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Tower of Wells => Unboarded Wells => King (2.0)'s Garden => Topic started by: King (2.0) on 09 January 2022, 14:49:50


Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 August 2026, 18:24:51
I've been getting carried away in my attempts to mod Tsugunai - Atonement. It's not anything fancy right now. So far, all I've been doing is using PCXS2 to dump textures so I can edit them in Photoshop and I've also been learning how to use HxD to learn hex editing. It's been challenging but I'm having fun so far.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 August 2026, 13:04:26
The Sword of Etheria: I completed Chapter 11 on Hard and what a miserable experience that turned out to be! It took me several tries to beat the level and there was also a boss fight to dealt with (though thankfully boss fights count as a checkpoint) which was pretty annoying to deal with. By the time my party got to the stage boss, we were all low on HP and reviving ourselves took a while every time our HP bars emptied.

And yes, I did get that C rank. Fitting for the worst stage in the entire game.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 25 August 2026, 14:02:16
The Sword of Etheria: I'm up to Chapter 11 now and I got a C Rank for Chapters 7, 8 and 10 and a B rank for Chapter 9 (I decided I wasn't going through that stage again because of how long it takes to complete on Hard Mode). Since I fought Juju in Chapter 7, she ended up being my ally for Chapter 10 and I'll be fighting Galumn several chapters later.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 August 2026, 18:22:56
Tsugunai Atonement: I left the final dungeon and decided to explore around to town to see if anything new had opened up after beating the game. Sadly there isn't any post-game content though walking in the game's empty pub during the endgame was strangely unsettling. If I were to learn how to romhack a PS2 game, this game would definitely be on my list of games I'd want to romhack.

The Sword of Etheria: I completed Chapter 6 on Hard Mode and beat Galumn first, earning myself a C rank and ensuring that I will fight Juju in the next chapter.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 August 2026, 12:34:23
Shining Force EXA: I decided to fight the very final boss (Dark Toma, Dark Cyrille, Dark Ragnadaam III, Dark Riemsianne and the Malxatras) again and did this a few times, which caused Toma to go from Lv. 185 to 187 the first time I won then 187 to 189. I also decided to clear the last floors of the Training Ground again but it turns out the only way to get Core Metals at this point is to grind Defensive Battles which I don't feel like doing.

The Sword of Etheria: Completed Chapter 5 on Hard Mode and got a C rank.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 18 August 2026, 16:09:03
The Sword of Etheria: I'm up to Chapter 5 and I've gotten C ranks for the previous 4 stages, all of which I've beaten on Hard Mode.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 28 July 2026, 17:02:00
The Sword of Etheria: I got a C rank for Chapter 18 and then got the normal ending final boss. I skipped the credits and then decided to start over, this time getting a C rank on Chapter 1 (by dying a few times and drawing the fight out so I'd end up with a time of about 10 minutes.

I do have a plan that will ensure I get the bad ending: Get a C in most if not all stages, skip the OZ Rangers stage (because it's completely optional), play the levels in Hard Mode, allow my allies to do all the fighting in stages that are easy (e.g Chapter 2, Chapter 10, Chapter 18) and only do the fighting myself in stages that have stronger enemies, and make sure to get a high time (e.g 30 minutes), get KO'd a lot and die in boss fights and get as little Etheria as possible.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 July 2026, 19:26:28
Hanako looks precious and I can see why Cib wants to hug her a lot.
Katawa Shoujo is free and you can download it here (https://www.katawa-shoujo.com/).
Title: Re: King (2.0)'s Games Log
Post by: SkyThunder on 17 July 2026, 12:56:56
In all honesty, I wasn't paying attention to the days, so I'm not sure which day Hanako's birthday is.
According to VNDB, Hanako's birthday is 10 July, but whether that was confirmed officially or not, I couldn't say.


Hanako looks precious and I can see why Cib wants to hug her a lot.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 July 2026, 14:13:53
Katawa Shoujo Beta (β): I'm now at Act 3 of Hanako's route. I assume that this is where the differences between her beta and final route will start to become more noticable.

The Sword of Etheria: I've gotten a C rank for Chapter 16, Extra Stage - Cain and Chapter 17. I also managed to get the Mithril Garmet from killing the last white golem in Chapter 16, and thankfully losing to a boss several times doesn't prevent me from losing the item.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 July 2026, 20:05:19
Katawa Shoujo Beta (β): Small Change is the same as the final game minus music. I'm up to Through the Looking Glass.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 July 2026, 00:23:23
Oh, her birthday was on Friday, wasn't it.
In all honesty, I wasn't paying attention to the days, so I'm not sure which day Hanako's birthday is. I take it that you're also playing Katawa Shoujo?
Title: Re: King (2.0)'s Games Log
Post by: ♥ Asphyxia ♥ on 11 July 2026, 23:41:18
Oh, her birthday was on Friday, wasn't it.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 July 2026, 15:16:44
Katawa Shoujo Beta (β):  I'm now up to Small Change. For the most part, Act 2 of Hanako's route isn't all that different from the final game aside from the scenes being written slightly differently, no music and unfinished transitions and sprites (e.g Hanako's dressing gown sprite doesn't exist so she's shown as an orange silhouette in Dining with the Mad Hatter).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 July 2026, 15:26:39
The Sword of Etheria: I decided to do Stage 9 in Free Mode so I could get another Might Bracelet. After getting defeated several times (before remembering that my setup was to bring Galumn as my other party member, not Almira), I defeated the second white golem and didn't get the Might Bracelet. It turns out that you can only get one Might Bracelet, so I have no choice but to git gud and complete Chapter 16 on Hard Mode.

Speaking of that level, I did manage to get past the first two areas and made it to the fourth before I got a game over so there's progress there at least.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 June 2026, 12:35:35
The Sword of Etheria: I'm up to Chapter 16 now. I bought the Kogoro Suit and equipped it on Galumn before trying Chapter 9 in Free Mode again. It took only two attempts to get the Might Bracelet (which increases the user's attack power by 50%) and equipped it on Fiel. I also went back to Chapter 1 (Hard Mode) in Free Mode and got the Gold Necklace which increases HP by 30%, not that I'll be needing it.

I then cleared Chapters 13, 14 and 15 on Hard Mode. For the most part, none of them are all that special with enemies being replaced with stronger variants. Juju wasn't too bad, the Earth God was tedious but easy and Vitis (and his Bellator Ensis ally) kicked my ass several times before I successfully defeated him. I also decided to go clear Chapter 20 in Free Mode, this time on Hard difficulty which took several attempts.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 June 2026, 16:55:14
I discovered that my old R4 cartridge didn't work so I transferred all the games on it (and associated save files) onto my silver R4 cartridge and spent several hours organizing the games in alphabetical order. I also deleted Looney Tunes Cartoon Conductor and added the English translation for Digmon Story: Lost Evolution (which I've named Digimon World: Lost Evolution) to my silver R4 cartridge. I might consider looking around for some DS translated games to add to my cartridge as well.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 June 2026, 15:47:35
The Sword of Etheria: I've decided to make a slight change of plan. I really want to move on from this game to a different one, so I've decided to try out each level on Hard Mode and if I die, I will switch to Easy Mode to try to get a C or lower rank that way.

Chapter 11's enemies are the same as in previous difficulties but have more HP and deal more damage. I decided I didn't care for the tedium of having to protect 4 flame pillars on the hardest difficulty. Honestly it would've been better if Hard Mode cut down the waves of enemies from 32 to 16 or even 8 and replace the regular enemies with the strongest varients so that it focuses more on actual challenge rather than tedium.

Chapter 12 adds a golem to the starting area, then the next few areas add in elite enemies (including a golden variant of an enemy that fires projectiles that can block attacks and charge at the player). I got defeated in the area with the rolling boulders and switched to Easy Mode because I didn't feel like trying it again on Hard Mode.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 June 2026, 23:32:28
The Sword of Etheria: I can't believe I almost forgot to update this! I beat Chapter 9 on Hard mode but didn't get the Ultra Strength Bangle. I dealt with the golems in the final area by luring them near one of the wall mouths and letting them get eaten. I was trying to keep the white golem alive long enough so Almira and I could kill them to get the Ultra Strength Bangle but unfortunately the two golems got possessed by ghosts (causing the golems to move faster) and I was trying to avoid getting killed; in my attempts to stay alive, I ended up trying to lure one of the golems into a wall mouth and both golems ended up eaten by separate wall mouths.

Chapter 10 on Hard Mode just changes the enemies to endgame ones yet was far easier than Chapter 9, mainly because I had a full party of Fiel, Almira and Galumn to get me through the level. The fight against the Pseudolus also went surprisingly well and I beat all three members easily.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 June 2026, 14:02:28
The Sword of Etheria: Completed chapters 6, 7 and 8 on Hard Mode, though I'm now stuck on Chapter 9. It's always at the last part because the game sics a legion of golems on you during Chapter 9 and I only have two party members during this chapter which makes dealing with them harder than it would be if I had a full team like most other chapters.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 25 May 2026, 18:13:13
Katawa Shoujo Beta (β): I've unlocked Hanako's route, and so far, I'm up to On Waking Early. Interestingly her festival scene is the only one that doesn't have her watch the fireworks, additionally her Act 2 doesn't have a transition and goes straight to the next scene. So far, most of her scenes aren't that different to the final game aside from having different names, slightly different wording (and a few spelling errors) and events being reordered.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 24 May 2026, 18:58:00
Katawa Shoujo Beta (β): I've unlocked Lilly's route and am on my way to getting Hanako's route unlocked. Unlike the other routes, these two ones are closely linked due to Hanako's route being drastically different to the final version.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 22 May 2026, 17:25:31
Katawa Shoujo Beta (β): I've unlocked Shizune's route, which required me to get through Shanghaied, the longest of all the scenes in Act 1 because of how much it drags on. I hope that Shizune's beta route doesn't drag on as much as that scene did.

Interestingly enough, Shizune's Act 2 is called Cat and Mouse in the beta and the first scene in Shizune's route is called Packet Sniffers, a name that is absent from the final game.

Thankfully the route you to take to unlock the dialogue choices for Hanako and Lilly's routes (Go to Town for Lilly and Go to the Library for Hanako) allow you to easily choose which of the two routes you want to go because of how connected the two routes are (e.g Beta Hanako's route is all bad endings and you can only get her good ending by getting one of Hanako's bad endings and choosing a dialogue option in Lilly's route).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 May 2026, 18:18:03
Katawa Shoujo Beta (β): I spent some time making different decisions so I can put myself on the path to unlocking Shizune, Lilly and Hanako's routes. This wasn't too bad because I have multiple save files made for the sake of choosing different dialogue options without having to start from the very beginning.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 18 May 2026, 12:51:50
Katawa Shoujo Beta (β): I've unlocked Act 2 of Emi and Rin's routes, so I just need to unlock Lilly, Hanako and Shizune's routes. This version of the game has far less CG images and the Act images are far less polished than in the final game, also none of the girls have their special cinematics that exist in the final game when you unlock their routes.

I also got the Act 1 Bad Ending and its associated CG (Kenji and Hisao sat on the roof) looks as though it was put through a filter to make it seem like nighttime; thankfully the final game polishes it up by giving it an actual night colour palette.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 May 2026, 15:56:09
Katawa Shoujo Beta (β): I'm reaching the end of Act 1 now, up to Support. The only plan I have now is to unlock each of the girl's routes by picking different choices so that when I've unlocked all routes, I can simply choose which save file I want to go through first without having to go through Act 1 all over again once I complete a route.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 May 2026, 18:14:19
Katawa Shoujo Beta (β): Doh! I almost forgot to update this thread. Anyway, I'm up to Exercise now so I assume that I'm on my way to Emi's route. I've heard that Hanako and Shizune's routes are radically different compared to the final game but I wonder if the other routes (Lilly, Rin and Emi's routes) also have any major differences.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 May 2026, 12:34:41
Katawa Shoujo Beta (β): Still on Act 1 and I'm now at the Running Girl. Not much is different, though I'll admit that Rin's theme is still as great as ever (both the beta and final versions).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 May 2026, 16:18:23
Katawa Shoujo Beta (β): I'm still in Act 1 and am up to Short Sharp Shock. Emi's design is slightly different and appears to have been done by the same artist who drew Beta Yuuko. Emi's theme is also slightly different but then most of the music in this version is different to the final game.

The Sword of Etheria: I'm up to Chapter 6 on Hard Mode. Chapter 4 wasn't too bad though Vitis and his henchmen were a pain to take down. Chapter 5 also has a simple yet evil change on Hard Mode; instead of fire traps, breaking down the wrong door summons a group of enemies. Most of these enemies are sword wielders who can quickly overwhelm the player. Chapter 5's boss wasn't too bad with the only notable changes being that it grabs the smaller enemy more often and has a charge attack.

I've also tried Chapter 9 on Hard in EX Mode but I've yet to complete the level despite making it to the last area with the multiple golems. I also didn't get very in Chapter 19 either with those some conditions, having failed to make it past the second room.

Also it turns out that while the Cockscomb can be equipped on any party member, but you cannot obtain more than one so that means you can only get the Chicken Bonus once.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 May 2026, 12:27:31
Katawa Shoujo Beta (β): I'm up to Lunch Evolution Theory. So far, the only noticeable differences are Yuuko's design (which is cuter than the final design) and some of the music tracks being different.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 April 2026, 17:31:42
Katawa Shoujo Beta (β): The most noticeable differences so far are the music tracks and the title screen having images of all the girls and several other characters from the start. Act 1 doesn't seem all that different so far aside from being able to skip entire scenes, which seems to have been removed in the final game.

I'm currently as Pseudo Tea Cosy, the scene where you first meet Lilly.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 April 2026, 12:45:07
The Sword of Etheria: I tried to get the Gold Necklace by defeating Almira on Hard (and relearning to block was actually kinda fun) in Bonus Mode but failed to get the item. I also failed to get the Ultra Strength Bangle in Chapter 9 Hard mode and didn't feel like trying again.

As for Story Mode, Chapter 1's difficulty is fixed to Normal but I do intend to complete every other Story Mode stage (except Chapter 20) on Hard in hopes of getting the bad ending. As for the Cockscomb, I did get it on Chapter 2 along with a low rank but it took a lot of time because I have to rely on Almira to do all the fighting for me (unlocking the item requires me to not to kill any enemy/boss myself).

It turns out that the Cockscomb increases the Tension gauge, which will be great for some of the Hard Mode stages but overall won't be needed because I'm trying to get an overall C or D rank to get the bad ending this time around.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 April 2026, 13:40:35
The Sword of Etheria: I've completed Dorothy's Adventure on Normal difficulty. It reminds of Classic Mode in the Smash Bros games in the sense that it's short and consists of a few stages and boss fights. Dorothy (and also Toto) deal decent damage, can easily stun enemies and build up their Tension Meter quickly to deal with enemies; this is good because she and Toto cannot equip anything and the player cannot change party members. It's a shame that you can't play as them outside of this game mode.

There are 6 stages in all: Stage 1 has you fight Almira, Stage 2 is just Chapter 2 again (with Leon at the end), Stage 3 is Chapter 7 with Juju at the end, Stage 4 is Chapter 13 with Galumn at the end, Stage 5 is Chapter 15 again (with Vitis at the end) and Stage 6 is a fight against Atheus's second form (as a stand in for Fiel).

My gripes with this mode is that the stages aren't really that different from the ones in the main game aside from the last one which skips the first form and is overall much more vicious than in the main game. On Normal difficulty, Atheus can create a black hole to suck the player in and their combo attacks deal a lot of damage. Stage 6 took me a few tries to complete because of Atheus's combos being quite nasty to deal with.

The first five stages could've been remixed versions of various stages that make use of the various gimmicks seen in the main game and are designed around Dorothy and Toto's powerset. The first five bosses could've even had their designs from the OZ Rangers stage and some slight tweaks to their movesets to make them more interesting.
Additionally the art for the stage intermission has this really nice render of Dorothy that reminds of Smash Bros in contrast to a background that looks cheaply drawn; kinda like Super Smash Bros 4 and its Pac Land stage in terms of visual contrast. Overall, it's not a bad game mode and it's fun for what it is, but I feel that it could've been better that what we got.

With that mode done, I'm going to get some secret items and also do another playthrough of Story Mode to get the game's worst ending this time.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 April 2026, 14:53:33
The Sword of Etheria: I finally made it to Chapter 20 and completed Story Mode. The True Final Boss wasn't too challenging, mainly because their minions allow me to easily build up my Tension Meter and use Deadly Attacks to cut through their large amount of HP. I also made it through the credits without the game freezing, so that's also good. Additionally, I've also unlocked Dorothy's Adventure so I'll be doing that and another Story Mode playthrough to get the game's worst ending because it's the only one I haven't unlocked.
* = The player automatically has the Rex Armour on during the second fight with the Fire God. Prior to this, the player cannot use Rex Armour freely until they've cleared Chapter 12.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 April 2026, 15:34:26
The Sword of Etheria: I'm up to Chapter 16 now. Got A ranks on all stages and managed to pull off my best run ever against the Earth God. Once it was low HP, I pressed the Circle button to stop my allies from accidently finishing it off and lucked out by having the Deadly Attack meter filled up to Lv.2, allowing me to finish them with Almira's Lv.2 Deadly Attack.

If you're wondering why I've been using Almira's Deadly Attack over Leon's, it's because Leon's Deadly Attack moves in a straight line which is great for taking out small groups of enemies but lacks the range that Almira's has, which is far more useful to me in the long run.
* = The player automatically has the Rex Armour on during the second fight with the Fire God. Prior to this, the player cannot use Rex Armour freely until they've cleared Chapter 12.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 April 2026, 18:07:15
The Sword of Etheria: I'm up to Chapter 14 now. Got A ranks on all stages so far but I restarted Chapter 12 several times because I was having really rotten luck trying to finish off the Fire God with a Lv.2 Deadly Attack.
* = The player automatically has the Rex Armour on during the second fight with the Fire God. Prior to this, the player cannot use Rex Armour until they've cleared Chapter 12.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 March 2026, 21:48:22
The Sword of Etheria: I'm up to Chapter 10 now. I'm thankful that I managed to get an A rank for Chapter 7 because I normally get a B rank on that stage and I didn't want to start the level over. Chapter 8 wasn't too bad as were the Oz Rangers extra stage and Chapter 9, all of which I got an A rank on. I also decided to play Henchmen Mode and discovered that I can get an S rank for lives if I manage to have at least 8 or more lives when I clear Henchmen Mode. I tried getting an S rank on time but could only get A ranks.
* = The player automatically has the Rex Armour on during the second fight with the Fire God. Prior to this, the player cannot use Rex Armour until they've cleared Chapter 12.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 March 2026, 17:30:38
The Sword of Etheria: I'm up to Chapter 7 now. I did Chapter 4 and got a B rank so I decided to equip Leon with a Spirit Ring and try again, ensuring that I got enough Etheria to net me an A rank. I managed to get an A rank for Chapters 5 and 6 without needing to retry, and I defeated Juju first in Chapter 6 so I wouldn't have to fight her in Chapter 7 because she's more difficult solo than Galumn is.

 That said, this was my best run against Juju yet because I could attack her enough to send her flying, pummel her as soon as she gets up and repeat this to stunlock her to prevent her from using any of her attacks (this is on Easy mode so I'm not sure how effective this cheese strategy is on Normal/Hard difficulties).
* = The player automatically has the Rex Armour on during the second fight with the Fire God. Prior to this, the player cannot use Rex Armour until they've cleared Chapter 12.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 18 March 2026, 18:33:39
The Sword of Etheria: Cleared the first three stages again with an A rank. The only change I've made to my party setup is that Fiel is now equipped with a Spirit Ring in order for me to gain more Yellow Etheria during missions. If all goes well, I won't need to equip Leon with a Spirit Ring as well.

From what I can remember, the requirements to getting Chapter 20 are getting an A rank on every stage, getting a overall A Rank (i.e getting a lot of Etheria, dying as little as possible and completing a playthrough quickly) and finishing off each God with a Lv.2 Deadly Attack with the Rex Armour on.
* = The player automatically has the Rex Armour on during the second fight with the Fire God. Prior to this, the player cannot use Rex Armour until they've cleared Chapter 12.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 March 2026, 13:54:55
The Sword of Etheria: *Sigh* Dorothy again. I did finish off the Gods wearing the Rex Armour and finishing them with a Lv.2 or Lv.3 Deadly Attack this time but still didn't get Chapter 20. The likely cause of this is because I ended up getting B ranks for some of the stages (mainly due to not getting enough Etheria) despite getting an overall A rank for this playthrough. Oh well, I suppose I can always try again.
* = The player automatically has the Rex Armour on during the second fight with the Fire God. Prior to this, the player cannot use Rex Armour until they've cleared Chapter 12.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 March 2026, 18:41:52
The Sword of Etheria: I'm up to Chapter 16 now, which is the chapter where I fight the Water God. So far, I seem to be hitting the requirements needed to unlock Chapter 20 so far, but I wanted to be sure so I created this little chart below:
* = The player automatically has the Rex Armour on during the second fight with the Fire God. Prior to this, the player cannot use Rex Armour until they've cleared Chapter 12.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 18 February 2026, 20:18:59
The Sword of Etheria: I'm up to Chapter 10 now. The plan is to defeat all Gods (I'm sure Chapter 8 doesn't count because you don't get the Rex Armour until the second fight with the Fire God) with Rex Armour on and finish each of them off with a Deadly Attack to unlock Chapter 20.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 January 2026, 18:21:12
Katawa Shoujo GRID1: I chose to go up to the roof and found Hanako there. Hisao initially assumes that Hanako is up near the edge of the roof because she's suicidal but it turns out that she spends her time there because she doesn't like crowds. Hanako's fearlessness in regards to heights is an interesting aspect of her character that sadly isn't kept in the final game. Shame too because I felt that Hanako's route in the final game was too short while Shizune's is far too long.

After Hanako leaves, Lilly appears and introduces herself to Hisao. Then they both leave for their respective classes. Hanako leaves for a few minutes, allowing Shizune and Misha to get some screentime before Hanako returns. Once class returns, I'm given a choice between going outside and looking at the map, and I've already picked both decisions. ("Go Outside" - Encounter Rin in the forest then Emi at the school/"Look at the map" - Encounter Emi at the racetrack then Rin in town)

In other words, I'm finished with GRID1 now. As a whole, it's very unrefined compared to the final game. Most of the cast seen in the final game didn't exist yet and only the main girls have designs. Shizune and Misha barely have any presence while the other girls get more screentime. The game's aesthetic feels rough with all backgrounds being grayscale and the character sprites lacking the polish of the final game. I want to try out the Beta version because I've heard a lot of things about it and I want to see how it compares to both GRID1 and the final game.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 January 2026, 19:35:37
Katawa Shoujo GRID1: I decided to try out the "Go outside to the grounds" and "Eat Lunch at Cafeteria" choices. The "Go outside to the grounds" path has Hisao encounter Emi and later Rin who ended up with Emi's lunch, prompting Hisao and Rin to find Emi so she can return her lunch to her.

It then splits into "Look around the main building" or "Go Outside" choices.
If I then pick the former option, I get a scene of Hisao walking in on Lilly playing the violin. Interestingly enough, Lilly in this version of the game learned to play violin at a young age whereas this never comes up in the final game. After this, Lilly and Hisao meet Hanako in the Great Hall before Lilly leaves because she left her violin case, prompting Hisao to escort Hanako out of the Great Hall so they can reunite with Lilly.

The latter option gets me the scene where Hanako laughs at Hisao's attempt to climb a tall wall and the meeting with Lilly outdoors.

If I pick "Eat Lunch at Cafeteria", Hisao meets Lilly there at the Great Hall. She's quite popular with the younger girls, serving as a big sister figure to them, which doesn't appear in the final game. Hisao then meets Hanako and they go search for Lilly. Hanako also mentions the history of the wall she was sat upon in a different scene then they find Lilly in the faciltiies building before returning to class. After class ends, Shizune and Misha leave for school council business and I can then choose between the "Go outside" and "Take a look at the map" options.

Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 02 January 2026, 18:59:43
Katawa Shoujo GRID1: My internet wasn't connecting this morning (and I got up really early today), which prompted me to try out the GRID1 version of Katawa Shoujo. This version of the game is an early version of Katawa Shoujo version that covers only Act 1 and as a result is unpolished in both visuals and writing. Several of the characters also have designs that look different than their final ones.

Personally I find it fascinating because of how different GRID1 is to the final version of the game. Yamaku Academy has a different layout and has Hisao visit the principal before he spends his first day in class. Shizune and Misha have unique sprites that don't appear in the final game, all of the characters have green blazers on, Hanako's personality seems shy but more devilish compared to her final version and Lilly has a guide dog.

Shizune and Rin's themes also sound completely different compared to the ones seen in the final game.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 November 2025, 18:01:09
Doing some research, and…

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Which endings have you gotten?
So far, I've unlocked The Last Wish (get an overall B rank) and Dorothy (get an overall A rank) stages. I'm trying to unlock Shining Wind (get an overall A rank and defeat all gods with Rex Armour on and finish them with a Deadly Attack) and I intend to get Song of Ruin (get an overall C or D ranking) afterward.

The walkthroughs neglect to mention several details:
Title: Re: King (2.0)'s Games Log
Post by: SkyThunder on 29 November 2025, 14:10:44
Doing some research, and…

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Which endings have you gotten?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 November 2025, 16:27:10
The Sword of Etheria:  I beat the game again with my overrall rank being A. I didn't unlock Chapter 20, likely because I forgot to have my characters in their Rex Armours during the fight with the Water God. The fight with the Wind God is annoying and I had to restart the level because I didn't finish them with a Deadly Attack. I used the Konami Code at the beginning of Chapter 18, finished the level and finished the Wind God with a Deadly Attack only to get a B grade. Oh well.

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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 November 2025, 15:59:50
The Sword of Etheria: I've been playing the stages on Easy Mode so I can get through them quicker. I'm at Chapter 17 now and so far I've finished off both Fire God battles, the Earth God and Water God with a Deadly Attack. I forgot to use the cheat code to fill my Rex Meter for the Water God fight but hopefully that won't prevent me from unlocking Chapter 20.

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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 November 2025, 12:25:59
The Sword of Etheria: I've begun my third playthrough, and I'm at Chapter 9/OZ Rangers. The plan here is to get an overall A rank with the addition of finishing off all the gods with a deadly move. Hopefully doing this will allow me to unlock the best ending.

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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 November 2025, 19:20:18
The Sword of Etheria: I've completed my second playthrough. I did all the levels except Extra Stage - Cain (my first attempt) and the final boss on Easy. I got a B rank on the Cain stage when I played on Normal so I did it again on Easy and got an A rank. The final stage I got this time was Dorothy instead of The Last Wish. The final boss seemed slightly tougher on Normal but nothing I couldn't handle. The credits didn't have any FMV clips so thankfully no glitches this time.

By beating the game again, I've unlocked Galumn and Vitis as playable characters for Bonus Mode. I will need to do another playthrough to unlock Shining Wind (another version of Chapter 19) and Chapter 20. This will require me to get an overall A rank with the addition of coming into each God battle with Rex Armour, and finish off each God with a Deadly Move.(I'm not sure if this applies to the Fire God battle in Chapter 8 or it only applies to it's rematch in Chapter 12)
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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 November 2025, 18:20:34
The Sword of Etheria: I'm at Chapter 16 now. I did Chapter 12-15 on Easy Mode because I wanted to raise my overall rank in hopes of unlocking Stage 20 without any of the hassle of doing it on Normal Mode.

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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 November 2025, 20:22:32
The Sword of Etheria: I'm at Chapter 12 now. I cleared Chapter 7 and the OZ Rangers extra stage on Normal, and cleared Chapters 8, 9, 10 and 11 on Easy Mode. I got A ranks for those stages except Chapter 7 where I got a B rank. The dialogue changes depending on if you defeated Juju or Galumn in Chapter 6, which also changes which order you fight them separately in later chapters. It also seems to change depending on if you have Almira or Leon in Chapters 9-11 as well.

Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 November 2025, 18:25:58
The Sword of Etheria: I'm at Chapter 7 now. I tried playing Chapter 3 on Hard Mode, got a C rank and then decided to try again on Easy Mode and got an A rank. Because I defeated Juju in Chapter 6, I now have to fight Galumn in Chapter 7 instead which is fine by me because Galumn is the easier of the two. The plan here is to try and get as many A ranks as I can, avoid getting knocked down and complete the levels with as few retries as possible so that I can get a better ending this time.

Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 November 2025, 14:44:48
The Sword of Etheria: It turns out that the reason I couldn't find Stage 15's fragment is because... I already found it. Kinda reminds me of how back when I was playing Ratchet and Clank 2, the final Platinum Bolt I needed was actually in Planet Dobbo and I only missed it because I thought I already obtained it. Anyway, the actual location was in Chapter 4 on a high ledge. Juju can also reach it and she plays far better than Almira so she turned out to be a good choice.

After getting 19 of the Wisdom Fragments, I started up Story Mode again. Thankfully I got to keep my upgraded party members instead of starting over so clearing the first two stages was easy.

Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 10 November 2025, 19:49:23
The Sword of Etheria: I decided to try getting the Wisdom Fragment for Chapter 15 but I've yet to succeed. I did get the Wisdom Fragment for Chapter 11 on Easy mode (since Wisdom Fragments aren't restricted to difficulty thankfully). I'll also be refraining from using Rex Armour during boss fights in Bonus Mode because beating the level causes it to get stuck at an endless loading screen. Fortunately there is an in-game cheat code that empties the Rex meter so I don't have to hold back (and considering that Chapter 18 on Hard Mode nets me a lot of yellow etheria, using that code would be quite useful). Also thanks to Mia for bolding all the FOUNDs.

Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 November 2025, 20:37:54
The Sword of Etheria: I unlocked Henchmen Mode after obtaining 15 Wisdom Fragments. I find it funny that it pits you against the Pseudolus, the hardest boss in the game while playing as the standard foot soldiers. Granted, it is kinda annoying that the playable henchmen move as slow as molasses and have poor HP but still, a part of me wishes it were a full on game mode where you get to play as every type of enemy in the game.

Getting the Wisdom Fragment in Chapter 10 wasn't too hard but unfortunately the game sticks me on a neverending loading screen after I beat the Pseudolus while decked out in Rex Armour. I guess I was just too awesome for the game to handle so I had to hold back and not fill up my Rex Armour gauge to complete the level.

Once I've gotten all the Wisdom Fragments (except for the one in Stage 20, because that requires me to complete Story Mode with an overall A rank or higher), I'm going to do another Story Mode playthrough to unlock the remaining extra content.


Bolded all of the FOUND. My reason was just to emphasize it so that I could see it better if I reread this post, lmao. ~ future High Empress, Mia
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 November 2025, 14:44:54
The Sword of Etheria: I finally fixed the problem with the credits bugging out. It turns out I had to switch the modes I used to make the game run on my PS2, and Mode 4 ended up being the key to this (it allows me to skip FMV movies). Once I beat the final boss yet again, Mode 4 allowed me to skip the credits. I got a B rank for my overall performance during Story mode and unlocked Juju for Bonus Mode (because I beat Galumn first during Chapter 6).

The current plan for this game is for me to get the remaining Wisdom Fragments. So far I have twelve out of twenty.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 31 October 2025, 19:08:14
The Sword of Etheria: I made it to the final boss. Same final stage as last time despite my improvements in terms of skill. Final boss was just as anticlimactic and uninspiring as last time. Credits glitch still occurs but at least I can find help for it now, though unfortunately the PS2 Home Forums are down so I cannot access them.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 October 2025, 15:52:58
The Sword of Etheria: I'm up to Chapter 17 now. Getting through the water levels was a pain because of the various elite enemies looking to kick my teeth in. After a few tries, I managed to make and I did make a lot of yellow Etheria during Chapter 16 so it wasn't all that bad. It also helps that I've had to grind far less to keep up with the rise in difficulty because I've gotten better at understand how the combat system in this game works.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 24 October 2025, 20:03:13
There is also a button code (Up, Up, Down, Down, Left, Right, Left Right, L1 and R1)
Those are getting surprisingly rare these days-- :o
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 24 October 2025, 19:49:23
The Sword of Etheria: I'm up to Chapter 15 now. Chapters 9-11 were annoying, and Chapter 10's stage boss Psudeorus is easily the hardest fight in the game. Even harder than the final boss in my opinion. There is also a button code (Up, Up, Down, Down, Left, Right, Left Right, L1 and R1) that allows me to fill up the Rex Armour gauge instantly, which I used to defeat the Earth God (the most tedious fight in the game) again.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 October 2025, 13:44:18
The Sword of Etheria: So I decided to defragment one of the VMCs I was using to make the game work and when I opened the game again, my save file was erased. I had the feeling that it was a blessing in disguise and so I replayed Story Mode again. I did much better this time with an average of A and B ranks up until Chapters 7 and 8 which I struggled with. I'm now on Chapter 9, though I have a feeling it won't be long before I reach the final boss. Hopefully if I do beat the final boss, the credits bug will be fixed and I won't have to resort to downloading a save file off GameFAQs to access the post-game content.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 18 October 2025, 14:36:54
you mean this game (https://castlevania.fandom.com/wiki/The_Sword_of_Etheria)?
That's the one, yes.
Title: Re: King (2.0)'s Games Log
Post by: ChronomalyMaiden on 17 October 2025, 21:13:40
you mean this game (https://castlevania.fandom.com/wiki/The_Sword_of_Etheria)?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 October 2025, 20:01:55
The Sword of Etheria: I replayed a few stages to turn some C ranks into B ranks but it seems that the final stage the player gets in Story Mode is determined only by progress in Story Mode and cannot be changed by replaying stages in Bonus Mode. I've got a few choices, I could start Story Mode again (and hope that I get to keep my powered up characters), download cheats that allow me to unlock all levels or download a save that already has the game beaten. If the game's going to cheat me out of completion, then I may have to cheat back.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 October 2025, 14:17:26
The Sword of Etheria: I'm up to the final level, which is Chapter 19. Up until that point, I defeated the water god who was easy, outran a dark void and fought a Nigredo, a dark golem who has the best boss theme in the game. After that was a fun upward climb where I could beat up enemies and rack up combos before taking on the wind god. After that is the final boss who was an absolute joke, the normal ending where Leon and Almira die, and unskippable credits with a glitch that causes the game to freeze.
...
..
I might try and go complete the previous stages and see if I can avoid this glitch by getting a better ending by raising my overall rank.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 10 October 2025, 19:42:21
The Sword of Etheria: I'm up to Chapter 16 now. I've bought most of the upgrades for my party and have been working on getting A ranks by replaying completed levels in Bonus Mode.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 October 2025, 21:47:40
The Sword of Etheria: I'm up to Chapter 13 now. Chapter 9 wasn't so bad this time, and thankfully it has no boss at the end of it. I even ended up getting an A rank for completing it. The next level after wasn't too bad but the boss fight against the Fiel, Almira and Leo copies was quite tough. Chapter 11 was a pain because its one of those "protect object" missions which is followed up by a tedious boss. Chapter 12 isn't anything special aside from the rematch against the fire god, where my party members get their armoured forms back for this fight which actually makes it easier than the first match back in Chapter 8.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 October 2025, 20:42:47
The Sword of Etheria: I'm up to Chapter 9 now. I unlocked Bonus Mode which allows me to replay completed levels as either Fiel or any other characters I've already unlocked. Good think too because the levels get more difficult starting from Chapter 8, and I really need the yellow Etheria to buy upgrades for my party to give them a fighting chance.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 02 October 2025, 13:43:13
The Sword of Etheria: I'm up to Chapter 5. I'm getting the hang of the game's unique teamwork mechanic but I've still got a long way to go before I can consider myself good at the game. I've decided to stick with playing the levels on Normal Mode (it also helps that you get an A rank for difficulty if you beat a level on Normal mode).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 October 2025, 11:46:44
The Sword of Etheria: It took a bit to get the game working but once I did, I completed the prologue and Chapter 1. The prologue is basically a tutorial level and Chapter 1 is a boss fight. I wouldn't have minded Chapter 1 having a boss except the game throws you straight into a boss fight without warming the player up through having them fight enemies like they did in the prologue.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 30 September 2025, 14:46:36
Tsugunai - Atonement: I beat the final boss at Lv.66. Cole is a joke. Balor's first form deals a lot of damage but can be countered when it uses it's sword which allows me to speed things along, especially if Mumakeen uses Doublus to increase my Attack. Balor's final form is a war of attriation requring stratgeic use of Sacrifical Dolls, Strage Guard, healing, two summons (Vivian and Mumakeen) and Reise's Strage Attack (Highland Brave) to deal damage to Balor. It took a while but eventually the dragon fell and I beat the game.

I wouldn't have minded if the game had some post game content and/or New Game Plus after beating it but alas the game ends now.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 27 September 2025, 15:14:56
Not pictured: a smoking crater where the Training Cave used to be.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 September 2025, 20:03:37
Tsugunai - Atonement: At Lv. 64 now. I decided to go rematch Grendel at the bottom of Training Cave (Red) and nuked them in one turn. The final boss is still challenging, though I'm getting better and I might be able to defeat them if I gain a few more levels.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 24 September 2025, 13:27:37
Tsugunai - Atonement: Did some more level grinding, so I'm now Lv.63. I'm good enough to make it past the first two phases of the final boss but I've still got some training to do before I can beat the game. For the most part, Balor's first form only has two attacks but his staff attack is the one I struggle most with due to it being multiple projectiles at once. Balor's dragon form is actually easier despite their high damage output.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 September 2025, 13:06:04
Tsugunai - Atonement: The first 3 floors of the Sanctuary weren't too bad and the enemies gave out decent amounts of EXP so I'm now Lv.57. The game thankfully gives you a save point once you make it to the end of Sanctuary F3, and even gives the player Reise's strongest weapon before the trip to Hades. Hades itself wasn't too bad and I like its theme for how simple yet grandiose it feels.

I made it the final boss. Cole's flash attacks deal high damage but aside from that, he folds quickly. Demon King Balor on the other hand is my final roadblock to victory. I'm glad that Sacrificial Dolls fully heal HP because I'm going to need as many of them as I can. I may have to consider level grinding all the way to Lv.60 because his attacks hit like a freight train if I mess up my timing.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 18 September 2025, 12:02:58
Tsugunai - Atonement: I'm at the final dungeon now and am now Lv.52, Before then, I cleared a few more quests which conclude Irem and Raffer's character arcs, allow Navi (the Domovoi) to go back home to the fairy kingdom and get Reise back into his body. I've also completed the Training Caves (Blue) as well. Reise's magic stat is thankfully decent so I can easily 1HKO groups of enemies with Mediom, and I've also filled out all the summon amulets as well.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 September 2025, 15:23:37
Tsugunai - Atonement: I got that last book from the Tower of Scripture. I defeated the boss there who wasn't really that tough and got the Lindwurm summon. There was some other quests such as going down to F10 of the Training Caves (Blue) to get an item for fixing up a mirror needed to seal a Gate to Hades. I defeated both Golems and got the Golem summon. Ashgo's character arc is now done so I can't possess him anymore. The game also introduces me to a new party member Raffer who has lost his memory. Raffer has decent physical attack but his magic stat is pants which means I can't use him to clear out enemy hordes with Mediom or Big Bang. After clearing these quests, it seems that endless night is upon us. I'm now at the endgame but though I've yet to get Reise's body back.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 September 2025, 19:26:57
Tsugunai - Atonement: I'm around Lv:37 now. I've cleared several quests and also the Training Cave (Green). I'm currently at the Tower of Scripture and ended up stuck trying to get one of the books needed for the dungeon puzzle.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 10 September 2025, 13:27:51
Tsugunai - Atonement: I decided to make a start on Training Caves (Green). Enemies are stronger and I only made it to the halfway point (F-15) but I did gain 4 levels, so I'm now Lv.31. I did some quests, one of which involved Irem taking up a job in the quarry and demolishing the Orc Fortress. Another involved Fisela mixing oils together to create the Everlasting Oil needed to light a lamp in the lighthouse. I did a few more quests after that and then had to decide between either possessing Ashgo or Irem first, and I chose Irem because I figured that Ashgo's quest would be required to progress the story forward.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 September 2025, 15:36:32
Tsugunai - Atonment: I forgot to write this one yesterday. I did some more training in the Training Caves (Red) and I was Lv.27 by the end of it. The boss at F10 wasn't too bad. Grendel is rather slow, which gives me ample to time to rack up damage with regular attacks to build up my Strage meter. After beating them and getting Mumakeen, I ended up using the money earned from my level grinding to buy the Money Ring, which doubles all money I earn in battle. I did a few quests which weren't too bad and I also have two summons now because I've learnt how to fit pieces together in the amulets, and filling them out completely lets you use their associated summon. Raum Lauh wasn't that great so I've decided to replace them with Balrog whose attacks deal decent damage for this point in the game.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 September 2025, 15:27:36
Tsugunai - Atonement: I did some level grinding in the Training Caves before I cleared Irem's quest and wow, it really made a difference. I ended up at Lv.18 and then when I did the next quest, I went to the Training Caves (Red) to get Fisela up to Lv.20 before clearing the shipwreck dungeon. I think its a shame that you can't fully heal yourself freely, meaning you're forced to rely on items to restore lost HP and MP and only get fully healed up after clearing a quest.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 August 2025, 19:55:29
Chrono Cross: I've gotten all endings now. The Developer's Room was interesting, though it doesn't hold a candle to the Insomniac Museum.

