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Author Topic: Progress and Future Versions (spoilers)  (Read 13769 times)

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Re: Progress and Future Versions (spoilers)
« Reply #45 on: 13 February 2015, 00:14:56 »

Serenity wearing some kind of school uniform. Not exactly sure what kind of school uniform that actually is, as Yes Town's school uniform is much different.


Serenity cosplaying as Kalifa from One Piece. I found it ridiculously hard to sprite the glasses, strangely. So, I left them out. (Besides, Serenity can see perfectly well without glasses, and if she were to wear glasses she'd risk ruining her eyesight.) This outfit will definitely be hidden in the Top Floor area, and can only be obtained after you can reach the Master's Room - sometime before you battle Shinica and Luna, though.

And yes, Sycor has the castle emblem (a moon).
The castle emblem is a moon. It was always a moon. IT WILL ALWAYS BE A MOON!

... which is actually meaningful considering the master is technically a lunatic. :o


Here's draft #1 of the Sunset version of the Tower area.
Draft #2 will be coming soon! I hope.

This marks the fourth page for those who use the 15-posts-per-page option. (Yes, that can be changed so members can have 10 posts per page or something.)
Draft #2:



Not finished. Obviously. Otherwise I'd be done with it by now :P
I spent most of my time playing video games, lazily. (And figuring out what Serenity's last outfit could be - which, as of now, is the Kalifa cosplay.)
« Last Edit: 13 February 2015, 00:20:49 by Kim Tyranto »
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Re: Progress and Future Versions (spoilers)
« Reply #46 on: 13 February 2015, 01:15:03 »
Right. Lunaris, your post is a veritable wall of text :o
Which explains the broken quotes, actually - it's to make the posts less larger when quoted. (Nested quotes, in other words, are disabled.)
Ooh, okay.

I just numbered the replied parts in your post, rather than quoting it individually.
Maybe. Maybe not. I don't know just yet. Though, a bonus boss would be utterly brutal in the Tower, if I were to add one. Will I add one? Perhaps. Perhaps not. All I know is... if it is going to have one, it will possibly be an NPC that you have encountered in the past. :P
Sycor? :3

While I was considering making each outfit a decorative thing, perhaps having them grant useful abilities could be helpful.
That's be interesting :o

I'll get to work immediately and post it here as soon as possible. (And at the Cave Story forums as a status update, probably.)
Cool~


Serenity wearing some kind of school uniform. Not exactly sure what kind of school uniform that actually is, as Yes Town's school uniform is much different.
School uniforms? Noooo D:


Serenity cosplaying as Kalifa from One Piece. I found it ridiculously hard to sprite the glasses, strangely. So, I left them out. (Besides, Serenity can see perfectly well without glasses, and if she were to wear glasses she'd risk ruining her eyesight.) This outfit will definitely be hidden in the Top Floor area, and can only be obtained after you can reach the Master's Room - sometime before you battle Shinica and Luna, though.
Wait, so fishnets are actually going to make an appearance of sort? :o

And yes, Sycor has the castle emblem (a moon).
The castle emblem is a moon. It was always a moon. IT WILL ALWAYS BE A MOON!

... which is actually meaningful considering the master is technically a lunatic. :o
Can I ask what you mean?

Here's draft #1 of the Sunset version of the Tower area.
Draft #2 will be coming soon! I hope.
Looks okay. :)

Draft #2:
Looks better than okay. :))



Say, you wanted to figure out what tileset you could use for the Top Floor, right? Why not the original Cave Story's Sacred Grounds tileset?
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Re: Progress and Future Versions (spoilers)
« Reply #47 on: 13 February 2015, 06:01:18 »
School Serenity is, well schoolish. Damn it I can't special for that outfit. If it has any special abilities the first coming to mind is knowledge and maybe having more ammo for the Acidic Buble since it's a spell and more knowledge means better spells right?

I never watched One Piece so I can't say if it's good or not. Maybe I'll google it.
I googled it. Based on the amount of pixels I can say it's OK, Although many won't recognise her. Guess that's the problem in making old school games.

