+-

+- Member Info

Welcome, Guest.
Please login or register.
 
 
 

Login with your social network

Forgot your password?

+- Recent Posts

Re: What songs are you listening to? [The First] by Charlie
25 minutes ago

Re: King (2.0)'s Games Log by King (2.0)
4 hours ago

Re: What songs are you listening to? [The First] by King (2.0)
15 September 2026, 14:25:13

Re: General Gaming Thread by Charlie
14 September 2026, 14:19:13

Re: What songs are you listening to? [The First] by Charlie
14 September 2026, 13:52:28

Re: What songs are you listening to? [The First] by King (2.0)
14 September 2026, 10:23:09

Re: What songs are you listening to? [The First] by King (2.0)
13 September 2026, 18:31:38

Re: What songs are you listening to? [The First] by Charlie
13 September 2026, 14:51:05

Re: What songs are you listening to? [The First] by Icegleam
12 September 2026, 23:58:28

Re: What songs are you listening to? [The First] by King (2.0)
12 September 2026, 19:48:03

Re: What songs are you listening to? [The First] by King (2.0)
10 September 2026, 17:57:49

Re: What songs are you listening to? [The First] by King (2.0)
09 September 2026, 17:20:39

Re: What songs are you listening to? [The First] by Icegleam
08 September 2026, 21:06:52

Re: What songs are you listening to? [The First] by King (2.0)
08 September 2026, 19:00:52

Re: What songs are you listening to? [The First] by Charlie
08 September 2026, 18:42:51

Poll

Should Myst Zone bosses have the battle theme be chosen by the player?

Yes
No

Author Topic: Progress and Future Versions (spoilers)  (Read 13735 times)

0 Members and 2 Guests are viewing this topic.

Offline

  • LS Beta Tester
  • Ace Member
  • **
  • Posts: 383
  • Health: 300
  • No avatar = lazybones
  • Location: mah room
    • View Profile
  • Favorite Type: None

  • Total Badges: 32
    Badges: (View All)
    Level 6 Tenth year Anniversary Nineth year Anniversary
Re: Progress and Future Versions (spoilers)
« Reply #90 on: 22 February 2015, 20:03:41 »
She's fully blind, though.


Why T_T.

Edit: New page Wo-Ho
All your Doom belongs to fuckin alfa, ****

Offline

  • Eternally Quiet Overseer: RKS System
  • Board Moderator
  • Magnificent Member
  • **
  • Posts: 1 744
  • Health: 551
  • Gender: Female
  • Creator of Serenth
  • Location: Sköll universe, Xyrinfe
    • View Profile
    • CSTSF Profile (Cibryll's)

  • Total Badges: 39
    Badges: (View All)
    Tenth year Anniversary Nineth year Anniversary Linux User
Re: Progress and Future Versions (spoilers)
« Reply #91 on: 22 February 2015, 21:41:02 »
Because plot spoilers.
All posts made by this account preceding 19 Jan 2021 were Cibryll…

RKS Zone unlocked…

(click to show/hide)

RKS System initialized.
Run command: _

Offline

  • LS Beta Tester
  • Ace Member
  • **
  • Posts: 383
  • Health: 300
  • No avatar = lazybones
  • Location: mah room
    • View Profile
  • Favorite Type: None

  • Total Badges: 32
    Badges: (View All)
    Level 6 Tenth year Anniversary Nineth year Anniversary
Re: Progress and Future Versions (spoilers)
« Reply #92 on: 22 February 2015, 21:48:18 »
Because plot spoilers.
Looks like it's going to be something like Bioshock Infinite's plot twist. Nice. Can wait for my mind to be +[©*€d up again :D.
All your Doom belongs to fuckin alfa, ****

Offline

  • Eternally Quiet Overseer: RKS System
  • Board Moderator
  • Magnificent Member
  • **
  • Posts: 1 744
  • Health: 551
  • Gender: Female
  • Creator of Serenth
  • Location: Sköll universe, Xyrinfe
    • View Profile
    • CSTSF Profile (Cibryll's)

  • Total Badges: 39
    Badges: (View All)
    Tenth year Anniversary Nineth year Anniversary Linux User
Re: Progress and Future Versions (spoilers)
« Reply #93 on: 24 February 2015, 02:40:22 »
Wouldn't know about that, though it's probably going to be about as plot-spoilering as with Valkyrie.