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Tsugunai - Atonement: I decided to play this PS2 game because its composer Yasunori Mitsuda also worked on the soundtrack for Chrono Trigger, and I discovered this game because its final boss theme was used in a playthrough of Chrono Trigger: Flames of Eternity, a ROMhack of Chrono Trigger. Anyway, I love the games combat system. A turn based-RPG where you actually have to engage with enemy attacks via different actions is the exact RPG I've been wanting to develop for years, and I hope to learn from this game. After completing the first dungeon, the game reveals its main premise: I have to help heal the sadness in people's hearts in order to reunite my soul with my body. I've completed a few quests so far, and am currently helping Irem find work to clear off his father's debt.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 22 August 2025, 19:52:41
Still missing Luccia? :o
I suppose I could consider going back for her and Skelly, or I could just consider them unlocked considering I've used the "All Party Members" unlocked cheat to get part some instances where the game would give me a black screen when unlocking some party members.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 22 August 2025, 18:59:50
Still missing Luccia? :o
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 22 August 2025, 18:19:45
Chrono Cross: I got the Magical Dreamers ending, so only have 1 ending left. However, I'm confident that I can defeat the Time Devourer easily on my own without party members considering that Serge is quite overpowered at this point.

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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 August 2025, 13:31:09
Chrono Cross: It turns out I got the disc switch inputs wrong and somehow forgot them. The correct input is to hold R1 + L1 then press Triangle + Select, then Up (Disc 1), Right (Disc 2), Down (Disc 3) or Left (Disc 4) + Select then Square and Select to change discs. Anyway, I cleared Terra Tower and learned that running away from Dragon God during any of its phases sends you back to the beginning of the fight. I also defeated the Time Devourer and got the good ending again. Now to get the remaining two endings and that'll be all for Chrono Cross.

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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 August 2025, 15:51:47
Chrono Cross: Cleared Chronopolis, defeated the Time Devourer, made some rainbow weapons for Kid (I got her Lv.7 tech this time and cleared the Burning Orphanage section in record time) and Leena. I saved the game into File 2 (the character icons were blank) only to come back to a black screen. When I tried reloading (the character icons had been restored to normal) and using the hotkeys to access Disc 2, they didn't work. My guess is that I had been playing the game for a while and my PS2 needed time to cool down before I can try again.

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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 August 2025, 14:42:19
Chrono Cross: I defeated the Time Devourer for another ending and am up to Chronopolis now. I need to get to the point where Terra Tower is unlocked for the last available ending then start a new playthrough to get the last two endings and that should be it.

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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 August 2025, 13:49:24
Chrono Cross: I've cleared Viper Manor, defeated the Time Devourer to unlock some more endings, and defeated Dario who wasn't as difficult as I expected. The plan now is to get the next available ending, defeat Ozzie, Slash & Flea and clear the game (I'm actually curious to see to what happens if I try to flee from Dragon God during each phase of its fight.) before getting the Magical Dreamers and Developer Room endings.

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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 August 2025, 16:00:00
Chrono Cross: I'm now up to the point where I have to revisit Viper Manor. During this time, I went through the S.S Zelbess, learned that the Viper Manor Ruins in Home World allows you to access the sewers there,  and completed the Dead Sea. I've also been trying to do the Marbule Restoration sidequest, which if I've done it right allows me to fight the Black Dragon and forge the rainbow weapons (which I missed out on during my second playthrough).

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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 August 2025, 18:29:11
Chrono Cross: Got the ending where Serge gets a job working at an element store and another where Serge (in Lynx's body) settles down in Marbule with Harle and helped restore the continent to its former glory. I tried getting the Magical Dreamers ending but I think you have to recruit Nikki instead of Pierre or Guile before recruiting Razzly before getting that ending. Also recruited Mel so that's another character I'll never be using.

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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 August 2025, 13:15:15
Chrono Cross: I've recruited Pierre and defeated the Time Devourer with a party of Serge, Leena and Poshul. The General Kid ending (or Acacia Empire as I call it) is actually far better than the main two endings because Serge gets to live a normal life with Leena while Kid gets her revenge on Lynx for killing Lucca and the other orphans. It also helps that it also confirms that Guardia is still around (and that the Fall of Guardia is bullshit) so it can be conquered by General Kid.

Since the game itself doesn't name the endings, I've decided to name every ending I get. Starting with the first three endings I got.

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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 August 2025, 16:06:42
Chrono Cross: I defeated the Time Devourer by using several of my elements in a specific order (Yellow, Red, Green, Blue, Black, White) before using the Chrono Cross to free Schala from the Time Devourer. After this, Schala gives an inspiring speech which for reason involves a metaphor involving inseminating a planet, something which no doubt probably inspires Elon Musk's goal of colonizing Mars. Anyway, the two worlds are merged but nothing is really elaborated on so nobody really knows what happened to Chrono Cross's cast or the party members from Chrono Trigger.

Now it's time to go ending hunting!

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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 August 2025, 14:29:43
Chrono Cross: Cleared Chronopolis. FATE is still a joke. Went to the El Nido Triangle (Another World) and defeated the Royal Jelly to obtain an anti-gravity device to enter Terra Tower. Cleared most of Terra Tower but haven't defeated the Dragon God. I also have the Chrono Cross and intend to free Schala from the Time Devourer this time around.
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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 August 2025, 19:28:20
Chrono Cross: Tried to make some progress on unlocking the Dario fight but wasn't sure how to continue so I moved onto to progressing the story. So in other words, I'm at Disc 2 and I've defeated a boss. Vita Unnus is just as uninspiring in my current playthrough as Vita Tres was in my first playthrough.
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Fixed the broken bold tag in your post~
Thanks.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 31 July 2025, 15:59:26
Fixed the broken bold tag in your post~
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 31 July 2025, 14:51:55
Chrono Cross: Rescued Riddel from the Porre army in Viper Manor, got all 6 relics from the Dragons (Black Dragon was asleep this time so I was able to get the Black Relic without a fight) and defeated Dark Serge. I might consider facing Dario but maybe I should consider getting my star level up to 99 before I take him on and then do the fight with Ozzie, Slash and Flea.
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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 30 July 2025, 15:57:34
Chrono Cross: It turns out I had to ask an NPC in Arni to take me to the Water Dragon Isle in Homeworld, something that I missed in my first playthrough. I go in, defeat the dwarves who invaded and killed most of the fairies, and yet the fairies still blame the humans because this game has misanthropic overtones. After this, there is a scene where Kid reveals her motivations for wanting Lynx dead, something that can also be missed, which is bad because it means that the player doesn't get proper context for an important character.

Because I managed to get the Dragon God's blessing this time around, I can use the Ice Breath item to freeze over the lava in Mount Pyre. I defeated Lynx in Fort Dragonia, switched bodies, defeated my party (who seem far tankier than when they were playable) only to get shanked by Kid after the battle. Sadly defeating Lynx and your party doesn't change the plot, so I still have to play as Lynx. I'm now at the point where I have to defeat the Dragons, though because this is New Game +, I'm confident that I'll be able to steamroll them like I did with every other fight prior to them. Oh, and I also managed to recruit Funguy and Turnip as well.
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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 July 2025, 15:03:09
Chrono Cross: I renabled the Unlock All Characters cheat so I don't get blackscreened again. I recruited Gleen and Macha, progressed the plot a bit and fought Harle by going to the Hermit's Hideaway. I also cleared the S.S. Invincible of ghosts, got Kid back into my party after she recovered and recruited Doc as well. I need to get the Water Dragon's blessing, I ended up missing it on my first playthrough so I'm going to try and get it this time.
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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 25 July 2025, 19:04:31
Chrono Cross: I recruited Leena, Mojo and Poshul (which requires turning Kid down 3 times) before trying to take on the Time Devourer. Got wiped out and decided that I should probably raise my party's star level before I try again. Upon seeing Kid in Termina, I decide to reject her again and recruited Guile instead of Nikki, allowing me to enter Viper Manor via boat this time.  After clearing the manor, I decide not to get the Hydra Humour this time, and manage to successfully recruit Glenn only to run into that wretched black screen glitch after letting Macha join me as well.

I paid for my recklessness in not saving my game by going through Termina and recompleting Viper Manor. Thank goodness for the Time Shifter for making all that less tedious! I just need to recruit Gleen and Macha again before moving onto the next part of the story.
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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 24 July 2025, 16:41:28
Chrono Cross: I managed to awaken Kid from her coma, prompting her to rejoin the party. I also forged a Rainbow Rod and a Spectral Pick for Razzly and Nikki because one of the alternate endings requires them to be in the party. I defeated the Time Devourer in combat without freeing Schala, causing me to get the bad ending. Which seems to consist of a credits with mostly greyscale versions of scenes from the game and the word "Fin" afterwards. No real ending there. I decided to do New Game + and though including Poshul in the opening dream sequence does feel like the game was trolling me, it didn't matter all that much because the Time Shifter is great. Super speed on the overworld map and I get to skip through the dialogue? Awesome!

The plan now is to obtain all the other endings.
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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 July 2025, 13:41:33
Chrono Cross: I cleared Terra Tower, a long dungeon with 7 uninspired mini-bosses. The Dragon God was a pretty good fight though, and its battle theme is one of the best themes in the game. I also ended up getting a few more Rainbow Shells, so I'll be using them to make more Prism equipment before I take on the Time Devourer (and get both the good and bad endings).
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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 July 2025, 15:22:41
Chrono Cross: Spent some time fighting enemies to obtain Shiny items needed to create the Spectra/Prism equipment. So far, I've got Serge fully kitted out, and Fargo has his Spectral Sword. The only downside is that the Spectra/Prism equipment costs a lot of money to forge so I'm forced to level grind (unless I take advantage of a glitch involving Viper and the Dragoon's Glory item). I also managed to obtain 2 Rainbow Shells in Another El Nido Triangle and defeated the Royal Jelly before returning with Starky in the party to activate the UFO there. I also managed to gain access to Terra Tower so that option is now open to me.
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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 July 2025, 15:08:43
Chrono Cross: I've overcome the disc switch problem. It turns out I needed to set up a DISCS.TXT in my USB's POPS folder and write the names of my desired discs with a .VCD extension at the end. I also wrote a seperate text file so I could remember the hotkeys needed to make the disc switching possible.

Now back to Chrono Cross! I got to three islands, fight an uninteresting battle against a floating head and its two satellites. I then go into Chronopolis where most of the dialogue is just a huge info dump and attempts to tie this game to Chrono Trigger. I'm rather disappointed that I didn't get a rematch with Dark Serge (aka Lynx) and he instead just transforms into FATE, an antagonist who was barely mentioned in Disc 1 and whose only really interesting aspects are her countdown gimmick and unique battle theme (that could've been used for Lynx's battles as well as a nifty form of foreshadowing).

After this, the dragons turn out to be evil all along. Even though the only ones that seem truly antagonistic are the Black Dragon and Green Dragon. The dragons merge into some head looking thing called the Dragon God and causes the game's final dungeon Terra Tower to emerge.

Yeah. You'd think that a entire second disc of this game would actually take advantage of its format and actually spread out its plot instead of delivering it in walls of text with only 2 dungeons but I assume that the developers must've ran out of budget or something. The attempts to tie this game to Chrono Trigger don't really do it any favours because this game is barely anything like that game in terms of mechanics or overall characterization.

During Chrono Trigger, it was clear that the arrogance and hoity-toityness of the Enlightened Ones and Zeal's attempts to harness Lavo's power to continue their life and give their queen eternal youth are portrayed as bad things.
In Chrono Cross, Chronopolis has an entire room where the human brain is studied and several of the scientists make comments about how memories and personalities can easily be rewritten, and another where the Records of FATE are used to watch over both Home and Another versions of El Nido. None of this is portrayed by the game as the creepy, authoritarian and insidious thing that it is which could've been used t0 set up for a "pride before the fall" scenario that would've led to the Dragons taking revenge upon humanity.

There's also Chrono Cross' overall misanthropic tone whenever other races appear, in which the human race are portrayed as evil and descended from Lavos. No, Chrono Cross, your misanthropy isn't deep, its just obnoxious and pretentious. The whole FATE thing also implies that humanity needs a higher power or they give into their "evil nature", which feels authoritarian to me because FATE manipulates people's lives in El Nido without their knowledge or consent and yet is just treated as another boss fight.
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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 July 2025, 15:07:04
Chrono Cross: I spent some time trying to figure out how to progress. It turns out that I had to go to Another World Guldove and present the Tear of Hate to the elder to get the Dragon Emblem, then return to Home World Guldove to obtain the Dragon Tear and hsve Steena join my party. I didn't have to do any of the puzzles in Home World Fort Dragonia because I already cleared them earlier when trying to figure things out.

The battle with Dark Serge wasn't too bad actually. I equipped Lynx with the Black Plate I stole from the Black Dragon earlier, allowing him to absorb Dark Serge's Black element attacks. The boss himself is a glass cannon, he deals a lot of damage but is surprisingly frail. I had expected a second battle with him at the end but that didn't happen and I got Serge back.

During the bit where Serge gets his body back, I've concluded that the monologue representing the history is supposed to be from a pro-Reptite perspective since it contradicts a lot of what Chrono Trigger establishes (The humans and Reptites being in conflict for a while until the party defeat Nizbel & Black Tyranno right on time for Lavos to enter the Earth's atmosphere, and borrow into the ground so it can manipulate the growth of human life for harvest for aeons). It claims that the Reptites were the rightful rulers of the planet and that Lavos caused apes to evolve into humans, who are Lavos's prodigy and therefore evil. Something that the game never allows you to object to.

During all this time, I managed to recruit Steena, Janice Draggy and Ortha so that's 4 party members recruited. It took a bit more figuring out that I was supposed to go the Dead Sea Ruins and go into one of the Fate Distortions. The game then tells me to insert Disc 2 but since I'm playing this using FreeMcBoot, I can't do that so I turn off the PS2 and switch to my Chrono Chross Disc 2 ROM. It turns out that I can't make a New Game file on Disc 2 because it tells me to insert Disc 1 and I can't continue because I need a save file for Disc 2.

I guess I'll have to figure out how to play multi-disc games because I have several PS1 games downloaded that are multi-disc (e.g Final Fantasy VII/VIII/IX, Metal Gear Solid, Galerians, The Legend of Dragoon.) and it'd be a shame if I can't experience them fully.
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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 July 2025, 14:48:12
Chrono Cross: I defeated the Green Dragon and the Sky Dragon who were pretty tough, the latter of whom gave me a Game Over before I succeeded. I've defeated all the Dragons so now I have to enter the Sea of Eden to confront Dark Serge and bring Disc 1 of Chrono Cross to a close.
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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 July 2025, 20:21:35
Chrono Cross: Recruited Pip, made some progress regarding the Marbule restoration and defeated the Black, Earth, Water and Fire Dragons. The Black Dragon and Fire Dragons were the hardest, and while I managed to successfully steal the Black Plate from the former, I wasn't so successful with getting the Red Plate from the latter.
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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 10 July 2025, 12:57:36
Chrono Cross: Tried to recruit Pip but the black screen glitch strikes gain. I think the Unlock All Characters code needs to have all 3 rows enabled to deal with this problem. Hopefully Disc 2 of this game will be less prone to bugs.
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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 July 2025, 13:23:58
Chrono Cross: The code I used to bypass the Norris black screen glitch could be modified which I used to create one that allowed me to turn Norris back into himself instead of using Zappa's assets. I downloaded some more cheats for Chrono Cross so I can bypass any more party member black screen glitches. Had to resort using an unlock all characters code so I could recruit Karsh without getting black screened. I then cleared my second trip to Viper Manor, returned to Hermit's Hideaway and managed to avoid a fight with Dark Serge and Kid, did some exploring and recruited more party members.
List of Party members obtained.
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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 July 2025, 11:37:10
Chrono Cross: Did some exploring and added Sneff, Irenes and  Starky to my party before returning to Another World. Revisited Viper Manor but can't access the manor proper. Returned to Porre, encountered Karsh and Zoah and unfortunately experienced that annoying black screen glitch whenever I try to pick either party member so I'll have to use that cheat again to bypass it, meaning that I'll be stuck with another party member using Zappa's model until New Game+.
List of Party members obtained.
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Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 July 2025, 14:08:46
Chrono Cross: I've cleared the Dead Sea. Up until that point, I ended up on the S.S. Zelbess and managed to win a gambling game after discovering it was rigged in Fargo's favour. I also had to fight the Sage to obtain the Fiddler Crab needed to enter the Dead Sea. Once I get there, the entrance is blocked off by the corrupted Masamune. As a result, I backtrack to the Hermit's Hideaway then go to the Isle of the Damned to obtain the Einlanzer needed to counter the corrupted Masamune's power.

The boss fight there against Garai is brutal. His Triple Cut and Will Breaker techs hit like a runaway freight train, forcing me to equip my party with healing elements to survive the battle. After besting Garai and obtaining the Einlanzer, I make it to the Dead Sea, which is one of the most visually distinct dungeons in the game.

The midboss of the Dead Sea, Highwayman, was a pain to take down because they take a lot of hits and their Rampage skill hurts like hell. I had an easier time with Miguel even though much like the Sage, he's a well designed boss who takes advantage of the game's element system to deal damage to my party. That all said, the Dead Sea is the bit where I start questioning how the plot works.

So far, here's how I think the Chrono Cross timeline came to be:


Wonder if he was named after Chuck Norris?
The name definitely reminded me of Chuck Norris as well.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 03 July 2025, 16:55:36
Wonder if he was named after Chuck Norris?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 July 2025, 12:37:15
Chrono Cross: I'm up to the point where I just recruited Norris and we'll be heading off to the Dead Sea. Up until that point, I ventured through Mount Pyre, defeated Solt and Peppor, a mini-dragon (who was a pain to take down) and the Three Devas. After that, I completed Fort Dragonia which as it turned out was also part of the tutorial level at the beginning of the game. I fought General Viper then Lynx. After besting Lynx, he does a pro gamer move of switching bodies, forcing me into an unwinnable fight against my party then botches what should've been the easiest plan in the world (pretend to be Serge and kill Serge-in-Lynx's body) by mentioning Lucca, a character who hadn't been mentioned at this point.

He then stabs Kid, and I'm off to some trippy place that I manage to escape from. Now trapped in Lynx's body, I end up gaining a few new party members then had to pop in a cheat code to bypass a glitch where the screen goes black after Norris joins the party. The cheat code changes Norris's visuals to Zappa's instead, but functionally he's still Norris.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 July 2025, 11:22:19
Chrono Cross: Cleared Viper Manor, had to go to the Hydra Marshes to get some Hydra Humor (to cure Kid of her poisoning), got Kid's techs back from Mel and cleared the S.S Invincible of ghosts. Honestly, there was a lot to take in and the weather was really hot. I guess my plan to play this game during the summer was appropriate than I first thought (because this game is predominantly beach themed).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 June 2025, 18:49:10
Chrono Cross: I'm up to Viper Manor. This game is very different to Chrono Trigger to the point where it's practically a standalone game. The battle system took some getting used to, though once I did get used to it, I found it quite engaging. Fortunately the game isn't too difficult (except for those Dodo enemies whose attacks hit like a train) considering that I'm only starting out. So far my party consists of Serge, Kid and Nikki.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 June 2025, 15:08:28
I didn't play Chrono Cross yesterday because I was busy transferring the roms for both Chrono Cross discs and several other PS1 games into my USB Stick used for my 4th set of PS2 and PS1 games.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 25 June 2025, 14:40:39
Chrono Trigger DS: I got Chrono, Marle and Ayla's levelled maxed out, took on Spekkio's final form and defeated them. The Dream Devourer stood no chance against me either. It feels bittersweet to finally end this game, and now I'll be moving onto Chrono Cross, a game that I've heard is quite divisive compared to this game.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 24 June 2025, 14:57:25
Chrono Trigger DS: I cleared all 3 Dimensional Vortexes, and all of the Lost Sanctum. Thank goodness for that. The Dimensional Vortexes are interesting in concept but the game doesn't do much with them. The Lost Sanctum has a lot of backtracking that really, really should've been cut down. A few warp spots in the Lost Sanctum wouldn't have gone amiss.

My party are now in the 90s range. Chrono is now close to being Level 99, which means that I'll be fighting Spekkio's final form soon. So far, the plan now is to go complete the Black Omen, take on the final boss and then finish off by fighting Spekkio's final form and the Dream Devourer.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 June 2025, 11:58:27
Chrono Trigger DS: I cleared the Fiona's Forest and Sun Stone quests, and also spent several minutes trying to figure out what Ayla's sidequest is only to realize that it was related to the Sun Stone. The next thing to do is complete the Dimensional Vortexes and the Lost Sanctum before I take on the Black Omen and eventually the Dream Devourer.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 22 June 2025, 16:37:40
Chrono Trigger DS:I've completed most of the sidequests except for Fiona's Forest and the Sun Stone ones. I've also unlocked every single tech and my party are starting to reach their late 70s to early 80s in terms of level.

Techs to unlock:
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 June 2025, 18:28:41
Chrono Trigger DS: I'm at the end now. I beat Lavos at the Ocean Palace to get The Dream Project ending before losing to them to continue the story. I ended up reviving Chrono and stumbed into Son of Sun by accident. I beat them so I'll be finishing the Sun Stone quest before I do the other ones. There's also the Lost Sanctum and the Dimensional Vortexes to do, and I'm hoping to get my party levelled up to Lv.99 so I can unlock Spekkio's final form.

Techs to unlock:
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 June 2025, 13:19:48
Chrono Trigger DS: Made it to Antiquity, Kingdom of Zeal. I decided to go fight Lavos again and get the Memory Lane ending because I wanted to see it again. Also Lucca learned Flare, which also allowed me to learn several other Double and Triple Techs. Naturally, I do intend to recruit Magus this playthrough because I need him in the party to learn Dark Matter and Eternal Darkness.

Techs to unlock:
Title: Re: King (2.0)'s Games Log
Post by: ♥ Asphyxia ♥ on 17 June 2025, 16:04:41
* Battle 1 intensifies. *
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 June 2025, 11:48:58
Chrono Trigger DS: I'm planning on playing Chrono Cross soon, but I figured it was only right to play this game again. Since I've already played this game numerous times in the past, my party are in the Lv.70s range which should allow me to demolish most of my enemies. As a result, my focus is on getting the remaining techs for my party and getting them to Lv.99 to fight Spekkio's final form.

So far, I got Ending 4, which was the last ending I needed to get them all. I've also been learning some new techs involving Lucca and Robo, and I need to unlock several more techs before I've unlocked them all. I'm now at the End of Time after my first trip to 2300AD. Playing this game again has been a very happy experience for me.

Techs to unlock:
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 May 2025, 16:24:11
Stella Deus - The Gate to Eternity: I beat the game. I completed most of the party related sidequests in Chapter 5 except for Tia's. My party was Lv.50 with their legendary weapons, allowing me to curbstomp the last few fights except for Dies Irae who required to me to throw everything I had at them (Magic, Team Attacks and regular attacks) in order to win. While I did manage to recruit Echidna, unfortunately I failed to get Viser so all those overkills were sadly for naught. At the end of the day, 3 outta 4 ain't bad.

Also there is a glitch in Chapter 5 that allows you to max out your cash, which I used so I could do fusions without having to go grind in the Catacombs. Speaking of that place, I don't see any point in clearing it because its 100 floors of the same enemies with little variety.

Honestly, I would've designed it so that the enemies in the Catacombs are from all across the game and you fight a boss every 10 floors, allowing you to refight bosses and also recruit any secret party members you missed. The last 10 floors would consist of the final boss and several bosses exclusive to the Catacombs.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 22 May 2025, 12:25:31
Stella Deus - The Gate to Eternity: Completed Linea's sidequest, so I now have her legendary weapon. It was easier than I expected, considering that I needed a Golden Apple to access the sidequest. I've also completed a few other sidequests and all the Fusion Exam sidequests so fusions are now free, saving me a lot of money in the process.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 May 2025, 13:13:23
Stella Deus - The Gate to Eternity: Still on Chapter 5. Got Lumena levelled up so I could complete the sidequest Heavy Feelings to obtain her legendary weapon. Did some more fusions and level grinding in the catacombs.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 May 2025, 13:15:12
Stella Deus - The Gate to Eternity: I managed to overkill Lumena (as it turns out, you can only overkill either Lumena or Nebula. The mission ends once one of them falls). If all goes well, I'll be able to unlock Viser when the time comes. After the fight against Lumena & Nebula, the game throws me into another battle with Nebula and her minions, though thankfully I didn't have to overkill her in that mission.

I'm now on Chapter 5. I've decided to try out some of the sidequests and do more fusions. I've  cleared the first Fusion Exam quest, so I now get a 20% discount on fusions. I've also cleared F40 of the Catacombs, and I'm probably going to have start visiting it more to keep my party leveled up (the Legendary Weapon quests force a single party member to take out all the enemies, so levelling them up will be important).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 May 2025, 18:33:59
Stella Deus - The Gate to Eternity: Still on Chapter 4. I managed to mow down Nebula's soldiers and successfully overkilled her. All I have to do now is overkill either Lumena or Nebula during their battle and hopefully, I'll have fulfilled the requirements for unlocking Viser.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 May 2025, 13:51:40
Stella Deus - The Gate to Eternity: I failed to overkill Criore during his second battle but considering that Linea was absent for the mission, I suppose it can be forgiven. I also defeated Flamma, another one of the Great Spirits. I also did some quests as well.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 May 2025, 12:27:57
Stella Deus - The Gate to Eternity: Still on Chapter 4. I overkilled Croire and defeated Aqua, the third Great Spirit. I also did some quests, and one of them allowed to unlock Jade. So far, this means that I've unlocked 2 of the 4 secret party members. If all goes well, I might even unlock Echidna and Viser as well.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 May 2025, 15:04:20
Stella Deus - The Gate to Eternity: I'm doing quite well on Chapter 4. I've cleared several battles and defeated the first two guardians Ventus and Humus. I'm now at the first encounter with Croire, so I'll need to overkill him if I want to unlock Viser.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 12 May 2025, 18:45:02
Why am I imagining the Pink Panther theme at the mention of the Pink Golem? ^^"
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 May 2025, 11:22:27
Stella Deus - The Gate to Eternity: I made it to Chapter 4. During Chapter 3, I did some level grinding in the Catacombs, got Linea and Spero's ranks up and defeated all the Golems (while leaving Tia unharmed). I then defeated the Pink Golem (without Tia being KO'd) and cleared Chapter 3. During Chapter 4, I upgraded my party's equipment, cleared two missions and got Grey and Adara's ranks up.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 May 2025, 19:25:06
I'm guessing going overkill nets you something extra?
It's required if you intend to unlock certain characters (Echidna, Jade, and Viser) but is optional otherwise. Most of the time, you'll mostly get better items once you complete a mission.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 09 May 2025, 18:52:12
I'm guessing going overkill nets you something extra?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 May 2025, 18:49:47
Stella Deus - The Gate to Eternity: I'm off to a strong start in Chapter 3. I've successfully managed to overkill Echidna, did the same to Jade (Using Relay Play on him twice, which requires Spero, Adara, Grey and Linea to use to finish him off definitely counts as overkill in my book). I also did some quests, and more fusion.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 May 2025, 12:11:38
Stella Deus - The Gate to Eternity: I cleared Chapter 2 and I'm at Chapter 3 now. The hardest parts of Chapter 2 were trying to overkill Viser and Jade but aside from that, the missions themselves aren't too bad. Avis has now left the party but I was hoping to replace him anyway because he's a mediocre fighter.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 May 2025, 13:40:15
Stella Deus - The Gate to Eternity: I'm nearing the end of Chapter 2 it seems, and so far its easier than the previous one. Probably because I'm making use of the Catacombs and the various mechanics to keep my party in tip top condition. I'm trying to get all the secret characters, though Viser was an absolute pain to overkill despite the mission itself not being that bad. I haven't unlocked any of them yet, but I'm hoping that I will succeed in that endeavor.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 May 2025, 10:43:20
Stella Deus - The Gate to Eternity: Still on Chapter 2. Due to me accidently accepting a sidequest that I wasn't strong enough for, I did some level grinding in the Catacombs and still lost, though the quest did reward me with cash (though I probably would've gotten more if I had won). Considering its labelled as a red sidequest, I'm hoping that those ones aren't one time only. The story missions as a result went by smoothly and I got a new party member called Gallant. I've also ranked up Spero, Grey, Adara, Gallant and Linea, which gives me access to better stats and new skills. I'm also hoping to recruit all 4 secret party members, though my odds of success on that are 50/50.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 May 2025, 13:22:32
Stella Deus - The Gate to Eternity: I've finished Chapter 1 and made it to Chapter 2. This game really expects you to engage with its mechanics if you want to get past Chapter 1. I've had to do some level grinding in the Catacombs, do as many quests as I can and try to create equipment for my party using the Fusion system (e.g Two Whistles make an Iron Rod, and Iron Rod + Cap = Sun Ring, a decent all around item that boosts various stats) in order to defeat General Viper (Team Attacks are really useful during boss fights).

In regards to quests, most of them are straightfoward and can useful for unlocking new units. Getting an Alchemist is great because they can take up the healer role while Adara can take out enemies with her Shock Blast. Some are annoying only because they're luck based until one of your stats is up to a certain level, though those quests can be tried again.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 03 May 2025, 17:30:12
Then let's just go with the tried-and-true assumption of "Flower dragon :3" :p
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 May 2025, 09:55:45
Though, was there something meant to be after the "quests aren't too bad," part?
Knowing me, there probably was something I was going to say there but whatever it is, its no longer important and will likely be rendered obsolete by the next entry.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 02 May 2025, 21:11:40
I'm not much of an SRPG fan either, but the ones I've played were mostly because of. Typical Cibryll reasons ^^"

(Like Fire Emblem. Or Final Fantasy Tactics.)


Though, was there something meant to be after the "quests aren't too bad," part?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 02 May 2025, 20:26:54
Shining Force EXA: Fought Malxatra FP (Full Power) who is an anticlimatic disappointment. Despite having more HP and actually dealing damage, my level is just too high for them to handle. I also took on the very final battle, and won after nearly getting Dark Toma down to critical HP and getting one-shotted before trying again. I ended up gaining a few levels and my party is now at Lv.185. I've also gotten all Force Arts for Toma and Cyrille so I'm done with this game now.

Stella Deus- The Gate of Eternity: I've started the game and am on Chapter 1, with my party at Lv.5. Despite my ambivalence towards strategy RPGs (I have no problem with the gameplay, but I dislike how overly complex they are compared to other types of RPGs), I decided to give this one a chance. Gameplay is good. Visuals are good. Music good. Various party members allow me to build a party and experiment, and that's pretty nice. The Catacombs are an optional area used for level grinding, which I'll be using often to get ahead of the power curve. The fusion system is convuled, and I'm probably going to have use a guide and/or learn to experiment in order to make the most out of it. Quests aren't too bad,
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 May 2025, 11:38:57
Shining Force EXA: Did some mythril grinding in the last few floors of the Training Ground. It didn't last long because I had to get a haircut, but considering I only need to upgrade Toma's Dark Magic Lv.6 and gained a level, it wasn't all for naught. My party is now at Lv.182.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 April 2025, 14:33:40
Shining Force EXA: Did more mythril and cash grinding in F46-F50 and the Gusk. During my trip to the final dungeon, I activated one of the energy generators but aside from Malxatra being somewhat more durable, the fight is still easy. Hopefully both generators will make Malxatra into the challenge they were supposed to be, though I'm not expecting much.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 28 April 2025, 15:04:02
Shining Force EXA: I equipped the Reincarnation Secret Art and went to the Training Grounds F41-50 to gain some more mythril, and ended up gaining a level. My party is now Lv.181. I also bought a Light Charm and have also been upgrading the last of my Force Arts as well, and decided to speedrun through the last two chapters. I might actually have to turn on the energy generators in the Gusk just to see if it'll make Malxatra more challenging.

I'll continue on with mythril and money grinding then once I'm done, I'll go do the very final battle and also try my might against the enhanced Malxatra.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 April 2025, 14:56:13
Shining Force EXA: I forgot to update this yesterday. Anyway, I did some more level grinding and used a Light Charm to help me deal with the Arc Dragons on Floor 50 which allowed me to obtain Avalon's best weapon (not that he'll need it) and Light Pursuit, a Force Art that allows me to deal more damage to Light type enemies (e.g Mythril Golems and you guessed it, Arc Dragons). My party is currently Lv.180, and with at least 3 Light Charms on hand, I decided to try the very final battle again. I got as far as Dark Toma before I lost.

The plan now is to earn more money (and more Mythril) by going through F41-45 of the Training Ground, and use that money to buy a few Light Charms which cost 5000000G to buy.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 April 2025, 15:26:58
Shining Force EXA: I returned to Diablo's palm, got some money and healing bottles and defeated the Worm Master there. I've also been doing some training in the last 5 levels of the Training Ground and my party is now at Lv.175. The Darkness Sword I had acquired for Toma helps immensely but Arc Dragons are still a pain because they can still 1HKO me unless I act quickly during their light breath attack. Dealing with 1 of them is bad enough, but several of them is an absolute nightmare to deal with.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 22 April 2025, 13:03:45
Shining Force EXA: Things worked out. I destroyed this snake statue in the desert and got a Core Metal. After running around the desert, I stumbled upon Clannap Island and destroyed a Legion Generator, earning me another Core Metal. This secured me 9 Core Metals, allowing me to upgrade the Geo Fortress's main generator to max level. After a Geo Fortress battle, I was able to get another Core Metal and use that to upgrade the Training Grounds to max level as well.

The final 5 floors of the Training Grounds allowed me to gain several levels, even in spite of how tough the enemies were (Arc Dragons are among the worst of them and I'm still not strong enough to defeat them without getting 1HKO'd unless I get lucky enough to defeat them without them using their physical attacks). As of now, my party is now at Lv.172. The plan now is to gain some levels and earn enough money to buy a few Light Charms so I can get through the very final battle.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 April 2025, 13:00:51
Shining Force EXA: I tried the very final battle again, but I can get as far as killing off the Malxatras before I get 1HKO'd by Toma. I went to the Training Ground and got some good equipment, upgraded my Force Arts, bought a Light Charm, and only gained 1 level. My party is only Lv.167. Pitiful, but I suppose I can hopefully gain a few more levels (and get better equipment) as well.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 18 April 2025, 17:35:12
Shining Force EXA: I went to the Training Grounds, gained a few levels (somewhere around Lv.152) and still couldn't defeat those accursed worms in Xeylon Castle so I bought a Light Charm so I could cheese the area by making myself invincible and hacking away at the Worm Master in order to eliminate them all. Its a shame I had to resort to that, but a win's a win and the other floors in Xeylon Castle - Wisdom Tower are nowhere near as unfair and frustrating. Right now, I've defeated most of the bosses except for the very final battle. My party is currently at Lv.166 but I feel that it wouldn't hurt to raise those levels up so I can give myself a fighting chance.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 April 2025, 16:16:19
Shining Force EXA: I've made a lot of progress in Xeyon Castle, and am now up to Xeyon Castle - Wisdom Tower.  I fought my way through and I did die several times. My party is now Lv.137, though considering I'm getting mauled by the worm enemies in the Wisdom Tower, I'm probably going to have do some level grinding.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 April 2025, 15:11:30
Shining Force EXA: I completed the game and got Toma's ending. Then I beat Chapter 14 and the final boss again as Cyrille. In Cyrille's case, she started somewhere around Lv.60, which made the first block of Gusk hell to get through. Thankfully she levelled up quick and the next two blocks were nowhere near as bad. The final boss wasn't too bad aside from their mist attack which could be easily avoid.

The plan now is to take on the bonus dungeon and clear it. Toma's party is Lv.108 and Cyrille's party is Lv.104. I will be doing the bonus dungeon with Toma's party while Cyrille'a party will be sticking to Geo Fortress battles.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 15 April 2025, 14:45:10
All in good time Cibryll, all in good time. Besides, I'll have to wait until the post-game until I can hit that 200 level cap.
Here I thought the level cap was like 99 or 100 ^^"
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 April 2025, 12:00:06
Aww, so no going for the level cap?
All in good time Cibryll, all in good time. Besides, I'll have to wait until the post-game until I can hit that 200 level cap.

Any way...

Shining Force EXA: I'm going for Toma's ending since I levelled him up more than I did Cyrille (who led the charge in Geo Fortress battles). So far, my party are Lv.107 and I've been upgrading my Force Arts with all the Mythril I've obtained. I'm at the final boss now, but their mist attack hits like a freight train and I'm probably going to have to grind for more Mythril before I can finish the fight and beat the game.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 14 April 2025, 15:01:58
Aww, so no going for the level cap?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 April 2025, 14:11:36
Shining Force EXA: Destroyed more Legion Generators and did some training in the Training Grounds (my party is now Lv.93). I've decided that I'm just going to get on with the main story now.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 April 2025, 19:21:14
Shining Force EXA: I went to the Crimson Palace, and the last floor is the worst because of the switches that were surprisingly hard to find. There was no boss there and Malxatra is freed. I'm nearing the end now. Before I go to the Cavern of Ordeals and eventually fight the final boss, I've decided to go back to previous locations and destroy the Legion Generators because doing so gives out a Core Metal, useful for upgrading the Geo Fortress. I think my party is somewhere around Lv.82 now.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 10 April 2025, 12:30:46
Shining Force EXA: I'm at the Emperor's throne room but I didn't fight him. Instead, I decided to defeat the Prison of Rock enemy in the Noswald area, cleared a few battlegrounds (and also ran of Darkness Runes), and decided to return to a few areas. So far, my party are at Lv.75 now.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 April 2025, 15:50:35
Shining Force EXA: Still on Chapter 12 and I'm nowhere near finished. The Noswald Empire areas are the longest ones in the game, even with me taking breaks to save the game before taking on Geo Defense battles. However, I've gained a lot of levels so my main party is now somewhere around Lv.62.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 April 2025, 15:08:22
Shining Force EXA: I'm now at Chapter 12, which is near the endgame. Up until then, I destroyed the energy cannon that damaged the Geo Fortress, explored the icy regions and cleared the Ancient Temple, recruiting Adam in the process. Toma is kidnapped in Chapter 11, forcing me to play as Cyrille to get him back. For what its worth though, Cyrille did gain several levels during her trip through Fyrlandt and Freeze is a very useful skill because it creates a revolving ice barrier.

I end up fighting Riemsianne and her assistant, but they're nothing I couldn't handle. After rescuing Toma from Riemsianne's wiles and playing as him again, I decided to go and explore Fylrlandt again because there was some places there I didn't travel to first time round. I also cleared out some battlegrounds, with the Impact Battleground being most notable because the Mythril Golem doesn't deal much damage but they sure as hell can take a beating. Suffice to say, taking on a giant Mythril Golem felt like quite the undertaking in which I prevailed.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 April 2025, 10:52:22
Shining Force EXA: Still on Chapter 9 but I'm making progress. My party is Lv.50 now and we're getting to closer to the energy cannon that damaged the Geo Fortress in the previous chapters. There's a lot more Geo Fortress Battles and tougher enemies to deal with now, but nothing I can't handle.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 April 2025, 14:23:44
Shining Force EXA: I must've conflated Chapter 7 with Chapter 8 (The Dimension X Metal Tunnel one). Regardless, I managed to clear that awful dungeon and am relieved to know that it was a short chapter. I'm on Chapter 9 now and my party is Level 47 now.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 April 2025, 14:25:09
Shining Force EXA: I'm at Chapter 7 now, and my main party is around Level 43. The Geo Fortress has taken a nasty hit from an enemy attack, and now I have to find Silver Metal to repair it. This requires me to go into the Dimension X Tunnel, which sadly is nowhere near as cool or space related as the name implies. It feels like a filler dungeon because it looks no different to the Training Grounds but with stronger enemies (especially those nasty Lizard Kings whose attacks deal very high damage).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 April 2025, 12:43:08
Shining Force EXA: I'm at Chapter 6. The enemies here aren't too bad, and I was able to brute force my way past them. Equipping Orc Killer was a smart move because it meant that I could 1HKO any Orc gormless enough to oppose me. I've also unlocked the arena for the Beastling and Giant type enemies, though I'll be taking them on later once I'm much stronger (and probably have the appropriate Secret Art for easy 1HKOs).