Sycor look's near with that moon on his head. I guess more bosses are going to have something simmilar.

For the tileset so far, so good. I expect in a few days to be posted finished. Again great work. And there's noting bad playing videio games most of the time. You'll allways get new ideas from them. :)
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Re: Progress and Future Versions (spoilers)
« Reply #48 on: 13 February 2015, 13:36:46 »
Sycor? :3
Maybe. Maybe not. I don't know just yet. :P

School uniforms? Noooo D:
YES >:3

Wait, so fishnets are actually going to make an appearance of sort? :o
Sort of - it's impossible to actually outright sprite those, due to limitations, so it's just a light color (pink/orange/not-really-sure).

Can I ask what you mean?
Basically, the master of the castle is a total sociopath. A madman, a maniac.

Say, you wanted to figure out what tileset you could use for the Top Floor, right? Why not the original Cave Story's Sacred Grounds tileset?
Could work. :o

School Serenity is, well schoolish. Damn it I can't special for that outfit. If it has any special abilities the first coming to mind is knowledge and maybe having more ammo for the Acidic Buble since it's a spell and more knowledge means better spells right?
Possibly, though spells are forbidden on Tirahnys, and so illegal that just knowing a spell is punishable (except for elves).
I've updated the Tirahnys thread with a few laws; I wanted at least five laws before I started posting them.

Basically, Serenity is breaking the law in order to save the entire planet.
Which will most likely turn out to be for the better of Tirahnys, as it would force the corrupt Dark Elf president to acknowledge that she knew magic in order to save Newerth, and killing a heroine would most likely result in a rebellion.
(click to show/hide)

I never watched One Piece so I can't say if it's good or not. Maybe I'll google it.
I googled it. Based on the amount of pixels I can say it's OK, Although many won't recognise her. Guess that's the problem in making old school games.
Yeah, it is indeed a problem...

Sycor look's near with that moon on his head. I guess more bosses are going to have something simmilar.
Currently...
- Xyz, Irving, Micren do not have the emblem
- Sycor, Grialdyn, Valkyrie do have the emblem
- Azehr is currently uncertain - I plan on having his true form with the emblem, at least

For the tileset so far, so good. I expect in a few days to be posted finished. Again great work.
If by "a few days" you mean "today", then it's finished, for now at least~


And there's noting bad playing videio games most of the time. You'll allways get new ideas from them. :)
Perhaps. :)
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Re: Progress and Future Versions (spoilers)
« Reply #49 on: 13 February 2015, 14:14:41 »
I like the possible future :)

Also, that tile set is awesome.

EDIT:
I'm just guessing here, but the Japanese for "Lunar Shadow" would probably be:
月の影
Tsuki no kage

In case you feel like adding Japanese to the mod. (Going by those sprites...)

Wiktionary says that "shadow" is (kage), but nothing on "lunar".
So I checked for "moon", which would be 衛星 (eisei).
I think (no) would be between those, though, as a noun modifier? This page perplexes me, to be honest.

So... "Eisei no Kage"? 衛星の影

...

Okay, I'm confused now D8
« Last Edit: 13 February 2015, 14:26:12 by Lunaris »
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Re: Progress and Future Versions (spoilers)
« Reply #50 on: 13 February 2015, 15:34:18 »
The Crescent Moon is now mandatory.
(click to show/hide)
(click to show/hide)

Also, now you can't reach a situation where you have to fight a boss without any weapons (like was possible before in the Reservoir).
Not sure about how Invidia can be taken away, though... (still?!)

Perhaps it will be needed in order to open a door in the Reservoir area, and stolen while the player is off-screen?

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Re: Progress and Future Versions (spoilers)
« Reply #51 on: 13 February 2015, 18:22:03 »
So Sycor is more powerfull. Great. That will be bigger challenge even with lv3 Invidia.