Valerie won't be a boss at all, despite being with the witches as of posting this.

On a side note, apparently both Valerie and Valkyrie could be shortened to "Val". :o

EDIT:
No progress for 24 February, and possibly none for the 25th either...
« Last Edit: 24 February 2015, 20:16:43 by Kim Tyranto »
All posts made by this account preceding 19 Jan 2021 were Cibryll…

RKS Zone unlocked…

(click to show/hide)

RKS System initialized.
Run command: _

Offline

  • LS Beta Tester
  • Ace Member
  • **
  • Posts: 383
  • Health: 300
  • No avatar = lazybones
  • Location: mah room
    • View Profile
  • Favorite Type: None

  • Total Badges: 32
    Badges: (View All)
    Level 6 Tenth year Anniversary Nineth year Anniversary
Re: Progress and Future Versions (spoilers)
« Reply #94 on: 24 February 2015, 21:26:29 »
No progress for 24 February, and possibly none for the 25th either...
Well I guess a day off. Or 2. Kim I wanted to ask you what were the sprite file for the booster/V Wings. I was searching but I didn't found it. Also If anyone want's a $#!+ tone of spoilers

 
(click to show/hide)
Actually don't do that Kim will be mad.
« Last Edit: 24 February 2015, 21:29:37 by alfasketer »
All your Doom belongs to fuckin alfa, ****

Offline

  • Eternally Quiet Overseer: RKS System
  • Board Moderator
  • Magnificent Member
  • **
  • Posts: 1 744
  • Health: 551
  • Gender: Female
  • Creator of Serenth
  • Location: Sköll universe, Xyrinfe
    • View Profile
    • CSTSF Profile (Cibryll's)

  • Total Badges: 39
    Badges: (View All)
    Tenth year Anniversary Nineth year Anniversary Linux User
Re: Progress and Future Versions (spoilers)
« Reply #95 on: 25 February 2015, 12:40:31 »
The ItemImage.bmp file's sprites for the Valkyrie Wings are from the owl in NpcEggs1.bmp - better to actually use the sprites (even if partially), than have them go to waste, I reckon.
Of course, the Valkyrie Wings/Wings (not like there are other wings in the mod) lack the owl since it would look ridiculous.

But yeah, a day off or a week, or who-knows-how-long.
The longest the break could be would be when Shane returns, though the shortest could be at most a day or a week.
I myself am uncertain at the moment, since I'm really worried about Shane at the moment.

I also wanted to ask him to sprite some of the Top Floor enemies.
All posts made by this account preceding 19 Jan 2021 were Cibryll…

RKS Zone unlocked…

(click to show/hide)

RKS System initialized.
Run command: _

Offline

  • Rebellious Netherblood Sivleren Fairy
  • Sock Puppet
  • Advanced Member
  • *
  • Posts: 150
  • Health: -13
  • Gender: Female
  • Touhou - Shanghai
  • Location: The Tower That Never Was
    • View Profile
  • Favorite Type: Fairy
  • Favorite Color: ff00bb
  • Affinity: Nether
  • Nickname: Dia
  • Favourite YGO Attribute: DARK

  • Total Badges: 31
    Badges: (View All)
    Level 6 Tenth year Anniversary Nineth year Anniversary
Re: Progress and Future Versions (spoilers)
« Reply #96 on: 25 February 2015, 17:30:06 »
With my return, I am happy to say that I will now help out once again with spriting. :)
  • SivlerenFairy
Phonetic spelling of my name: /dɪˈɑːŋkə/
The blood-stained bones of the ocean await the beginning of a new dawn. The dawn... of the exploration of the Ciraian Ruins of Vresun.