The Paths of Carnage and the Prison of Rocks weren't too bad, and they're a great way for my party to get stronger alongside the training grounds in the Geo Fortress (I've haven't gotten past F10 of the Training Grounds yet). I think my party are somewhere around Level 30 now.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 02 April 2025, 14:44:51
Shining Force EXA: Still on Chapter 5, but I've made a lot of progress, even if some of my deaths set me back by several minutes because I don't take as much advantage of the Return (R3) mechanic as much as I should in order to go save my game back at the Geo Fortress. I'm currently at around Lv.25, and I've got all of the Geo Fortress's functions upgraded to Lv.3.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 April 2025, 12:53:39
Shining Force EXA: I forgot to update this last time but that no longer matters, I'm up to Chapter 5. So far, I've been upgrading the Geo Fortress, got new party members, upgraded equipment, got into a lot of fights and I'm around Lv. 20 now. Also tried fighting two optional bosses and died because I'm not strong enough for them yet. My attempt to fight Garyu ended in them rushing at me, causing me to get a Game Over immediately, which I found amusing at least.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 March 2025, 15:32:59
Shining Force EXA: From what I've played so far, this game is definitely better than Shining Tears. The graphics look stunning, combat mechanics are actually properly spread out so the player isn't overwhelmed with information, and the combat itself isn't overly convoluted. I might see this one through to the end.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 25 March 2025, 15:23:33
Jak III: I've beaten the game. The dark ship wasn't too bad once I got past the ifast moving plaforms early on. The final boss's first phase isn't too bad but getting those last weak spots destroyed was a real pain in the neck and that part took several attempts. The second phase is an absolute joke because you can just use Dark Jak to wipe out all the tentacles and enemies with Dark Bomb, and once the light/dark eco vents are available, you can simply use the light eco vent for free healing so you can't really die unless you fall off by accident like I did the first time.

I'm also disappointed that there wasn't a third phase where you fight Cyber Errol man-to-man because it sure as hell would've made up for the final boss. Also the plot in this game is weaker than the previous two, and doesn't really feel like a series finale. Honestly, I'd say the Ratchet and Clank games were better and this is coming from someone who thought that he wouldn't enjoyed them at first.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 22 March 2025, 15:31:54
Jak III: I'm nearing the end now. I'm at the "Destroy Dark Ship" mission (a return to the Dark Ship without the Dark Maker bot this time). Up until this point, I destroyed the Metal Head tower, reached the catacombs via palace ruins, broke through the ruins (final vehicle mission, which wasn't too bad because the Slam Dozer has the best armour and unlimited turbo boost) and reached the Precursor core (which I swear is just the "Travel through catacombs subrails").
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 March 2025, 21:09:42
Jak III: I've beaten Cyber Errol, rescued Seem at the temple, defended Spargus from attack, activated the Astro-Viewer in Haven Forest, destroyed the Dark Ship's shield and blew open the tower door. Now I'm at the Destroy Metal Head tower mission.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 March 2025, 16:07:58
Jak III: I'm up to the Cyber Errol boss fight now, and it amazes that I'm at the end of Act 2 far quicker than I was in Jak II.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 March 2025, 15:20:05
Jak III: I'm up to the "Break barrier with Blast Bot" mission. Up to that point, I reached the port via sewer, destroyed 3 Blast Bots, controlled a missile and used it to break a barrier, destroyed several sniper cannons, beat 2 gun courses, reached the Metal Head city via sewers, destroyed some Dark Eco Tanks (which I found quite frustrating) followed by a nice relaxing mission where I kill several dark plants, and then having to help Jinx destroy the eco grid, defended the port from attack (really like the camera angle in this mission) and hijacked an eco vehicle.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 18 March 2025, 16:18:20
Jak III: This game has been fun so far. Not too easy, and not too hard. So far, I'm up to the "Reach Port via Sewer" mission, but before then I've done a lot of missions which involves various vehicles, going through temples, getting into battles and all sorts of other things.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 March 2025, 18:56:11
Jak II - Renegade: I beat the game. The struggle is over. The only way I could ever want to play this again is with a patch that rebalanced the game's difficulty. The final level is alright. Its not too bad but its not really anything to really write home about. The final boss itself isn't too challenging, and most of the challenge comes from the Metal Heads it summons during the first two phases. The final phase is easy with attacks that easily dodgeable and the boss itself being rather slow.

After beating the game, I got the final upgrade for Dark Jak (not that I'll be needing it) and tried to do an optional mission but decided to give up on it. Not that it matters though, because I already beat one of the hardest games on the PS2.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 March 2025, 20:23:06
Jak II - Renegade: I'm up to the antepenultimate mission now. Up until that point, I successfully escorted Mar and his compatriots through the sewers, won the Class 2 race (easier than Class 3), beat Erol in a street race (frustrating but I completed it after a few attempts), destroyed Metal Head eggs, got the Life Seed and protected Samos in Haven Forest, rescued 6 lurkers for Brutter, destroyed drill tower platform (and also escaped under a short time limit), won the Class 1 race (which has a giant bottomless pit and shortcuts the A.I racers don't use), explored Baron Praxis's palace (which was frustrating as hell), went through the weapons factory (which was frustrating because there is only 1 checkpoint), killed Krew, played a Metal Head themed whack-a-mole game, found and escorted Sig in the Underport (not too bad aside from the stingy checkpoints once you find Sig) and defended the stadium.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 March 2025, 14:29:41
Jak II: Renegade: I've rescued the friends from the fortress (which was a pain, though thankfully far shorter than expected), took down 3 bombots (took a few tries, like most of the missions in this game) and am currently on the Escort men through sewers mission, though I haven't beaten that one yet.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 March 2025, 15:26:54
Jak II Renegade: I'm up to the "Rescue friends from fortress" mission. Up until that point, I managed to destroy the 5 Hellcat Cruisers (one of my least favorite missions in the game), won a Class 3 race at the Stadium (one of the fairer missions in that game despite how falling off the course causes you to fail the race), got the Seal Piece at the slums (and had to gun my way through an army of Krimzon Guards), beat Onin's minigame (an easy memory game involving pressing buttons), used the three items from earlier to access Mar's Tomb and completed both tests and the boss fight against Baron Praxis (which was easier than the first encounter with him).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 March 2025, 13:36:02
Jak II: Renegade: I'm up to the destroy 5 HellCat cruiser mission (which I haven't beaten yet). Up to that point, I caught 5 Metal Head scouts, escorted the kid to the power station, destroyed equipment at the dig, blew up strip mine eco wells (which required me to build up speed with the hoverboard so I could get the bomb up there to destroy the eco well), destroyed Baron Praxis's ship (having to shoot things down with the rail turret is frustrating because of the controls, though thankfully each rail turret has its own checkpoint) and returned to the dig to get the seal piece.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 March 2025, 17:29:28
Jak II: Renegade: Collected all three items from the Mountain Temple, turned on all 5 power switches in the city, made it to the palace and defeated Baron Praxis and shuttled underground fighters to the safe house. I also got enough skull gems to get a new ability for Dark Jak,
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 March 2025, 12:07:03
Jak II: Renegade: I'm up to the Find Gear in Mountains mission. Until then, I had to destroy 4 turrets in the sewers, race to the stadium under a strict 3 minute time limit (the worst mission in the game), collect money bags, rescue Vin from a dark eco mine, destroy Metal Head eggs and return to the pumping station for more missions. The game is good, but my gripes with it are strict time limits, stingy checkpoints and how easy it is to p-iss off a Krimzon Guard and have the entire patrol after you.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 02 March 2025, 15:44:12
Jak II: Renegade: So I figured it was only right to play the next two Jak games after beating all the Ratchet and Clank ones. Jak II is a game known for being challenging, so I've decided that I won't be 100%ing this game like I did with the first one. Anyway, so far, I'm up to the mission "Destroy turrets in sewer", and so far the game is quite different to the first one. The first one is a collectathon which I found to be quite fun. This game isn't bad, but it's more of a 3D platformer that is more mission focused.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 March 2025, 14:31:00
Ratchet Gladiator Deadlocked: Cleared all missions on Exterminator Difficulty. Suffice to say, the final reward for getting all Exterminator Cards (Ninja Mode) is a letdown. All that effort for a skin that only makes you move slightly faster, with a sword that doesn't really do much. Honestly, the double lightsaber in Ratchet and Clank 3 was better because at least that reward greatly increases Ratchet's attack range, making it useful against enemies.


Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 February 2025, 12:24:51
Ratchet Gladiator Deadlocked: Cleared all missions up to the Ghost Station (except the Landstalker missions Shoot to Kill, Scoring with the Blarg and Spider on a Wire) on Exterminator Difficulty.


Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 25 February 2025, 15:03:18
Ratchet Gladiator Deadlocked: Cleared all missions up to the Valix Belt (except the Landstalker missions Shoot to Kill and Scoring with the Blarg) on Exterminator Difficulty.

Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 22 February 2025, 17:40:07
Patrick has socks?
In that game, he does. They're collectable items and you get a Golden Spatula for every 10 of them you give back to Patrick until you've found all the socks.
Title: Re: King (2.0)'s Games Log
Post by: ♥ Asphyxia ♥ on 22 February 2025, 16:54:27
Game Progress
Spongebob: Battle for Bikini Bottom: I wanted to get some of these spatulas obtained while I still retained the knowledge on how to get them (because sleep resets the brain, hence why people forget things they try to remember). So far I've obtained the last one from Rock Bottom, three from the Mermalair (yes, I did manage to clear the rolling ball puzzle after all), two from the Flying Dutchman's Graveyard (and sock). I also got two by giving Shiny Objects to Mr Krabs and one from Patrick by giving 10 socks back.

The only Golden Spatulas I need to obtain require me to spend more Shiny Objects to buy them from Mr Krabs, and also hunting down the rest of Patrick's socks. I'm also hoping to unlock the Theatre Gallery but that requires 40,000 Shiny Objects which will take a while to grind for.
Patrick has socks?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 February 2025, 14:28:18
Ratchet Gladiator Deadlocked: Cleared all Dreadzone Station arena missions and Catacrom Four missions on Exterminator difficulty. Its not too bad, mostly because my weapons are high levelled and I can still level up my Nanotechs, allowing me to gain more HP.

Steel Dragon EX: Did another playthrough but still no EX Stage 2 unlocked.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 18 February 2025, 15:18:09
Ratchet Gladiator Deadlocked: I cleared several of the Dreadzone Station missions on Exterminator difficulty. Not too tough, and the only one I had trouble with was the mission where I have to defeat all foes with only the wrench. I've also decided to play other games alongside this one so I don't get too frustrated with trying to complete all missions on Exterminator difficulty.

Steel Dragon EX: Tried Steel Dragon but wasn't too fond of it, but I really enjoyed Steel Dragon Evolution. That one just looks and feels better in every way, and its a short but sweet experience. Got three of the character endings and unlocked all stages and EX Stage 1. I haven't unlocked EX Stage 2 yet but I'll keep trying.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 February 2025, 20:22:36
Ratchet Gladiator Deadlocked: Got all skill points (and unlocked Gleeman Vox's Exterminator Card) and cleared all levels in Challenge Mode. Now I just need to clear all levels on Exterminator Difficulty and that will be all Exterminator Cards unlocked and the game done.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 February 2025, 14:34:39
Did someone say cheats~ 🤩
Most of them are just cosmetic changes or mirroring the in-game world. Nothing like making Ratchet's head bigger or invincibility (I would probably need Action Replay for that).
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 11 February 2025, 15:36:30
Did someone say cheats~ 🤩
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 February 2025, 14:49:21
Ratchet Gladiator Deadlocked: I set the difficulty to Couch Potato before returning to previous levels to unlock more skill points, and I'm up to 162 now. It turns out that 140 is needed to unlock all the cheat codes (except the one that requires you to have all Exterminator cards). I've also decided to do some of the Tournament missions on Exterminator difficulty so that's some of them done on the hardest difficulty at least.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 February 2025, 15:22:18
Ratchet Gladiator Deadlocked: I'm up to the final level now. I've bought out every Mega Weapon, fully leveled up the Mega Scorpion Flail to 99, got most of the Exterminator Cards and have only 7 skill points left to obtain before I have all 140 of them.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 February 2025, 14:59:24
Ratchet Gladiator Deadlocked: I raised the difficulty from Contestant to Gladiator and after some time, beat the game. I'm now on Challenge Mode, upgraded some weapons, got more skill points and an Exterminator Card. I eventually lowered the difficulty because Challenge Mode raises the difficulty so enemies deal more damage.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 January 2025, 11:06:24
Ratchet Gladiator Deadlocked: I'm now at Vindicator Rank. Funnily enough, getting there was actually easier than Crusader Rank and even the stage boss of the Vindicator Tournament wasn't too threatening. I might even have to raise the in-game difficulty now! The Scorpion Flail is far more useful than I expected it to be and has quickly become one of my favourite weapons in the game, mainly for its sheer power.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 January 2025, 13:00:49
Ratchet Gladiator Deadlocked: I'm now Crusader Rank, and at some point realized that the change of uniform when your rank goes up isn't permanant. Which is good because I prefer the default armour because of its red palette. Anyway, the game is getting more challenging and that's just me playing the game on Contestant difficulty. The boss fight with Reactor wasn't that tough much like Shellshock and I've also been gaining more skill points and levelling up my weapons during missions.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 January 2025, 19:26:52
Ratchet Gladiator Deadlocked: I made a start on this one and I'm now at Avenger rank. Unfortunately, you can't use Clank to fly, though thankfully the Charge Boots are still obtainable. So far, I'd say that this game is better than Ratchet and Clank 3 because each world has more going for it and they brought back the vehicles/grind rails. It also helps that the game's mission based structure allows it to focus on each mission providing challenge as well.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 January 2025, 17:23:19
Game Progress
Spongebob: Battle for Bikini Bottom: I got all Golden Spatulas, unlocked the Theatre and defeated the final boss again (but ended up skipping the secret ending by accident). Also Ratchet: Gladiator (EU) works, so I'll be playing that version instead of Rachet: Deadlocked (US).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 January 2025, 13:29:35
Game Progress
Spongebob: Battle for Bikini Bottom: I wanted to get some of these spatulas obtained while I still retained the knowledge on how to get them (because sleep resets the brain, hence why people forget things they try to remember). So far I've obtained the last one from Rock Bottom, three from the Mermalair (yes, I did manage to clear the rolling ball puzzle after all), two from the Flying Dutchman's Graveyard (and sock). I also got two by giving Shiny Objects to Mr Krabs and one from Patrick by giving 10 socks back.

The only Golden Spatulas I need to obtain require me to spend more Shiny Objects to buy them from Mr Krabs, and also hunting down the rest of Patrick's socks. I'm also hoping to unlock the Theatre Gallery but that requires 40,000 Shiny Objects which will take a while to grind for.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 January 2025, 13:21:36
Game Progress
Ratchet: Deadlocked: Tried to play this game but couldn't get past the opening cutscene, so I decided to play Spongebob: Battle for Bikini Bottom instead. I managed to find the last golden spatula at Goo Lagoon and bought another from Mr. Krabs for 4500 Shiny Objects, but didn't succeed at clearing the Mermalair rolling ball puzzle (despite nearly clearing it too).

Rather than give up, I decided to download the EU version called Ratchet: Gladiator and hopefully that one will work this time.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 January 2025, 15:18:07
Game Progress
Ratchet and Clank 3: The Insominac Museum was definitely interesting in terms of unused content, though I think Ratchet and Clank 2's Insomniac Museum is more interesting because of the music choice and it had more cut content. After that, I figured there was no use in keeping the doctor waiting so I went ahead and fought Dr. Nefarious (again).

Getting hit by the missiles previously caused a glitch where he just stood there and laughed, but I didn't get hit by them this time. I figured since this was the last fight, I might as well use the RY3NO for this fight (and the Multi-Disc Launcher when Dr. Nefarious uses his aerial laser attack). After Nefarious is beaten, I end up fighting the Biobliterator (again), and its still an easy, anticlimatic fight as always despite its attacks dealing more damage.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 January 2025, 14:42:47
Game Progress
Ratchet and Clank 3: I'm up to Planet Mylon and am ready to take on the final boss. In the meantime, I've bought and upgraded all weapons to max level, obtained the remaining 4 trophies for my collection and can now access the Insomniac Museum. I've also cleared every Annihilation Nation challenge except for Quarktastic Challenge (not that I'll be needing the prize money at this point).

The only things to do now are to visit the Insominiac Museum and defeat Dr. Nefarious (again).
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 04 January 2025, 20:21:07
the Insomniac Museum.
As long as it doesn't induce insomnia.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 January 2025, 19:58:24
Game Progress
Ratchet and Clank 3: I'm up to Planet Aridia on Challenge Mode. So far, most of my Challenge Mode playthrough is focusing on raising enough money to by the RY3NO and also the other weapons as well. Also I only need to get 4 trophies left until I've gotten them all, which will allow me to access the Insomniac Museum.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 25 December 2024, 16:08:28
Game Progress
Ratchet and Clank 3: I've gotten all Skill Points (one of which requires me to buy the Infernox Armour) and Titanium Bolts, and also bought all skins. I've also defeated the final boss. The first phase is challenging but the second phase is incredibly anticlimatic. I'm now replaying the game on Challenge Mode and I'm hoping to get the RY3NO and eventually go to the Insominiac Museum.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 24 December 2024, 15:14:32
Game Progress
Ratchet and Clank 3: I have most of the Platinum Bolts, except for one in Annihilation Nation and one in Planet Aquatos. I've bought all of the weapons (except RY3NO which can only be obtained in Challenge Mode), completed Planet Koros (one of the hardest levels in the game) and cleared out most of Planet Mylon as well as completing the remaining challenges in Annihilation Nation. I haven't defeated the final boss yet but from the first half, its definitely a step up from the final bosses from the previous games. I'm still miffed that they nerfed the ammo count for the Shield Charger though. >:(
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 December 2024, 21:42:24
Game Progress
Ratchet and Clank 3: After getting the Map-O-Matic, I went back to the previous planets to gather up the Titanium Bolts. I then ended up clearing several planets and now I'm at Planet Koros.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 December 2024, 14:53:03
Game Progress
Ratchet and Clank 3: Damn! I can't believe I forgot to update this the first time. Anyway, I'm now up to Zeldrin now. Its quite nice that this game takes place in the same galaxy as the first game, so that means that some levels did return. I also appreciate that the game actually tells me how many Platinum Titanium Bolts they are. I intend to collect them all once I make it to the endgame.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 December 2024, 13:32:56
Game Progress
Devil May Cry 2 (Dante & Lucia): I completed Dante's disc on Dante Must Die difficulty. After that, I decided to try out Bloody Palace as Trish and made to Floor 3201 before dying. I also started and finished Lucia's disc on Lucia Must Die difficulty as well, which was easier because Lucia's campaign is shorter than Dante's. The boss fights against Tateobesu (who is permanently invisible) and Trismagia were a pain to fight against, but the final boss was quite anticlimatic. So that's both discs done now. Now that this little detour is done, I'll be starting with Ratchet and Clank 3 soon.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 December 2024, 19:08:19
Game Progress
Devil May Cry 2 (Dante): I'm at the final mission now.  I had to use the Infinite Red Orbs cheat again to replenish my funds so I could keep myself stocked up on items. Most of the Secret Missions are uninspired, and I had hoped that the battle with The Despair Embodied (and some minions) and then 2 copies of the Despair Embodied would be fun. It wasn't and I'm lucky I got through that without dying because I was low on items.

Aside from that, I just wanted to get to the end. Arius's fights are annoying due to all the minions he summons, Phantom is a filler boss (who is thankfully easier that in DMC1) and Trismagia is an exercise in frustration. I've cleared all 60 of Dante's Secret Missions, so that's finally done.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 December 2024, 22:27:51
Game Progress
Devil May Cry 2 (Dante): I'm up to Mission 12 now. So far, it's been... easy actually. Sure, I've ran out of Red Orbs to use (I've noticed that the Infinite Red Orbs cheat isn't actually infinite. If I go past 9999999 or so Red Orbs, my total doesn't refill after I spend Red orbs and I lose them like I'd do normally if I were buying things. And in DMC2, items have really high prices.) Anyway, Noctpteran still sucks even on Dante Must Die difficulty due to being a tedious fight where my physical attacks are useless and its an air based fight. Infected Chopper has the same problem and it was far less annoying (its memorable battle theme also helps) because you're not stuck constantly fighting Larva as well.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 December 2024, 13:59:31
Game Progress
Devil May Cry 2 (Dante): I've made a start by completing Mission 1 on Dante Must Die difficulty and also did both secret missions. Secret Mission 41 isn't too bad even if the Secretaries did keep me on my toes for most of it. Secret Mission 42 in contrast is unremarkable. Also I'm doing this (and also Lucia's disc) under the same condition as my DMC1: DMD run (legit gameplay with only the Infinite Red Orbs cheat on). As a result, I've now got a full stock of items and fully upgraded weapons.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 December 2024, 14:16:13
Game Progress
Devil May Cry: I beat the game on Dante Must Die! difficulty. It turns out that Roundtrip is actually quite useful against Mundus's second phase in between slashing at him while empowered by Devil Trigger. The escape from the Underworld actually wasn't too bad and Mundus's final form went down easily. After that, the plane section was quite easy and after that, it's over. I ended up unlocking Super Dante who is basically Dante but with unlimited Devil Trigger.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 10 December 2024, 11:47:07
Game Progress
Devil May Cry: I'm at the end now. I managed to get past Nightmare 2 by cheesing the Griffon part (by opening fire on them after getting them stuck between a pillar) and using Ifrit against Nightmare themselves. The rest is smooth sailing until Nightmare 3. That one took some attempts but I could at least go buy items so it wasn't as horrible as it could've been. Honestly that fight was pretty tough.

After that, a small breather and then the final boss. I only got past Phase 1 by using Devil Stars and then a full Devil Trigger gauge to damage Mundus until I ran out of Devil Stars and had to finish the fight myself. I did not succeed at beating Phase 2 despite my multiple attempts.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 December 2024, 20:29:56
Game Progress
Devil May Cry: Finally defeated the last fight with Nero Angelo  and learned that Holy Waters work on him too. I'm now at Mission 18, which involves the second fight with Nightmare. So far, I'm not doing too well. My usual strategy of letting Nightmare swallow me up so I can defeat the rematch against a fallen boss and deal major damage isn't working out. Griffon is a pain in the ass to deal with because of their attacks and even if they weren't, I don't seem to be doing much damage against Nightmare themselves. Maybe I'll figure this out eventually.

Ratchet and Clank: Made it to Planet Veldin, earned some Skill Points and only have 2 Gold Weapons left to buy. The reason I decided to replay this game again is because I want to take advantage of an Old Save Bonus present in Ratchet and Clank 3 which thankfully doesn't require me to beat this game (again).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 December 2024, 14:26:07
Game Progress
Devil May Cry: I couldn't find specific item cheats when searching through Action Replay, but I did have a cheat for Infinite Red Orbs so I'm using that. Since I can now just buy items (though still I can't buy infinite amounts of them) and I no longer have to worry about the high prices, I can just restock if I run low on items. This does take the edge off slightly but I have still have to win each level legitimately (and I wouldn't have it any other way).

After a few more tries, I defeated Nero Angelo and got as far as Mission 17. The Griffon fights were a pain, but the second one wasn't as bad once I realized that it has a simple pattern (once the screen darkens, run back and forth to avoid the lightning bolts before attacking Griffon once the screen returns to normal) and you can shoot down the energy bird attack.

Nightmare wasn't as bad as I expected. As it turns out, Holy Water does a lot of damage to them as I learned when I decided to try it out, thinking that it wouldn't work and that I'd have to use an Untouchable to finish the fight.

Ratchet and Clank: I'm now up to Planet Hoven. I also upgraded two more weapons to gold status and unlocked two skill points.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 December 2024, 14:12:15
Game Progress
Devil May Cry: Tried and failed to defeat Nero Angelus. Sparda is the best weapon for damage but I can't use Devil Trigger when its equipped. I'm considering just using cheats increase my item count to make the rest of my Dante Must Die! playthrough less daunting.

Ratchet and Clank: I made to Planet Umbris. I also got a skill point and upgraded two of my weapons to gold status (since they only cost 10,000 bolts each).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 December 2024, 12:42:41
Amusingly, the first thing I thought of were these things (https://www.khwiki.com/Shadow) lmao
Sadly the ones in Devil May Cry are nowhere near as easy to take down.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 03 December 2024, 11:43:15
I've had to fight 2 Shadows under a time limit
Amusingly, the first thing I thought of were these things (https://www.khwiki.com/Shadow) lmao
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 December 2024, 11:24:55
Game Progress
Devil May Cry: I'm up to Mission 11, which has the second fight with Nero Angelo. Up until that point, I've had to fight 2 Shadows under a time limit, defeat Phantom (though fortunately I could wait this one out by allowing them to jump on the glass in the arena center, ending the fight that way), managed to skip the first Griffon fight because I already have Ifrit and went through a maze (which actually wasn't that bad).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 November 2024, 20:35:37
Game Progress
Devil May Cry: Completed another Normal difficulty playthrough, even if I had to get used to the controls again. After that, I decided to try a playthrough on Dante Must Die! difficulty. This difficulty mode does not mess around. All mandatory enemy battles now have a countdown timer before they activate Devil Trigger and slaughter you, making them tough encounters where I'm trying to kill them as quickly as possible. Phantom was a very hard fight, almost like I was doing a first playthrough all over again. The fight with Nero Angelo wasn't as bad but it still took me a lot of tries. Thank goodness for all the Yellow Orbs I've been hoarding just for this mode.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 22 November 2024, 16:43:26
(Take my reaction to that post not as "Funny", but as "Happy".)

Congrats on getting that Platinum Bolt~ :3
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 November 2024, 17:43:32
Game Progress
Ratchet and Clank 2: Guess where the final Platinum Bolt was hiding. Yes, it turns out that I hadn't gotten one of the Platinum Bolts there as I remembered and ended up having to use the glider to retrieve it. After that, I save my game to be sure then go back to Boldan City and buy the Weapon Mod for the R.Y.N.O II and return to the Insomniac Museum via the Shortcuts Menu.

After this, I go and some money grinding so I can upgrade a few weapons. I then decide to take on the final boss with the R.Y.N.O II and beat the game (again).

Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 November 2024, 15:59:35
Game Progress
Ratchet and Clank 2: I made it to the final boss, bought all weapons, upgraded some and altered my PS2's internal clock so I could access the Insomniac Museum. I found it somewhat unsettling and yet also inspiring. I should really let myself be inspired by behind the scenes content more often.

Anyway, it turns out there this one Platinum Bolt I need to find. I only need it so I can purchase the Weapon Mod for the R.Y.N.O II. The only places I can think of are either Planet Tobora or Planet Dobbo. Hopefully I can find the last Platinum Bolt.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 November 2024, 21:25:31
Game Progress
Ratchet and Clank 2: I've been upgrading weapons to their Mega Forms, managed to get the Nano to the Max skill point, did some arena battles to raise more money and am now at Planet Smolg.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 November 2024, 16:59:54
Game Progress
Ratchet and Clank 2: I completed all the ring missions, and despite everything I still only managed to get 39/40 Platinum Bolts. I decided that if I couldn't find it despite looking for it, I would move onto the final boss. It wasn't too challenging and I decided to go back, see if I could get the last bolt and also buy the Weapon Mods before fighting the final boss again.

After that, I started the game on Challenge Mode and am so far up to Planet Barlow.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 November 2024, 17:29:36
Game Progress
Ratchet and Clank 2: I've managed to get 38 Platinum Bolts now. I just need the ones from Planet Gorn's ring mission and I think there's one on Planet Tobara that I might've missed. Hopefully, I'll be able to find them all.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 November 2024, 15:40:24
Game Progress
Ratchet and Clank 2: I obtained the Platinum Bolt from the Deep Space Disposal Facility ring mission and also found one on Planet Damosel. So far, I have 32 Platinum bolts out of 40. I'll need to complete the ring mission on Planet Gorn, and also return to Planets Maktar Resort, Barlow, Boldan, Tabora, Joba, and Grelbin to see if there are any Platinum Bolts that I missed.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 November 2024, 16:59:27
Game Progress
Ratchet and Clank 2: I finally got the Operate Heavy Machinery skill point. I only need to get the Nano to the Max! and Weapon Envy skill points, though the latter will have to wait until Challenge Mode because the Clank Zapper is only available there. Also still trying to get the Platinum Bolts from the ring missions, in the case of Hrugis Cloud, I'm making progress and I might be able to complete that one if I keep trying.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 November 2024, 17:53:52
So guessing the meaning is from (long?) after that game.
Ratchet and Clank 2 was released in 2003 and it turns out that Gorn is also a name of an alien race from Star Trek who first appeared in 1967. So yes, the meaning of Gorn seen on TV Tropes existed long after both of those examples.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 05 November 2024, 20:42:04
So guessing the meaning is from (long?) after that game.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 November 2024, 17:26:15
Wait, Gorn!? 😨
I understand the meaning that word has taken on, but the actual in-game planet isn't gory in the slightest.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 05 November 2024, 16:58:16
Wait, Gorn!? 😨
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 November 2024, 16:47:30
Game Progress
Ratchet and Clank 2: Earned a few more skill points, got enough bolts to buy the Carbonox Armour (which will make Challenge Mode easier should I choose to try it out), fully upgraded my ship and finally obtained the Platinum Bolt from the race mission in the Feltzin System. Now all I have to do is obtain the Platinum Bolts from the ring missions in the Deep Space Disposal Facility and Gorn, and hopefully that should be all the Platinum Blots collected.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 31 October 2024, 12:07:21
Game Progress
Ratchet and Clank 2: I've tried and failed to get the Platinum Bolts from the ring missions. Honestly, they're an exercise in frustration because of the controls, several of the rings requiring sharp turns and how the game expects you to go through all of the rings just to obtain the bolts and still win the race. Worst of all, the game itself doesn't even tell me how many bolts there are in each planet despite doing so in the previous game.

At least I can try and earn some of the remaining skill points, so it at least feels like I've accomplished something.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 October 2024, 20:02:12
Game Progress
Ratchet and Clank 2: I obtained all the Platinum Bolts except for the ship related ones that require me to go through all the rings. I also obtained the Nanotech Boost on Planet Snivelak, obtained a few Skill Points and cleared most of the final area (except the final boss)
Title: Re: King (2.0)'s Games Log
Post by: SkyThunder on 25 October 2024, 14:23:25
We of the Lunar Tierce believe in your success on this vital mission. Your goal to conquer the Platinum Bolts will not go unnoticed.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 24 October 2024, 18:50:05
Game Progress
Ratchet and Clank 2: Travelling to previous planets to look for Platinum Bolts. So far, its been smooth sailing except for this one on Planet Smolg. I have to use the third Levitator to fly left and upwards onto this platform but so far I've yet to succeed. I'm also trying to get the Nanotech Boost on Planet Snivelak, though that one is far less frustrating than the one I obtained on Planet Dobbo.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 October 2024, 14:38:02
Game Progress
Ratchet and Clank 2: I'm up to the final area now. However, I won't be starting it until I've cleared out all the other planets for their secrets. I also ended up defeating the secret boss: Swamp Monster II. It was a very easy fight actually and was still far less frustrating than trying to get the Nanotech from Planet Dobbo (that one took several, frustrating attempts).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 22 October 2024, 16:29:58
Game Progress
Ratchet and Clank 2: I'm up to Planet Grelbin now. Planet Snivelak ended up being tough enough that I ended up doing some arena battles on Planet Joba to earn enough money to buy the Electrosteel Armour. Suffice to say, that 66% damage reduction bonus has made quite the difference!
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 October 2024, 16:31:18
Game Progress
Ratchet and Clank 2: Completed Planet Dobbo, Planet Joba (The Megacorp games are far more difficult than the one at the Maktar Resort) and the Deep Space Disposal Facility. I also went back to Planet Tabora to obtain some Raritanium and collect the remaining crystals for more bolts.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 October 2024, 14:43:05
Game Progress
Ratchet and Clank 2: I'm now up to Planet Dobbo. So far, I've traveled through a few cities, an underground cavern and found a bunch of crystals that I could trade off for more money. In addition, I can finally upgrade my ship, allowing me to make good use of the Raritanium I had accumulated up until that point.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 October 2024, 23:05:17
Game Progress
Ratchet and Clank 2: Ah yes, the game that started my journey to obtaining a FreeMcBoot Memory card and several memory sticks filled with PS2 and PS1 games. Anyway, I managed to get past the loading screen, and completed the first few planets up to Planet Notak. Highlights so far include:
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 October 2024, 14:44:09
Game Progress
Ratchet and Clank: I got the last two Gold Bolts and defeated Chairman Drek. I then got to start over with all my weapons and bolts intact (but no other items, so I have to re-obtain them), and also upgrade each weapon to its Gold form. I've also cleared out the first four planets, and upgraded the Suck Cannon to its gold form.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 October 2024, 15:58:18
Game Progress
Ratchet and Clank: I was wrong. Drek's Flagship is not the final level and thank goodness for that, because it would've been a disappointment due to it being a stealth based level. That aside, I've also been collecting Gold Bolts from the other planets before returning to the final level.

Planet Veldin, as it begins and as it ends. The planet now has an ominous red sky, and is filled with elite enemies ready to ruin my night. It took a lot of tries, and I was grateful that the section before the final boss is a Giant Clank section. As for the final boss themselves, I haven't defeated them yet and it was getting late by the time I had failed against them several times.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 October 2024, 23:21:08
Game Progress
Ratchet and Clank: I'm all the way up to the final level. So far out of the last few levels I played, Gemlik Base is easily the most memorable due to its atmosphere and its tough but fair difficulty. Aside from that, there is the stealth mission on Planet Quartu which was kinda annoying to get through. I've also managed to increase my health from 5 orbs to 8 because I had saved enough bolts (30,000) to buy the Ultra Nanotech back on Planet Orxon.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 October 2024, 14:05:10
So it's not much but I rediscovered First Person Tetris (https://firstpersontetris.com/). Wild stuff.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 September 2024, 18:57:04
Game Progress
Ratchet and Clank: Planet Batalia is where the difficulty starts to ramp up. Despite this, I managed to complete it along with Planets Orxon, Gaspar (one of the hardest levels in the game due to the homing mine drones) and Pokitaru (an escort mission). I'm now currently at Planet Hoven, which is the game's ice level.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 26 September 2024, 15:59:04
You mean Ratchet (https://tfwiki.net/wiki/Ratchet_(disambiguation))? :o

(click to show/hide)
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 September 2024, 14:43:17
Game Progress
Rachet and Clank: At first I was considering just deleting this game but I've actually grown to enjoy it. I'm not too fond of Rachet's design, but that's a minor nitpick. So far, I've cleared several planets and I'm now at Planet Batalia.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 24 September 2024, 19:27:29
Games Progress
God Hand: The final boss has been defeated. Azel isn't really hard, just tedious and only took me 2 tries. I could easily kick him to the floor and then stomp on him, with occasional breaks in the cycle involving use of the Bronchobuster to deal more damage and use of Shaolin Blast to tear through some of his HP.

Angra actually isn't too bad. It took me a few tries, but I eventually defeated him. Most of the fight consists of using Bronchobuster and Pummel to deal damage and occasionally using Roulette skills to shave off more of Angra's health bars and beating up Specters to either refill the Roulette bar or heal myself. After I beat the game, I reload my save file and unfortunately I have to rebuy everything though I do get some alternate costumes, a few music tracks and fortunately I don't have to unlock the Chihuahua Race or skills (and can even buy some new ones) again.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 September 2024, 19:37:03
Games Progress
God Hand: Stage 8 is... actually boring and also difficult. It only consists of dealing with groups of strong enemies, a rematch with Gorilla Mask and two mini-bosses who aren't fun at all. The final boss fight sure as hell better make up for this.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 18 September 2024, 14:22:59
Games Progress
God Hand: I decide to do some Chihuahua Races in order to raise more money so I can some HP and TP upgrades. I then do some more attempts against Belze but once again fall short. After cooking and eating dinner, I return to the game, do some Chihuahua Races and use the money to buy some techniques and roulettes before trying against Belze. After a few more attempts, I finally managed to fell the not-so-Lord of the Flies and make it to Stage 8.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 September 2024, 15:42:14
Games Progress
God Hand: Completed Stage 6. It was more challenging than Stage 5, but nothing I couldn't succeed at. Demon Shannon is actually easier than her previous form, and though the enemies are far beefier than before, I could still take them down. Sensei on the other hand is a pain in the ass to take down and I did not enjoy fighting them in the slightest.

After that, I'm at Stage 7 which is far more difficult than anything else up to this point. The (optional) fight against Dr. Ion Kai was tedious as hell to take down, though thankfully after that, getting to the floating pyramid wasn't too bad. Then I'm up against at least 4 waves of tough enemies and after that, it's a fight against Master Sensei, an absolute nightmare of a fight that I ended up cheesing by equipping attacks that allow me to juggle him so that he can't multiply himself or use any of his nastier attacks.

After that fight, I have to find 3 rosaries which require me to defeat an enemy holding it. This took several attempts and was as every bit as frustrating as expected. After that, I end up doing several attempts against Belze, all of which ended in failure.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 September 2024, 18:52:51
Games Progress
God Hand: Completed Stage 5. It was easier than the previous stage, and I managed to get a decent Roulette skill (Home Run God) that made things easier. The hardest part was the fight with Demon Elvis, and it took me some skill and luck to get me past that fight.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 September 2024, 17:16:05
Games Progress
God Hand: I completed all of Stage 4. Aside from fighting robotic reskins of previous enemies as well as some new ones, there's also a rematch with the Three Evil Stooges which wasn't as bad as last time. Additionally, there's the first encounter with Azel -an edgelord who is amusingly impossible to take seriously- and the fight with Dr Ion, who is far easier than most of the bosses up until this point.

After that, there's obtaining money through gambling, a few missions in the Fighting Ring and finding out that the reward for getting 100,000 gold is... just a slot machine with better rewards. After that, I go buy some Power Ups to strengthen my HP and Roulette while buying a few new techniques and attacks.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 September 2024, 14:41:29
Games Progress
God Hand: The next few areas were a breather before the fight with Shannon. She's challenging but for the most part, she only took 2 tries because I could user the God Hand powers to shave off most of her HP, go into the cage to replenish my HP and Roulette skills while beating up the enemies in the cage before finishing Shannon off with my God Hand powered Roulette skills.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 10 September 2024, 16:54:46
Games Progress
God Hand: I've started Stage 3 and completed the first 3 parts. For the most part, the hardest parts so far have been dealing with the Specter enemies and the boss fight with the Mad Midget Five, the latter of whom tend to move fast and get easier as the fight wears on. After that, I play a minigame where I deflect cannonballs, access a pirate ship to get a key before backtracking to end the third part of the level.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 September 2024, 15:06:09
Games Progress
God Hand: I've completed the first two stages. Stage 2 seemed like it would be far more difficult but not really. The hardest parts of the level are the first section (though I did use this as an opportunity to learn the rest of the mechanics the previous stage didn't teach me), the bit with the hammer enemy and the fight with the Evil Three Stooges. The stage boss, Elvis is actually easier than the previous fight because I have a better grasp of the game's mechanics, allowing me to earn my victory.

I also did some gambling on the slots and got pretty lucky the first few times I did it. Sadly, my attempts after beating Chapter 3 weren't as lucky and I lost a lot of money so I'll have to play Chapter 3 to earn more cash.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 September 2024, 13:31:48
Games Progress
God Hand: I'm doing this playthrough on Normal difficulty (despite considering doing it on Easy due to hearing that the game is quite difficult), and so far it's been fun. I've completed the first stage and I do appreciate the challenge thus far.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 02 September 2024, 16:07:34
I ended up unlocking the Music Box, allowing me to listen to the game's soundtrack. Neat.
That's always the best part for a Cibryll, being able to listen to a game's songs (as they are in the game).

I just wish every game had that, but no, these days you have to buy the soundtrack if you wanna listen to it whenever and it's not on YouTube anywhere. ;-;
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 02 September 2024, 15:22:06
Games Progress
Castlevania: Curse of Darkness: I decided to level up Pumpkin, the game's joke Innocent Devil before trying the Boss Rush again. As I learned, Nucluais isn't the only boss weak to Darkness, because Trevor Belmont and Saint Germain share that weakness too (making the second Trevor Belmont fight easier at least).