Edit: Is it possible to have a original boss in game. Just asking.
« Last Edit: 13 February 2015, 18:52:50 by alfasketer »
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Re: Progress and Future Versions (spoilers)
« Reply #52 on: 13 February 2015, 18:57:18 »
Is it just me... or is the Crescent moon bullets everywhere in that second pic with Sycor? :o

So Sycor is more powerfull. Great. That will be bigger challenge even with lv3 Invidia.
How so? :o
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Re: Progress and Future Versions (spoilers)
« Reply #53 on: 13 February 2015, 19:17:19 »
So Sycor is more powerfull. Great. That will be bigger challenge even with lv3 Invidia.
Actually, Sycor is unchanged.
I take it you refer to this pic?


That's been there since the original Cave Story, actually. There are nine Crescent Moon bullets visible, though.
In other words, it's more like an Exploding Moon than a Crescent Moon.

Edit: Is it possible to have a original boss in game. Just asking.
It would, although that requires ASM hacking (which I'm horrible at).
It'd probably require Booster's Lab-Hackinator usage (which is how the Crescent Moon was modified and the various costumes were possible).
Not to mention I have no idea who could work on the boss in the first place to make it entirely unique.

Or did I misunderstand the question?
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Re: Progress and Future Versions (spoilers)
« Reply #54 on: 13 February 2015, 20:00:08 »
OK I'm dumb. I thought you made sycor more powerfuul, not Crescent Moon.
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Re: Progress and Future Versions (spoilers)
« Reply #55 on: 14 February 2015, 01:37:31 »
Don't worry about it; knowing Shane, he'd probably also think the same.

Anyway, more screenshots of PROGRESS having taken place.



This boss fight is intended to be impossible to win, as it's part of a cutscene.
However, one might say I thought of everything in regards to this boss fight: in the event that the player somehow wins, a special dialogue will appear (while the last picture is of that, I forgot to make certain there was text on-screen). Of course, she has 1000 HP (apparently) so that's easier said than done to get that...

Also, this is actually the first time Shinica, Luna or Alexis's names are mentioned in the mod, and the second time (I think) that Serenity's name is mentioned -- yes, somehow Alexis knows what it is.
And something about Serenity's five-year old cousin Valerie being at the castle, I dunno. All I know is, a plot twist I mentioned way back is not even in the mod just yet.
It will, however, appear once Alexis is battled for real at the Tower area. (When she has that aura of hers.)

Basically, she's battling you without an aura, and you could possibly win if you are powerful enough to do so (and manage to survive).
Those blocks held up by the pillar? Those are solid... but only to the player, so you can stand on it, but NPCs cannot.

Also, Shinica has her own theme at that point ("Lunar Song", a modification of "Moonsong").


EDIT:
Eep. I've started linking to TV Tropes...
My life has been ruined :o


EDIT EDIT:
Either Newerthians enjoy making up ridiculous myths and legends, or Nemesis and Invidia are actually sentient guns who used to be goddesses or something (as the descriptions state "lightning of the goddess").

Three keys have been added, so in order to reach Valkyrie, one requires to defeat Micren (to get the Bubble Key), Grialdyn (to get the Void Key) and open the two empty treasure chests in the castle (to allow one to obtain the Lunar Key).

Also, at least for now, Invidia teleports itself away in the Reservoir boss fight (out of fear of the boss corrupting it and making it evil). Being a sentient gun who used to be a goddess (according to mythology anyways), it might make sense to some people.
This will most likely be temporary, unless people find it neat and all.
But they'll probably find it ridiculous.

EDIT EDIT EDIT:
A small part of the Eastern Tower can now be accessed, and a Warp Door to the Entrance (and back) is a thing.
Central Tower will most likely take a while, if I do add it to version 3...

But anyway! The entry point (Tower RR / "Right Reservoir") has a boss fight, but unless you cheat, you can't access it yet. (Because it's literally going to be impossible to reach due to deathtraps.)
And beating the boss will result in weirdness ensuing. This boss is intended to be a bonus rematch boss. The reward... is also inaccessible, but opening it creates a deathtrap. (Unless you beat the boss, when the boss is fully finished.)
This boss will work similarly to a boss in a previous area, BUT also harder due to the deathtraps and lack of platforms to stand on.