Offline

  • Why are gas mask girls so hot?
  • Sock Puppet
  • Member
  • *
  • Posts: 52
  • Health: -13
  • Gender: Female
  • Normal-type Elite Four of the Vresun Region
  • Location: Nobody knows
    • View Profile
  • Favorite Type: None
  • Affinity: ---- (Zero)
  • Favourite YGO Attribute: None

  • Total Badges: 25
    Badges: (View All)
    Tenth year Anniversary Nineth year Anniversary Eighth year Anniversary
Re: Progress and Future Versions (spoilers)
« Reply #97 on: 26 February 2015, 01:50:51 »
I may have to sprite a statue of myself, considering none exist :o

Hope I can actually sprite - it's better to try first, than to ask ;)
The longer you wait for destiny to call you, the more destiny will not call you. ~ Mia Kousen

═║╔╗╚╝╠╣╦╩╬

Offline

  • Rebellious Netherblood Sivleren Fairy
  • Sock Puppet
  • Advanced Member
  • *
  • Posts: 150
  • Health: -13
  • Gender: Female
  • Touhou - Shanghai
  • Location: The Tower That Never Was
    • View Profile
  • Favorite Type: Fairy
  • Favorite Color: ff00bb
  • Affinity: Nether
  • Nickname: Dia
  • Favourite YGO Attribute: DARK

  • Total Badges: 31
    Badges: (View All)
    Level 6 Tenth year Anniversary Nineth year Anniversary
Re: Progress and Future Versions (spoilers)
« Reply #98 on: 01 March 2015, 02:46:49 »
Apparently there is finally a little more progress now; I am not certain what exactly. Kim would not tell me...

Maybe she has added a Tower East boss or added the Central Tower maps?
  • SivlerenFairy
Phonetic spelling of my name: /dɪˈɑːŋkə/
The blood-stained bones of the ocean await the beginning of a new dawn. The dawn... of the exploration of the Ciraian Ruins of Vresun.

Offline

  • Eternally Quiet Overseer: RKS System
  • Board Moderator
  • Magnificent Member
  • **
  • Posts: 1 744
  • Health: 551
  • Gender: Female
  • Creator of Serenth
  • Location: Sköll universe, Xyrinfe
    • View Profile
    • CSTSF Profile (Cibryll's)

  • Total Badges: 39
    Badges: (View All)
    Tenth year Anniversary Nineth year Anniversary Linux User
Re: Progress and Future Versions (spoilers)
« Reply #99 on: 01 March 2015, 10:22:17 »
It involves the Top Floor area. It's gonna be neat :)

What I am willing to say, however, is that after the final boss, you will have to escape the castle.
It's not fully planned yet, but I am working on it.

In the Castlevania games, the protagonists escape it automatically and that's the end.
In La-Mulana, while it's the same in the original (professor escapes via cutscene, place falls apart), the remake has a 5-minute timer in which the professor has to escape the ruins.

In Lunar Shadow, however, the castle, while falling apart, has to be escaped manually, but there's no countdown - on the contrary, there's going to be a count-up, so the faster you escape the castle, the less the time displayed will be.
Warp Doors will also be disabled (the castle magic is beyond use), and the only save point available is in the throne room of the final boss (or, for Dev Team members, in their inventory, which is a bit of a game-breaker) as the countdown begins after leaving the throne room.
Also, there will still be enemies, but the NPCs that lived will have escaped. (RUN RUN RUN)

I have no idea about falling blocks, though. I had trouble with the Sacred Grounds B2 area due to falling blocks. Lots of it.



Oh, and Level 2 Misery's End really brings an end to the second form of the final boss; total damage reached something in the 100s while it did nothing. (Those shockwaves are helpful still~)
All posts made by this account preceding 19 Jan 2021 were Cibryll…

RKS Zone unlocked…

(click to show/hide)

RKS System initialized.
Run command: _

Offline

  • LS Beta Tester
  • Ace Member
  • **
  • Posts: 383
  • Health: 300
  • No avatar = lazybones
  • Location: mah room
    • View Profile
  • Favorite Type: None

  • Total Badges: 32
    Badges: (View All)
    Level 6 Tenth year Anniversary Nineth year Anniversary
Re: Progress and Future Versions (spoilers)
« Reply #100 on: 01 March 2015, 11:48:22 »
1st. For the countdown (Like La-Mulana or every Metroid) let's say you have 5 minutes to go all the way back. If the timer runs out you're dead. But what's the purpose of the countup. I just can't think of an idea.
2nd. If it's a count up, I'm totally OK. But a ton of enemies or Falling blocks ( 1x1 a big quantity of them but dealing little damage as of the sort of 1-3) will help getting the RUN FOR YOUR LIFE feel.