 The fight with Dracula's final form was quite tense because I decided to use the Sacrificial Brooch to buy myself some time during the time (i.e My Innocent Devils take damage instead of me as long as their heart meter isn't zero) by using my Innocent Devils to take the heat off of me while I deal damage to Dracula. Suffice to say, the end result was a very down-to-the-wire fight that I was lucky to win. I ended up unlocking the Music Box, allowing me to listen to the game's soundtrack. Neat.

Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 August 2024, 15:10:09
Games Progress
Castlevania: Curse of Darkness: Yet more synthesis, which resulted in Dracula's Cape and Masakado's Helm, both of which increase my stats all around but lower my Luck. After trying to get Miracle Eggs from killing Evil Cores, I decided to try and find a Golden Skeleton and within a few minutes each managed to encounter 2 Golden Skeletons near the save point where Wyvern's boss room. After beating them, I  used their Miracle Eggs for synthesis, with one of the items being a Pumpkin Mace (used for getting the final Innocent Devil type).

My second attempt at the Boss Rush went better this time. (My first one ended at Saint Germain.) I managed to make it all the way to Nuculais this time (though equipping a Death Doll certainly helped) but have yet to complete the Boss Rush.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 28 August 2024, 16:19:30
Games Progress
Castlevania: Curse of Darkness: The Tower of Evermore took 2 tries. The first try was due to my poor preparation, though I managed to escape back to Julia's Shop, allowing me to avoid a game over. The second try went much more smoothly due to me abstaining from using my Innocent Devils during my runthrough of the Tower of Eternity. Once I made it to the Tower of Eternity, I equipped the Laser Sword and Hanzou's Clothes, allowing me to greatly increase my attack power.

For the most part, the Tower of Eternity starts out difficult but gradually gets easier as you go along. Aside from the Lv.75 enemies that are sprinkled through the dungeon every so often, most of the enemies are endgame level and aren't too difficult. Additionally, if you're willing to attack the purple flames, you're likely to find Meat which is useful for healing between rounds.

Also, you're not required to defeat the Bloody Skeletons and can simply ignore them in favour of the other enemies. After reaching the bottom, I fight the Golden Bones who is easy. An absolute punching bag who has 12,000HP and can be stunlocked, and if you want you can just break open the exit and ignore them completely.

The only things to do now, is possibly try to get more Golden Bones to appear so I can get Miracle Eggs, maybe do more synthesis and do the Boss Rush to unlock the sound test.

Come to think of it, it would be neat to have a third battle tower. It would be called the Tower of Perpetuity and would consist of 50 floors of enemies exclusive to Castlevania: Lament of Innocence with their levels being Lv.75-Lv.99 and dropping valuable items for synthesis.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 August 2024, 15:26:54
Games Progress
Castlevania: Curse of Darkness: I went back to Jigramunt Forest and Ruins of Aiolon to fill out the map before returning to the last three boss fights. Isaac is somewhat tricky because of his fast movement but for the most part, I can simply use Liquid Golem to help me out in terms of dealing damage. Death is fought afterwards, but aside from my first loss due to a failed attempt to steal Death's Pulse from him, the fight is much easier than the one in Lament of Innocence. For what it's worth though, this fight with Death is better due to him possessing a wide variety of attacks and he has far less HP, preventing the fight from wearing out its welcome.

After beating them both and accessing the final save point, I'm off to the final battle with Lord Dracula. Honestly, the fight was easy and I managed to complete both forms on my first try. It's a pity that I could steal the Tomato Juice and Vampire Blood from his forms though.

Now that I've beaten the game, I intend to complete the Pit of 100 Trials Tower of Eternity and the Tower of Evermore. And maybe the Boss Rush Mode too.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 26 August 2024, 17:59:29
I'm at F6 in what can considered the dullest incarnation of Dracula's Castle.
Pretty sure I'll be able to find some way to top that. :P
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 August 2024, 16:46:02
Games Progress
Castlevania: Curse of Darkness: I'm at F6 in what can considered the dullest incarnation of Dracula's Castle. I also did some more synthesis, so I now have the Laser Blade, have obtained the Chauve-souris (and obtained the best Innocent Devil, The End) and am ready to take on the last three bosses before I beat the game.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 25 August 2024, 15:43:57
Games Progress
Castlevania: Curse of Darkness: I synthesised all the weapons and armour that I could combine up to this point. After this and levelling up some more Innnocent Devils and opening up areas that I couldn't before, I decided it was high time to enter Dracula's Castle. So far, it's nothing special. Just higher levelled enemies I've already seen and a bunch of hallways. The only notable part about F1 is this annoying section where you have to use the Bird Type Innocent Devil to cross a gap, but there are these enemies that will gun you down so you have to get rid of them first.

After this, I made it to B1 and saved my game.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 August 2024, 15:22:26
Games Progress
Castlevania: Curse of Darkness: I got the Purple Glitter and defeated Dullahan. After this, Dracula's Castle is open and I go into the entrance. Then I turn back because I want to steal materials such as Aquamarine and Sun Tears for combining. In addition to fusion fun, I also decide that now is the time to return to the Garibaldit Temple and take on Legion/Nuculais. Legion is easy and the only difficult bit are the zombies that deal a lot of damage. Nuculais is more challenging but only because of their high HP and damage output.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 August 2024, 14:17:31
Games Progress
Castlevania: Curse of Darkness: After some level grinding (I was Lv.42 initially and was Lv.45 once I was finished), and backtracking to some areas I couldn't access, I decided to take the fight to Trevor Belmont. I ended up defeating him and was transported to the Infinite Corridor.

The Infinite Corridor isn't too bad, and I did get a lot of materials from it. The hardest thing now is trying to steal Purple Glitter from Dullahan, and I need that material in order to forge the Laser Sword. Aside from that, the fight itself doesn't seem like it'd be too difficult though I've yet to complete it.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 August 2024, 15:43:50
Games Progress
Castlevania: Curse of Darkness: I finished Cordova Town, which is split into two areas considering it has two Warp Chairs. That reminds me, one of the rooms was a strange experience. It's a grassy area that allows me to sit on the various chairs and read explanations of their functions and also engage in a little target practice. Aside from that, the area isn't anything special though the fight against Isaac is quite tough. I at least manage to steal a Devil's Vein from him, which will prove useful.

The next area Enomaos Machine Tower is rather straightforward, despite me starting the area with low HP. Saint Germaine was an absolute nightmare to fight because he moves quickly, his attacks inflict Poison and the bastard can heal one of his HP bars back once you drain both of them for the first time. After that, I clear out the hidden rooms in the tower before going back to Cordova Town, and using my Devil type Innocent Demon to move under a previously inaccessible gate and access the Aiolon Ruins.

Aiolon Ruins is a nice breather compared to the last few areas and it also has no boss fight. After completing it, I'm sent back to the Abandoned Castle. After searching the entire castle, it turns out that there is a 5th floor that I somehow missed and that is where Trevor is fought. I lost the fight against him, so I'll have to try again.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 August 2024, 14:47:45
Games Progress
Castlevania: Curse of Darkness: The Mortiva Aquaduct and Forest of Jigramunt are completed. In the case of the latter area, I managed to access the Tower of Eternity by accident and ended up beating all 50 floors on the first try. The stage boss Minotaur was an absolute pain to take down due the sheer tedium of chipping away at their life-bar, though fortunately I only needed two tries, the second of which involves using my Innocent Devils to do enough damage that I could easily finish the Minotaur off myself.

After this, I made a start on Cordava Town and found the Warp Chair. I used it to return to the Baljhet Mountains and save my game.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 August 2024, 14:11:05
Games Progress
Castlevania: Curse of Darkness: I completed the Baljhet Mountains, which also introduces Julia's Shop and the Warp Chair. After that, I also completed the Garibaldi Temple. Interestingly enough, I encounter Trevor Belmont which does explain why I felt like I wasn't getting the proper Castlevania experience. Fighting a Belmont is interesting (and fortunately Trevor is playable though I have to beat the game first) though it is really a Castlevania game if I don't get to use a whip?

After beating these areas, I returned to the Baljhet Mountains because the next area involves the Mortvia Aquaduct.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 August 2024, 15:34:47
Games Progress
Castlevania: Lament of Innocence: It turns out that there is a Music Box to purchase and a Boss Rush Mode. After returning to the final dungeon to grind for money (I was fortunate enough to get a Member Plate from defeating a Spartacus, which made getting the Music Box somewhat less costly.) I also tried out the Boss Rush but got defeated by the second Doppelganger fight.

Castlevania: Curse of Darkness: I made a start by clearing out the first area Abandoned Castle. The music isn't that great and there are a lot of changes, but overall, the game seems like it could be interesting.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 August 2024, 20:03:51
Games Progress
Castlevania: Lament of Innocence: I did some grinding for more money, ended up getting Curry from a Red Ogre and left the final area to buy some more healing items from Rinaldo. I also learned that equipping the Ring of Fire also reduces damage from Walter and Death's attacks, so that's also neat.

After returning to the Pagoda of the Misty Moon, I do several more attempts against the final bosses before overcoming them and beating the game. After this, I bought the Jade Mask and decided to try my might against The Forgotten One. That fight... was actually far easier than the final boss.

Ice weakness aside, The Forgotten One's three phases aren't too tough. The first phase can easily be dealt with by jumping up and attacking their organs repeatedly. The maggots that spawn are only a mild annoyance and they don't show up after beating the first phase.. Phase 2 is the hardest one but nothing that can't be dealt with by cracking a cold whip at the enemy.. The final phase consists of dodging rocks, hiding behind them and only coming out once the Forgotten One has finished firing it's laser beam. In terms of healing items, I only had 2 Super Potions which ended up being enough to keep me alive.

After winning the fight, I obtain the Black Orb. Much like the other orbs, it does grant several new abilities, however by the time you obtain it, there's no one left to use them on aside from the final bosses.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 08 August 2024, 14:33:50
Also grinded money
I misread that as "monkey" and wondered "wait, you can grind monkeys in a Castlevania game"?! ^^"
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 August 2024, 13:28:10
Games Progress
Castlevania: Lament of Innocence: More searching around rooms. Gaining a few healing items and getting myself ready for the final boss. Also grinded money to buy the Solar Plate because it reduces damage by 30%, and it turned out to be helpful against taking damage from the final boss's attacks.

After finally defeating Walter and finding out that Mathias had been using everyone to become immortal after the death of his wife, I have fight Death as the final opponent. I haven't defeated Death yet, and none of his attacks can be blocked, but I'm getting better with each attempt.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 August 2024, 15:17:08
Games Progress
Castlevania: Lament of Innocence: After a few failed attempts to brute force this fight, I did a little preparation (i.e getting more Potions and a High Potion, and equipping accessories that reduce Fire damage and increase my attack), and I was able to take down the Fire Elemental.

I also returned to the Dark Palace of Waterfalls in order to find the Frost Elemental. Getting to them was more challenging than actually fighting them because it involves a lot of grappling, with one section being annoying to get to because of the camera angle. Aside from that, I took them down in the first try and now have all 3 elemental whips. I also ended up getting the White Orb, which for some reason is found in a statue rather than being obtained from a boss fight.

After that, I made a return to the Pagoda of the Misty Moon to clear out the remaining rooms, and of course obtaining an imporant item for unlocking the secret boss fight. I died once and had to do it all again. After that, I chose to revisit the House of Sacred Remains in order to clear out any of the areas I couldn't visit the first time.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 August 2024, 17:25:42
Games Progress
Castlevania: Lament of Innocence: I'm at the end now. Yeah. It only took a few hours but I managed to make to the Padoga of the Misty Moon. The final area is actually rather short with several new enemies and a final boss that I've yet to defeat. I had expected there to be boss rematches but only the Doppelganger gets a rematch.

Aside from that, I'm clearly not ready to take on the final boss and so I've decided to take down the optional bosses. So far, the Thunder Elemental has fallen to my whip but I lost to the Flame Elemental. I like the small detail of having the final boss and optional boss doors be a difficult colour to the main boss doors, so the player knows that the boss they're fighting is different from the normal level bosses.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 August 2024, 14:52:51
Games Progress
Castlevania: Lament of Innocence: I finished up the House of Sacred Remains. Its stage boss Undead Parasite wasn't too bad and only took a few tries. There are two rooms I currently cannot access: One near the beginning that seems to require a high jump of some form and another which requires the Yellow Tiger Key.

I also cleared the Ghostly Theatre which is far more straightforward, even if did having trouble figuring how to get past the dinosaur skull cannons. Succubus is a far more difficult fight because she's very agile and her attacks can inflict status effects.

After obtaining two orbs, I decided to make a start on the Dark Palace of Waterfalls.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 02 August 2024, 23:29:35
Games Progress
Castlevania: Lament of Innocence: I guess now was the right time to play this game. So far, I've done the tutorial area (though I'll admit that I had difficulty getting to grips with the grappling mechanic because I didn't read the tutorial box properly and had to spend several minutes figuring it out) and made a start on the House of Sacred Remains.

I really like it's music because it reminds me of Kingdom Hearts II's Cavern of Remembrance. I'm not done with the area yet because I still need to activate two of the weight switches and obtain a Yellow Dragon Key before continuing with the rest of the area.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 August 2024, 16:23:08
Games Progress
Yu-Gi-Oh: Duelist of the Roses: The Lancastrian route is far easier than the Yorkist route. I'd chalk that down to two things: I can choose which opponents to fight unlike the Yorkist route and I get to keep my cards from the previous run, making battles much easier this time.

So far, the only real challenges are Pegasus, King Richard 3 and Seto.
Pegasus's monsters are powerful and benefit from the Toon spaces scattered throughout the field in addition to having Change of Heart and Brain Control. Pegasus managed to defeat me by using Change of Heart on my Aqua Dragon and having it attack me directly. I ended up getting back at him by using Change of Heart on his Toon Summoned Skull and defeating him that way, winning the match,

King Richard 3, for a filler match is surprisingly challenging. However, unlike the previous fight, he doesn't have Dragon Capture Jar so I actually got the chance to create Meteor Black Dragon by fusing Meteor Dragon with Red Eyes Black Dragon. It's definitely one of the best monsters in the game alongside Aqua Dragon. After a tense battle, I won the battle before moving onto the penultimate duel with Seto.

Seto has the best battle theme in the game and he's far more challenging than Yugi, mainly because he's fought in Stonehenge which mostly has Labyrinth panels. After beating him and unlocking the final boss, the player can switch between the two fights so Seto's fight isn't lost forever.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 31 July 2024, 15:28:46
Games Progress
Yu-Gi-Oh: Duelist of the Roses: Did some more matches with Jasper Tudor and Yugi for more cards, did some Reincarnations and some more attempts at the final boss. My final attempt allowed me to get lucky by using Aqua Dragon and Kaiser Dragon to corner the final boss's Leader Monster before using Aqua Dragon to attack directly. After that, I got 2 junk cards and a Red Eyes Black Dragon, ended up getting a code which unlocks Earthshaker (which will probably be useful for Pegasus) and am now playing the Lancastrian route.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 30 July 2024, 13:21:41
Games Progress
Yu-Gi-Oh: Duelist of the Roses:
Mako is a pain because their monsters can move across more panels than I can. Fortunately, I have Aqua Dragon on my side so I was able to win after a few tries.

Joey is bascially just a harder Tristan in terms of difficulty though I sadly didn't get any of his best cards from the slots after winning the duel. I will consider defeating him again in order to obtain them if I need to get stronger cards.

Shadi Morton wasn't too bad, mainly because I could take advantage of the Crush Panels introduced in this fight. These panels destroy any monster with an ATK of 1500 or above, which is great for warding off my enemies but also limits what I can do if I put myself in the wrong position. I eventually managed to corner his leader monster, allowing me to pull off a few direct attacks against him.

Grampa (or Jasper Dice as he's called in this game) is one of the easier fights. Despite the Labyrinth terrain and my initial fear that he would be able to summon all Exodia pieces, I manage to win by moving my monsters across the sides of the battlefield before closing in for a direct attack. It was a shame that I wasn't able to obtain of his damaging spell cards because they would've been helpful later on.

Bakura isn't hard, just annoying. Though the Crush panels are helpful in ensuring that he'll use only weak monsters, it also means that I'm stuck having to use a mix of strong and weak cards instead of just blitzing him with my strongest monsters because of the mechanic where you cannot duel someone if your Deck Cost is higher than your opponent. After a few attempts, I defeated Bakura eventually. (One of my failed attempts happened because Bakura's monsters surrounded me, causing me to lose the game.)

The fight with Yugi was definitely something. The panels are a mess so I expect this to be a tough fight. It was actually one of the easiest ones, mainly because I got lucky by using Change of Heart to take control of Gaia the Fierce Knight and moving them one space only for it to be a Crush Panel. After that, things ends badly for the King of Games and I win. I didn't do so well at the slots but the last monster I got was Dark Magician so it wasn't a total loss.

Of course I should've known that it wasn't going to be easy. The final boss Manawyddan fab Llyr is a Nitemare (heh) whose cards have high ATK power. At best, I was only able to get him down to 900 LP by shaving most of his LP with Change of Heart to control his Sanga of the Thunder to deal damage directly and after a few turns using a Spell Card to deal 100LP. I eventually ended up losing because I couldn't summon anymore cards and Birdface was the only monster aside from my Deck Leader that I had on the field.
At worst, he manages to kill me on the first turn by using Seiyaryu to attack me directly.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 July 2024, 15:54:01
Games Progress
Yu-Gi-Oh: Duelist of the Roses: This game's difficulty curve is inconsistant so far. After a few more tries, I was fortunate enough to corner Tea's Leader Monster and do direct attacks on it. Tristan was easy because his A.I is far dimmer than Tea's and I got lucky by cornering his leader monster and winning the match that way.

Mai on the other hand kicks the difficulty right up with her overpowered dragons while I'm expected to struggle with what I have. It was only after pressing R3 in the Deck Editor in order to get a few password exclusive cards (a few Dragon Cards and a tree) and learning how the Reincarnation system works (i.e Press L3 in the Deck Editor to take one card and get 3 new ones) that I was finally able to defeat Mai. Aqua Dragon saved me and I am forever thankful that I was fortunate to pull off a direct attack against Mai after all those failed attempts.

(sigh) I hope to the Egyptian God Cards that the game's difficulty curve will show some consistency for the rest of the game.


Téa must've taken a level in badass then :p

Wait, isn't Duelist of the Roses a PS2 game loosely based on the Wars of the Roses (https://en.wikipedia.org/wiki/Wars_of_the_Roses)?
Correct.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 22 July 2024, 18:16:25
Téa must've taken a level in badass then :p

Wait, isn't Duelist of the Roses a PS2 game loosely based on the Wars of the Roses (https://en.wikipedia.org/wiki/Wars_of_the_Roses)?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 22 July 2024, 16:25:53
Games Progress
Yu-Gi-Oh: Duelist of the Roses: So the PS1 games have been successfully transfered and I finally decided to try this game out. The tutorial I feel dumps too much information at the player all at once and doesn't really engage them by having the player try out the mechanics themselves, though it's nice that the game was considerate to even have a tutorial in the first place unlike some of other games (e.g Robot Warlords).

Anyway, Seto's market pitch is quite convincing in that he actually explains his goals and gives me a choice on which side to pick. As a result, my first playthrough is on the Yorkist side (White Rose). So far, I've tried fighting Tea and I've lost against her 5 times, mainly because I'm still learning how the game mechanics actually work.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 18 July 2024, 14:05:45
Games Progress
Saint Saiya - The Sanctuary: So I decided to try this out out instead. Unlike The Hades, this one actually bothers to ease the player into it's player and has a tutorial for it's mechanics. After playing a few fights, I decided this game (and by extention, it's sequel) wasn't for me despite the graphics and music. I know I said I wanted to see my playthrough of Saint Seiya - The Hades through, but I've changed my mind because it's okay to try something out and decide it's not for me after all.

I've also deleted a few PS2 games off the USB stick I'm currently using and have made a start on making a list of PS1 games I'll be transferring to each of my USB Sticks containing various PS2 games.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 July 2024, 15:25:01
Games Progress
Saint Seiya: The Hades: It was either this one or Yu-Gi-Oh: The Duelist of the Roses. It turns out that this one is a 3D fighting game, one which is thankfully not too complex in terms of mechanics. The story isn't something that I understand, probably because I've never watched the anime or played Saint Seiya: The Sanctuary so I feel out of the loop either way. The graphics look pretty and I want to see this through because the presentation gives the impression that this is a good game and that I could this give this one a chance.

So far, I'm playing The Hades (story mode) and so far, I've completed a bunch of fights at the Taurus Temple. The first one has me play as Pegasus Seiya then the next few as Aries Mu (whose attacks I consider to be quite unwieldy). After that, I get to play as Gemini during the first fight in the Temple of Gemini.


Now that is an interesting ship.


If God of War 3 was on the PS2, that would probably have been next, wouldn't it?
Considering my tendency to play games in order, yes, God of War III would've been next.

Title: Re: King (2.0)'s Games Log
Post by: SkyThunder on 17 July 2024, 10:26:23
[…] the only other interesting thing I can say is that I ended up thinking about a crack ship involving Kratos and Ursula (yes, the one from The Little Mermaid).
Now that is an interesting ship.


If God of War 3 was on the PS2, that would probably have been next, wouldn't it?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 July 2024, 17:46:33
Games Progress
God of War II: I did it! I beat God of War II. The Temple of Fate is a short area mostly consisting of a short puzzle (though reaching the upper areas to get their treasures is quite annoying) and the last few boss fights. The fight against Lachesis and Atropos is definitely the best fight in the entire game because of how engaging it is. After defeating them both, I have to defeat several enemies then go through the level in boss clothing that is Clotho.

After I've killed the Sisters of Fate, there is a simple puzzle that involves finding Kratos's thread and going back in time to fight Zeus. Zeus took me a few tries but overall, he was far easier than Ares from the previous game. I will admit that failing the QTE during the final phase and dying is quite amusing because Zeus just bonks Kratos on the head, killing him instantly. After Zeus is slain, he ends up getting away so Kratos uses his control over time to bring the Titans to his own time to start a war against the gods.

After this, I decided to do the Challenge of the Titans and completed the first mission. I don't think I'll be doing the rest though.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 July 2024, 23:55:33
Games Progress
God of War II: The Icarus Wings were annoying for me to use at first, but as I progressed through Atlas, they became far more intuitive later on. Interestingly enough, the fight with the Titan Minotaur is probably only one where I have to climb to safety to avoid falling into lava while dodging stones. Aside from that, it's a standard level and the only other interesting thing I can say is that I ended up thinking about a crack ship involving Kratos and Ursula (yes, the one from The Little Mermaid).
Eventually, I manage to avoid getting crushed by Atlas and learn Atlas Quake, a useful crowd control skill that is great for dealing with crowds of enemies.

After freeing Atlas from his chains, I make it back to the surface and undergo a journey through the Palace of Fates to resurrect the Phoenix. The puzzles in this part are more difficult with the Chamber of the Phoenix being quite infuriating specifically (i.e having to deal with Hades Legionaries and respawning while pushing a statue to a switch just to get to the phoenixes's ashes). After all this, I go into another area and end up fighting the Last Spartan, a simple but novel fight which is done from a 2D perspective only for Kratos to lose the will to fight after realizing he killed the spartan he met at the beginning of the game.

After a pep talk from Gaia posing as Kratos's deceased wife and getting an upgraded variant of Rage of the Titans, the fight with the Kraken actually begins. The boss fight isn't too hard, even if did take a bit for me to realize that I was supposed to place the Last Spartan's corpse on top of the switch press so I can trigger the quick time event to damage it's tentacles. After the fight is over, I have to do a QTE to get the phoenix to help Kratos to fly to the next area. After all this, I make it to the Palace of Fate. I'm not sure what's up ahead, but I'm sure it will be interesting.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 July 2024, 10:40:37
Games Progress
God of War 2: A lot of progress. So far, after a lot of puzzles, a few boss fights and obtaining new weapons, I defeated Icarus and made it to Atlas.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 July 2024, 18:59:58
Games Progress
God of War 2: I was supposed to write up my progress from the start (i.e my first attempt at playing the game on God Mode, then switching to Spartan difficulty and doing the rest of my playthrough from there). Last time, I got as far as the hopeless boss fight with Zeus.

After this, I find a new ally in Pegasus, go on an adventure that involves stealing a new ability from a Titan, putting Prometheous out of his misery, leaving said Titan behind to visit an island, one where the Sisters of Fate await me. So far on that island, I've done a lot of fighting, beat two bosses, activated giant horses to progress ahead and gained several new abilites.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 July 2024, 16:51:14
Games Progress
God of War:
The Underworld... actually wasn't too bad. The enemies are actually easier than the previous levels and there aren't that many. The level is also quite short and straightforward with the only annoying segments being two areas where you have to climb up a rotating metal tower where touching the blades sends you back to the very bottom. After completing it, I take a rope back to the world of the living and emerge from the grave that the gravedigger had created earlier on.

The last level is an easy one and is more of a glorified warm up session for the final battle. I've returned to the Temple of the Oracle, though the place has seen better days and it's filled with weak enemies. After emptying the treasure chests and saving my game, it's time for the final battle. The first phase against Ares is tough, but doable and took a few tries. The second phase pits me against Kratos doppelgangers while trying to protect Kratos's family, which is the hardest fight in the entire game. The final phase against Ares is easier, even if I ended up being stuck with a new weapon with all of my magic taken from me by Ares.

After the final boss is defeated, we're back to where we started. Kratos tries to kill himself to free himself from the pain of his bloodstained past, but the gods have other plans for him and he's allowed to survive. Turns out we're not actually done yet, and we have to enter Olympus. Not for a final bout or anything, but for Kratos to take his rightful place as the new God of War. Also I got to destroy two statues, which unlocks Secret Message 2.

After Kratos takes his place on the throne as the new God of War, various images of war appear which was probably a metaphor but I think it implies that Kratos can see into the future? Eh, I dunno. The game's over, and after the credits roll, I decide to look at some of the bonus unlockables which were quite fascinating.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 02 July 2024, 13:01:56
Games Progress
God of War: I made it past the area with the rotating blades. It turns out that I can still jump while moving on beams that require balancing. The first bit can be skipped, which makes it somewhat less tedious (even if Kratos's dying screams are amusing). After clearing the beams all for a Muse Key, I make it to an empty area of wooden floors and stairs before using it to return to a previous area. I then end up making it to the boss fight against the Pandora's Guardian.

The fight itself isn't too bad, though I did get stuck in a cycle on wailing on them, doing the Quick Time events and then attacking them while they were stunned, which dragged on. I had to look up a solution online and it turns out I'm supposed to attack the Pandora Guardian, do the QTE then return to the upper platform and pull a lever to fire a log at them. After doing this, I finally make progress and after a few tries of wearing away at the guardian's armour then attacking their exposed rotting body, I finally defeated them and cleared the Challenge of Hades.

I return to the main area of Pandora's Temple, find a hidden room unlocked by the Muse Keys that increases my HP and Magic, and gives me a hefty red orb bonus. After this, I manage to finish the light puzzle established early on in the level to make the Poseidon statue rise before capping off this lengthy gauntlet with a battle against some satyrs.

Cliffs of Madness starts out easy, then I have to deal with enemies and puzzles. I also ended up having an empty magic meter most of the time, which made taking down enemies a pain. However as I progressed, I was able to max out the Blades of Chaos at Level 5, which makes using them really fun now. Other weapons/magic maxes out at Level 3 as I discovered when maxing out Poseidon's Rage. After all the backtracking and the puzzles and enemies, I finally progress into the Architect's Tomb.

The Architect's Tomb consists of a puzzle where I have to weigh down 3 floor switches to open a door. Two of them can be held down with a statue and a concrete block but one of them involves standing on the switch and getting the door quickly before the switch resets itself. After this, I go into a room with several sketches of the various traps seen in Pandora's Templ before having Kratos tear a skull from a corpse for the third time in order to open a door with a skull shaped panel. After this is one of the hardest enemy battles in the game. Several harpies and soldiers on a moving conveyor belts with spiked rollers and insta-kill flamethrowers. After several attempts, Pandora's Box is finally mine!

However, after the long quest to obtain Pandora's Box, Ares realizes that Kratos has the box, and throws a pillar all the way to the temple, causing Kratos to die and his quest to be for naught... OK, not really. Kratos winds up in the underworld and I decide to save my game after everything thus far.

Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 28 June 2024, 23:34:58
Games Progress
God of War: I started my trip in the Temple of the Oracle, and what a journey it was! I start with the temple itself, end up in the Sewers of Athens and then a trip to the Desert of Lost Souls. In the desert, I have to take on 3 Sirens in order to open the door to Pandora's Temple.

Getting Pandora's Box is no easy feat. In Pandora's Temple, there's a lot of things to do and it was long. So far, I'm at The Challenge of Hades at a section where I have to balance Kratos while avoiding fast moving saws that will cause me to fall to my death if I touch them even once.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 June 2024, 12:40:52
Games Progress
God of War: I'm playing this game on Hero (Normal difficulty) mode, though some things can only be unlocked by beating the game on God (Very Hard difficulty) mode. Anyway, the story begins with Kratos throwing himself off a mountain before the story focuses on the events of 3 weeks ago.

The game begins with me in a sinking ship that is besieged by the fearsome Hydra. The Hydra fight isn't too tough, and the level does make it a point to teach me the basic mechanics for this game, so that's nice. After beating the Hydra, I enter it's mouth and find the ship captain.
Rather than save the man, Kratos kicks him into the dead Hydra's stomach and takes the key for himself so that he can save the women and take the other ship for himself.

After completing the first area, I journey onto Athens which is a large area broken up into several sections. Eventually, I encounter Ares but I don't get to fight him immediately. Instead, I travel through a area with several houses, then into ransacked temples before reaching the Temple of the Oracle.

Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 25 June 2024, 15:19:47
Games Progress
Genji (PS2): Finished the game. Chapter 3 has me revisit various locations now tainted by evil ending with a second visit to Rokuhara Palace. During this second visit, I gain new equipment and healing items, go through new areas that I couldn't access the first time round and take on the final boss. The final boss fight took a few tries but aside from that, it's nothing I couldn't outheal once I bought enough healing items.

The first phase has me fight Kiyomori, who uses the ultimate Amahagne to fight. The premise of that fight consists of dodging elemental attacks while striking the barrier that surrounds Kiyomori. Once the barrier breaks, Kiyomori folds quickly and I can deal a single HP bars worth of damage before the barrier goes back up.

After beating Kiyumori, I go into a red portal (unfortunately, you can't leave the boss room to go back and save, so be sure to carry plenty of healing items) and chase after Kiyomori and Kagekiyo. Kagekiyo -admittedly cool looking Sephiroth knockoff that he is- betrays Kiyomori and takes the Amahagne for himself to ascend to godhood.
The second part of the final boss is more difficult but with healing/attack + defence boosting items, using the Triangle button and the occasional use of Kamui, I was able to overcome this fight after a few attempts. The colours of his boss arena look great though, with golden lily pads amidst a black and red pond.

In conclusion, Genji is a short game, but my god, the graphics in this game are detailed as hell and hold up marvellously.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 24 June 2024, 13:52:54
It's not much, but I finally got around to soft-modding my 3DS by installing custom firmware. Eventually, I'm going to try adding games to my Nintendo 3DS.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 21 June 2024, 21:18:36
So unrelated to Gilgamesh and the Genji equipment from the [i[Final Fantasy[/i] games.

Had to be sure~ :3
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 June 2024, 20:18:57
Genji?
"Dawn of the Samurai" Genji?
It's referred to as Genji: Dawn of the Samurai in the US, though it seems to be called Genji elsewhere.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 21 June 2024, 19:46:14
Genji?
"Dawn of the Samurai" Genji?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 June 2024, 19:35:30
Game Progress
Genji: I was considering playing God of War, but I figured why not play this one. This game has one of the most beautiful graphics I've ever seen in a PS2 game, which is quite impressive, and got me to consider the idea that I could live a quiet life in a place surrounded by nature. Anyway, the gameplay is simple but fun and I managed to get up to Chapter 3.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 June 2024, 12:35:51
Games Progress
Ghost Rider: I completed the game! Chapter 5 involves me going into an abandoned carnival. This means new enemy types, which yes, does involve clowns. No surprise there. At this point, enemies become HP sponges that are best sniped off with hellfire. In addition, it's far shorter than expected despite various attempts to pad things out (i.e Carnival Return being a reversed version of Route 666, V-Ranked Barriers being given to the most annoying enemy type in the game), and the ending is rather disappointing. After Blackheart is defeated, I was hoping for a final chapter where Ghost Rider returns to hell and confronts Mephisopheles himself for the final battle instead of the game just ending after Blackheart.

After beating the game, I unlock several cheat codes and some playable characters (Blade, Ghost Rider 2099 and Vengeance). Unfortunately, you choose a different character, your stats don't carry over to a new playthrough.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 June 2024, 15:29:01
Games Progress
Nano Breaker: Played this one yesterday. It seems cool, though it frustrates me that bosses require me to use combo finishers to end the fight, and they're unwieldly to use. It took me a while to finish off the first boss because of this. It turns out that if you die, the game sends you all the way back to the first level unless you use a save point (which I couldn't find). Suffice to say, I didn't even make it to the second boss thanks to these poor design choices and decided to cut my losses by playing a different game.

Ghost Rider: I forgot to write up my progress on this game yesterday. To sum it up, I completed the first three chapters which consist of two types of missions: Ground Missions which play like a mix of God of War and Devil May Cry and the Bike Missions which involve dealing with enemies, jumping over ramps and sliding up walls.

I also completed Chapter 4, which takes place in a city and ends with a boss fight in a church. Racking up combos is actually rather fun, and the game always gives enough Souls so that I can always upgrade Ghost Rider's powerset or buy some bonus content. Not to mention that it's always amusing to watch Ghost Rider go full ragdoll every time I fail a section in the bike missions.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 June 2024, 15:49:42
Games Progress
Shadow of Memories: I managed to get Ending E this time, and out of all the endings (aside from the EX Endings), I'd say that this one is my favourite, mainly because I managed to get Dana back to the present and get Hugo to call off his revenge plan. After getting all the endings, the title screen music changes and I can now get the Extra Endings if I choose a new set of dialogue choices at the beginning (i.e "Am I dead, again?" and "Oh, Homunculus.").

During this Extra route, Eike remembers things from the previous timelines, allowing him to obtain the Philosopher's Stone early. With this in mind, I could go back to the 1500s and save Margereta and Hugo's mother by convincing Dr. Wagner to use the stone to create an elixir, saving Helena's life and creating a better timeline for everyone. Eike is erased from existence and ends up reborn in a new timeline. The other version of the EX ending requires me to go back in time, then return to the present to die, allowing me to kill Homunculus by throwing the Philosopher's stone (aka his past form) at him, causing them to be erased from existance. After that, it ends the same way as the other EX Ending, with Eike being erased from existence and being reborn in a new timeline.

Shining Tears: Tried this game out and I found it to be boring with the mechanics being a clunky mess. The story so far seems cliche and while the idea of the main character becoming more violent because of the Twin Dragon Rings does seem interesting (Caim from Drakengard surely could've benefitted from being allowed to talk for longer than the first level), it wasn't enough to save my perspective of this game. Life is too short for playing games that aren't fun.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 June 2024, 16:24:33
Games Progress
Shadow of Memories: I pushed ahead and managed to get most of the other endings (except Ending E, but I can get that one later).
Ending A has Dana stay in 1584 while Margarete gets to stay in 2001 with Eike, and Homonculus ends up dead due to being hit with the broken fragments of the Digipad after using an illusion of Dr. Wagner to convince Hugo to call off his plans before taking him to an unknown place.
Ending B has me learn that the fortune teller is actually Hugo's mother resurrected and rendered immortal by her method of resurrection. Also I get to take Margerete back and Eike decides to go drink at a bar after everything he's been through.

Endings D & E require me to not tell Margerete that she might be Eike's ancestress which also changes quite a few cutscenes. I also decided to save Miriam in Chapter 6 this time around, though the mission requires her to die twice before I can properly save her.
Ending D has teenage Hugo and Margerete erased from existence due to Eike returning to the past to burn Dr. Wagner's research notes, causing the timeline to be altered. It also reveals that Dr Wagner's experiment ended up with Homoculus sealed away, though not without him losing his memories with the implication that he'll become Eike Kusch in several centuries time.

Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 June 2024, 17:06:44
Games Progress
Shadow of Memories: Completed Chapter 8 and ended up with Ending C, the one where Eike lies on a road to appreciate the beauty of life and gets ran over. Fortuantely, the game's Extra menu is courteous enough to show how many endings there are, and also unlockable trailers. I tried to push for one of the other endings but I didn't get anywhere. Oh well, I can always try again later.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 June 2024, 20:24:08
Games Progress
Shadow of Memories: I'm now at the final chapter.
Chapter 5 involved dealing with sea hare poison after eating dinner, requiring me to go back in time to convince Eike's boss to turn his house into a library instead of an art museum (which also means that Eike still gets to keep his job in this altered timeline) just so Eike can learn how to cure sea hare poisoning
Chapter 6 is a short, breather chapter where I help a movie maker by giving him ideas for his next movie and I almost wish I could've told him that the main character uses time travel to take over the world. Oh well.
Chapter 7 has Eike get pushed off the top of a tower and averting this by obtaining a rope that is strong enough to hold his body weight. Then it turns out that his boss was blackmailed into committing attempted murder on his employee.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 June 2024, 14:13:13
Games Progress
Shadow of Memories: This game is... interesting. It starts out with Eike being killed and the premise of the game is trying to avert his death in each chapter. So far, I'm up to Chapter 4. The previous chapters involved using time travel to gather a small crowd in the town centre to avoid assassination, going through a series of events just to prevent a tree being grown in the past to avoid assassination and realizing that Homoculus (the strange voice who gave you the power to travel in time) is capable of sending you back in time.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 June 2024, 14:55:03
Games Progress
Vampire Night: I couldn't get The Sword of Etheria to work despite having done so at least once, so I decided to play this game instead. I beat this game's Arcade Mode within a few hours because the game is really short. I also decided to try out Special Mode which consists of taking on missions through several of the game's levels.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 June 2024, 15:31:09
Games Progress
Spongebob Squarepants: Battle for Bikini Bottom: I've beaten this game too. I finished up the last of the Kelp Forest missions, which involved the hardest slide mission/time trial in the game, finding the last power crystal and the last few campers. After that I decided it'd be right to finish the Flying Dutchman's Graveyard area before the final boss fight and managed to get most of the Golden Spatulas aside from the goo related ones.

After all this, I decide to challenge the final boss. Spongebot Steelpants is a fight that isn't too easy or too hard and is somewhat easier than Robo Patrick. Attacking them isn't too tough because they are a large target with multiple weakpoints. Their partner Robo Plankton on the other hand is annoying because they're a smaller target that moves away from the Cruise Bubble, meaning that I have to get up close to them to ensure that the Cruise Bubble will actually hit them.

After a few tries against Spongebot Steelpants, I have go inside them to finish the fight against them. The second phase has no checkpoints and no way to regain health (whereas the first phase has underwear in abundance to regain HP), which means that getting hit by enemy robots or Robo Plankton himself is a pain to deal with. After a few attempts, the final boss fight is finally done and I've beaten the game. I don't think I'll getting the rest of the Golden Spatulas, though I could come back to this some day.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 10 June 2024, 12:34:21
Games Progress
Spongebob Squarepants: Battle for Bikini Bottom: Did a few more attempts of that accursed rolling ball room and decided to cut my losses and leave it. I couldn't find the final button in the Mermalair either so I returned to Bikini Bottom. I then decided to take on Rock Bottom, which is challenging but not overly frustrating. After clearing most of the missions except for a single task, I ended up going to Sand Mountain.
A nice easy level with the only real challenges being the time trials. Once that's done, I go on to fight Robo Patrick, who is a step up in difficulty compared to Robo Sandy.

After beating all of that, there's some other things for me to do such as finding more Golden Spatulas in Bikini Bottom and returning to Downtown Bikini Bottom to get the last Golden Spatula there now that I obtained the Cruise Bubble. Getting the Golden Spatula in the Krusty Krab seemed like it would be extremely difficult until I talked to Bubble Buddy and obtained the Cruise Bubble power.
Then that mission wasn't as bad because I could use the Cruise Bubble to take out the robot spawning machine and the Sleepy Time robots from a distance.

I also completed Spongebob's Dream which was quite challenging. The main points of interest were me defeating all the robots in Mr Krab's Dream which causes the Golden Spatula to appear and then dying. Because the Golden Spatula is unlocked, I didn't have to redefeat the robots thankfully. Despite the other dream areas being challenging, Patrick's Dream is a black void where he just gives you the Golden Spatula. Sadly there was no reference to the Spongebob episode where he rides on a coin operated seahorse ride. Oh well. Additionally, Patrick was supposed to have a full dream level, but it went unused in the final game.

