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Topics - RKS

Pages: 1 ... 5 6 [7]
91
Lunar Shadow (mod) / Story
« on: 28 January 2015, 11:35:13 »
At the moment, there's not much in the way of a story, but the way things are going now, it looks like there might be a story in the next release. :))

There is a castle of some sort, with enemies; I've planned out the areas in advance (though some areas might not make it in the current release).
With a name like Lunar Shadow, it might have to do with the moon. Or shadows. Or souls, considering the castle's name is "Lunar Soul".

92
Lunar Shadow (mod) / Lunar Shadow (version 4a)
« on: 28 January 2015, 11:32:36 »
This is my first official Cave Story mod, known as Lunar Shadow.
You could say it's inspired by the Castlevania games; it's also inspired by one of the mods my ex-boyfriend had made in 2012, Shadow of the Stars (hence, why this mod's name is Lunar Shadow).
This mod is a tribute to him. Sure, there are a lot of people who hate him (including myself), but still... may he rest in peace.

SCREENSHOTS:
I'll eventually put up some screenshots of the most recent version, so please be patient until then. :)

VERSION HISTORY:
  • 0 : initial release on 16 January 2015; ended at the boss room of the Entrance area with Igor as a "boss"
  • 1a: released on 17 January 2015; had fifteen Entrance rooms (out of seventeen) and had the actual boss of the area, Xyz
    1b: released on 17 January 2015; fixed a major bug in the starting screen which prevented one from leaving the house
  • 2 : released on 19 January 2015; had all the Entrance and Laboratory rooms
  • 3a: released on 19 February 2015; had Entrance, Laboratory, Reservoir, Tower and Servant Quarters areas
  • 4a: released on 29 December 2015; almost complete~

DOWNLOADS:
Please note that saves may not be compatible with each other for various reasons, due to new flags being added and various other stuff that might lead to a game breaker.
  • Lunar Shadow version 4a (7z file)/(zip file) (current)
  • Lunar Shadow version 3a
  • Lunar Shadow version 2
    The third release.
    Size: 1014.38 KB (zipped), 7.72 MB (unzipped)
    All of the Entrance and Laboratory maps are accessible. Some of the areas inside those maps, however, aren't necessarily accessible. It's impossible to go to the Servant Quarters or Reservoir or Tainted Garden.
  • Lunar Shadow version 1b
    The second release.
    Size: slightly larger than 945.94 KB (zipped), 5.42 MB (unzipped)
    Most of the Entrance area is accessible, with the exception of two rooms. Fastest update of the mod yet. There's slightly more text, now. The other areas are inaccessible, so it's currently not possible to go to the Laboratory or the Servant's Quarters.
  • Lunar Shadow version 0
    The most basic demo. It bears the mark of Kim.
    Size: 895.77 KB (zipped), 4.41 MB (unzipped)
    The demo is just to show that I'm working on the mod. Playable up to the boss room of the Entrance area. Said boss is not the intended boss, but whatever. There's also very little dialogue - just the save points and leaving the castle. Also, this was just made in two days, which isn't a good thing, really... rushing things tend to make them of horrible quality, but I'd at least like people to know about it and be able to play a bit of the mod.
If you want to put up a mirror link, ask me first, and if it's done, post the link in this thread so that the forum staff and I can put it up in the first post. :)

93
Lunar Shadow (mod) / The Protagonist's Name
« on: 28 January 2015, 11:17:11 »
Unlike the Cave Story Tribute Site Forums or the Vresun: Ciraian Ruins Forums, this forum will have its own board for Lunar Shadow.
So basically, I get to have threads for all the necessary stuff~ :))

Or rather, split them up into different topics to keep easier track of things.


So, yeah.
This thread exists.
If you have voted at either the Cave Story Tribute Site Forums or the Vresun: Ciraian Ruins Forums threads, you don't need to vote at this thread, though. :)

94
Announcements / Forum History Log
« on: 28 January 2015, 10:58:38 »
Just a thread to keep track of the forum's history, however short or long it may be.
Each three years will be in its own post.


Edit: or whenever the ruddy heck we can manage it. - Cibryll

95
Announcements / The Old Forum Rules
« on: 28 January 2015, 10:53:58 »
The forum rules are in this post, obviously. I guess I'll be as direct as I possibly can be. These also apply to the Gallery, of course.
  • Avatars: Avatars are allowed to be up to 250×250 pixels in size. However, it might get cut off; there's nothing I can do about this, if it does get cut off. It seems avatars get cut off at around 151 pixels in width. When I figure out how to fix this, I will.
  • Illegal Content: The posting of illegal material, such as ROMs and other illegal downloads, is forbidden.
  • Importing/Exporting Wars: Bringing conflict to this forum, from another site, or bringing conflict to other sites from this forum, is against the forum rules. Members joining just to continue such a conflict will be banned immediately.
  • Multiple Accounts: only one account is allowed, per individual. Multiple accounts will be banned or deleted. Making a new account after being banned will result in it being banned/deleted and the ban's duration being extended.
  • NSFW Material: NSFW (Not Safe For Work) content is not acceptable anywhere on the forum under any circumstances. Posting NSFW pics to the gallery will result in a forum ban and an even longer ban from accessing the gallery, regardless of your usergroup.
  • Religion and Politics: Any discussion related to religious or political subjects are currently banned from this forum. If demand is popular enough, I might create a special board for those, with restricted access.
  • Signatures: Signatures may not be larger than 500 pixels in length and/or 200 pixels in height. This applies to the whole signature, not just images. If need be, use the spoiler tag to restrict the size of large signatures ([spoiler]signature[/spoiler]), though spoilers are annoying in that you have to hover over them (which I can do nothing about, sadly). If you actually were to use that example signature, the result would be:
    (click to show/hide)
  • Staff Decisions:
    • If a mod or admin deletes one of your posts, do not post in a thread asking why it was deleted. Posts or discussions arising from those will likely be deleted. If you have to ask, the personal messenger is available.
    • Do not restart a thread that was locked/deleted by a staff member if the thread topic itself was the reason for it being locked or deleted.
    • Do not ask if you can become a staff member. Those are decisions reserved by the administrators and global moderators.
I suppose that's it for now. Use the Rule Suggestions thread to suggest new rules.

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