All your Doom belongs to fuckin alfa, ****

Offline

  • Eternally Quiet Overseer: RKS System
  • Board Moderator
  • Magnificent Member
  • **
  • Posts: 1 744
  • Health: 551
  • Gender: Female
  • Creator of Serenth
  • Location: Sköll universe, Xyrinfe
    • View Profile
    • CSTSF Profile (Cibryll's)

  • Total Badges: 39
    Badges: (View All)
    Tenth year Anniversary Nineth year Anniversary Linux User
Re: Progress and Future Versions (spoilers)
« Reply #101 on: 01 March 2015, 15:10:05 »
1st. For the countdown (Like La-Mulana or every Metroid) let's say you have 5 minutes to go all the way back. If the timer runs out you're dead. But what's the purpose of the countup. I just can't think of an idea.
For all intents and purposes, it will be the same as in the original Cave Story.
If you beat Ballos, the timer stops and is recorded, for instance; depending on how fast it was, the title screen music changes.
The same would apply to Lunar Shadow - if you escape the castle (by leaving it entirely, which, before then, would result in a bad ending), the timer stops and is recorded, and the title screen music changes depending on how fast the castle was escaped. Only, unlike Cave Story, the Nikumaru (?) thing won't be in the inventory.

Of course, this would require ASM hacking, as the times required would be at least beyond five minutes. (I myself am uncertain of how long it'll take, due to the Top Floor and Tower areas not being completed yet.)

2nd. If it's a count up, I'm totally OK. But a ton of enemies or Falling blocks ( 1x1 a big quantity of them but dealing little damage as of the sort of 1-3) will help getting the RUN FOR YOUR LIFE feel.
It might be either; as of this post, I'm still uncertain, but if I do add a bonus area, it might have falling blocks.

3-HP runs will not have the falling blocks though; that would be too difficult, perhaps too difficult even for Lunaris. :o
Some progress on the maps.
(click to show/hide)

(click to show/hide)

(click to show/hide)

WARNING: screenshots may cause extreme hype. View with caution!
All posts made by this account preceding 19 Jan 2021 were Cibryll…

RKS Zone unlocked…

(click to show/hide)

RKS System initialized.
Run command: _

Offline

  • Eternally Quiet Overseer: RKS System
  • Board Moderator
  • Magnificent Member
  • **
  • Posts: 1 744
  • Health: 551
  • Gender: Female
  • Creator of Serenth
  • Location: Sköll universe, Xyrinfe
    • View Profile
    • CSTSF Profile (Cibryll's)

  • Total Badges: 39
    Badges: (View All)
    Tenth year Anniversary Nineth year Anniversary Linux User
Re: Progress and Future Versions (spoilers)
« Reply #102 on: 02 March 2015, 16:57:32 »


SERENITY
        vs
          ALEXIS


(click to show/hide)

I had a lot of trouble with getting Serenity to automatically run and jump to Alexis, but I managed it at long last!
All posts made by this account preceding 19 Jan 2021 were Cibryll…

RKS Zone unlocked…

(click to show/hide)

RKS System initialized.
Run command: _

Offline

  • LS Beta Tester
  • Ace Member
  • **
  • Posts: 383
  • Health: 300
  • No avatar = lazybones
  • Location: mah room
    • View Profile
  • Favorite Type: None

  • Total Badges: 32
    Badges: (View All)
    Level 6 Tenth year Anniversary Nineth year Anniversary
Re: Progress and Future Versions (spoilers)
« Reply #103 on: 02 March 2015, 18:23:58 »
Hyped.
I think that say it all. :D
All your Doom belongs to fuckin alfa, ****

Offline

  • Eternally Quiet Overseer: RKS System
  • Board Moderator
  • Magnificent Member
  • **
  • Posts: 1 744
  • Health: 551
  • Gender: Female
  • Creator of Serenth
  • Location: Sköll universe, Xyrinfe
    • View Profile
    • CSTSF Profile (Cibryll's)

  • Total Badges: 39
    Badges: (View All)
    Tenth year Anniversary Nineth year Anniversary Linux User
Re: Progress and Future Versions (spoilers)
« Reply #104 on: 03 March 2015, 12:26:15 »
(click to show/hide)
All posts made by this account preceding 19 Jan 2021 were Cibryll…

RKS Zone unlocked…

(click to show/hide)

RKS System initialized.
Run command: _