After clearing Spongebob's Dream, I decide to get on with Kelp Forest, figuring that it would be easier. For the most part, the level is somewhat easier, though getting all 3 Stone Tikis as Patrick was annoying. Getting the energy crystals for Barnacle Boy is far easier, though it involves backtracking throughout the Kelp Forest cave and switching between Spongebob and Patrick to progress through the area.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 June 2024, 15:37:22
Games Progress
Spongebob Squarepants: Battle for Bikini Bottom: I'm speeding along quite well, I've cleared out most of Downtown Bikini Bottom (except for that one that requires the Cruise Bubble so that one will have to wait), completed the boss fight against Robot Sandy and also finished Goo Lagoon (except for one mission I haven't found yet).

I'm currently at the Mermalair and this is where the game starts to get more challenging. So far, I'm in this room which requires me to activate various parts of a rolling ball puzzle to obtain the Golden Spatula. Suffice to say, it's more difficult that most of the previous Golden Spatula tasks up until this point.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 June 2024, 23:06:32
Games Progress
Spongebob Squarepants: Battle for Bikini Bottom: Huh, so I did get around to this one after all. Anyway, I started out in Bikini Bottom, got some shiny objects and a few Golden Spatulas and socks before going off to Jellyfish Fields. That area is broken up into several areas, all of which are straightforward and teach me how to engage with Spongebob and Patrick's mechanics. The difficulty isn't too bad and the battle with King Jellyfish is a nice way to cap things off before I finish the area.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 June 2024, 19:10:52
Games Progress
Drakengard 2: Finished! I beat Drakengard 2 at least. The last 3 chapters are very short, and honestly I think the game being split into 12 chapters was to pad out what is basically a short game. Anyway, Chapter 10 involves an aerial mission which took a few tries, the first of which was because I was dense enough to forget that I already had healing items equipped, and yet I bought 2 more anyway. The trip to find Seere is for naught and I have to fight my way out of the castle. The only things of note are the Unknown that transform themselves into neon green copies of other enemies and maxing out Nobuyoshi's levels.

Chapter 11 involves a trip to the Ancient Tomb. First an Aerial Mission where I fight several Holy Dragons, who are annoying to take down. Then after that, I explore the inside of the Ancient Tomb which is mostly a info dump with the occasional enemy. After clearing that, I have do some escort mission where I have to protect a ship by getting rid of all the Holy Dragons. As I learned, the map is actually a circle which means that the ship goes around in circles until either time runs out or I destroy all the Holy Dragons.

Once the missions is cleared, the ship crashes at the top of the Ancient Tomb and Eris is revealed to still be alive as foreshadowed by how I was obtaining new spears despite her being impaled several chapters ago. Then it turns out that Manah is now possessed by the gods, whose voice is somewhat less narmtastic than in Drakengard. I assume that Nowe used his new breed powers to dive into Manah's mind, which allows the next mission to take place.
Anyway, I find Demon Manah and then have to fight her. It wasn't hard, just annoying because Demon Manah surrounds herself with multiple copies who love to stab me at every turn. The real Demon Manah creates a bunch of flower petals and create fireballs, which allows me to tell her apart from her copies.

After I free Manah from her possession, she and Eris join the party. Which would be great if it weren't for the fact that Chapter 12 is also rather short, and is also the final chapter. However, there is one mission where they're both useful: The Castle of the Goddess. This Free Expidition allows me to gain lots of money, something that has been sorely lacking for most of my playthrough because the game only gives you scraps of cash throughout. The stage also gives Caim's Sword as a reward and is at least useful for levelling up Eris and Manah. It's such a shame that this stage is unlocked so late in the game, right before the final boss. It's also an even bigger shame that most of the end game stuff costs so much. I also decided to return to the District of Heavenly Time Free Expedition to try and level up Caim's Sword. I died a few times but still cleared the stage anyway.

Chapter 12 is just the final Aerial Mission, a few cutscenes, the final boss and Ending A. I swear that this is the bit that makes me think that most of the budget for this game was spent on the soundtrack and the FMVs considering that some of the cutscenes are just still images. Anyway, the final Aerial Mission has me fight thunder griffions, demons and the Unknown from a few stages ago. After that, Nowe backs out of Legna's plan to fight the gods in favour of going with Seere's plan to replace Angelus with a new Goddess. Legna, unsurprisingly is angered that Nowe got cold feet at such a critical juncture and the two must fight.

The first phase is just dodging his attacks and striking him once. Legna will either send several small fireballs to target the ground or a large single fireball (which is enough to singe off most of your HP) with the main challenge being actually getting to him to strike him. After a few attempts at this, I finally succeed and then Phase 2 begins.
Despite my problems with the game's writing, I consider this battle to be one of the game's better written scenes. It's a fight that neither Nowe and Legna wanted, and it's clear that Nowe is torn up over having to kill his father figure. The fight itself is rather easy, though I can forgive that because it fits in with how neither of them want to kill each other.

With all that done, I've beaten Drakengard 2. I won't be aiming for the other two endings because I don't see much point in replaying the entire game again just for a different final boss, though I could come back to it someday. Until then, I'm done with this game and I'll be moving onto a different one.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 June 2024, 14:54:24
Games Progress
Drakengard 2: I decided to do one or two Free Expeditions to earn some money so I could buy more healing items. Angelus is a tough fight, and it doesn't help that her hitboxes seem inconsistent if I try to shoot her. Her attacks also tend to hurt, with her tail attack being the nastiest in terms of damage (though it's easy to dodge). As it turns out, the best strategy is to press Triangle so I'm locked onto her location at all times, then attack her with regular fireballs (deals 100 damage per shot) and use either the white magic or the yellow one for additional damage (the latter one deals at least 300 damage and doesn't require me to get up close like the red magic or isn't outright useless like the blue magic. The purple magic is useful, but the barrier it creates only lasts a few seconds and is only really useful for protecting against Angelus's dash attack)

Once she's finally killed, Angelus's body ignites and Caim walks into the flames. Personally I think this should've been Ending A and that the remaining chapters would be used for different ending paths like in Drakengard. Additionally, I've noticed that once you fight Caim, the game's writing seems to fall apart (e.g Nowe asking questions he should already know the answers to or how some of the dialogue would've been better used for a different context.)

Chapter 10 begins, but because I spent several hours trying to take down trying to take down Angelus, I decided to call it quits for the night.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 June 2024, 22:56:12
Games Progress
Drakengard 2: A mission where I kill more soldiers. Perfect time to level up the Nobuyoshi and use Legna to get rid of enemy soldiers. Done. After that, Heaven's Clocktower itself. We get to see Seere, defeat a bunch of enemies and deal with a poorly executed time related gimmick that consists of making the player move slower. After that, I have to fight General Gismor aka Shadow Jesus, though I came prepared because I stocked up with healing items and equipped Oror's Falconblade that I obtained from the previous level.
That fight only took 2 attempts and his attacks are more annoying than actually challenging. It also has the same battle theme as Caim, though the regular boss theme would've been more fitting since General Gismor is the final district guardian.

After I kill Shadow Jesus, he decides to destroy his own district key out of spite. This concludes my quest to destroy all district keys, and frees Angelus from her seal. Which of course means another Aerial Mission. It's nothing special, and after beating it, Chapter 8 ends and Chapter 9 begins.

Chapter 9's first mission is another Aerial Mission. The victory condition of this mission is not well explained at all. I assumed that you were supposed to fly through all the rings until time runs out but if I try, Angelus ends up getting away despite me being near her. After several attempts, I realized that I'm supposed to get behind Angelus and shoot her with regular shots (not lock-on shots, because then I'm the one that gets turned into chunky salsa).
Anyway, after overcoming that level, I make it to the Castle of the Goddess. The same one from Drakengard now worn down by time and overrun with the undead. I had no healing items because I had spent the money on a Guard Earring +1 (so I don't get my head kicked in during later chapters) and healing items to get me through the previous levels. Several attempts later, I manage to complete the level after getting lost and I'm now currently at the fight with Angelus.

Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 02 June 2024, 17:25:29
Games Progress
Drakengard 2: The mission for finding Manah to save her from being executed wasn't too hard this time around, because I decided to do the Free Expedition for the water district this time so I get more money to buy healing items. After that, there's two Aerial Missions which aren't much to write home about (though the reaper enemies are far easier than they were in the previous game; mainly because you can shoot them up close without having to wait for them to throw their scythes.)

Another trip to the District of Shining Life. The weak monster enemies is a perfect opportunity to try and level up the Nobuyoshi, and after beating it, there is a boss fight with Caim. The fight itself is actually rather good; not too easy, not too hard. It even has it's own battle theme, which while not as dark and ominous as expected, is still better than having the standard boss theme playing against the protagonist of the previous game. I decided to use Inuart's Longsword because it deals more damage to Caim compared to my other weapons, and as it turned out is actually thematically appropriate considering that Nowe is Inuart's son.

Anyway, Urick dies and Caim gets pushed into the abyss. Though considering that Angelus is still alive, that means that Caim isn't really dead because they're pact partners. After this, Chapter 7 ends and Chapter 8 begins.

I haven't finished the chapter yet, but I did make a start on it. There's an aerial mission, then Legna is out of commission for the next ground mission. The enemies are the beginning are weak: perfect cannon fodder to level up the Nobuyoshi with. After slaughtering them all for no reward, I move on, defeat some enemies and get a new rod for Manah which is far stronger than her previous one. A much needed update because I'm saving up money for a Guard Earring +1 and also restocking my healing items to get me through these missions. After defeating a bunch of enemies and then at the final stretch running past them because I was low on HP, I thankfully clear the mission without dying.

The next cutscene has Nowe fight Gismor. General Gismor aka Evil Jack Black loses his armour. Congratulations! Evil Jack Black has evolved into Shadow Jesus and after using Eris as a human shield, disappears. Eris is impaled by Nowe, and she may or may not be dead. Either way, I decide to end it there because it was getting late.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 June 2024, 00:47:10
Games Progress
Drakengard 2: Chapter 6, much like Chapter 3 is rather short, so I assume it's going to be a trend that will continue with Chapters 9 and 12. Anyway, Chapter 6 only has two missions, which is really nothing to write home about. Chapter 7 is where things begin to get more difficult. One of the Free Expeditions allowed me to get Nobuyoshi, which is a pretty good weapon... when you first get it. Much like the Nemesis from Cave Story, it levels up quickly and gets weaker. Unlike the Nemesis, getting it from Level 3 to Level 4 requires a lot of EXP.

The first aerial mission isn't much and the Barriers aren't a challenge to defeat, being easily defeated. The next mission involves taking down 3 heavy knights, but unfortunately Manah and Urick are out of the party. This means that I'm forced to rely on Legna to basically nuke everything with his Level 3 Dragon Overdrive. Two of the 3 heavy knights are found deep in underground areas and after my first failed attempt, I realized that I could just lure them out and then use Legna to waste them both. After that, I have to take down 3 ships. A few failed attempts later, I destroy them and successfully complete the mission.

The next mission is somewhat interesting because you have to avoid targeting the airship this time because you're following it to it's destination. After that is a mission that makes me glad that boss fights have their own separate verses from levels. I return to a familiar place, and realize that it's the same castle from earlier on (i.e Chapter 1 and that one mission where Nowe is poisoned by Evil Jack Black aka General Gismor).
Due to how weak Noboyoshi had become due to me leveling it up in the previous Ground Mission, I ended having to rely on Inuart's Longsword for Nowe and also liberal use of Urick during my multiple attempts to get through the large swath of enemies in the castle. After finally beating this mission, I have to fight Evil Jack Black. It's a straight forward fight and after a few tries, I end up defeating him. There's a mission after, but it was getting late so I decided to conclude things for now.

Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 30 May 2024, 13:56:32
Games Progress
Drakengard 2: Tried the mission again, and after an attempt or two, I finally made it. The next mission wasn't too bad and I figured that Urick is just useful against larger enemies in general. After that, there is a boss fight against Yaha (or rather his Gnomes). The fight itself is well designed, but I absolutely despise that the large Gnome deals far too much damage which made things quite frustrating until I figured out that the second phase is incredibly predictable. After clearing the boss fight, there is another mission to do where I have to fight several bounty hunters. As it turns out, Urich is great against them unlike Nowe which makes things easier.

After all this, I made it to Chapter 6 now.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 May 2024, 13:58:47
Games Progress
Drakengard 2: Chapter 3 was rather short. The scene where General Gismor (or Evil Jack Black as I like to call him) poisons Nowe and admits to doing the same to his father feels a like a complete parody of JRPGs, which I doubt was the intention but anyway, Chapter 3 involves escaping from the castle while under the effects of poison because I'm now a traitor to the kingdom. Wow, I can't believe that they all turned on me so quickly.

Chapter 4 has a filler mission of helping a bunch of merchants before going to a village deprived of water, and it's at this point that Drakengard 2 shows one of it's strengths: Making each character actually useful by having them be effectively against certain enemy types. Anyway, we break into a dam, fight Kelpie and win, do another mission where we return to the fire temple area (my least favourite area) for a mission where I have to gather two weapons for a shopkeeper. Predictably he lets us keep the weapons though they both suck and I just stuck to what I had at the time.

After this, I onto move onto Chapter 5. Chapter 5 has us on the run so I return to Nowe and Legna's homeland, Eventually we go to a town, fight a few bounty hunters who are far more difficult than previous enemies, get a new party member who is a pretty cool guy and encounter Caim (but we won't be fighting him just yet). I also intended to do another level but it was getting late so I decided to stop there for now.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 28 May 2024, 15:17:09
Games Progress
Drakengard 2: I made a start on this game. Gameplay wise, it's vastly superior to the first game in that the controls are better, Nowe doesn't move like he's being weighed down by a boulder and there is actual incentive to bring different weapon types because they're now linked to your party members, encouraging you to use different characters.
The story is standard JRPG fare, and isn't anything like the previous game. As such, I've concluded so far that this game is the Shin Megami Tensei IV: Apocalypse of the Drakengard series.

Anyway, I got up to Chapter 3 so far. Chapter 1 is just a tutorial level, and Chapter 2 has you deal with some light puzzles. Annoyingly enough, the second game has done away with Drakengard's chapter system, meaning that I will have to do 3 playthroughs of this game to see all 3 endings this time.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 May 2024, 13:16:16
Games Progress
Drakengard: The Greatest Battle has finally been overcome! After several attempts, I finally managed to get past the last set of notes. After that... the moment of anticipation. The final wave is a single black note that is easily taken out, The last few seconds and the mission is over. The Grotesquery Queen crumbles to dust, though victory is short lived as Caim and Angelus are shot down by a missile from a fighter jet, obliterating Caim and killing Angelus, whose corpse falls from the sky and is impaled upon the tower.

Such an ending would be quite rage inducing. Hours spent completing all the missions, getting the previous endings and obtaining all 65 weapons just to spend weeks on a rhythm game that is completely different to the hack and slash gameplay that you've been accustomed to at this point. All of that just to be shot down by a fighter jet missile.
Or it would be if it weren't for the fact that Caim and Angelus being seen as just another target by the JASDF pilot is karmic because Caim has spent the entire game killing large swathes of enemies himself. Better still, completing The Greatest Battle unlocks the final Free Expedition mission where you shoot down 5 JASDF fighter jets over the skies of Tokyo. So in a way, the player does get revenge for Ending E and they get to unlock a Sukhoi Su-47 fighter jet for themselves upon beating the mission.

After beating the Tokyo Free Expedition mission (Chaos Dragon is not recommended because their shots are far too slow against the fighter jets and the camera has trouble staying in good position. Level 3 Dragon is far better because the camera stays in place and your shots will eventually hit the fighter jets), I decided to take the Sukhoi Su-47 (named ? ? ? in-game) out for a spin. I figured the Ocean Temple would be the perfect mission for this because you fight a fleet of ships during this mission. It was fun, even if turning around is awkward.

With Drakengard now completed, I intend to start Drakengard 2.

Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 May 2024, 17:45:01
Games Progress
Drakengard: I'm close to victory. Though it seems tough due to how fast these black and white notes move, I can make it slightly easier upon myself during the beginning of Wave 7 if I manage to press the Triangle and Square buttons early enough to speed things up but not too early that the game doesn't load the next set of notes until the proper time. If I do this correctly, I can buy myself more time to play the correct notes during Wave 8. So far, I've managed to get past the second set of triple notes and now need to do the last few notes (the last of which are double white) to finally overcome this.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 May 2024, 12:06:56
Games Progress
Drakengard: More attempts. I've noticed that in my latest attempts, I'm able to consistently reach the last few set of notes during Wave 8. The trickiest bit now is after the triple white notes and the double Black-White which throws in a double White pattern before a triple Black pattern. If I can get past that bit consistently, then it's certain that I can win this and eventually get Ending E.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 May 2024, 14:14:22
That looks to be most brutal.

Charlie would have quite a lot of trouble on her gloved hands if she were to play the game.
Yes, it is. If I can get past that, then the hardest part is already over. Keep in mind that I'm playing this on real hardware, so no savestates or slowdowns. If I die, I have to start from the top. Good thing this fight is only 2:23 minutes long (though you'd be surprised how that can turn to several hours with repeated attempts).
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 18 May 2024, 16:14:00
Is it a Monetary Missile or a Gullible Missile? :3
I do not believe those were the missiles King was referring to.
Games Progress
Drakengard: More attempts. For reference (if anyone can see this GIF), this is what the game expects me to deal with once I get to Wave 8:
(https://i.imgflip.com/8qh6xc.gif)

From what I've learnt, the first few notes can recovered from if I'm quick, but once I get around 18 seconds in, a single mistake is enough to send me to the Game Over screen. A single stray thought, a slight distraction and it's the end of the line for me. The sheer monotony of having to get to this point for every attempt also means that on some attempts, I'm not as sharp as I could be.
That looks to be most brutal.

Charlie would have quite a lot of trouble on her gloved hands if she were to play the game.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 18 May 2024, 11:36:50
Games Progress
Drakengard: More attempts. For reference (if anyone can see this GIF), this is what the game expects me to deal with once I get to Wave 8:
(https://i.imgflip.com/8qh6xc.gif)

From what I've learnt, the first few notes can recovered from if I'm quick, but once I get around 18 seconds in, a single mistake is enough to send me to the Game Over screen. A single stray thought, a slight distraction and it's the end of the line for me. The sheer monotony of having to get to this point for every attempt also means that on some attempts, I'm not as sharp as I could be.

Title: Re: King (2.0)'s Games Log
Post by: Charlie on 17 May 2024, 22:49:10
Thankfully. It's going to take several more dozen attempts, but if all goes well, I will eventually win the power of song and get shot down by a missile for my troubles.
Is it a Monetary Missile or a Gullible Missile? :3

* gets eaten by a crossbreed of both *

;-;"

(Yes, those are both Bloom Beasts, as seen on this list's huge table (https://xyrinfe.miraheze.org/wiki/List_of_Bloom_Beasts_by_ID).)
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 May 2024, 20:17:07
I have faith that you will eventually pull through and show the horrendous thing that you are not one to give up easily.
Thankfully. It's going to take several more dozen attempts, but if all goes well, I will eventually win the power of song and get shot down by a missile for my troubles.
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 17 May 2024, 20:10:28
I have faith that you will eventually pull through and show the horrendous thing that you are not one to give up easily.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 May 2024, 14:44:32
Games Progress
Drakengard: I might be reaching the end after all. While it is difficult for me to button mash during the 49 notes during Wave 8, it's merely a matter of memorization and reaction time. I will defeat the Queen Grotesquerie eventually, it's just a matter of time.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 May 2024, 13:09:05
Games Progress
Drakengard: Slight change in verse, and yet still more attempts. I believe that if I keep going, I will win this and attain Ending E. The hardest part now is trying to time it so that I manage to successfully press the Square button 3 times then Triangle 3 times during Wave 8. Then again, if I'm able to memorize most of the note patterns (even with a few mistakes), I will eventually be able to successfully get past the rapid fire even if it takes me several more tries to do so.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 May 2024, 12:38:23
Games Progress
Drakengard: More attempts on a hot day. Ended up rewriting the paper containing the notes twice. The second version was scrapped because it turns out I wrote the notes for the penultimate wave wrong. I also remarked to myself how I could be so dense after realizing that the first two versions had me write out Wave 4's notes out twice, meaning that The Greatest Battle only has 9 waves instead of 10.

On the other hand, my third draft should be completely accurate, with Wave 8's 49 notes being simplified on paper so I can hopefully get past it at long last. It even has the exact time that each wave starts, making things somewhat easier for me. It's only a matter now of practicing and memorizing the notes for Wave 8 (formerly Wave 9).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 May 2024, 14:25:20
Games Progress
Drakengard: More attempts. I'm getting there, but it's a matter of being fast enough to get all the notes in. Its also kind of annoying when I'm trying to alternate between pressing Square (White) and Triangle (Black) and I accidently end up touching the right analog stick, which moves the camera. I don't get why the right analog stick isn't disabled despite most of the Dragon's abilities being disabled for this one battle.

The occassional slip-ups aside, I've managed to get most of the notes memorized so it's a matter now of getting through them all to get another shot at the rapid fire wave of 49 notes in order before finishing it all off with a single black note.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 10 May 2024, 18:37:42
Games Progress
Drakengard: I'm getting better, and while I'm not quite done, I suppose where I'm at in regards to the final wave could be summed up as:
Black, White, Black x2, White, Black, White, Black, White, Black, White, Black x2, White, Black x2, White, Black, White, Black, White, Black, White x3 - Game Over
or 
Black, White, Black x2, White, Black, White, Black, White, Black, White, Black x2, White, Black x2, White, Black, White, Black, White, Black, White x3, Black x3 - Game Over

Either way, I'm getting there, even if it's hard getting through that 49 note combo during the last 20 or so seconds.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 09 May 2024, 16:27:01
Ghetsis would be pleased
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 May 2024, 15:07:18
Games Progress
Drakengard: New verse, same as the first. I'm still stuck at the part where theres only around 20 seconds left because of how merciless it is. In every other part of the battle, you could at least recover in time to hit the notes (though your internal rhythm would suffer because the whole thing just feels off) and this is true even during the first barrage of multiple notes around 40 seconds in. Not for this one.

Most of my failed attempts at this wave boil down to: Black, White, Black, Bl- Game Over or Black, White, Black x2, try to do the next few notes and hit the Game Over screen or Black, White, Black x2, White, Black, White, Black, White, White, Black, White, Black, Bl- Game Over. Aside from that, the only real certainty is that the entire 49 note sequence ends with 2 white notes and that the final wave is a single black note.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 May 2024, 14:51:05
Games Progress
Drakengard: Ended up tired because I didn't sleep properly, but still tried anyway. More failed attempts, though I recall one of my attempts had me manage to successfully the early sections with my eyes closed before opening them and having to send out 3 blacks notes before inevitably ending in failure.

At one point, I had made some slight progress during Wave 9 and decided to see if I could succeed a few more times, but I failed. The hardest part of all this is trying to memorize a rapid fire 49 wave of black and white notes where one mistake immediately leads to yet another trip to the Game Over screen.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 May 2024, 13:12:18
Games Progress
Drakengard: And yet more attempts. I'm getting better, and while there still are some slip ups, I can least remember most of the notes sent out by the Mother Grotesquerie. I'm at least improving in terms of memorizing the later notes, especially the beginning ones for Wave 9, which I'm still stuck on.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 May 2024, 15:30:40
Games Progress
Drakengard: More attempts, and I'm getting better at this. I'm even able to do most of the fight to the intended rhythm of the song on some attempts, though I do struggle with some of the segments. I'm still trying to overcome Wave 9 where the Mother Grotesquerie fires out a rapid fire stream of black and white waves and there's no room for error or I die.

I'll get there eventually. If I overcome this barrage of the mother's song, then the hardest part is already over.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 May 2024, 14:54:43
Games Progress
Drakengard: I managed to obtain the last weapon, Treasure Builder. Guardian's Sorrow pulled through for me once again along with Arioch's magic spells, allowing me to plow through several waves of enemies.
Weapons Total: 65/65 (ALL WEAPONS OBTAINED!)

With all weapons collected, the time had come to face the greatest battle the game has to offer. It's... actually well designed. The fight eases you into it's unique mechanics and gradually ramps up the difficulty, with only two seconds being incredibly difficult. So far, the one part that I'm stuck on is the last bit where the Queen Grotesquerie starts firing a rapid fire series of waves in a row once the timer gets to around the 20 second mark. I also like the small detail of the player's HP constantly draining during the battle with the HP bar increasing whenever you successfully counter a note from your opponent.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 May 2024, 16:27:05
Games Progress
Drakengard: I'm getting close to done with my weapon hunt, with only one left. I've decided to level up Guardian's Sorrow, due to it very useful for it's healing ability. So useful in fact that it was able to get me through one of the Free Expeidition missions that allows me to unlock Writeheart (only obtainable on Normal). After getting a few of the remaining weapons, I switched the difficulity from Easy to Normal so that I could obtain Dragonstroker and Writheheart. I decided to put off obtaining Treasure Builder because it was getting close to midnight, and because the level I need to complete has me fight several waves of armoured skeletons, which is one of the hardest missions in the game.
Weapon Total: 64/65
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 May 2024, 18:58:13
Games Progress
Drakengard: The hardest weapons to get are from the Free Expedition Aerial Missions. Fortunately, these ones allow me to obtain them on Easy difficulty because it lowers enemy HP and therefore allows me to clear the requirements (defeat all enemies/clear the mission under a time limit with or without magic and/or with a certain amount of HP by mission's end). At it turns out Level 3 Dragon is useful for weapons where I can't use magic to unlock them, but the ones where I can use magic are where Chaos Dragon is most useful.

Weapon Total: 57/65
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 02 May 2024, 14:03:57
Games Progress
Drakengard: More weapon collecting. Arioch is the best party member because her charged magic allows me to effectively nuke large groups of enemies, which is also great if I'm in a pinch and I need to finish the mission without risking the chance of dropping dead from an enemy attack. I've obtained the remaining weapons from Story Mode (Ground Missions and Events). I've then made a start on getting all the weapons from Free Expedition missions, and if all goes well, I'll be fighting the true final boss very soon.
Weapon Total: 45/65
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 May 2024, 15:32:50
Games Progress
Drakengard: It turns out the cheats that are related to OPL don't work for Drakengard because the game is PAL region and the cheats are US region. My attempts to get cheats for PS2rd were a sidequest in and of itself, one of which went nowhere.

OK, Drakengard. You win. I'll be getting all those weapons legitimately then! It's funny how my attempts at taking the path of least resistance fail yet it's my attempt at taking the path of most resistance that will yield the results I desire. Taking my 3DS, I found a guide on the internet and used it to help me obtain more weapons. Before this, I had 15 weapons and I managed to find 14 more yesterday. Considering that most of them could only be found on Normal, I ended up playing the game on that difficulty which wasn't as hard as I expected due to my endgame stats and Hymir's Finger being the most powerful weapon in the game despite it's slow attack speed.
Weapon Total: 29/65
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 April 2024, 18:01:15
Games Progress
Drakengard: Almost forgot to write those out. Anyway, I made the time to complete the Leonard's Regret, Arioch's Madness and Seere's Prayer side chapters. One of the missions in Seere's Prayer, Coliseum has the Hymir's Finger which requires completing the mission in under 5 minutes. I did this, didn't get the weapon and realized that I needed to do the mission on Normal in under 5 minutes to get the weapon.

It's powerful but very slow. I did 2 Free Expositions, one at the Castle Keep and a few failed attempts at the area where Manah is encountered in Ending A. The sword was very useful for completing Chapter 12, Verse 3 even if I did lose a lot of HP trying to slay all the Grotesqueries. Arioch and Leonard end up dead. The next two missions simply allow me to ignore all the enemies and go straight to the finish, even though I did try to fight the enemies in Chapter 12, Verse but they deal a lot of damage, enough so to kill me in a few shots. It turns out that I could just turn off my lock-on with the Circle button and go straight to the target, ignoring the Grotesqueries entirely.

Ending D was pretty depressing to watch and I've unlocked Chapter 13. Unfortunately, it requires me to see Ending D beforehand and get all 65 weapons. A requirement which is fair and reasonable, except that the game unfortunately never bothers to show you how many weapons you have to unlock or how to find them. And considering that most of them require me to get them on Normal and fulfil some form of hidden requirement, I'll be cutting my losses and using cheats obtain the remaining weapons. (And besides, I'm sure my countless failures against the Grotesquerie Mother will be more than enough punishment for using cheats anyway.)
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 28 April 2024, 14:08:23
Games Progress
Drakengard: I ended up going after Endings B and C, both of which can be obtained in Chapter 9. Chapter 9 for the most part seems to be an alternate version of Chapter 8 and for the most part is less tedious. The battle with Inuart is harder than the one in Chapter 8, and the final bosses of these endings are more challenging than Ending A's final boss.

The Goddess was a pain to take down, and I only succeeded once I realized I could press L1/R1 to dodge her fast moving energy blades. This also meant that I wasn't taking as much damage, and it better allowed me to get more shots in so that I could use magic whenever the Goddess surrounds herself with her black swords, allowing me to get rid of them quickly before they can shave off most of my HP. Ending B's credits theme (Growing Wings) definitely should've been the final boss theme for Ending B but instead it only plays during the credits. If anything, I'd say it's one of the best songs in the entire game.

Ending C's final boss is a decent fight that requires you to actually engage with game mechanics (i.e using L1/R1 to dodge roll) and pay attention to enemy attacks. Caim's Sword didn't get me very far so I did two Free Expeditions to level up Moonfire, which is a far better sword. After that, it was a matter of figuring out how to deal with Chaos Angelus's attacks, slashing at her head and dodging at the right time. It's such a shame that the game didn't have more fights like this.

Chapter 10 is nothing special, and I'm sure the level layout is just a mirrored version of Chapter 6, Verse 4. One of them is also an empty version with a short time limit. Chapter 11 is notable in that I managed to mistakenly assume I was supposed to go upstairs only to realize that I was supposed to go downstairs and that the large stairs are at the start of the level. I also had to use a guide to unlock Verse II: Hide and Seek. It turns that in Verse 1, I'm supposed to get the key after taking down the large guards then go back upstairs and find Manah. Hide and Seek itself isn't too bad, and it's funny how the one route where the main characters actually kill the main villain is the one where things truely go to hell in a handbasket.

Cherubs begin falling out of the skies. Cue the Grotesqueries and of course, Chapter 12. So far, I'm on Chapter 12, Verse 3 and I might be on route to Ending D.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 April 2024, 19:48:56
Games Progress
Drakengard: I've been playing through the next few chapters up to Chapter 8 and managed to get Ending A.
Chapter 5 is notable in that wow, the world doesn't so seem so grim and wow, a level that is brightly coloured. The Union might actually win this, only for Empire soldiers to come back from the dead a few levels later.
Chapter 6 has the boss fight with Inuart which wasn't really that tough, even with the 4:20 time limit required to unlock Chapter 9 after getting Ending A. The level after where you have to destroy the cannons is annoying, if only because the game insists on locking on to them even if I'm blocked by a solid wall, making it annoying to actually navigate towards some of the cannons.
Chapter 7 isn't much to write about, and all I remember of it is that one of the levels has a time limit. Most of it involved me ignoring enemies and running past them, and the last part involved destroying several monoliths to deactivate a barrier blocking the way to the Goddess.
Chapter 8 has several Aerial levels, two of which involve boss fights against the Wyrm and Menah, the final boss of Ending A. The rest of them involves fighting through waves of enemies. Somewhere along the way, I managed to obtain the Flamberge and a different Longsword, both of which has decent Attack power at Level 1. (I may have to consider leveling them up at some point.)

With Ending A obtained, I'll be shooting for the other endings. To start that off, I decided to do the verses which allow me to recruit Seere, one of which has a decision to go to a ravine. I chose not to and I thought I'd have to do the associated verse to pick the other decision, though thankfully, that's not the case.


* battle of the 1 000 Heartless intensifies *
That one worked because the enemies are easy to take down, and the various Reaction Commands help to speed things along, ensuring that the Battle of the 1000 Heartless didn't outstay it's welcome.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 25 April 2024, 18:27:40
… it's fun (if somewhat repetitive at times) to destroy large swathes of enemies
* battle of the 1 000 Heartless intensifies *
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 25 April 2024, 14:44:56
Games Progress
Drakengard: I managed to finish Chapter 3, though I had to change the difficulty from Normal to Easy, something that I wasn't too proud of. It's clear to me that Drakengard is a game that is to be played for it's story and that the gameplay is unpolished and rough around the edges. So far, the only differences between Normal and Easy are the amount of health pickups spawned upon enemy death, the amount of damage given and recieved, and also being unable to obtain some hidden weapons (though that last bit doesn't really matter unless you intend to unlock the True Final Boss).

Anyway, I completed Chapter 3, went back and unlocked the Arioch's Madness subchapter and cleared Chapter 4. Chapter 4 is actually far easier than the previous (though it's probably because I played it on Easy Mode) chapter, and it's fun (if somewhat repetitive at times) to destroy large swathes of enemies.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 24 April 2024, 13:33:22
Games Progress
Drakengard: I began Chapter 3, and honestly, the game begins to rise in difficulty here. The most difficult mission so far is the one where you have to get rid of undead ghosts, then kill off several waves of enemies. After several attempts, I realized I could press the Circle button to call up my selected ally. Their health bar also doubles as a time limit which dwindles automatically and even more so every time I take damage. My selected ally (Leonard) was useful for taking down several of the commanders, allowing to me retain my HP and eventually clear the mission.

At some point, I had already unlocked the Leonard's Regret and Chapter 4, so there's those to do. For now, I'm just going to focus on finishing Chapter 3 and then see what comes next.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 April 2024, 15:02:51
Games Progress
Drakengard: It was either this game or Spongebob Squarepants: Battle for Bikini Bottom, and I chose Drakengard. While the gameplay isn't as solid as the likes of Devil May Cry or Blood Will Tell, I'm willing to give it a chance because unlike Seven Samurai 20XX, it actually has a degree of challenge and has enough to change things up. That and the story was written by Yoko Taro, whose writing I've heard good things about.

Anyway, I ended completing the first 2 chapters. My favourite weapon type is the sword, though I'm open to using other weapon types, and doing bombing runs against groups of enemies with the dragon is always fun and makes gameplay less tedious. One of the Verses, Verse V requires me to meet up with Leonard, and complete Verse 3; I had assumed that I had to replay Chapter 2, Verse 3 again to find him but that wasn't the case and I meet him during the story. Additionally, Verse 3 actually refers to Chapter 3 instead of Chapter 2 like I initially assumed.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 22 April 2024, 15:41:27
How 'bout a Grandia? :3

Ultimately, though, you'll get to it when you get to it~
That does remind me, I'm considering moving some of the PS1 games into the USBs I use for PS2 games. Depending on how things go, I could theoretically have all of the PSX/PS2 Grandias in a single USB stick.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 22 April 2024, 15:17:58
How 'bout a Grandia? :3

Ultimately, though, you'll get to it when you get to it~
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 22 April 2024, 15:09:19
Games Progress
Blood Will Tell: Final Chapter. Thankfully, the game cuts to the chase so no super hard final level or a boss gauntlet against all 47 Fiends before the fight with Behemoth. I wasn't too prepared initally, and I did die a few times, but that's to be expected for final boss fights. I then went back over the first 5 chapters to collect some Jyukai's Medicine to fill out all of my extra health bars and obtain ammo for the Leg Cannon and Machine Gun. I also got the Lotus Sword from Chapter 1, which is pretty neat because it's the best weapon in the game.

I return to face Behemoth. The first phase is far easier now that I'm properly prepared. The second phase is easy and only requires to me slash it's tail and then mash the Square button as quickly as possible to deal damage to Behemoth's head. Phase 3 is more difficult, but most of that comes from having to outrun dark lightning just to reach the tail.

The final phase was annoying that I had to look up a guide. It turns that you're supposed to attack with a sword combo (the singular sword, not the dual swords) to empty Behemoth's HP bar or else it will regain all it's HP and start over. After this, I have to finish the fight by using a charged slash against the heart and pressing a series of buttons under a time limit. Fortunately, the Eight Cloud Sword reduces the number of buttons from 48 to 16, allowing me to end the fight.

Unfortunately, you can't refight bosses, and there is no Boss Rush mode (which I'd split into 2; one for mandatory fights and one for the Hidden Fiends and Behemoth). I also tried out Dororo Mode, which is basically a treasure hunting mini-game.

I'm pretty much finished with this game, and am ready to try out the next game whatever that may be.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 April 2024, 16:39:57
Games Progress
Blood Will Tell: There's a lot to process here.
Chapter 5 takes place in the snowy mountains. It starts with at least 2 elimination battles, which are easy. Hyakkimaru and Dororo go their separate ways but it doesn't last. The 2 battles against Misaki are the easiest in the entire game due to how little HP she actually has. The rest of the bosses are rather straight forward, and the only Hidden Fiends that can be considered challenging are Giant Inferno Wheel and Minotaur, the others are rather easy.

Chapter 6 is rather short, or it would be if it weren't for the Cursed Forest. Despite it being a maze, I got through it by simply trying out the various routes taking notice of the in-game map changing. It seems that Cursed Monk is the only Hidden Fiend, which is good because I don't feel like going through the maze again. Misaki is still easy to defeat, and the fights with Midoro and Beast Fiend are very straightforward.

Chapter 7 is the final (well not really) chapter of the game. Before that, I went back to Chapter 2 to defeat Fiend Misaki (and Nameless Fiend) so I could use the upgraded Leg Cannon to access the last Hidden Fiends of Chapter 2 and 1 respectively. Back to Chapter 7. The level seems somewhat similar to Chapter because we get to the castle proper. I do feel that at some points this game does remind of Legend of Zelda: Ocarina of Time, and Daigo's Castle very much reminds me of Ganondorf's Castle. A lot of boss fights, most of which are easy because I've been keeping up with getting Hyakkimaru's body parts back. After defeating the final (but not really) boss, I had to go back and eventually had to consult a guide to find the final Hidden Fiend. Turns out that White Dragon isn't located in the room with the skeleton switches but is in a hidden room left of the final Saburota fight.

Beating Chapter 7 unlocks the normal ending where Hyakkimaru intends to continue destroying the 48 Fiends, and beating 47 of them unlocks a cutscene where he and Dororo go their seperate ways before the final chapter. I had considered doing the Final Chapter, but I had already done a lot yesterday and it was getting very late at night, so I decided to go to bed instead.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 April 2024, 20:24:19
Games Progress
Blood Will Tell: Chapter 4 is where the plot starts to establish the connection between the main character and the main antagonist. It's also where the game starts to get more difficult. I managed to barely defeat Daigo's henchmen during non-fatal Elimination battles, though those fights are somewhat easier because they drop items that grant temporary invincibility. The elimination battle against the 30 demon foxes and also against the fox possessed soldiers is easier since I have full access to my skills. Three-Tailed Fox wasn't anything to write home about in terms of difficulty.

After defeating Six-Tailed Fox, who did take a few tries, I have to take out several barriers. I like how each one has a different colour, even though the developers didn't have to do that. Anyway, I had to do it twice because I lost the first attempt against Tahoumaru and I didn't think to save after taking out the first barrier. After defeating him, I have to fight Nine-Tailed Fox, which thankfully took one attempt, though I was in real danger of losing. After clearing the chapter, I come back to Chapter 4 to take out the Hidden Fiends. Hellcat dealt a lot of damage but I defeated them, Blood Ape is straight forward to defeat despite it's high defence, Beast Fiend is actually easier than the last two Hidden Fiends, and Death wasn't too bad. That marks all Hidden Fiends defeated.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 18 April 2024, 13:12:50
Games Progress
Blood Will Tell: Chapter 2 wasn't too bad, and it feels shorter than the previous one despite it being more difficult. The Zombie Dogs are fast hitting foes that are brutal to deal with early on, though the other undead enemies aren't as bad to deal with. It also has flame wheel demons which are a pain to deal with due to their fire attacks and fast moving dashes. The first fight with the Nameless Samurai is pretty standard and is followed by a section where Dororo must steal his sword. Unsurprisingly, the sword is evil and I now have to fight Dororo to free her from it's possession.

The nameless samurai ends up getting the sword back, and it later turns out that the sword is a Fiend called Dragon Brood. There is also a boss fight with a giant version of the flame wheel enemy which was kinda tough, but still less annoying than the enemy variant. Anyway, Dragon Brood is one of the hardest fights in the game due to their wide variety of moves, different parts of the fight taking place in different arenas, and their teleportation ability which is most prominent during Phase 3. After beating them, I'm able to take out both Hidden Fiends (Impaler and Night Terror) easily, though the last Hidden Fiend of Chapter 2 is currently inaccessible. Oh well, moving onto Chapter 3.

