Chrono Cross: I've gotten all endings now. The Developer's Room was interesting, though it doesn't hold a candle to the Insomniac Museum.
- White (Light) ALL RECRUITED
SergeStarkyRiddelSteenaPip- Red (Fire) ALL RECRUITED
DocKidZappaOrchaMachaMikiDraggyGrecoJanice- Black (Dark)
LynxGuile- Luccia
HarleMojo- Skelly
Grobyc- Blue (Water) ALL RECRUITED
NikkiMarcyKorchaFargoLeenaIrenesPierreOrtha- Green (Wind) ALL RECRUITED
KarshRazzlyRadiusGlennSpriggTurnipNeoFioVan- Yellow (Earth) ALL RECRUITED
NorrisViperZoahPoshulFunguyMelLeahSneff
Total: 38/40
- Chrono Cross: Defeat the Time Devourer by using the Chrono Cross to separate Schala from it. DONE
- Uncertain Fate: Defeat the Time Devourer. DONE
- Developer's Room: Defeat the Time Devourer on NG+ before entering Another World for the first time.
- Acacia Empire: Defeat the Time Devourer on NG+ before going to Viper Manor for the first time. DONE
- An Honest Living : Defeat the Time Devourer on NG+ while Kid is poisoned. DONE
- An Honest Living and Korcha's Confession: Defeat the Time Devourer on NG+ after Kid is cured DONE.
- Magical Dreamers: Defeat the Time Devourer on NG+ with Nikki in your party (and Nikki and Razzly recruited) before going off to Fort Dragonia. DONE
- Change of Fate: Defeat the Time Devourer on NG+ after Serge and Lynx switch bodies. DONE
- Last Stand of Dark Serge and Lynx: Defeat the Time Devourer on NG+ after rescuing Riddel but not returning to the Hermit's Shack. DONE
- I am FATE: Defeat the Time Devourer on NG+ after Harle leaves the party. DONE
- Underage Drinking: Defeat the Time Devourer on NG+ after defeating Dario but before Serge gets his body back. DONE
- The Demihuman Uprising: Defeat the Time Devourer on NG+ after Terra Tower emerges but before you enter it. DONE
Total: 12/12
Tsugunai - Atonement: I decided to play this PS2 game because its composer Yasunori Mitsuda also worked on the soundtrack for Chrono Trigger, and I discovered this game because its final boss theme was used in a playthrough of Chrono Trigger: Flames of Eternity, a ROMhack of Chrono Trigger. Anyway, I love the games combat system. A turn based-RPG where you actually have to engage with enemy attacks via different actions is the exact RPG I've been wanting to develop for years, and I hope to learn from this game. After completing the first dungeon, the game reveals its main premise: I have to help heal the sadness in people's hearts in order to reunite my soul with my body. I've completed a few quests so far, and am currently helping Irem find work to clear off his father's debt.