There's also the Tower ES area, with monsters, and the Tower DL area, with the Warp Door. And monsters.

While the Western Tower has Moonsong, the Eastern Tower has Balcony.
I'm not sure what song would be used for the Central Tower, though... maybe a combination of the two songs? :o

... I really have to focus on the other Warp Rooms like the ones in the Laboratory and Reservoir areas...
Can't postpone those any longer, now, can I?
« Last Edit: 14 February 2015, 10:47:32 by Kim Tyranto »
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Re: Progress and Future Versions (spoilers)
« Reply #56 on: 14 February 2015, 14:04:24 »
Wow, That's really neat. Good work.
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Re: Progress and Future Versions (spoilers)
« Reply #57 on: 14 February 2015, 14:42:57 »
Pre-edit:
That looks sweet... and you took her on with just the Crescent Moon. :o
I'd like to listen to Lunar Song :3
First edit:
Thank you for mentioning it; now I know not to click that link. (Not going to have another twenty-something hours spent on TV Tropes. D: )
Second edit:
* blank stare *
Seriously? A sentient weapon that used to be a powerful being? One who (unwillingly or willingly?) changed herself into a gun that fires lightning bolts at targets?
I... have to see this to believe it. Only then will I know if I find it neat or not.

Also, key-hunting puzzles? Urgh. Key-hunting puzzles are as good as Lunarisbane ;-;
Third edit:
Please add it to version 3, even if only a small portion :<
Is that boss a Sycor rematch? =3

Also, I wonder how a combo of Moonsong and Balcony would sound like? :o
Both are peaceful, serene... and awesome. In my opinion.
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Re: Progress and Future Versions (spoilers)
« Reply #58 on: 14 February 2015, 23:41:50 »
- If you mean beating her with the Crescent Moon, well... I cheated there (getting the Spur) if only to hurriedly test that cutscene.
- Patience will let you listen to it. :P
- Don't worry; each Key Treasure Chest has a hint and stuff. Though, the Servant Quarters K area is evil - if you use the wrong key on a terminal, it creates a deathtrap. How do you know what key fits? The symbols. (The castle master really likes those kinds of puzzles. Hence, a save point in the previous room.)
(click to show/hide)
- I will consider doing so after progress on the Servant Quarters is almost complete.
- ... you won't quit asking if there's a Sycor rematch, will you?
(click to show/hide)
- I wonder that, myself.

Anyway, I decided to postpone work on the Warp Door areas that are not on the Castle Entrance, at least until all the Warp Doors for version 3 are finished.
That way, I can just copy-and-paste the scripts for the Warp Doors, which saves me time. (And then figure out where they lead to, etc. so that'll take a while).

Oh, by the way, you can now obtain a new weapon: the Arcanum.
It works like the Machine Gun from vanilla Cave Story, however; at the moment there's nothing uniquely different about it just yet.

Level 1:


Level 2:


Level 3:


Also, you get the Arcanum in a room in the Servant Quarters, as well as being able to get a +3 Life Capsule and a school uniform.
(Apparently, the master decided school uniforms should be guarded by statues and deathtraps.)



Not to mention the ridiculous statue of some ancestor guy in the Servant Quarters area; it changes its text each time you look at it, and after the sixth (?) time it begins all over again.
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Re: Progress and Future Versions (spoilers)
« Reply #59 on: 15 February 2015, 01:30:43 »
1. Ah.
2. Okay.
3. Uh... not sure that death traps are a good idea, but whatever...
4. Cool.
5. No I won't stop asking and sweet =3
6. :o

7. I guess that makes sense. Otherwise you'll have to fix every little bug that you see, even if it's barely a minute of testing.
8. Arcanum? That name sounds familiar... looks unique, though :)
9. Wait, with a Life Capsule and school uniform? Uh...
10. Uh what? A statue with the inscription changing? That's... weird.


The next post will probably be on a new page...
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