Chapter 3 isn't as short as expected, though I'd chalk that down to Mountainous having 4 boss fights (2 against it's hand, one against it's eye and the last one against the heart) during this chapter. The enemies here aren't as difficult as the ones in Chapter 2, though the Elimination battle with the 30 Samurai took me a few tries because as a non-fatal battle, it restricts most of my abilities. At least there are two healing items during this battle, so there's that. After this, the next few bosses (including Goliath, a Hidden Fiend) aren't too tough, there's a section where Dororo goes into an enemy base then gets captured. Also quite a bit of switching between playing as Hyakkimaru and Dororo in order to defeat Mountainous.
After clearing the chapter, I went back to take down the remaining Hidden Fiends. The second fight with Gaping Maw isn't too tough, though they were quite damage spongy. Wind Fiend took a few tries, and the boss camera makes it hard to focus on them because they move so much. After this, I managed to defeat all the Fiends in Chapter 3, so that's about it for now.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 17 April 2024, 18:43:18
(Dream Eater)
* Meow Wow intensifies *
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 April 2024, 16:53:39
Games Progress
Blood Will Tell: This is a very solid game. The tutorial/prologue starts out in monochrome which represents the player's lack of sight. Upon getting the left eye back, the rest of the game is displayed in colour. The body system is actually quite well thought out, with each body part adding onto the player's overall stats and in some cases granting new abilities.

Combat is fun, and the challenge is decent. I ended up completing Chapter 1, and ended up taking out 2 of the hidden Fiends (Inquistor and Grave Golem) before taking on Ogress, the last boss of the chapter. Ogress is suitably challenging, and if you're willing to backtrack to one of the rooms in the ground floor of Yudai's Manor, you can find a sword which protects you from lightning attacks. I decided to replay Chapter 1 and took down another hidden Fiend (Dream Eater) but couldn't access the last Hidden Fiend so I'll have to wait until later.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 April 2024, 22:43:43
Games Progress
Seven Samurai 20XX: I was supposed to update this thread yesterday but I forgot. Oh well. The next few chapters go by rather quickly, and the plot is nothing special. Most of the bosses are still easy, even with a few deaths against me. Chapter 9 is utterly tedious due to the large amounts of enemies to fight, especially in the last 2 enemy gauntlets. The second to last one is the worst part of the entire game because the game pulls a cheap trick by siccing a palette swapped version of an early boss on you who can deal a lot of damage to you. Getting killed at that point forces to start over, and killing all those enemies again for every failed attempt is tedious and not at all fun.

Suffice to say, I was finally glad to have Chapter 9 done and over with. The final chapter is rather unremarkable. 2 annoying Guardian boss fights that require use of Just Guard to get a chance of damaging them, some lore that doesn't really make anything more interesting and the final boss being easy (Ein's only notable attack is a bullshit undodgable move that stuns you so he get a cheap shot on you).

Coliseum Mode does seem interesting, though it's a shame that your stats from the main game don't carry over. The game itself isn't bad but it definitely could've been far better. It's a mediocre game that is fun for what it is, but there are better games out there.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 April 2024, 19:33:41
Games Progress
Seven Samurai 20XX: I figured that if 7 Blades wasn't going to be any good, I might as well try out this game. Aside from the frame rate drops in the intro movie, I have a good feeling about this game. After the movie ends, and I look through the gameplay tutorial section (how considerate for those who may not have a game manual) and the Options, I actually play the game, though I can only select Normal difficulty, and it does irk me that the game has no proper jump button, but aside from that, it's a simple fun experience.

The prologue and the first two chapters involve cutting down enemies and bosses alike. I didn't even use the Nitou-Ryu until after the first boss, but after that, I use it as often as possible. It makes dealing with hordes of enemies fun.

Chapter 3 is long. Mainly because I went out of my way to fight all the optional bosses in the area while completing the main events in the chapter. Most of them aren't that notable except for Morozumi whose poison darts can stun me for a few seconds and Ushiwaka, who actually took a few tries due to being far more challenging than most of the bosses prior to him.
Aside from that, the chapter has a lot of backtracking, even with all the elevators unlocked throughout the level which makes the level longer. At least dying is only a minor setbeck and thankfully doesn't make you start the chapter over.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 April 2024, 14:13:58
Games Progress
Kingdom Hearts II: Final Mix: Lingering Will. More like I finally defeated him. It took several more tries, but I managed to get there eventually. While you can guard against Lingering Will's dash comboes, you're better off just dodging them because it increases your chances of getting closer to him and starting up a combo to deal damage. In addition, Final Form is useful for dealing damage (normal Sora can take off 2 of Lingering Will's HP bars, 3 if you're lucky wheras Final Form can take 4 HP bars off and 5 or 6 if you're quick), though I wouldn't get over reliant on it.

However, healing is also important. Carry as many Hi-Potions as you can, and only use them if you're sure that you're safe from Lingering Will; if not, try to use Curaga instead. (This is because Curaga has invincibility frames but Hi-Potions don't, as I've had to learn during my many attempts at fighting the Data Organization XIII) Also, if you still have Mega Potions or any healing items that heal all party members, give those to Donald and Goofy and change their settings so that they'll focus on healing you. Their only real purpose in this fight is to heal you and allow you to activate Final Form.

Furthermore, if you get to the point where he uses Super Wild Dance, the first two parts of the attack can be easily dodged, but the final set needs to be guarded or dodged with good timing. The final part involves Lingering Will using an electrical rotating slash, and if you time it right, you can damage him right after it ends. (Knowing this is key to winning once Lingering Will is down to his last few HP bars).

After beating him at long last, I return to Disney Castle, look into the Journal and find out that the name Lingering Will is mentioned in his character entry (the pause description only refers to him as "enigmatic soldier"), so at least I know the origin of his name. Additionally, my bronze crown is now silver. To elevate it to gold, I'll have to appease all Mushroom XIII (which also unlocks the final cutscene in the Theatre). I actually tried a rematch with Fatal Crest and Beserk Charge equipped, but got creamed within the first few seconds of the fight.

Homura: I only returned to this one to pass the time, and while I am ambivalent about keeping it or deleting it, I do know that I did well enough to reach the boss of Stage 4 and tear through most of his HP before I got a Game Over. I'm sure that if I actually tried to beat this game on a 1CC run, I might actually succeed at it.

7 Blades: I wanted to like this game, but I wasn't having fun with it. It looks so drab and fighting enemies is an annoyance rather than something to enjoy. I ended up deleting this one off the memory stick as well.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 10 April 2024, 23:48:36
I could do without that mental image, thanks 💀
Title: Re: King (2.0)'s Games Log
Post by: RKS on 10 April 2024, 23:14:22
… SX… too risqué…

… Lingering Will… will linger on… in lingering lingerie…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 10 April 2024, 14:37:28
Games Progress
Kingdom Hearts II: Final Mix: Lingering Will. More like, lingering hope that I might actually be able to win this fight. The strategy now is to guard most of Lingering Will's attacks and take my opportunities to strike him when I can. The hardest parts now is dealing with his opening attack and getting the timings down for his whip counterattack and the final part of his signature move. The only time to use Final Form is when he uses Wave Rider, and once that attack ends, I can lop off at least 4, maybe 5 of his HP bars off before he retaliates with the whip in Final Form.

I've also learned that the Command Change attack isn't the cheap 1HKO I thought it was. It turns out that the commands begin to slow down and you can move after a few seconds, allowing you easily select Release. Stay still at your peril, because chances are that Lingering Will will make it a point to fire off the Cannon Gun at point blank range.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 April 2024, 12:09:27
Games Progress
Kingdom Hearts II: Final Mix: Lingering Will. More like, I still have the lingering will to continue this fight. I'm getting better through every failed attempt to win, but I'm now at the point where I can get Lingering Will down to half his HP or less. The A.I Roulette can make attempts frustrating, and the curse seals are never fun to deal with, but I'm getting better at guarding against attacks and taking my opportunities where I can get them.

The furthest I've gotten is when Lingering Will uses Wave Rider and starts casting Blizzaga. If I can overcome that, then I'm good enough to finally defeat the enigmatic soldier at long last.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 April 2024, 11:46:47
Games Progress
MegaMan Star Force 2: It seems that I am finally in the right mentality for this. No overthinking, just doing. I only had to defeat Le Mu XA three times (with only one loss) and Rogue SX only took 2 tries this time, with my AntiSolo folder.

With Rogue SX, he moves fast and his attacks hit hard. Before I can actually damage him, I need to shoot down his barrier. Fokx-Fu 3 is useful in the beginning since it allows me to strike him without taking damage myself. In addition, having cards that inflict paralysis is useful because he's susceptible to that status effect in addition to Mad Vulcan 3 which can be used for an easy counter against him due to it firing multiple times.

After making to the halfway point, the fight gets easier because Rogue SX's attacks, though more powerful, are also far easier to predict. I got him to around to about 500HP and set off Break Time Bomb with full expectatation that it will fail. It did not. The bomb goes off and Rogue SX is deleted. Finally. MegaMan has his moral victory, Solo leaves and that's the secret ending obtained.

After this, Rouge SX can be rematched at Whazzap Ruins at any time, and thankfully you don't get a Game Over if you lose in those rematches. Which of course, makes the post-credit fight against Rogue SX all the more frustrating because it could've been a secret post-game match for maxing out your Brotherbands with your in-game friends and I would've been fine with that.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 06 April 2024, 21:09:41
Yeah… I'd personally have added two extra post-game worlds for the sole purpose of--

* gets eaten by a Flower Dragon *

… having more superbosses including UB-Bloom in the flesh. ^^"
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 April 2024, 19:04:19
Makes me wish that the Balloon spells from 3D were in the game, too.

Ye gods that spell was useful against Julius--
I haven't even played Dream Drop Distance yet, though from I've seen, it's quite disappointing that Julius is the only superboss in that game. It would've been nice at least to have data rematches against Anti-Black Coat, Armoured Ventus Nightmare, Xemnas, Ansem, Seeker of Darkness (both forms) and Young Xehanort. Also a fight against Ultimacia, who personally I think would've fit the game's dream theme due to how trippy Final Fantasy VIII got during Time Compression.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 06 April 2024, 11:52:30
Makes me wish that the Balloon spells from 3D were in the game, too.

Ye gods that spell was useful against Julius--
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 April 2024, 18:45:53
Games Progress
Kingdom Hearts II: Final Mix: Lingering Will. More like lingering attempts to keep my patience as I realize that the A.I Roulette is my least favourite thing about this game. If Lingering Will casts their Command or Command Change, then it's pretty much over. Most of my attempts were about getting into the swing of things again, with the only changes to my setup being that I have Decisive Pumpkin equipped to Final Form and Negative Combo, so that I no longer need Fenrir.

It's also really annoying whenever they use their Wave Rider attack repeatedly. Or that the options for using magic against him aren't too great. Almost makes me wish that this game had Aero and Graviga magic.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 April 2024, 15:28:57
* hugs *

Looks like Dreamland… got its revenge for now.
It sure did. I suppose I'll prevail some other time.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 04 April 2024, 14:24:23
* hugs *

Looks like Dreamland… got its revenge for now.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 April 2024, 13:35:05
Games Progress
Kirby Revenge of Dreamland: I am f-ucking done. The Riivolution patch is too buggy for my tastes. I had to defeat Mr. Dooter on Kirby's Adventure Wii because RODL Mr Dooter crashes when he uses his third attack. Also Onion Ocean is mostly water, and the Riivolution patch tends to crash if Kirby does anything in water, so that's out too. I am frustrated, and I know that's a stupid thing to be stressed over, considering that downloading the Wii and Gamecube games is the main priority and ROMhacks are just a bonus, but still, it's frustrating. Such a shame too, because what I was able to play was actually pretty fun and I look forward to playing this mod properly one day.

For now, I'm just to give up on this and return to playing PS2 games.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 02 April 2024, 12:34:13
Games Progress
Kirby Revenge of Dreamland: I had to switch to Kirby Adventure Wii to beat Whispy Woods and I'm not proud of this. I also had to do that during Stage 2-2 because touching water in the Kirby RoDL Riivolution patch causes the mod to crash. The same thing applies to fighting the Fire Sphere Doomer in Stage 2-4 because the mod crashes when it tries to use of it's new attacks. And it's very likely that I'll have to do the same with Mr. Dooter, and honestly I'm suck of the bugs already.

I might as well try to get past the black screen glitch when I try to play the wfbs file on the Homebrew Channel so I can least play the mod as it was intended.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 April 2024, 12:55:08
Games Progress
Super Mario Galaxy 2: Rather than return to Supermassive Galaxy, I decide to spend my remaining coins and some Star Bits in order to give myself 99 lives. After that, I spent a lot of attempts on completing The Perfect Run, and eventually managed to complete it. As a reward, I got Rosalina to hang out on Starship Mario so at least I don't have to recomplete Grandmaster Galaxy every time I want to talk to Rosalina.

I decided to then go to Boss Blitz Galaxy and refight the bosses there again. The only fight I had any real difficulty with was Bouldergeist but even then they went down easily.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 28 March 2024, 16:42:10
Games Progress
Kirby Revenge of Dreamland: To bypass the black screen glitch, I had disabled Seperate Saves and created a new file in my copy of Kirby's Adventure Wii, allowing to create a save file for Revenge of Dreamland at long last. So far, I've gone through World 1 and wow, the difficulty curve is good. The enemies deal far more damage, and some are pretty vicious to deal with. The minibosses are far more challenging than the originals, and I did manage to obtain all Energy Spheres in World 1.

Unfortunately, when I fight Whispy Woods, the game softlocks once I get him down to half HP. He'll get ready to do the inhale attack only to stop, forcing me to quit the stage and start over.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 March 2024, 15:28:01
Games Progress
Super Mario Galaxy 2: I went to Supermassive Galaxy in order to raise my lives to 99. After that, it was failed attempt after failed attempt. The furthest I got was the final section near the 3 Boomerang Bros before dying. As I've learnt, the best way to deal with this is to get through the first section quicky, keep Yoshi for the second section to make things slightly easier. The cloud maze is very straightforward, with Luigi's higher jump allowing me to speed things along, and if all goes well I can keep at least Clouds from the Cloud Flower.

The next bit tends to be quite difficult, as the pulse beams tend to make things quite frantic. However with the Cloud Flower and a bit of planning, I can move across large spaces quite quickly and make it the Launch Star. The pull star maze after that isn't too bad, though I did end up struggling to get to the platform at the very end until I looked it up and learned that I had to use one of the pull stars and allow myself to drift away so I don't hit by the electrical beams. The final section is pretty frantic, and I ended up losing one of my lives by touching a flame.

In other words 100 failed attempts left me feeling very tired.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 March 2024, 22:43:17
Games Progress
Katawa Shoujo: Not much to talk about. I used the Skip function to speed through the cutscenes, before making the decisions required to go through Emi, Rin and Shizune's routes respectively to get their sex images unlocked in the gallery. Now that that's done, I'm finished with Katawa Shoujo. It was fun while it lasted.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 March 2024, 20:05:56
Does this mean I should call you Hanako? :p

Silliness aside, no matter how you look at it - this way, or that way, or another way: Hanako is just so adorable and I just wanna hug her to bits-- ^^"
I know right? I absolutely love Hanako because of how beautiful she is, and that was before I actually played her route. As I was progressing through Katawa Shoujo, I was beginning to think about the possibility that looking at Hanako is like looking into a mirror. Once I actually played her route, I realize that she and I have our similarities, and that I definitely would've developed limerence for her had I met her during college.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 21 March 2024, 18:16:12
Does this mean I should call you Hanako? :p

Silliness aside, no matter how you look at it - this way, or that way, or another way: Hanako is just so adorable and I just wanna hug her to bits-- ^^"
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 March 2024, 15:42:57
Games Progress
Katawa Shoujo:

Hanako's Route - Good Ending
(click to show/hide)

Clean-Up
(click to show/hide)






Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 March 2024, 18:49:52
Games Progress
Katawa Shoujo: Not much to say here. I'm in class, with Hanako's absence being rather noticeable. I also encounter Miki again, and I like her enough to say that it's a shame that she's only shows up in Hanako, Rin and Hanako's route and only ever gets speaking lines in Hanako's route. For some reason, I imagine her having a light Cockney/Australian accent whenever she speaks, but I digress. Hisao and Miki talk about Maths for a bit then eventually Hanako finally shows up, having gathered the strength to leave her room and return to class. She and I eventually take off and go to the Shangai.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 March 2024, 19:37:03
I'm assuming Ray's talking about Reconciliation (https://tvtropes.org/pmwiki/pmwiki.php/Fanfic/Reconciliation) or one of the others listed on here (https://tvtropes.org/pmwiki/pmwiki.php/FanWorks/KatawaShoujo).
Thanks for the recommendations.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 19 March 2024, 19:15:39
I'm assuming Ray's talking about Reconciliation (https://tvtropes.org/pmwiki/pmwiki.php/Fanfic/Reconciliation) or one of the others listed on here (https://tvtropes.org/pmwiki/pmwiki.php/FanWorks/KatawaShoujo).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 March 2024, 13:53:22
Games Progress
Katawa Shoujo: The next scene, Truancy isn't all that interesting since it's the same, regardless of the ending routes. The next bit where Hisao calls Lily does have differing outcomes depending on your dialogue choice, but only if you took Hanako to the city. I decided to get the Neutral Ending done and out of the way. It's not good, and it's not bad either. Nothing bad really happens, but there is the implication that Hisao's blithe acceptance of their relationship has ensured that their friendship will grow stagnant eventually since nothing changes.

With that all done, I fully intend to view Hanako's good ending. I want to see her happy, and deserves better than live the rest of her life in fearful and anxious smog of negativity.

… remember reading about fan fics… taking place after the bad ending…

… precious Hanako and flower dragon…
I agree. Hanako is precious. If you could name any of these fanfics, then that'd be nice.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 19 March 2024, 07:50:15
… remember reading about fan fics… taking place after the bad ending…

… precious Hanako and flower dragon…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 March 2024, 01:36:24
Games Progress
Katawa Shoujo: A lot has happened, I'm not going to deny that.

Hanako Route continued
(click to show/hide)

Bad Ending
(click to show/hide)

Bad Ending Part 2: A̷̦͒n̸̩͛d̷̻́ ̶̓ͅH̴͉̊e̶͚͗ŕ̶̻e̸̼̽ ̸̹̋W̵̠̽e̶͔̊ ̸͙̒A̸͉͂r̴̘̿e̸̟̅
(click to show/hide)

Beginning of the End, Round 2
(click to show/hide)
...
..
Phew. That was a lot to get through, and a lot of emotions and events to process.


Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 March 2024, 22:25:18
Games Progress
Katawa Shoujo: Thankfully the next two scenes are far less difficult to get through. Hanako is absent from class, with Hisao deep in thought. He tells Misha to thank Shizune for her help and turns down an offer to have dinner with Misha and Shizune, concerned for Hanako.

Hisao goes to visit Hanako, who lets him in to her room. It turns out that Hanako is doing somewhat better, and asks Hisao to play chess with her, which makes sense considering it was the main activity that allowed them to bond in the first place. After that, Hanako gets to celebrate her birthday/Lily's going away party with Lily, Hisao and Akira. Upon Hisao claiming that they can't legally drink alcohol (yet the game has several sex scenes), I had to go look up the legal drinking of Japan. It turns out that the legal age there for drinking alcohol is 20 years old.

Anyway, Hanako gets her birthday presents of a doll with blonde hair and a chess-set. Also Hanako cannot hold her drink because she ended up getting drunk, nessessitating that Hisao takes Hanako back to her room so she can sleep it off. During this time, Hanako is openly affectionate towards Hisao, hugging him and then telling him to not leave. Hisao then leaves after putting Hanako to bed before returning to Lily and Akira. Eventually he leaves to go back to his dorm due to curfew.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 March 2024, 23:45:21
Games Progress
Katawa Shoujo: The next two scenes are probably the most harrowing scenes to get through in the entire game. I go to class and everyone has to do group work. Hanako decides to pair up with Misha, Shizune and myself. For someone like Hanako, whose anxiety is strong enough that she has leave class and avoids other people, it must've taken courage for her to even try and join us at all. Unfortunately, Hanako's attempt to move forward ends up ill fated, in that she ends up having a panic attack which manifests in her freezing up, and her responses being more terse.

Thankfully, Hisao and Shizune are able to get her out of the classroom and get her to the infirmary, and interestingly enough, this is one of the few times where the Nurse displays adherence to patient-doctor confidentiality and refuses to tell Hisao anything further about Hanako's condition. After this, Hisao returns to his dorm and gets a phone call from Lily. It turns out that she and Hisao need to talk. Lily's aunt has fallen ill and she needs to go to Scotland to visit her for a week or so. Arrangements are made so that Hanako is made aware of this and that her birthday celebration will be before Lily leaves for Scotland.

I get to visit Hanako's room for the first time, which I feel is the silver to Hisao's gold; both rooms are empty, with very few possessions. Hanako is busy crying, certainly because of the panic attack. She takes the news of Lily well, and despite her pain, manages to assert herself by telling Hisao to stay. A reminder that Hanako isn't some sad girl who exists to be pitied but someone who has the strength to keep living in a world that feels hostile to her existence. It's clear that Hanako doesn't need a boyfriend, but someone who can help her live life on her own terms.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 March 2024, 20:42:07
Games Progress
Katawa Shoujo: Hisao takes a rest near the track and field area, watching several students play football while holding nostalgia for a game he can no longer play. One of his classmates, Miki Miura notices him there and the two get to talking. I admit to her that I do like Hanako, and she's rather supportive. After this, she and Hisao eventually leave together, likely to return to class. I actually kinda hope that Miki had her own route, though the closest to that is Summer's Clover (https://ks.fhs.sh/viewtopic.php?f=52&t=9996), a fanfic written by one of the developers of the game.

Anyway, Lily and I head off to the city to find a shop so that we can get Hanako a gift. During this time, Hisao and Lily get lunch at a restaurant, with Lily revealing casually that she's half Scottish. After this, the pair look around for a shop and eventually find Orthello's Antiques, deciding to buy Hanako a doll and a chess set. Both items were rather expensive. We then manage to make it back to Yamaku after a long day shopping.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 March 2024, 23:41:14
Games Progress
Katawa Shoujo: My one concern about Hanako's route is that it'll end too quickly. I recall that Shizune and Lily's routes were pretty long, with Shizune's having a few filler scenes that reduce her time with Hisao and Lily's seeming to drag on in some areas. Anyway, I awaken, talk to Kenji and considering his reaction to Hisao saying he slept like a baby, wonder if Kenji might be autistic, considering that "slept like a baby" is a figure of speech, though as Kenji points out, isn't exactly accurate.

After that, Kenji asks for money despite already having a decent amount, and Hisao heads off to class. Motou is explaining about genetics, and Hanako leaves class early. I meet up with Lilly who reveals that Hanako has avoidant tendencies and fears that people will ask about her scars. As to be expected, Hisao returns to the library to find Hanako there. It also turns out that Lily had told her about Hisao's heart condition, which prompts her to tell Hisao that her scarring is a result of a house fire which killed her parents. Also while Iwanako isn't mentioned by name, it interests me that her shadow still lingers, even if Hisao feels that he's moved on from her. I suppose when I think about it, it could be possible that Hisao may've been drawn to Hanako partiually because she reminded him of Iwanako, though it's just a headcanon of mine.

After this outpouring emotion, Hanako feels relieved to have told Hisao this and they both leave for class. Act 2 ends, heralding the beginning of Act 3. Hanako and I end up playing a few chess matches, though Hanako has to go do some homework. Or that would've been the case if Lily hadn't shown up. We all head to the Shangai, and Lily vents her frustations with her duties as class representative, causing Hanako to flee to the restroom for a bit.

As it turns out, Hanako's birthday is coming up soon and Lily wants to buy her a present. Before she reveals her ideas, Hanako returns from the restroom. Shortly after, Hisao wastes no time in asking Hanako about her interests. Aside from reading and chess, Hanako is also interested in singing and has some knowledge on how to use computers. I'm sure if Katawa Shoujo had been set several years later, Hanako would probably be very proficent in using a computer due to the internet having more prominence than it did in the early 00s.

Hanako expresses her interest in Hisao's life, and seems particularely interesting in Hisao being from the city. Lily has to take a phone call, likely related to Shizune and her job as class representative then decides to leave, allowing Hanako and I to be alone for this moment. Hisao and Hanako order the same thing, though Hanako waits for her drink to cool down unlike Hisao, who gets burned. After all this, we finally return to Yamuku and go our seperate ways for the night.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 March 2024, 21:09:01
Games Progress
Katawa Shoujo: Hisao has the relatable moment of trying to sleep to the sound of birds and failing to sleep, forcing him to wake up early. He goes to the cafeteria for breakfast and meets Lily. I really like how Lily gets straight to the point in asking if Hisao sees Hanako as a friend and Hisao's responses are his realization that he wasn't prepared for this. After that, the day moves quickly and he gets to have tea with Lily and Hanako.

Since I chose to help Misha and Shizune earlier, Hisao expresses his helplessness about how Misha and Lily seem to expect him to help Hanako overcome her problems despite him already being friends with Hanako. I don't think those expectations are fair on him or on Hanako, because Hanako isn't someone to be pitied, but is merely someone who is trying to survive in a world that feels hostile to her very existence.

Hanako is interested and hopes that I'm come back again, with Hisao expressing his determination to have tea with her and Lily again. After I leave, Hanako and Hisao mention a chess rematch before the two seperate, and Hisao returns to his dorm room exhausted.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 March 2024, 17:21:51
Games Progress
Katawa Shoujo: It begins! I take Hanako to town so that she can buy food to make lunch. Hisao's comments do annoy me, mainly because he's still in denial that he's not as normal as he thinks he is. I also do find it patronizing that Hisao would assume that Hanako using spices in her cooking is a bit advanced for her but I can appriciate that he's at least willing to ask Hanako to teach him how to use spices in his own cooking.
My own personal gripes aside, I can least appreciate that Hisao is at least trying to be a good person here instead of stewing in his own bitterness. That said, I do like Misha in this route, and it's nice that she's routing for Hanako and I. Hanako, Lily and I end up having lunch, and while it is a shame that we never got to try Hanako's rice, the rest of it wasn't too bad.

Shizune and Misha assign me to help them with student council work, which is a shame because Hanako wanted me to spend time with her. I'm given a decision and decide to ask Hanako what she thinks. She decides to leave instead of helping with student council work, but hey, I least I was considerate enough to ask for her input. I get to work sorting things out under Misha's supervision and we end getting food thanks to Shizune, so that's nice of her.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 10 March 2024, 20:50:40
Games Progress
Katawa Shoujo: I see Hanako again and suggest that we go have lunch in that room where I first met Lily. It's nice and quiet, away from the din of the festival going on outside. Hisao and Hanako play chess, with Hisao scoring a victory against Hanako. Lily comes in and the three of us travel to the Shanghai which isn't very busy. Hisao, Hanako and Yuuko get to watch the fireworks from the window, before returning to tea that has gone cold.

After returning to Yamaku, I get to begin Hanako's route which I'm hoping will be quite interesting.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 March 2024, 19:55:33
Games Progress
Katawa Shoujo: A little more progress in Act 1. I spend time with Hanako in the library and she thanks me for spending time with her. When the festival arrives, Hisao goes to see Lily but she's busy. He then decides that he'll go see Hanako, which I'm sure will be interesting.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 March 2024, 00:13:56
Games Progress
Katawa Shoujo: Hisao is in his room and eventually has an epiphany that drives him to try and pursue Lily. He manages to call a taxi and makes it to the Hakamichi household, telling them to hold just in case he needs to leave. I had expected Jigoro to show up and give Hisao the business about why he's there so late at night, but no, it's Hideaki. He tells Hisao that Lily and Akira should still be at the airport, and so Hisao races to the airport, overexerts himself and dies.
...
..
Well actually, no, he ends up suffering from a heart attack and ends up in hospital. Hisao spends time in hospital, then Lily eventually shows up before she and Hisao talk it out. The credits roll and then a post credits scene involving Hisao and Akira seeing Lily off.

Considering my reception to Lily's route as a whole, I for some reason decided that my personal headcanon is that Hisao dies in the good ending path and the last few scenes is his dying fantasy designed to give him closure in his last moments. It also fits in nicely with the feelings of emptiness and the unsettling silence I felt during Lily's Neutral ending and the overall tone of Lily's route being an idealistic love story where Hisao gets to be with a woman of his dreams.

And with all that said, I'm finally on my way to starting Hanako's route. Oh how I've waited so long for this moment!
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 March 2024, 18:11:43
Games Progress
Katawa Shoujo: So the good ending route continues after the scene where Lily and Akira leave, which requires the player to be honest with Lily about their feelings. Anyway, Hisao is probably going to be staying with his parents for the summer while Hanako travels with her friend to Hokkaido and a few other places.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 06 March 2024, 23:10:56
Wait

Offices have uniforms?!
… Clerks in Unova… example…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 March 2024, 17:57:57
Games Progress
Katawa Shoujo: Pushing onwards, Lily and I make it to the Shangai through heavy rain. It turns out that Lily is intending to leave the country and return to Scotland to be with her parents. Hisao is understandably gutted at not knowing this sooner. When he returns to Yamaku, Kenji shows up. Kenji, to his credit, does try to be a good friend but Hisao is no mood to talk. After this, Hisao decides to help Misha and Shizune with office work to take his mind off of Lily, though Lily shows up anyway. For what it's worth though, Shizune does decide to help Lily after all, and their famial relationship does seem to improve, even if only for this one moment.

Hanako really misses Lily but is willing to send her off as Akira takes Lily to the airport in her car. After those two are gone, it's just Hanako and I and then it ends. The credits are surprisingly unsettling without the background music. Lily's Neutral Ending just feels so empty. Hisao and Lily's relationship has ended, and it's unknown if Lily will ever return. I decide to go through my other save files, read the text for the options I didn't pick before deleting them. I decided to re-enable the sex scenes so I wouldn't have to spend another playthrough just for them, and I need them to complete the Gallery.

I go back to the beginning. I tell Lily about Hisao's heart condition, then skip through all the cutscenes and try to get through the sex scenes as fast as possible because I don't really care for watching Hisao forming the beast with two backs with Lily. I make all the right decisions (i.e any decisions where I'm honest with Lily or show care for Hanako) and now have put myself on route to Lily's good ending.

Wait

Offices have uniforms?!
Most jobs have a uniform of some description, though I suppose some companies are lenient about it than others.
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 06 March 2024, 12:59:13
Wait

Offices have uniforms?!
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 March 2024, 21:05:43
… confirmation… of King… being into girls in suits…?
I'm not into women in suits specifically, and I'd put them in the same category as women in office uniforms in terms of general attractiveness.
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 05 March 2024, 17:28:44
… confirmation… of King… being into girls in suits…?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 March 2024, 17:19:19
Games Progress
Katawa Shoujo: At the library of Yamaku. I talk to Yuuko about university and she's studying anthropology (I think). After this, I get a phone call from who I assume is Akira only to then believe that it was Misha before realizing I was right the first time. Hisao meets up with Akira who is sat on a bench drinking beer cans. Wow, was Akira always this attractive or did I only just notice this just now. Damn, she looks so good in that suit.

Anyway, Akira decides to vent about her family issues and how Lily wants to see her parents again. And honestly, it's an interesting scene that adds depth to Akira and makes her more than just "Lily's cool sister".
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 March 2024, 01:29:20
Games Progress
Katawa Shoujo: After putting this off for who knows how long, I finally return. I'm going to finish Lily's route for Hanako, who I care far more about than I do about Lily. Anyway, Hisao decides to cook breakfast for both Lily and himself, which I thought was pretty neat. He also asks Mutou for information so that he can apply to a university so he can become a science teacher.

We eventually get to meet Kenji again, and he bungles things enough to anger Lily. Eventually Hisao stares at his reflection in a teacup and I get to see Hanako again. It turns out that Hanako is thriving in the newspaper club and plans to travel to several places, and I feel happy for her. Some time later, Lily makes Hisao wear a blindfold to understand the experience of living as a blind person, then they had sex and Hisao manages to avert a trip to the hospital.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 March 2024, 22:22:31
Games Progress
Super Mario Galaxy: I've gotten all 120 Power Stars, completed the final level again and unlocked Luigi.
Levels I completed:

So in short, that's a lot of purple coins to be running around after.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 February 2024, 15:08:29
Games Progress
Super Mario Galaxy: My Power Star total is now 101. I've obtained Power Stars from:

Gizmos, Gears and Gadgets is a exercise in maschocism that requires a deft hand to get ahead. Thankfully it's short which makes up for the lack of checkpoints throughout the level. Star Bunnies in the Snow is rather annoying due to the time limit and the snow that slows down movement. The fight with Kingfin is forgettable and I can see why Bouldergeist was brought back for Super Mario Galaxy 2 and not Kingfin.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 28 February 2024, 18:21:23
Games Progress
Super Mario Galaxy: I decided to play this game again after leaving it for several years. I've been collecting Power Stars from several galaxies, some from Comet missions and some from Galaxies that I never completed. So far I've completed: The Honeyhive's Purple Coins,  A Very Sticky Situation, Sandblast Speed Run, Bouncing Down Cake Lane, Going After Guppy, Faster Than a Speeding Penguin, Purple Coins in the Woods, Dreadnoughts Collossal Cannons, Revenge of the Topman Tribe, Watch Your Step, Ghost Ship Daredevil Run, Plunder the Purple Coins. My Power Star total is now 80.

Other: I've finished up installing every mod for Wii and Gamecube that I wanted, though most of them aren't accessible when I try to access them through Riivolution.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 February 2024, 19:50:49
The hardest part is already over. Super Smash Bros Brawl took a few hours to download due to it being 7GB. Fortunately, the Wiiware and Virtual Console games were a cinch to download due to them all being MB files and installing them was also easy.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 February 2024, 17:55:38
I downloaded all the games I wanted onto my first SD Card except for Super Smash Bros Brawl, House of the Dead 2 & 3 and House of the Dead Overkill. Those 3 will be put onto a 60GB SD card along with some Wiiware games and Virtual Console games.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 February 2024, 12:55:12
I only manage to download Pokemon Battle Revolution and Silent Hill: Shattered Memories yesterday. Both of which turned out to be for naught because the game files wouldn't run on Wii. It didn't help that my attempts to download other games (i.e Metroid Prime Trilogy or Sonic and the Secret Rings) would be thwarted by the download stopping, forcing me to start over several times. It's real frustrating, but if I want to play those games, I will need to download them (and occasionally face failure).

I'm also taking a break from playing PS2 games because downloading video games that are several GBs takes time and it'll take me several weeks to download every Wii, Wiiware and Gamecube game that I want to play on my Nintendo Wii.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 February 2024, 16:31:35
Downloading more Wii games, some of which took a few hours because they're in the 3-4GB range. Fortunately, the only game I had to split yesterday was The Last Story. And to think that I only started modding my Nintendo Wii at the tail end of last month! Heh, either I learn fast when I want to or Nintendo Wii modding really is that easy.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 February 2024, 17:26:53
Because clearly they felt it would make the game too easy.

Either that, or they had some other ridiculous reason for the removals.
It's strange because the US versions of MMSF2 retains these features, while the previous game was more consistent in cutting all Lunar Knights related content from all overseas versions of MMSF.
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 08 February 2024, 17:24:20
And since I'm playing the EU version, the Wave Commands and Tribe King aren't an option because they were removed from the EU versions of the game.
Because clearly they felt it would make the game too easy.

Either that, or they had some other ridiculous reason for the removals.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 February 2024, 17:20:10
MegaMan Star Force 2
Tried to fight Rogue SX several more times, and finally decided to edit my second folder to create a deck just to delete him. As I've learned, he's immune to poison but not to being frozen or paralyzed. My AntiSolo folder consists mostly of Elec attribute cards, healing cards and other support cards, Paralyze Stage, Grass Stage (to be used in tandem with Ox Tackle due to how Fire attacks do double damage on grass tiles). So far, no success and it's tedious to go through La Mu XA and the unskippable credits for another shot at Rogue SX.

And since I'm playing the EU version, the Wave Commands and Tribe King aren't an option because they were removed from the EU versions of the game.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 05 February 2024, 17:59:59
… loses perks in KH3…
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 05 February 2024, 16:21:26
So, what, Terra's armour just stayed behind in the Keyblade Graveyard to train up for the day Xehanort would return, and happened to have gotten that strong by the time Sora encounters it?

Like. Ye gods. I can kinda picture it now--
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 February 2024, 14:49:24
… LW gets stuff… Terra does not in BBS… as LW…?
To be fair, KH2FM Lingering Will was created first, and BBS is a prequel, so Terra doesn't get any of the cool superboss perks in that game that he'd later get as KH2FM Lingering Will.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 05 February 2024, 08:10:55
… LW gets stuff… Terra does not in BBS… as LW…?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 February 2024, 15:06:52
Games Progress
Kingdom Hearts II: Final Mix: Several failed attempts against Lingering Will. I know that it's absolutely possible to die within the first few seconds of the fight depending on which attack he opens the fight with. And while Final Form is useful, it can only get me so far before I have to engage the Lingering Will without it. However it as turns out, I've learned that one of his curses can be dispelled if I use magic, and those giant homing energy orbs he fires out can be reflected and deal damage if they hit Lingering Will.

It'll be a tough fight but I'll succeed eventually.

Other
Still trying to get Kirby's Revenge of Dreamland to work on my Nintendo Wii. I've found out that the mod has a custom game ID and changed it from SUKE01 to RODL01 though unfortunately it still isn't working. On the other hand, I did get Zack & Wiki to work and installed SysCheck so I can now do system checks on my Wii.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 February 2024, 15:01:13
Games Progress
Kingdom Hearts II: Final Mix: Data Xemnas actually isn't that bad once I know what to do. Simply block his laser slashes and attack him as soon as the attack finishes. As I've learnt, attacking with a combo without finishing (i.e triggering Explosion or Magnet Burst) allowed me to attack Data Xemnas twice, allowing me to shave off a few HP bars. If possible, I could also take advantage of the terrain to use an air combo on him for additional damage. When he's low enough on HP and he retreats to the top of the building, I tend to wait for Clash to pass and then use the Break Through Reaction Command, allowing me to then finish Data Xemnas with a combo.

The second phase is more difficult but still easier in comparison to the other Data Replicas. I give Riku some Hi-Potions and replace any Hi-Potions I used during the previous phase. My main goal here is to deal as much damage as I can before Data Final Xemnas takes Sora prisoner and I have to free him as Riku. However I can simply use Dark Aura to keep the D. Final Xemnas copies at buy until I can release Sora and continue the fight. Despite several failed attempts, I managed to defeat him in the end, ensuring that I had beaten all the Data Replicas.

I decided to travel to Disney Castle and save at the Cornerstone of Light, because now it was time to take on Lingering Will. I also noticed that Sora is now wearing a little bronze crown, which is a nice touch. Lingering Will is not impossible, and the best time to attack is after he finishes one of his own attacks. It also helps that this fight allows me to keep Donald and Goofy with me for free healing, though I suppose that also means that I can use Final Form for this battle if I so wanted.

Homura:
Made it to Stage 4 again, and ended up doing a few playthroughs with the goal of making it to the final stages with as many continues as possible. Stage 4 really throws a lot of enemies at me to the point where I'm question what kind of stage design this is. Worse still, I end up dying during the first few seconds of the Stage 4 boss, so it's more patterns to memorize.

Other
I finally decided to mod my Nintendo Wii a few days ago and have been trying (and failing) to get Kirby: Revenge of Dreamland working. I've also been downloading some other games and I hope I can get them to work.
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 31 January 2024, 14:05:50
Ah, yes, I forgot the game preceded Days with its many elements.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 31 January 2024, 14:02:58
Most ironic to use Fire against a Water-user.
The game counts Demyx's clones and Demyx himself as Ice type despite him using water magic.
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 30 January 2024, 15:20:09
Most ironic to use Fire against a Water-user.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 30 January 2024, 13:55:32
Games Progress
Kingdom Hearts II: Final Mix:
Data Demyx's water clones are annoying but nothing that Wisdom Form boosted Firaga and several Ethers can't deal with. Firaga shreds his HP down to nothing once it's time to actually fight, and after a few attempts, he finally went down. I decided to go do some level grinding to get me up to max level before I took on the last few Data Replicas.

Data Axel was a pain in the ass to defeat due to the damaging floor and walls, and how Quick Run actually screws you over. I had to unequip Quick Run in favour of keeping Dodge Roll for this fight, and after that, it's simply a matter of hitting Data Axel with a combo, then activating the Reaction Commands at the right time to nail him with another combo before healing. Limit Form isn't very practical for this fight as I've had to learn several times. I also found the time to create a Full Bloom (I might synthesis a Full Bloom+ at some point) and used to replace my Soldier Earring for that additional Strength Boost.

Data Lexaeus is best dealt with via air combos with Final Form. This allows me to avoid him throwing me into a pillar or the ground and taking massive damage. Donald and Goofy have had their attacks removed and set to Follow Sora so they can heal me or kept so I can access Final Form. The attacks where he charges into the platform and summons many rock pillars can be dealt with by using Reflect repeatedly and then going on the attack soon after with another air combo.

Data Xaldin requires me to use Reflect at the start to avoid his homing orbs. After that, it's a matter of taking advantage of the Learn Reaction Command and stacking Jump before using it to break Data Xaldin's barrier and attacking him with Final Form to shred through his HP bars. This one was tough, but after learning his patterns, I was lucky enough to finish the fight by using several Jump commands on him (Jump thankfully counts as a combo finisher).

I tried against Data Xemnas twice and I lost in both attempts. I will defeat him eventually and then after that, it's the battle against Lingering Will.

Defeated Members:
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 28 January 2024, 13:49:14
Games Progress
Kingdom Hearts II: Final Mix:
As it turns out, I didn't actually defeat Data Zexion and mistakenly believed I did. He still went down easily, just not for the reasons I originally stated. The strategy with him was to free Donald and Goofy from his books and when I got trapped myself, immediately go into Final Form and thrash the books as quickly as possible. When the chance strikes after freeing myself from the book void, I could target Zexion and shred through his HP, ending him quickly.
After defeating each Data Organization XIII match, I go outside and attack whatever enemies are out there before returing to the Postern to save the game and before returning to the Garden of Assemblage. After Data Zexion's deletion, I did some level grinding to get me up to Lv.96 so I could continue to stand a chance against the Data Replicas and their powerful attacks.

Next up was Data Roxas, a frustrating and almost luck based match. The Reaction Command for The End is unforgiving and if I messed up the timing, I lost out on the chance to pilfer Roxa's keyblade and smack him silly with it unless it comes up again. However unlike the original Roxas, I actually had to learn the patterns for his desperation phase for Data Roxas (which triggers after he loses 4 HP bars at the minimum).
Through several failures, I was able to figure out that the best time to attack him was after he slashes several times and then dashes afterwards. I also made to sure to use Hi-Potions when he starts up the attack where he fires several energy orbs and the background changes, and save Curaga for if Roxas gets me in a bad spot (such as those annoying cutter discs or a stray laser pillar). My winning attempt thankfully involved a stroke of luck where I managed to snag Roxas's keyblade and managed to defeat him at last.

Data Larxene was unpleasant to say the least. She starts the fight with these nasty thunderbolts that can stunlock me, making it important to get into Final Form at the earliest opportunity before tearing through her HP bars. Her other attacks are nasty, but things turn absolutely horrible if Data Larxene throws a tantrum and starts spamming thunderbolts. Fortunately by the time Final Form wore off, I was able to finish the fight after several, painful frustrating attempts. (As it turns out Valour Form is absolutely useless for this fight, so using it when available isn't recommended.)

Defeated Members:

Homura:
I managed to make it to Stage 3 this time before I got a Game Over. After this, I decided to try again and take on the harder paths just to try them out. I am really getting better at this, and I managed to make it to Stage 4. I don't think I'll manage to pull off a "1CC Run" but who knows, with enough time, I might be able to pull one off and unlock whatever secrets this game has.
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 27 January 2024, 10:15:15
The moment I saw "Homura" I thought of the lovely Homura Akemi~ ^^"

Now we just need a game named "Madoka" :P
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 January 2024, 20:43:47
Games Progress
Kingdom Hearts II: Final Mix: In regards to the Data Organization XIII, I defeated Data Saix who is one of the easier fights because I could shred at least 6 HP bars off using Final Form, before learning the timing for his attacks so I could grab his weapon and then use Berserk, so that I could damage him between his attacks. After this, I decided to go back to the Transport of Remembrance and gained 2 levels so I'm now Lv.94.

I then took on Data Luxord whose attacks are a pain normally unless you use Final Form, in which the fight is far easier because I can shred through his HP bars like a machine gun through paper. After him, it's Data Zexion. I'm now strong enough that I don't get 1HKO'd whenever I try to escape from his books, and with Final Form, he goes down rather quickly. The basic plan now is defeat 3 Data Organzation XIII fights, level grind and repeat until I'm Lv.99 for the last few fights.

Homura: I'm playing on Normal difficulty, and it's a bullet hell shooter that allows you to pick a path during stages. So far, I managed to make it to Stage 2 on the Easy paths (though apparently picking between Easy or Hard paths doesn't make much difference), and it's a matter of adjusting and getting better during each playthrough.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 25 January 2024, 12:29:14
Games Progress
Kingdom Hearts II: Final Mix: Did some more battles against the Data Organization XIII. So far, the only Data members I have any real success against are Zexion, Vexen, Larxene, Roxas and Luxord. I haven't tried to fight Data Xemnas yet and I'll be saving that one for last. I figured that during this time, I might as well start playing some other games to prevent me from burning out and getting bored with this game. After trying out Frequency, I returned to this game and decided to try against Data Luxord. It took several tries, but eventually I got past the section where you have to get Os (using a trick where I repeatedly pause and unpause the game to make selecting the commands easier, similar to the fight with Unknown during KH1: FM).

So far, I've now defeated Data Marluxia and Data Luxord, with 11 more fights to do before I've defeated all of the Data Organization XIII rematches. After that, I'll be fighting the Lingering Will, who is considered to be the hardest boss in this game.

Frequency:
I tried that game out, and honestly it wasn't very fun. The game has 3 difficulites, and the 4th set of stages is playable on Normal and Expert, with the final set of stages being playable on Expert only. I tried the game on Expert, didn't do very well then watched the in-game tutorial.  I then decided to start on Easy, figuring that I could work my way up the difficulties as I played the game. I didn't have much fun with the first stage and decided that I'll be deleting this game off my USB stick. The only good thing about this game are the visuals, and even then, they're generic compared to other games.
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 24 January 2024, 14:25:52
RKS.

There is no way any normal person would find the mysterious figure or Julius "a cinch".
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 24 January 2024, 14:22:45
Games Progress
Kingdom Hearts II: Final Mix:
Several more attempts at Rounds 41-50 of the Hades Paradox Cup. A good chunk of it consists of me going pell-mell against my foes using Limit Form's Sonic Blade or Strike Raid because the heavier foes (i.e Living Bones and their Shaman variants) are ones that need to go down as quickly as possible. After a few failed attempts, I decide to return to the Transport of Remembrance area (i.e the hallway before the Data rematches) and do some level grinding. Having now gained 5 levels, I go from Lv.85 to Lv.90 and decide to return to The Underworld Olympus Coliseum to try again.

Things seemed easier this time, and I made it to Cerberus. After defeating them by using air combos and the occasional usage of Limit Form, the time comes for Round 49. The moment I've been dreading, and the one that I expect to be utter hell. Thank the heavens for Limit Form, for it saved me immensely. Spamming Sonic Blade allowed me to take down Leon, Tifa and Yuffie quickly, sparing me the pain they would've given me otherwise. After that, it's simply a matter of finishing off Cloud and that was it. After beating them, I laughed before remarking to myself how easy it was.

The final battle against Hades is nothing more than a cooldown session after the last 9 rounds, because Hades is still easy in this game. After beating him, I earn the Hades Paradox Cup trophy and decide to make a start on the Data Organization XIII battles.
I decide to try my might against Data Marluxia who only took 2 tries to take down. I then decided to fight a few more of the members, and figured that my best shot would be against either Data Vexen or Data Roxas simply because I could make deal significant damage to them and not die within the first few seconds of the fight.
… you must clearly be a masochist.
RKS or me?
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 24 January 2024, 13:17:32
… you must clearly be a masochist.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 23 January 2024, 22:32:57
…?

… Mysterious Figure was a cinch… and Vanitas Remnant too…

… both Crirical…
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 23 January 2024, 15:09:07
Like.
HP doesn't decrease cheat? That I have.
But that's useless against DOOM.

Guy's harder than Julius from Dream Drop Distance, and I took that guy on with an underleveled Sora and no cheating (aside from save states) at that.

DOOM ignores Once More and Second Chance and--
Like.

* screams loudly *

Probably best to use an EXP cheat to get to maximum level ASAP or something. I dunno. The Mirage Arena bosses (the Iron Imprisoners, in particular) didn't even give me that hard a time compared to this Mysterious Figure that we all know is a 'nort.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 January 2024, 14:42:42
At least none of them are capable of inflicting DOOM like the Land of Departure post-game boss in BBS. [skull]
Oh him. The Mysterious Figure. I've heard that boss is considered to be one of the hardest superbosses in the series, and is considered infamous for his sheer difficulty.
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 23 January 2024, 14:27:59
At least none of them are capable of inflicting DOOM like the Land of Departure post-game boss in BBS. [skull]
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 January 2024, 13:47:45
Games Progress
Kingdom Hearts II: Final Mix: More attempts at Rounds 31-40. After several failures, I realized that I was allowed to use Drive Forms for these rounds. Suffice to say, it was absolute fun to thrash my enemies with the power of Final Form, and with a fast refilling Drive Meter, it wouldn't take long to make it to Round 40. Sure it doesn't turn me into Super Sonic, and I did die a few times, but at least the nightmare is over.

Well no, there's still Rounds 41-50 and I only made it to Round 48. Most of my attempts were failures until I decided to use Limit Form, and I pretty much need to use it considering the nasty selection of foes during these rounds. The last three fights are going to be something interesting. I died to Cerebus despite them being easy, and Round 49 is sandwiched between Cerebus and Hades. I remember that on vanilla KH2, Round 49 (Cloud, Leon, Tifa and Yuffie) was a hellish experience and that I found it to be harder than Sephiroth, and that was on a far easier difficulty. (I'm doing my Final Mix playthrough on Critical difficulty and I'll be surprised if that fight isn't as hellish as I expect it to be.)
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 22 January 2024, 16:34:16
Games Progress
Kingdom Hearts II: Final Mix: Several more failed attempts at Rounds 11-20 of the Hades Paradox Cup, until a calm washed over me and I managed to defeat most of the enemies by simply using air combos or creating an air combo and making repeated use of Magnet Burst to deal damage to groups of enemies. Pete is actually an easy boss because I can wail on him constantly with air combos, but the Titan Cup rules make things difficult especially after several rounds of tough fights.

Fortunately, Rounds 21-30 were much, much easier. The toughest part is the fight with Cloud & Tifa, though it's easy if you take Tifa out first then finish off Cloud. Hades was so easy that I hadn't noticed that I had cleared Round 30 until I reached Round 31. So far, I got to Round 37* but that appears to be about it for now.

EDIT: *Actually it was Round 33, though I suppose it matters little now.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 January 2024, 15:21:29
Games Progress
Kingdom Hearts II: Final Mix: I did a runthrough of the final dungeon and gained a level, then got bored and decided to return to the Cavern of Remembrace to do my remaining level grinding. The Nobodies there are much tougher than the ones in The World That Never was, though the Transport to Remembrance is far shorter and I can gain just as much as EXP than if I did a full run of the final dungeon. After finally getting to Lv.85 and obtaining Second Chance, I equip that ability and unequip Gull Wing in favour of Ultima Weapon before taking off to fight Sephiroth.

Sephiroth is hard, but he's still much easier than in KH1:FM, mainly because Sora's powerset is much stronger, Sephiroth's Heartless Angel only sets Sora's HP to 1 instead of both his HP and MP this, and because I also had Ultima Weapon this time around. After defeating the one winged angel, I go tell Cloud I didn't see him (just to see what happens), then tell him where Sephiroth is. Cloud and Sephiroth have an epic clash then Tifa shows up and manages to hold her own for Sephiroth before she grants Cloud her light. Then Cloud and Sephiroth both disappear to continue their fight. Sadly, the One Winged Angel keyblade isn't in this game and it's also a shame that Sephiroth didn't come back for Kingdom Hearts III.

After this, I return to the Garden of Assemblage to try my might against several Data Organization XIII members (Demyx, Vexen, Roxas, Zexion and Axel). Suffice to say, my might was very lacking and after several tries against Data Zexion, I remembered that my plan was to do the Paradox Cups before I tried the Data Rematches. The first two Paradox Cups were easy, though the Titan Paradox Cup was rather difficult. The Hades Paradox Cup is hell to say the least. Enemies that deal very high damage, and the absolute frustration that is the Titan Cup rules. Ugh. Several failed attempts to clear Rounds 11-20 (I've yet to get past Pete, which merely adds insult to injury), though I did learn that I don't actually have to hit the enemy, and instead have to use a combo in order to make use of Magnet Burst which changed everything.

Oh well, I just have to keep trying until I succeed. I am playing the hardest cup on the hardest difficulty after all, so the pain is to be expected.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 January 2024, 14:44:31
… deep anxiety…?
Oh yeah, the battle theme for the Cavern of Remembrance. I had expected that place to be quite tough because of it's status as the game's bonus dungeon, though in actuality it wasn't that bad and only some parts were annoying (i.e The Engine Chamber and it's accursed Runemasters, getting the last few puzzle pieces using Final Form, and the second and third waves of Nobodies in the Transport of Remembrance).
Title: Re: King (2.0)'s Games Log
Post by: RKS on 20 January 2024, 05:44:15
… deep anxiety…?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 January 2024, 00:35:07
Games Progress
Kingdom Hearts II: Final Mix:
I start off with several runs of the final dungeon to get my levels up and eventually manage to synthesise a Save The King + (I already had the original version but wanted the + version.). To break up the monotony of level grinding, I decide to travel to Alantica. I decide to finish up that world because I want an Orichalcum + so I can create Ultima Weapon. The musicals make me cringe though I won't deny that the visuals for Ursula's Revenge is one of the best parts even if it's lyrics are terrible.

After finishing up, I decide to go to enter the Cavern of Remembrance at long last, mainly to get the last few crowns and as it turns out, it wasn't that bad. The only battles that were truly tough were the Nobodies waves before the room with the Data Organization XIII doors. After several frustrating attempts, I finally succeed and make to the door. No save point in sight, and I fear for the worst. I decide to leave because I'm not ready to take on the rematches and am thankful that the exit isn't one way, saving me a long trip through the Cavern of Remembrance for every time I want to do any of the Data matches.

Due to having this idea in the back of my mind because of my need to gain another Orichalcum +, I return to Agrabah so that I can gain a Tranquility Mushroom from Mushroom V. I need that mushroom in order to complete the "gain all synthesis materials" requirement. I then decide to travel to Halloween Town and use Reflect against Mushroom II to score more points against it.

After that, more level grinding at The World That Never Was and searching for the last materials needed to craft Ultima Weapon. Only to realize that I used up all my Energy Crystals due to making a load of items from all the Remembrance materials I obtained from the bonus dungeon. So I look some things up on my 3DS, then travel to Pride Lands to get an Energy Crystal from some Shamans. Then return to the final dungeon once more to finally make the Ultima Weapon. Phew. I'm currently at Lv.81 and need to gain a few levels so I can finally obtain Second Chance before taking on Sephiroth.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 18 January 2024, 16:41:17
Games Progress
Kingdom Hearts II: Final Mix: I decided to level up the Summons because they're also required if I want to unlock the Paradox Cups. I did several runs through The World That Never Was which only took a few hours. To break up the monotony of using Stitch (and occasionally Chicken Little. I only used Genie once and never used Peter Pan), I decided to go back over the various worlds (except Cavern of Remembrance because I'm nowhere near ready to take that place on just yet) and collect the various crowns so I can complete the remaining puzzles. During my trip to Twilight Town, I decided to take on the Struggle which was incredibly easy with my endgame abilities.

By the time I returned to Radiant Garden to find the last few crowns, I decided to summon Stitch in an attempt to kill two birds with one stone and after a return visit to the Postern and talking to the Gullwings, I got the Gull Wing which is useful for level grinding. At some point, I decided to finish up 100 Acre Woods and got myself several crowns and an Orichalcum +.

Several more runs of The World That Never Was later and I've fully levelled up my Summons and gotten up to Lv.72. I decided then to finish up by clearing the Titan and Goddess of Fate cups, which weren't too tough for me at this point.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 18 January 2024, 06:36:13
… command styles are fun… but sadly not existing in II…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 January 2024, 13:28:04
Games Progress
Kingdom Hearts II: Final Mix: I figured that levelling up Final Form might aid me in defeating Marluxia, and it took me an hour or so to fully level up Final Form in the Twilight Town mansion. It also helps that I came it at Lv.51 and came out of there at Lv.57. I then decided to go back and try against Marluxia. Most of the fight is actually figuring out how Marluxia's attacks actually work and then it's simply a matter of dodging them properly. To activate the Restore Count Reaction Command, simply move away from Marluxia when he slashes madly then go near his scythe instead of Marluxia himself to activate the Reaction Command.
The Glide ability obtained from Final Form proved to be very useful for dealing with his damaging rose pools, his flowery explosions and his ultimate attack (the last of which can be dodged by simply moving in circles). After defeating Marluxia, I feel that its one of the best fights in the entire game.

I then returned to The World That Never Was, went through a section that I had forgotten existed and then made it to Xemnas. I could actually hear his battle theme this time (sometimes the music in the game doesn't play, though it's a minor issue) and it turns out that Xemnas is still easy. His giant city form wasn't too tough, and his dragon form took several tries for me to take down. His Keyblade Armour form wasn't that tough either.

His final form is vicious. After a few deaths, I figured that the best way to deal with the opening attack was to constantly use Reversal until I could break away from Final Xemnas then attack like normal. The laser barrage can easily be dealt with by spamming the Reaction Command and the attack buttons, and I apparently I thrashed Final Xemnas hard enough that I skipped that annoying phase where he holds Sora hostage and you have to use Riku to get Sora back while being opposed by Final Xemna's copies.

Anyway, I beat the game. My Sanctuary has this unearthly quality to it and while it isn't bad, Simple and Clean is still the superior credits theme.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 January 2024, 15:40:15
Games Progress
Kingdom Hearts II: Final Mix: The first few areas weren't too tough, then the game throws Roxas at me and suddenly it becomes annoying to backtrack through those same few areas just to get another shot at him. Roxas is unlike most of the other bosses in the game in that you simply cannot use brute force to win. I had to wait for an opening after he attacks to damage him, though as it turns out, Roxas is a glass cannon whose HP can easily be shredded to nothing if I use his Reaction Command and select The End to steal his Keyblades before rapidly attacking him, allowing to me skip his later phases entirely.

After a few attempts at Roxas, I won and after defeating some Heartless, and testing out Two Become One, I decided to return to Agrabah to play with Mushroom V. After a few attempts I was able to unlock Final Form (far quicker than in KHII) and then re-equip Decisive Pumpkin. After this, I decide to max out Limit Form before leaving to level up my other drive forms. A return trip to Beast's Castle to max out Master Form, then Land of the Dragons for Valour Form and Timeless River for Wisdom Form. After leveling up these Drive Forms, I decide to resume the final dungeon and deal with a lot of cutscenes, location names that lay it on really thick and Nobodies.

Braig wasn't too bad aside from that one attack where he warps you to a small area and fires a lot of bullets. The next two bosses Luxord and Saix actually weren't as bad I remembered them to be. Luxord can turn you into a card or a dice which merely stalls for time and is nothing against my sheer aggression with the keyblade. Saix is rather straightforward: Avoid his beserker rage, grab a blade to go Berserk yourself and attack him before going ham on him with regular keyblade combos. After crushing them all, I decided that now was the time to take on the Absent Silhouettes because it only feels right to take down the rest of the Organization XIII members before I cross blades with the big cheese himself.

I started with Larxene who was kinda tough due to her fast hitting attacks, Vexen was a a joke. It's cathartic to smash his stupid little shield and then watch him fold to my superior power. Lexaeus is kinda tough but as it turns out, all I had to do was get up in his face and keep attacking while occasionally using Reflect and healing spells. Zexion is a joke and I'm sure the game intends for me to fight him first. Anyway, his only real threat is his books that whittle down your HP but nothing that can't be outhealed.  Marluxia is tough and I haven't defeated him yet, with all my attempts so far ending in failure.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 16 January 2024, 06:28:26
… most of Twilight Town… in Dora mode… real…

… data TT… only in Roxas prologue… and between real TT and non-existing world…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 January 2024, 16:30:10
Games Progress
Kingdom Hearts II: Final Mix:
The second visit to Agrabah wasn't too bad, and the escape segment is one of the funnest parts of the game. Such a shame that it ends on the worst boss in the game. Honestly, its annoying that Jafar is the only boss in the game that you can't lock onto, not to mention how the requirement to finish a boss with a combo drags the fight out. So yes, the last few minutes of that fight consisted of me avoiding Jafar's fireballs while trying to land a combo, getting dragged into the darkness to avoid buildings and healing while repeating the cycle until I'm finally able to finish the fight.

I return to Halloween Town to help Jack Skellington return some Christmas presents to Christmas Town. I also find Lock, Shock and Barrel and had to knock them out and put them in presents, which took 2 tries because they surprisingly deal a lot of damage. After this, a return to Halloween Town to deal with some Heartless before returning to Christmas Town to make some presents. After that, a fight with The Experiment who wasn't that tough. Better still, the Decisive Pumpkin keyblade is one of the best keyblades and has proven to be quite helpful.

Next up is Pride Lands. It turns out that Simba is haunted by ghosts of Scar, and needs help to become king on his own terms. I go to the Elephant Graveyard, take down the Hyenas who are more annoying than actually challenging because they spend most of their time running around. After that, a return to the Savannah to help Simba overcome the Scar Ghosts then back to the Pride Lands. The boss fight with Groundshaker was tough that I'd chalk the difficulty down to mainly the timing of the Reaction Commands and the camera not being designed for a Heartless that big every time it moves away. Aside from that, it wasn't too bad otherwise.

I decided to clear out the final Gummi ship level before returning to Hollow Bastion. It turns out that the Master Computer Program has sent out Heartless and hijacked the Claymores (not that they were ever that useful). It's a trip back though the Heartless aren't too tough (except the Devastators, those ones live up to their name) and I managed to make it back to the next area.
Space Paranoids is looking a lot more green than I remember. Most of it is just fighting Heartless, with the boat part being the hardest bit, mainly because it throws 3 Devastators at the end. After that, the boss fight with Commander Sark and the MCP. The Commander isn't that tough in both fights against it, and the MCP is a chump whose only threat is it's laser beams and repeated resurrection of Sark, and Sark is even easier because of Vicinity Break allowing me to target both of his shins this time around.

Twilight Town. The real one, not the data version that existed for most of the game. The underground tunnels have been finished, allowing to me to explore and obtain new treasures and crowns. It also turns out that Roxas's friends have been planning to investigate the old mansion because of rumors of a second Twilight Town. No Axel rematch, because that's for the post-game. Through a beam of light, I can access the Data Twilight Town to go into a portal leading to the final dungeon. Upon entering the Realm Between (which has a visually stunning background), I team up with Axel to take down some Nobodies before he sacrifices himself to destroy the rest of the Nobodies.

And here we are! The final dungeon. The World That Never Was. I decide to leave the area and return to Agrabah to fight Mushroom V so that I can level up the Limit Form. Occasionally I'd end up going Anti-Form, though it was still useful in shredding through Mushroom V's regenerating HP. It also helps that it drops Drive Recovery Orbs just in case I can't make it back to the Save Point in time.  After doing that, I return to The World That Never Was and save my game, concluding my session for the day.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 January 2024, 17:11:40
Games Progress
Kingdom Hearts II: Final Mix: The Battle of the 1000 Heartless. One of the funnest parts of the game because I get to demolish a horde of Heartless with my powerset while also getting to test out Limit Form properly. After this, more cutscenes happen and I get revisit the worlds again.
I start with Land of the Dragons and reach the summit. Riku-Ansem is an easy fight and I was more focused on the accompanying Heartless than the boss themselves. The main boss Storm Rider isn't that tough, and while I did have some bad luck with starting out with Anti-Form, I was still able to defeat them on the first try.

The next stop is Beast's Castle. The Heartless are much tougher than before, but it also means that levelling up the Master form is now far easier. Xaldin is tough. As is hard enough that he can easily drain my HP to zero in a few strikes and I had to rely on Mickey Mouse to help me finish the fight. It turns out that if Mickey Mouse dies, Sora gets resurrected and you have to end the battle yourself.. I hope to god that by the time I get to the Data Organization XIII rematches, I'll be much better at dealing with him. I also decided to duel the Mushroom III because why not.

Next on the map is The Underworld Olympus Coliseum. I explore and get any crowns I couldn't reach the first time, making sure to get access to every save point in this world. Also decided to try levelling up Limit form before taking on the Underdrome cups. Pain and Panic was easy, Cerebus Cup is tougher and took me a few tries (mainly because of that one Living Bone). After breaking Auron free of his mind control, I get to mop up the floor with Hades, which I found to be cathartic.

After that, I decide to return to Port Royal. The gold has been taken, and getting all 4 medallions back wasn't too tough. The Grim Reaper is an easy fight, and it's rematch is only slightly tougher due to it's undead form requiring the use of magic to stun it and get the gold back.

I decided to conclude the magical mystery tour with a return trip to Twilight Town. The mansion is off limits for now but Mushroom XII is here to play so the trip wasn't a complete waste of time. I then decide to travel to Alantica to continue the next part of that story. Another musical number then a trip to the surface which is cut short because I need Magnera to continue. I then decide to travel to Agrabah and save my game.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 January 2024, 15:52:33
Indeed, the time limit of 10 seconds was increased to 15 seconds in the Final Mix.
That too, though the time limit is enough so that the player will almost always have a few seconds left to spare when all the water copies have been defeated.
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 13 January 2024, 10:28:58
Demyx himself deals a lot of damage but aside from that, he's far easier than I remember (despite my KHII playthrough being on an easier difficulty in contrast to my current KHII:FM playthrough).
Indeed, the time limit of 10 seconds was increased to 15 seconds in the Final Mix.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 January 2024, 00:57:48
Games Progress
Kingdom Hearts II: Final Mix: It's time for Hollow Bastion, and by that I mean a lot of exploration, combat and major progression. I manage to make it to the Postern, which is also where the entrance to the Cavern of Remembrance is located.. Anyway, I have to explore the Corridors leading up to Ansem's room, which is as confusing to navigate as ever even if the fights aren't that tough. So after some cutscenes, I found the computer room and due to Sora and his friends messing with the computer, they get sent to Space Paranoids.

Yeah. Tron. Funnily enough, unlike Port Royal, it doesn't feel as visually jarring despite how Tron is also a live action Disney movie, though I'd chalk that down to Space Paranoids being more stylized unlike the realistic art direction of Port Royal. Anyway, I'm now trapped in this cyber world and manage to find and activate the energy core system so that the terminal can take us back. After this, I need to get the password, which is hidden behind the Xehanort Ansem painting and also gives one of the funniest scenes in the game ("Say fellas, did somebody mention the Door to Darkness?").

With this in mind, I return to the computer, have to play a motorcycle game and give Tron the password before stopping some Heartless and allowing Tron to override the MCP's command to activate the self destruct sequence. After that, it's a trip the I/O Tower. I decide to take the blue side first which as it turns out contains a save point and some goodies. After that, I decide to get going and end up encountering the Hostile Program, which disappointingly does not have a new Final Mix exclusive colour scheme. The fight itself is pretty easy, despite the change in music implying that this will be serious change of pace compared to the previous Heartless bosses. After it loses it's armour, it's final phase is just an egg that moves that at high speed. The ability it drops, Vicinity Break will prove to be very useful against a certain Organization XIII member later on...

After defeating the Hostile Program, Tron manages to stall the MCP long enough for us to return to the outside world. A lot of events take place such as the Heartless invasion of Hollow Bastion, cutscenes of what I thought was Ansem-Riku but actually Xemnas putting in a disc into a computer, then going into a secret room that contains Aqua's Keyblade Armour. This is followed up by another scene of Demyx (who I thought was either Axel or Luxord at first) talking to Zexion about a secret of Xemnas's. While I understand that these two scenes are plot important, I do feel that they drag the pacing down because it throws a lot of information at the player in a short space of time on top of everything else going on at the moment. (Thankfully both cutscenes could be skipped when I had to try again during the fight with Demyx.)

After leaving and returning to the Postern, Sephiroth shows up but thankfully he's not here to kill me. Also there is now a hole in the wall, which means the Cavern of Remembrance is now available. I had expected this dungeon to be available after beating the game or for it to be blocked off until later but nah, I can start it now if I wanted to. Feeling compelled by curiosity, I wonder inside the hole in the wall, and the game doesn't stop from going inside. The first room has a red balloon that drops Drive Orbs and I decide to try using it to level up my Master form. I try to grab some crowns, defeat a few Heartless and get murdered by a Mad Ride. I decide to go back and get the crowns before getting the hell out so I don't get killed by a Mad Ride again.

I save the game, then continue the story, fight some Nobodies, save the game and try to defeat Demyx. I'm ready to apply my knowledge and use Wisdom Form only to get Anti form and eventually end up dead. I try again and use Wisdom. Nope. It's Anti Form again, then I die. Third time's the charm as they say and I decide to try my luck without using a Drive form. Vicinity Break is really useful for taking out the surrounding water clones in addition to the Wild Dance reaction command. Demyx himself deals a lot of damage but aside from that, he's far easier than I remember (despite my KHII playthrough being on an easier difficulty in contrast to my current KHII:FM playthrough).

After defeating Demyx, I go to help Yuffie, Leon and Cloud defeat the Heartless in order to avenge Goofy who isn't really dead. I even got to try out Limit Form, and wow, getting to play as KH1 Sora is interesting to say the least.

Wow... that was a lot to get through, and I haven't gotten to the Battle of the 1000 Heartless yet.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 January 2024, 16:03:40
Games Progress
Kingdom Hearts II: Final Mix: Port Royal. The most visually jarring place in the game, because it looks like it came from a completely different PS2 game. It's just weird to see a bunch of realistic looking pirates listening to Pete, who still looks cartoonish. Anyway, the undead pirates are rather tough customers who hit hard, though fortunately Blizzard is useful against them. And I did die a few times, which meant having to pick up any treasure I already took before remembering that I could just get the treasure and save the game before heading forward. Larxene's Absent Silhouette can be found here but it's just there and I won't be fighting her just yet.
Captain Barbarossa is easy. I only died to him once, and he can be easily taken down with Valour Form. The Illuminator is a joke, and might as well not even be there at all. Follow the Wind is a useless Keyblade so I didn't bother using it.

My next stop was Halloween Town, which looks different to the previous game. I also get to visit Christmas Town as well, so that's neat. The enemies aren't too tough, and Prison Keeper only took a few tries due to it's cage swing attack killing me. Otherwise, it's an easy fight. Oogie Boogie is resurrected, and I did think he'd come back as a mindless puppet for Maleficent but thankfully that wasn't the case. The fight itself is rather easy, though it's still more challenging that the one in Re:Chain of Memories. I also find it interesting how Halloween Town's keyhole sealing sequence is the only one where Jack is wearing the object that Sora uses to seal the world's keyhole.

Next stop: Pride Lands. Some of the scenes are just recreations of the ones from Lion King without any of their proper context. Living Bones are nasty foes to fight on Critical Mode because they quickly turn my full HP meter into a trip to the Game Over screen. Their Shaman versions are far easier to take down. As a result, I decided to avoid the Living Bones (unless the Shamans are riding them) and take out other Heartless instead. The Dash skill is fun because how fast I can move across a single area, and it's useful for collecting puzzle pieces and dodging Scar's darkness attack.
The Circle of Life keyblade is useful, because it's about as strong as the Hero's Crest in physical power, but also boosts my magic. I equipped it in place of Hero's Crest and later returned to Pride Rock. The Hyena fight is easy, and Scar himself wasn't too bad. His hardest attacks are the one where he leaves fire everywhere, and when he runs around while surrounded by dark orbs.  The worst part of the fight once I was actually prepared was finishing him with a combo (because that's how you defeat bosses) once I got him down to very low HP. Thankfully I didn't die then because that would've been very frustrating.

I returned to Alantica, and the statue is now different. Also another musical number which is still better than the previous one. Then I need to raise my Drive meter to 5 bars before I continue with Alantica. I then choose to revisit Twilight Town. I find out that Kairi landed there after chasing Axel into the darkness, and ended up exploring the town before fighting some Nobodies. Lexaeus's Absent Silhouette can be found there as well.
I ended up getting the Limit Drive, which wasn't in the original game, and also reminds me to go level up the Valour and Wisdom Drive forms. After getting sick of Land of the Dragons, I decided to just go to Timeless River and level up both forms. And I'm glad I did because their unique abilities have given me quite the advantage compared to my runthrough of the original game. I then returned to Hollow Bastion, moved the plot along a bit and completed the Awakening and Heart puzzles, then finished with a trip to 100 Acre Woods by helping Piglet and reuniting him with Winnie the Pooh.

The constant shouting of getting onto the back of the Hydra is most annoying to myself.

I imagine the Final Mix did not tone this down?
It did not, no. Not that I needed to get on it's back though.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 10 January 2024, 23:14:50
… Charlie finds Large Body an easy foe…
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 10 January 2024, 15:00:36
The constant shouting of getting onto the back of the Hydra is most annoying to myself.

I imagine the Final Mix did not tone this down?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 10 January 2024, 14:34:18
Games Progress
Kingdom Hearts II: Final Mix: The trip to the Underworld wasn't so bad, and I appreciate that the Absent Silhouette is brought up instead of being just... there. Getting to Hades wasn't an issue either, and the Creepers aren't as bad in this game as they were in Re: Chain of Memories, though I do expect them to show up in Halloween Town later on. The Hades escape took several tries, and it turns out that using Auron's Limit skill was the key to victory. Fortunately, the fight with Cerebus was far easier in comparison.

After that, it's a trip to the other area in the Underworld, which I kinda got lost in and died a few times.  I later encountered Demyx and barely managed to defeat all his water clones in the first attempt using a combination of Fire spells and the Wild Dance reaction command. Eventually, I have to fight the Hydra and it isn't that tough either. After completing The Underworld Olympus Coliseum, I have to go to Disney Castle to deal with the Heartless.

The Heartless are easy to take down and I manage to find Minnie Mouse. After an escort mission which thankfully wasn't too bad, I get to see the Cornerstone of Light. Also I go back to the past, or as it's called Timeless River. During each of the areas, I notice that the Crisis meter seems to fill up rather quickly, with only Scene of the Fire giving me any real trouble (mainly due to those accursed Hot Rods and their dash attack). The battle with Captain Pete, and later Pete didn't give me too much trouble. As a reward, I get the Monochrome (which I had assumed wasn't in the original game but actually is) and Wisdom Form.

I decide to train up the Wisdom form, switching out Hero's Crest for Monochrome because Wisdom is a magic based Drive Form. After getting it up to Lv.4, I return to Land of Dragons to grind Valour up to Lv.4 before clearing the Gummi Gates for both Alantica and Port Royal. I decide to start with Alantica as a break from the action. Swim This Way is the worst song in the game because the lyrics are awful. After the musical practice, I also have to come back later because I don't have the Magnet spell yet. I then go into Port Royal, look around a bit before concluding my play time by saving the game.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 January 2024, 15:51:35
Games Progress
Kingdom Hearts II: Final Mix: So I continue on with Hollow Bastion, grab one of the puzzle crowns and try to get one on the roof before concluding that I'll have to come back later for it once gained the abilities you get from levelling up Drive forms. I find Leon and defend a gate from the Nobodies, while Leon is too busy fighting to actually help me. Then I encounter Organzation XIII then most of them leave except one guy who blocks the way. I forgot his name but he sounds like a surfer dude, and he's probably that guy who summons water clones called Demyx, who name I keep confusing with Zexion, whose name I could never quite remember properly.

Anyway, I leave Hollow Bastion, complete both Gummi Ship gates for the first two worlds. I decide to go to the Land of Dragons, and ended up getting my ass handed to me several times, mostly by the Assault Riders who really hit hard on Critical Mode. As it turns out though, it's best to deal with them either with Valour Form or by using Blizzard to whittle down their HP.
Getting to the summit proved to be a pain due to the Heartless and their high levels of damage, though I did learn that I could open treasure chests during battle so that's neat. After making to the summit, I continue on and remember that I can use this area to level up my Valour Form. I continue on, fighting Heartless along the way. More story happens, then the gate to the Imperial Palace opens up.

The fight with Shan-Yu, I managed to make a lot of progress, then died. However, instead of hitting the Game Over screen, I could play as Mickey Mouse, using him to cut down the rest of Shan-Yu's HP before resurrecting Sora so I could finish the fight myself. After that, my next stop is to Beast's Castle. The Heartless in this world hurt and I've died a few times, even though the world itself wasn't that tough
(aside from the Heartless waves in the Ballroom. At this point, Large Body is my least favourite Heartless to fight) As I've learnt from fighting Shadow Stalker and Dark Thorn, if you die to Dark Thorn you have to start over from the Shadow Stalker fight. However dying to Dark Thorn enough times allows Mickey Mouse to show up, so there's that. Getting Cure magic is useful and better than relying on healing items, but no new Keyblade from this world.

I return to Hollow Bastion, visit Winnie the Pooh and then the book gets damaged because Sora forgot to close the door, and it was stolen by Heartless who I defeat. Thankfully Merlin wasn't too angry at Sora for his foolishness, and I eventually clear another Gummi Ship gate before making it to Olympus Coliseum. Well actually the Underworld, this time around, but still it's called Olympus Coliseum in-game.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 January 2024, 13:24:45
Games Progress
Katawa Shoujo: So the date with Lilly. She and I go to a fancy restaurant, and my lord, she looks stunning in that red dress. But then that's the point isn't it? Lily and Hisao talk about their pasts and when the option to mention Iwanako's letter comes up, I decide to keep mum about it because I'm aiming for Lily's neutral ending rather than her good ending.

Hisao wakes up from what is either a nightmare or medicine side effects but of course Lily is by his side, so there's that. After night comes day, so Hisao ends up getting breakfast for Lilly and himself on a Monday morning.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 07 January 2024, 23:00:15
… until you gift her a Katana…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 January 2024, 14:50:18
Games Progress
Katawa Shoujo: So I go in and checked up by the Nurse because Hisao forgot to take his meds during Lily's route and I just realized that Nurse's theme (Ah Eh I Oh You) is actually really good. After this, we go shopping and later Akira pulls out a photo of Lilly, Shizune and Misha (before she dyed her hair pink) working at a noodle stand. Personally, I think the reveal in Shizune's route was more interesting because this reveal was tied to Misha's character arc and her connection to Shizune. After this, Hisao and Lilly arrange to go on a date so there's that.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 January 2024, 17:33:00
I am more puzzled as to how Sora could grow while essentially being in a coma for a year.

With that said, the Lingering Will is most likely going to be an incredible challenge.

As for the Roxas section, Charlie might get a little miffed with you. The dual-wielding part being her favourite, and all.
Sora looked as though he'd grown several years rather than just a single year, so maybe the capsule (or Namine) had been providing him the necessary nutrients during his time in statis so he wouldn't end up malnourished.

As for the Lingering Will fight, that's a long way off so I won't be worrying about that just yet.

Hey, I never said the dual wielding was bad. Besides, getting to utterly demolish Axel while dual wielding is one of the highlights of the Roxas prologue, even more so if you've had trouble with him during Re:Chain of Memories.
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 06 January 2024, 17:01:37
I am more puzzled as to how Sora could grow while essentially being in a coma for a year.

With that said, the Lingering Will is most likely going to be an incredible challenge.

As for the Roxas section, Charlie might get a little miffed with you. The dual-wielding part being her favourite, and all.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 January 2024, 23:35:55
Games Progress
Kingdom Hearts II: Final Mix: It begins! I considered just doing this on Proud Mode before deciding to start my playthrough on Critical Mode. I'm not sure if the pacing for the Roxas prologue was improved for the Final Mix version of this game, or my perspective has simply changed, but it's actually not as bad as I remembered it being. Sure, an option to skip the Roxas segment would've been nice, but considering how everything flows, I'm not too mad. As for weapons, I picked the Struggle Sword, because I picked it during my run of the original game.

For the Twilight Thorn fight, I decided to grind to Lv.5 after getting defeated once. Taking down Axel felt cathartic after all the trouble he gave me in Kingdom Hearts: ReChain of Memories. Sora looks kinda awkward in his KH clothes though he ends up getting a nice new outfit. After leaving Twilight Town, I encounter Pete, then defeat a bunch of Heartless and visit Yen Sid. After leaving Yen Sid's tower, I make it to Hollow Bastion and advance the plot a bit, meeting several of the Final Fantasy characters from the previous game in the process.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 January 2024, 13:40:32
Games Progress
Kingdom Hearts Re: Chain of Memories: So I went into Castle Oblivion (which has it's own card for some reason) and it's short. I came it at Lv.42 and was at Lv.44 by the time I got to Ansem. He defeated me several times, so I had to go back and do some level grinding until I was Lv.50. It still took more attempts but the plan was simple: Use Jafar's card to attack Ansem without being card broken, then figure out which boss card to use next. I tried Captain Hook, but he was useless. Ursula's seemed like a good idea but didn't stop Ansem from shredding my HP to 0 with his dash attack. Darkside copying Sleight

As I kept at it, I learned that dashing towards Ansem was useful for dodging his Racing Shockwave and Dark Blow. His worst attack is his Dark Rush because it moves quickly and hits several times, and yet his strongest attack Dark Shadow is easy to dodge as is Shock Slash.

Dark Mode seemed utterly useless because Ansem seems to become more difficult but it was only on my winning attempt that I understood that I had to give myself space to set up sleights than use them after his card disappears off screen. It was utterly cathartic to shred Ansem's last few HP bars with Dark Riku's powers.

Katawa Shoujo
I made a little progress, but Lily is still dull. I'm more interested in Hanako, so the only notable bit for me is her asking Lilly's trip in Scotland was, and the implication that it wasn't as great as Lily claimed it to be.
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 02 January 2024, 16:47:11
Zeroes are a double-edged sword, as it were.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 02 January 2024, 16:30:09
Games Progress
Kingdom Hearts Re: Chain of Memories: I went to Alantica, and it wasn't as tough as it was during Sora's story. Well except for Ursula, because Riku's Alantica deck is crap, but at last I got to understand how 0 cards work (use them after the enemy's own card is set) and won that fight after several attempts. Halloween Town was a quick one to complete, since I decided to have a mushroom party by making most of the rooms into Black Rooms then wiping the floor with Oogie Boogie. The fight with Lexaeus was easy, because I could just use my opening attacks to build up my DP meter then go ham with Dark Riku's powers, obliterating Lexaus's HP bar quickly.

After that, a trip to Destiny Island. Darkside goes down easily. Zexion took a few tries but I did manage to defeat him despite his challenging attacks. After both bosses go down, it's off to Twilight Town. I was somewhere around Lv:40 or so and I did have to create a roulette room so I could gain a Blue 0 card to unlock the door to the boss. Speaking of the boss, Riku Replica was pretty tough. It took me a few tries of using Jafar's card to get some good hits in without a card break, then figuring out which boss card to use next. I'm sure that my victory over Riku Replica was pure luck, which I'm glad for.

With all that said, my return to Castle Oblivion was concluded by I saving my game before I decide to take on Ansem, Seeker of Darkness.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 January 2024, 16:04:17
Games Progress
Kingdom Hearts Re: Chain of Memories: So Reverse/Rebirth was far easier than I expected, not that it's a bad thing (and I'm playing this on Proud Mode). The adventure starts off in Hollow Bastion, and I fear that I may have to fight Maleficent. Then I remember that it's Dragon Maleficent, who can be easily thwarted with repeated Card Breaks. After getting her card, I encounter Ansem and expect him to wipe the floor with me. Thankfully his fight was only a tutorial so I didn't have much to fear.

After that, I make a beeline to Agrabah because Jafar's card is one of the best ones. Jafar is still a joke, with his laser beam being the only threatening attack he has. Next up was Neverland, Captain Hook's attacks hurt but he went down easily, never getting the chance to use his barrels once. After him, Vexen shows up and I expect him to be an absolute nightmare. Nope. It was utterly satisfying to demolish him with Riku's powerset, with Dark Mode allowing me to shave off most of his HP.

My next stop is Monstro, and Parasite Cage is slightly annoying but with the help of Jafar and Maleficent's cards, nothing I couldn't handle. Then it's off to Traverse Town. The Guard Armour took some effort, because I was using Sleights to get it's HP down and it got me down to low HP. Still, I managed to win and moved onto the next set of cards. Riku Replica was an absolute joke and went down very easily; he's not even good enough to be my fake.

I had considered getting Wonderland out of the way but figured that getting Hades's card would be a smarter move. No Cloud Strife to be seen anywhere in Olympus Coliseum, just Hades. Hades went down easily, and I decided to make Wonderland my last stop. Wow, that place  is actually kinda tough and I died a few times. Those Creeper Plants are as loathsome as ever and a real pain too with Wonderland's restrictions. No Card Soldiers, but Trickmaster still remains and true to it's name, it was a tricky battle. After several attempts, I finally defeated them, left Wonderland and saved my game.

Riku's instant reload + having no restrictions on using boss cards = A fun time where I get to wipe the floor with the bosses that made my first playthrough so challenging the first time round.

… then the true final bonus boss… that never was… having 666…

… and Sora's Heartless… -1…

… congrats on beating Sora's Side… Riku's Return next… but possibly harder due to not being able to customize his deck…

… flashing back to some battles…
Huh, I had actually been thinking about a potential Sephiroth fight where he has a perfect all 9s deck and can use the strongest sleights in the game. Also, thanks for the congratulations.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 31 December 2023, 23:45:10
… then the true final bonus boss… that never was… having 666…

… and Sora's Heartless… -1…

… congrats on beating Sora's Side… Riku's Return next… but possibly harder due to not being able to customize his deck…

… flashing back to some battles…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 31 December 2023, 14:49:57
Games Progress
Kingdom Hearts Re: Chain of Memories: I did some level grinding and decided to boost my card space so I could have enough room to add Jafar to my deck, getting me to Lv.56. I decided to try my might against Marluxia's last two forms and figured that if I lost, I could simply go do some more level grinding since it seems to be far easier to gain levels during the late game.

Anyway, the Specter falls to my might once again, and even Marluxia himself ended up going down this time. Turns out that Jafar and Maleficent really are the best boss cards I can get for this battle. After that, Sora has to go sleep in that pod from Kingdom Hearts II to have his memories restored. Considering that Goofy and Donald left Sora in that pod, I wonder if their memories were restored to normal by Namine as well.

After the credits roll, I'm just happy that the game allows me to save after the final results screen this time. Also I unlocked Reverse/Rebirth mode, and I've begun that playthrough. I really like how Riku decides not to sleep in the void because it was a boring place to take a nap. After that I decided to go save the game.


… imagine final door… being 444 or higher…
Dear lord, I would have to spend hours doing battles in hopes of feeding the "4 is Death" door just to open it.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 31 December 2023, 08:26:37
… imagine final door… being 444 or higher…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 30 December 2023, 15:33:02
Games Progress
Kingdom Hearts Re: Chain of Memories: I gained two levels and tried a few more times against Axel. My winning attempt was perfect in that I was able to absolutely shred through his HP with several uses of Lethal Frame, leading to a flawless victory. After that, I saved up, went to fight Marluxia who was actually easier than Axel despite a few losses. Lethal Frame wins again!

Thankfully I don't have to take on all 3 forms at once. I saved the game after wiping the floor with Marluxia before taking on his final forms. During my failed attempts at the last two fights, I was Lv.54 at the time. Anyway, the Specter thankfully doesn't use sleights and can easily be card broken repeatedly like Maleficent. Lethal Frame is useless because the Specter is too high up to use Lethal Frame against. I thought my Stop cards would be a hindrance, but in actuality, they're useful for forcing the Specter to call off it's more dangerous attacks due to Card Break.

Marluxia's final form is tough. I can use Lethal Frame to lop off most of his HP, and unlike the previous phases, his attacks actually make him a challenge. I just need to overcome his Omni Laser and it'll be over. A bit of level grinding might allow me to overcome this final obstacle before I beat the game and unlock Riku's Story.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 December 2023, 14:48:17
Games Progress
Kingdom Hearts Re: Chain of Memories: The Neoshadows sure are tough. I had considered deliberately making each area harder, but decided against it when I saw how long the overrall dungeon was via the World Map. However, I did make use of several Mingling Worlds cards (because the game had been pushing them on me during my trip to Destiny Island) and it worked out in my favour. I'm still short on green map cards so no Reward Room for me. Also the door to the final boss really sells it because of the requirement to open the door. (your cards need to make a total of 99)

I did gain a few levels so I'm Lv.50 before the rematch with Axel, who I can get down to low HP but I end up getting burned by that attack of his where he sends off a few flame wheels, enough to shred my HP down to 0 really quickly. After that, Marluxia is next, though maybe I should consider gaining a few more levels before I try another round against Axel.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 29 December 2023, 07:24:13
… Marluxia and pain… even on GBA… but Castle Oblivion music… is amazing in a maze…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 28 December 2023, 14:26:35
Games Progress
Kingdom Hearts Re: Chain of Memories: Twilight Town wasn't too bad, aside from the Vexen rematch. Yeesh, that battle was really frustrating. My strategy was basically: "Use Lethal Flame 3 times, then use a Potion, Mega Potion and Mega Ether/Elixir to regain my Stop cards so I can use Lethal Flame several more times" while occasionally using other sleights, healing and dodging.

After several failed attempts, I finally win. It was really satisfying to see Vexen beg for his life before Axel makes him burn, Namine is freed and the third encounter with Riku Replica happened. The cutscene preceding Riku Replica's third encounter is the funniest in the game. I predicted how the scene would play out, and it was still hilarious anyway. After Riku Replica gets wrecked for the third time, the next card allows me to venture into Destiny Islands. During my trip there, I gained a few more levels, figured that Darkside would be an easy boss (the only real difficulty was initially climbing up the path created by the Hidden Mickey Card) and defeated them as well.

After that, the final fight with Riku Replica, and the only fight with him where he actually killed me (and I actually had to take him seriously). Then more plot related cutscenes, I get killed by Larxene only for me to kill her with the ever effective Lethal Flame combo. At this point, I only have to do the last area and that'll be it for Sora's Story (Yes, I do intend to do Riku's Story as well before I move onto Kingdom Hearts II: Final Mix).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 December 2023, 15:32:03
Games Progress
Kingdom Hearts Re: Chain of Memories: Completed 100 Acre Woods. A very straightforward area with no actual combat aside from killing bees so Pooh can eat honey. Most of it is minigames. Also a fight with Vexen, who made me realize what the Organization XIII fights are actually supposed to be about: Watching the opponent's moves, and then countering them at the right time with my own sleights and cards instead of simply using brute force like with Larxene and the first two fights with Riku Replica. It took several tries to defeat Vexen, but honestly, finishing him off with Lethal Flame is a pretty memorable experience.

After getting past him and his shield, Vexen gave me a card for Twilight Town, which I presume is the location of the same name from Kingdom Hearts II.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 18 December 2023, 17:50:31
I suppose this means Hook has finally done a barrel roll, losing to his own barrels?
Sure, let's go with that. One of his attacks is called Barrel Blast, and all I can think about is Donkey Kong whenever that name shows up on screen.
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 17 December 2023, 19:24:27
I suppose this means Hook has finally done a barrel roll, losing to his own barrels?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 December 2023, 15:32:37
Games Progress
Kingdom Hearts Re: Chain of Memories: I decided to do some level grinding (as it turns out, the Bottomless Darkness room wasn't as bad as I thought it'd be), and gained a level then did a few attempts against Larxene and won. After the cutscenes, I decide to go to Hollow Bastion. I gained a few levels and was around Lv.31 by the time I got to Dragon Maleficent. The worst part of the fight is her flames, but overall the fight is far easier than the one in Kingdom Hearts, because you can easily interrupt most of her attacks with Card Break and the Hidden Mickey card also gives you a platform to escape her flames and time to reload your deck.

Dragon Maleficent's card is definitely one of the best, and I'm glad I got it first. After this, I forgot to save, got ambushed by Riku Replica and beat him on my first try. After that I saved my game, then I went to Alantica, gained a few more levels and defeated Ursula after a few tries. Her fight is also far easier than her original fight, mainly because I'm not expected to deal with underwater controls or have to move constantly. Also Dragon Maleficent's card was a huge help in shredding through her HP. After that, another ambush from Riku Replica. I was nearly a goner in that fight, but I managed to defeat him anyway.

My next stop was Neverland, far easier and shorter than the other places. Captain Hook was surprisingly challenging though, and I got lucky that he ended up defeated by his own barrels after several failed attempts. Unlike Dragon Maleficient and Ursula, he can use sleights, effectively forcing me to brute force him with sleights to run down most of his HP, then resorting to using a healing card and occasionally striking him with a keyblade card before he got barreled. Fortunately no ambushes this time. After that, it'll be off to the 100 Arce Woods.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 December 2023, 15:25:32
Mickey Mouse is a Friend Card during Riku's story mode, dealing damage and healing if I am not mistaken.
I haven't gotten to Riku's story yet, so I wouldn't really know if the green Hidden Mickey and the Mickey Mouse friend card have any differences in design... yet.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 10 December 2023, 23:40:50
… armor falls apart…

… Jafar platforms rise to maximum height…

… lowers OB's gate…





… Critical Mode Mirage Arena in BBSFM… sounds fun…
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 10 December 2023, 20:34:53
Mickey Mouse is a Friend Card during Riku's story mode, dealing damage and healing if I am not mistaken.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 10 December 2023, 18:20:23
Guessing you didn't get the green Hidden Mickey card during some of the boss battles, then.

Guard Armor, Trickmaster, Jafar, Parasite Cage, Oogie Boogie, Ursula, Dragon Maleficent, and Darkside all have Gimmick Cards in their battles.
That's exactly what I mean by "Mickey Mouse card". I didn't get it during the Guard Armour or Jafar fights, and declined to use it during the Oogie Boogie fight because I thought that it initially worked like Mickey Mouse in Kingdom Hearts 2. I know that it causes the table and chair to reappear during the Trickmaster fight and drains the acid completely in the Parasite Cage fight, because I used the green card during those fights. I haven't fought Ursula, Maleficient Dragon or Darkside yet but thanks for the heads up.
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 10 December 2023, 16:40:30
The Mickey Mouse card? So far, that card has healed me, gotten rid of the acid surrounding the Parasite Cage and brought back the table and chair during the Trickmaster fight. I wonder what it'll do in future battles.
Guessing you didn't get the green Hidden Mickey card during some of the boss battles, then.

Guard Armor, Trickmaster, Jafar, Parasite Cage, Oogie Boogie, Ursula, Dragon Maleficent, and Darkside all have Gimmick Cards in their battles.

Sadly, none of those can be used to Mega Evolve them, use a Z-Move, Dynamax, or Terastallize them. :P

I fought Trickmaster in Re:Coded long before I played Re:Chain of Memories and he seemed to be easier there, probably because that fight is a rail shooter and I was playing in on the normal difficulty, long before I started choosing to play the KH games on the hardest difficulty.
I think I've played it on Critical just for the trophies?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 10 December 2023, 13:46:34
Rawr :2
It looked lifeless and empty?

I blame the Heartless for that.
I had an easy time with them, though this was on the GBA version so I dunno how different it is between games--
Yeah, they're no flower dragon. :3

But seriously, Creeper Plants are a nuisance even if they can't walk around.

Along with the Crescendo (or Loudmouth) and the Tornado Step, those are the only new Heartless that debuted in KHCOM.
… ha.
Those Gimmick Cards sure like to be a nuisance when they decide not to show up.

I'm warning you right now that Trickmaster ain't any easier in Re:coded. Like. You don't even get to stay in one room.
Wonderland in Kingdom Hearts feels more like a cardboard diorama than an actual world, and I'm not sure if that's by design or not.

The first two waves of Card Soldiers aren't too bad, but I do recall having trouble with the last two waves. Then again, I may've been underleveled so that probably was the issue, though I still won anyway.

Creeper Plants.. I did not like them in Halloween Town and I do not like them in Wonderland. It's frustrating when you use a card and they're all like "Nope, you're not use gonna use your card", so you're stuck using Sleights against them.

The Mickey Mouse card? So far, that card has healed me, gotten rid of the acid surrounding the Parasite Cage and brought back the table and chair during the Trickmaster fight. I wonder what it'll do in future battles.

I fought Trickmaster in Re:Coded long before I played Re:Chain of Memories and he seemed to be easier there, probably because that fight is a rail shooter and I was playing in on the normal difficulty, long before I started choosing to play the KH games on the hardest difficulty.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 10 December 2023, 10:12:10
… Maleficent is worse…

… 99 game overs to her…
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 08 December 2023, 12:34:00
Proud Roar Lv.3
Rawr :2

My next stop is Wonderland, a world that is actually improved here because it doesn't look as lifeless and empty as it did in Kingdom Hearts: Final Mix.
It looked lifeless and empty?

I blame the Heartless for that.

The fight with the Card Soldiers was quite difficult, though after a few tries I won (a Stop card I found in the previous room made all the difference).
I had an easy time with them, though this was on the GBA version so I dunno how different it is between games--

Also those blasted flowers show up again, but I got a card from one of them (which might be useful later on).
Yeah, they're no flower dragon. :3

But seriously, Creeper Plants are a nuisance even if they can't walk around.

Along with the Crescendo (or Loudmouth) and the Tornado Step, those are the only new Heartless that debuted in KHCOM.

The fight with Trickmaster.. ugh.. it's my least favourite boss by far, and while it wasn't as brutal as it was during Kingdom Hearts: Final Mix, it still sucks. Cloud unfortunately had to sit this fight out because he can't hit any of Trickmaster's weaknesses. Worse still is that I can simply jump up to a set of platforms in the corner like I could in the original fight. In short, it was a very tedious fight.
… ha.
Those Gimmick Cards sure like to be a nuisance when they decide not to show up.

I'm warning you right now that Trickmaster ain't any easier in Re:coded. Like. You don't even get to stay in one room.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 December 2023, 14:36:16
Games Progress
Kingdom Hearts Re: Chain of Memories: Decided to go to Monstro because it seemed like an amusing idea. The area is actually less complex than it was in the first game, though the enemies were somewhat annoying. Nothing that a Proud Roar Lv.3 can't fix though, and it doesn't hurt that I gained two levels from fighting enemy battles in this area. The battle with the Parasite Cage is a pain mainly because the fight takes place on platforms floating above stomach acid. Oogie Boogie's card turned out to be quite useful as were the keyblade and Cloud cards. Fortunately I only have to fight it once. The heartless fight at the end took a few tries but I gained two levels out of it, so it wasn't all that bad in the end.

My next stop is Wonderland, a world that is actually improved here because it doesn't look as lifeless and empty as it did in Kingdom Hearts: Final Mix. The fight with the Card Soldiers was quite difficult, though after a few tries I won (a Stop card I found in the previous room made all the difference). Also those blasted flowers show up again, but I got a card from one of them (which might be useful later on). The fight with Trickmaster.. ugh.. it's my least favourite boss by far, and while it wasn't as brutal as it was during Kingdom Hearts: Final Mix, it still sucks. Cloud unfortunately had to sit this fight out because he can't hit any of Trickmaster's weaknesses. Worse still is that I can simply jump up to a set of platforms in the corner like I could in the original fight. In short, it was a very tedious fight.

Then after that, it's several attempts against Larxene, all of which ended in faliure. I think my main problem is that I'm underleveled. When I got to Larxene, I was Lv.25, and maybe some level grinding might help me win this fight.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 02 December 2023, 23:56:56
… Halloween costumes not in GBA version…

… also had no Hercules fight… would be nice if ReCOM has it…

… Teeming Darkness and more EXP… experience points will be needed…

… Charlie only ever used Trinity Limit Alright when unlocked… interesting to see how play styles vary…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 02 December 2023, 16:38:53
Games Progress
Kingdom Hearts Re: Chain of Memories: My next stop was to Halloween Town. I like how Sora and the party keep their Halloween costumes for this area. The enemies were much tougher and I even had to rely on sleights to get me through the area, espcially against those accursed flowers and their Lv.5 cards. I also decided go to the Moogle Shop to update my cards, save my game before moving on to fight some Black Mushrooms just to see how much stronger I am now. I died a few times in the first room but I ultimately pulled through. The memory theme in this area at least was surprisingly deep and insightful, so that's good to know.

As for Oogie Boogie himself, I did quite well on my first attempt only to die. The second attempt went better, because I figured out that I'm supposed to attack the purple dice in order to unlock the protective gates. After that, it's simply using sleights, Cloud's card and whatever cards leftover but almost making sure I don't overuse sleights and end up running out of cards. Once you figure out Oogie's gimmick, it's one of the easiest fights in the entire game. I suppose it doesn't hurt that his boss card gradually heals HP, which sounds useful at least.
I also decided to get around to making 2 folders: One for enemy battles and one for boss fights. Only time will tell if this plan will work or not.

No Organization XIII fights. It seems that Namine is now starting to appear in the story, though she never appeared in Kingdom Hearts 1, which if I remember correctly is an actual plot point.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 02 December 2023, 14:00:42
Games Progress
Kingdom Hearts Re: Chain of Memories: I went to Olympus Coliseum, which as it turns out involves a race of sorts. For the most part, it was an easy ride despite me using the Teeming Darkness card by accident. After that, I made it to the Moogle Shop, stocked up on some new cards, then saved my game in the next room before getting treasure in the next room. The only parts that were difficult were the boss fights. Cloud took me a few tries, and I learnt that Genie is useless against him, though Sleights are a great option against him.

Hades wiped me out the first time because I wasn't fully healed. The second was a tense fight where I ended up reduced to a single Olympia and Cure card, forcing me to reload every so often. Fortunately Jafar's card proved to be vital in ensuring that I could make the most of my single Olympia, ensuring that I won. Hades's boss card seems useful, but I'll probably end up needing it later down the road. Cloud's card is also nice but I don't have room for it in my deck, unless I consider creating a separate folder for enemy and boss encounters.

After that, I think that I'll be fighting Hercules during the endgame (unless we're not revisiting locations this game). Axel seems to have taught me well considering that I'm expecting another fight. Larxene is introduced but it seems that I'm not fighting her just yet.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 December 2023, 20:59:04
There are sleights which need three of the same cards with the same number, as well.

It would have been nice if you were rewarded for using a given Sleight a number of times, perhaps with a rare card.
I initally believed that all sleights worked this way, in that they needed the exact same number. And honestly the Sleight system kinda reminds me of the Program Advances in MegaMan Battle Network.
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 30 November 2023, 17:23:35
There are sleights which need three of the same cards with the same number, as well.

It would have been nice if you were rewarded for using a given Sleight a number of times, perhaps with a rare card.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 30 November 2023, 11:01:21
… some Sleights… do require three of same…

(*grumble*)
I only learnt yesterday that a lot of cards (e.g Friend Cards or Magic cards) do require three of the same cards. Of course it'll be a matter of time to figure out if I'll have any use for those ones in particular.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 29 November 2023, 21:50:13
… some Sleights… do require three of same…

(*grumble*)
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 November 2023, 15:22:54
Games Progress
Kingdom Hearts Re: Chain of Memories: I went to Agrabah because I remember that in Kingdom Hearts: Final Mix, Genie Jafar was an absolute joke. Enemies are tougher, though fortunately I was able to trade in my Moogle Points for some better keyblade cards, learned that the Sleights don't require all 3 cards to have the exact same number to activate them, and also bought some healing items. while also getting rid of some old cards for more points. After that, the area was a rather nice breather.

The fight with Genie Jafar is slightly more challenging than in KH:FM (his laser attack is his most threatening move), and I had more trouble with the camera (why did it have to mapped to the right analog stick instead of the L1/L2 buttons like in the main games?) than most of the actual boss fight. At least his boss card will prove to be useful for later boss fights. After leaving Agrabah, I expect a fight with another Organization XIII member, and after Jiminy Cricket's journal is gone, I figure it'd be the one with the books (I forgot that he was called Zexion at that time).

It seems of course that fight hasn't arrived yet, and I've already decided to either go to Olympus Coliseum or Halloween Town (since the plot seems to be building that area up as important).
Title: Re: King (2.0)'s Games Log
Post by: RKS on 28 November 2023, 23:10:24
… less cards and sleights than in Re:COM… especially in Riku mode…


 … and no Zexion fight…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 28 November 2023, 18:57:31
To be fair, she has finished the GBA version quite a few times, so she is certainly accustomed to it.
I've yet to play the GBA version, though it'll be interesting to see how different it is compared to the PS2 version.
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 28 November 2023, 18:11:37
To be fair, she has finished the GBA version quite a few times, so she is certainly accustomed to it.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 28 November 2023, 16:15:20
Yeah, but that wasn't on Proud.

Without cheats, I'm never going on anything but the easiest difficulty settings.

Card breaks are really useful though--

* gets eaten by an Opposite Armour *

Of course. Now the Heartless have it in for me.
I take it that you adapted to the card system far better than I did.
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 28 November 2023, 11:59:28
… Charlie got to floor 2… in ReCOM…
Yeah, but that wasn't on Proud.

Without cheats, I'm never going on anything but the easiest difficulty settings.

Card breaks are really useful though--

* gets eaten by an Opposite Armour *

Of course. Now the Heartless have it in for me.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 28 November 2023, 06:20:03
… proud of yourself…? :p

… Charlie got to floor 2… in ReCOM…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 November 2023, 15:30:17
Games Progress
Kingdom Hearts Re: Chain of Memories: So I finally decided to make a start on this game, and I think that a lot of personal upheaval in my life may've been the catalyst to make that happen. The game's intro is a recap of the first game, then the secret ending of KHI: Final Mix. After this, I decided to play this game on Proud Mode, and there are cutscenes and tutorials afterwards. Personally I think the first tutorial throws a lot of information at the player, though Leon's tutorial is far better paced. I suppose it makes sense since the game's card game mechanics are kinda complex at first glance, and I suppose the developers wanted the player to learn them as early as possible.

I adore the customization that the card system allows for the player to decide how they want to deal with the Heartless in each room. The Guard Armour was a joke, at least in contrast to Darkside from Kingdom Hearts I: Final Mix. The fight with Axel on the other hand proved to be rather tough for an early game boss, though I suppose it's because the player is supposed to lear how the system works by then.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 November 2023, 20:22:33
Games Progress
Katawa Shoujo: So I find Lily in a cornfield and she confesses her love to me. I enjoyed our last day in Hokkaido, and oh my god, Hanako is such a sweetheart. She accepted Lily's confession to Hisao, and was happy for their nascent relationship. If this is what Hanako is like, I can't wait to play on her route once I've unlocked everything in Lily's route. After the bathtub sex scene (in which I see melons because I had the sex scenes disabled), Hanako, Lily and I are on the midnight train back to Yamaku Academy. Hanako is adorbable when she sleeps, and I initally choose to talk about her before deciding that talking about school instead might put me on route to the neutral ending instead.
After that, exams, avoiding Misha and Shizune then more talking with Lily before going to a party with her and Akira.

I'm not sure if I'm enjoying this more now because Lily's route gets far better once the story reaches Hokkaido or because I'm finally in the right mindset to properly enjoy Katawa Shoujo.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 November 2023, 19:59:11
Games Progress
MegaMan Star Force 2: After deciding to backtrack to the Sky Staircase just to see if there any invisible paths, I managed to find both. The one at the midpoint left of the stairs led to a purple Mystery Wave containing a Holy Panel (so I have 3 of them now). The one near the warp hole leading back to the Bermuda Maze only had a green mystery wave containing some Zenny and an NPC selling a Charge S which I didn't have enough Zenny for.
After checking out both paths, I returned to Mu, managed to flee from Rogue SP, then made my way to the true final boss. I lost a few times to Le Mu XA, and in the few cases where I did win, I ended up losing to Rogue SX. Damn. The tedium really took it out of me but at least I obtained a Holy Panel card so there's that.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 30 October 2023, 20:02:19
Games Progress
Katawa Shoujo: So I return to the Lily route, and take a train to Hokkaido with her and Hanako. We get to stay in a nice little house, and my god, I really like Hisao's writing in the next three scenes because oh my lord, he's got this level of snark that's been missing up until this point. His interactions with Lily and Hanako are nice, though I still prefer Hanako over Lily. God, Hanako is so precious. When Hisao is dealing with a heart flutter, she notices and she cares. Sure, Lily is pretty and she's nice, but she's more of a mentor or a tour guide to me rather than a romantic option.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 October 2023, 20:12:31
Games Progress
Katawa Shoujo: I'm in class and Misha assumes that I will be doing less than wholesome things with Lily and Hanako. After Hisao and Misha pass notes back and forth, Mutou takes Misha's notes and lightly bonks her on the head with them after rolling them up. After this, Hanako and I go to the airport. Lily and Akira are coming back, though I don't really care all that much because I like Hanako far more than Lily.

That's the thing with Lily. She's a good character in other routes, and Present Tense is one of my favourite scenes in the Shizune route because Lily is such an interesting character there. However, her character falls flat on her own route, which suffers from the problem where everyone else is far more interesting than she is. If anything, she doesn't have this problem in Act 1 mainly because it doesn't expect me to be romantically invested in her whereas such a thing is expected from her route.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 October 2023, 18:42:40
Games Progress
Katawa Shoujo: I returned to this one after some time. The scene with Kenji in the cafeteria is quite interesting, and gives me some insight on what a potential Kenji route would look like. It also reminds me of my main problem with the Lily route: The other characters are more interesting than she is.

Also it turns out that Hanako is depressed and is withdrawing in her dorm because it's her birthday, and there's phone calls with Lily. The Lily phone calls are nice, but they also remind me that aside from sparse moments, Lily herself is a dullard and I'd rather be dating Hanako instead.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 October 2023, 16:04:52
Games Progress
Solar Shadow 2: After several attempts, I finally managed to defeat Andrea Yauman. The fight is tough and it does require usage of obscure mechanics that see very use elsewhere, but it's one of the better fights in this game. I decided to take the lower path, defeated Nought and got Ending 8.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 October 2023, 19:38:15
Games Progress
Solar Shadow 2: I finally defeated Terrah Horton and ended up getting Ending 2 where Shinica goes on a rampage and destroys the New  Lunar Soul Castle in a fit of rage. I won't be going for Ending 1 because I don't want to fight Terrah again. I did another playthough and managed to find the secret room in Moss Garden that leads to Genocide City. The city itself isn't much to write home about but the fight with Andrea is pretty tough. Not as bad as Terrah Horton but still tough due to the precision required to get ahead in the fight.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 October 2023, 18:28:42
Games Progress
Solar Shadow 2: More attempts at fighting Terrah Horton. So far, I'm getting good enough to reach his final phase and have even gotten close to defeating him, but so far all my attempts are faliures. Terrah Horton is the Castle Master and he can do many things Selena can't such as placing a curse into a gynoid, firing various different types of red energy projectiles and teaching Selena van der Merwe how to tap dance on a grease covered floor.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 September 2023, 18:42:15


* drops King… on piano *
I now know what I must do.
(https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Fmedia.giphy.com%2Fmedia%2F10xUwVFGiYSBLW%2Fgiphy.gif&f=1&nofb=1&ipt=bfa2a18f70c420b5445d69cdcf9ab04125b0ff3d9598a69ff8133a593a1f1cea&ipo=images)
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 29 September 2023, 12:20:57
🙀
Title: Re: King (2.0)'s Games Log
Post by: RKS on 28 September 2023, 23:27:08
I'm not sure if that's a hint to something or a reference to a video game.


* drops King… on piano *
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 28 September 2023, 15:34:41
Games Progress
Solar Shadow 2: I decided to backtrack down the Splendid Tower and defeated the Gold Demon. Fortunately, defeating it, leaving the room and then coming back allowed me to skip the other 3 golden bosses. This was useful because I intended to backtrack to the Ice Prison so I could get the Lv.3 Kleur upgrade in the Magic School in order to make the last few fights far easier on myself.

After this, I went back up the tower, crushed all the Platinum minibosses (who seemed easier than the last playthrough) and made it to the top. Instead of Nought, there was Ataraxis. Her fight is quite interesting because it's an endurance test where you dodge her rotating instant death beams (and her spreadshot once she's at low HP) instead of attacking.

On one attempt, I defeated her and died after, went back to the boss arena where she was absent, I feared that I had softlocked the game by accident, but thankfully this wasn't the case. I defeated Ataraxis again and am now at the Hidden Attic. I haven't defeated Terrah yet but he and Ataraxis are some of the best fights in the game, far better than Nought in any case.

Ultimate Mossmouth Adventure 2: I decided to give this game a shot because I downloaded it a while back. It's basically a game styled after I Wanna Be the Guy, though unlike that game, its far more fair. The game thankfully allowed me to change it's control scheme because there's no way in hell I'm using the Shift key to jump (X was a far better choice). My playthrough is on Medium Mode.

The intro chapter (Dark Sky) isn't too bad, though one of the later rooms was a pain due to the precision required to pass some of the wallbound spikes. Thankfully there are plenty of save points so dying is only slightly annoying, and the boss fight is pretty fair.
One of the things I like so far is that each character has their own niche:  Knu can double jump, Wonkyth can float, and MVS can create a block platform. They also have a unique Game Over theme and different types of shots.

I'm now currently at Chapter 1, which takes place in a factory.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 25 September 2023, 18:23:00
Games Progress
Solar Shadow 2: After some trying, I finally managed to defeat Death's Head and made it to Sky Platform. Honestly, that level is the worst one due to poor design though thankfully its rather short otherwise. I also managed to get Ending 6 due to the laser door being bugged, meaning that I didn't have to defeat Andrea (and it would've been too late for me to backtrack to the Moss Garden anyway). After that, I managed to defeat Demasor after several attempts and made it to Splendid Tower.

Katawa Shoujo: The scene involves Hanako and I having to deal with Shizune and Misha, and learning somewhat a bit more about Shizune and Lily's relationship. I then end up talking with Mutou before leaving. Noticeable, this is one of the shortest scenes in Lily's route and one that has convinced me that not even the narrative finds Lily interesting.

So far, I think Lily's route is one that suffers from the problem of having every other character but the central one be far more interesting than she is. To give credit where its due, it does introduce some concepts from Shizune's route in a far more organic fashion without being bogged down by overly verbose prose and filler scenes like Shizune's route, it does endear me to Hanako even more by giving her some character development of her own, and it did have a scene where we got to see most of the main girls (minus Shizune and Misha) in the same scene so there's that.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 September 2023, 14:13:46
… piano and king…
I'm not sure if that's a hint to something or a reference to a video game.

Games Progress
Solar Shadow 2: I decided yesterday to try out Solar Shadow 2. It's much better than Solar Shadow due to having better level design, though my main gripes are the floaty physics (which make some jumping sections a pain to deal with) and how despite having 36HP and a powerful weapon, everything deals so much damage that I might as well be restricted to taking 3 hits before I die.

The bosses aren't too bad and several of the fights (Mossmouth, Serenity Horton) are actually quite good once I got a better understanding of their respective mechanics, though the difficulty is inconsistent. Shadow Maid is easy but then Mossmouth hits with power and speed suited to a late game boss. Then the Headmaster is merely annoying and the next few fights are easy. The Platinum refights are a pain. The Platinum Knight's arena has a lot of spikes on the floor which greatly restrict player movement, the Platinum Witch requires proper timing to dodge her thunder but isn't too bad otherwise, the Platinum Ogre isn't too bad and the Platinum Demon is awful, and by far the worst fight in the game. Nought is far easier and actually requires skill to dodge her stars. Additionally, it's really annoying that the Save Points aren't right before the bosses (except the Gold/Platinum miniboss gauntlets and the final boss)

After beating Solar Shadow 2 (I obtained Ending 3 and Ending 5), I decided to try again. Thankfully you can skip Mossmouth by going through them, then I managed to find the hidden Access Room in the Elevator by going left through an invisible wall, then activated the terminal. Magic School wasn't as bad this time around and I made it to Ice Prison before deciding to take the upper path this time around. Technology Tower is quite challenging and I've yet to defeat Death's Head.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 20 September 2023, 18:55:15
… piano and king…
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 18 September 2023, 18:33:25
According to the Sectors file (which I found rather interesting), there is only the Cursed Gateway (14) which can only be accessed from the Ancient Tomb (06) which is apparently replaced by Ancient Tomb (13) when certain conditions are met. Problem is, there is a watery area right of where I found the Gengenschien which has a tall part that I cannot get over due to the water physics, leaving me to drown because the draining oxygen ensures I can't get back to land in time.

In other words, I'm not sure if I'm supposed to do something else or if this really is the end of my Umbrageous Light playthrough.
Yeah, it's the end already. Sorry~ ^^"

At the far right area of the Ancient Tomb, there's a blocked-off area anyway, so even if you used the Ultimate Doukutsu Trainer to get past the water entirely, you wouldn't be able to go down from Ancient Tomb.

The plan, IIRC, was to have a <FLJ sort of thing for all maps that lead to Ancient Tomb.

If the flag was not set, you'd go to [006] OC: Ancient Tomb.
If the flag was set, however, you'd go to [013] OC: Ancient Tomb.

They're different maps; the [013] one would have a way into OC: Cursed Gateway [014] which leads to the secret Forgotten Inferno area.

I don't remember exactly what the conditions were, but I imagine it would have involved defeating the Maledicts of Sectors 1 to 7 and something else.

So multiple endings, maybe?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 18 September 2023, 17:57:09
Yeah I think that's about it--
According to the Sectors file (which I found rather interesting), there is only the Cursed Gateway (14) which can only be accessed from the Ancient Tomb (06) which is apparently replaced by Ancient Tomb (13) when certain conditions are met. Problem is, there is a watery area right of where I found the Gengenschien which has a tall part that I cannot get over due to the water physics, leaving me to drown because the draining oxygen ensures I can't get back to land in time.

In other words, I'm not sure if I'm supposed to do something else or if this really is the end of my Umbrageous Light playthrough.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 18 September 2023, 16:24:03
Yeah I think that's about it--
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 18 September 2023, 16:13:03
Games Progress
Umbrageous Light: I went back, got the cutter weapon and levelled up both weapons to max. I did some exploring, the Beast's Cave is a dead end so far, and when I tried to get to the hub area, I ended up falling into the ground because the area was unfinished. The cliff areas don't have much and there's an area that I can't access yet. I'm wondering if there is anything else I can do in the Origin Cave (the teleporter works just fine with no bugs) or that's it for this mod.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 September 2023, 16:07:29
Games Progress
Katawa Shoujo: Class ends. Hanako and I go to see Lily who as it turns out is quite popular with her class. Kenji is mentioned but not actually seen because he, Lily and Hanako are in the same class, and Hanako deals quite well with other students liking her as much as they do Lily. Eventually, we get to see Akira and Hideaki at the airport where we see Lilly off. Akira mentions buying tickets online, which considering the games release date has aged quite well (or at least better than Misha's Bush Cheney 2004 shirt). I think to myself, that it's going to be the Hanako route now that Lily is in Scotland. Unless of course there is a timeskip. Then it turns out I'm on Act 3 of Lily's route.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 September 2023, 15:43:15
The colour remaining unchanged was intended, plus I like how it looks with the moon background~ <3

Maybe the non-DataVerse Origin Cave could be a different colour, though?
Oh yeah. Umbrageous Light takes place in the Nihil Server, which is data themed. I checked the wiki, remembered that Sea Zone is one of the areas and that it exists outside of the Dataverse as well. That said,Origin Cave (non-Dataverse) could be sepia/beige, though I wonder if there would be any other differences as well.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 11 September 2023, 20:19:54
At this point, the only thing I'd really change about Origin Cave is the colour and I think Sepia or Beige would work for that area.
The colour remaining unchanged was intended, plus I like how it looks with the moon background~ <3

Maybe the non-DataVerse Origin Cave could be a different colour, though?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 September 2023, 18:42:08
1. Very early. After the Accursed boss, I don't think there's a lot of stuff?
2. Yeah, I wanted the first room of Origin Cave to have a little bit of familiarity… at first. :P
Plus the name's meaningful: the XSP began as mods of Cave Story, after all, so it made sense--
3. The custom name boxes was done using the TIMG hack, which requires the TSC+ hack. The mod also uses the PHYS hack. The "Timg" files in "Umbrageous Light/data" are the name boxes, but you could, say, use full character art or area maps for that.
4. The title screen options are just for show, sowwy ;-;
I'm guessing you didn't really go through the Readme file. ^.^"
After the Accursed, there is a weapon that can be found to break blocks. and a terminal that needs to be activated to unlock the teleporter. Dying in this area is a pain unless I backtrack all the way to the save point. At least laying waste to my enemies with fully levelled up weapons is fun at least. At this point, the only thing I'd really change about Origin Cave is the colour and I think Sepia or Beige would work for that area. As for the ReadMe file, yeah, that's true. It didn't cross my mind at all until you mentioned it.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 11 September 2023, 15:44:15
Umbrageous Light: I decided to for whatever reason play Umbrageous Light. I assume that it's early in development so I'll play it through just to see how far along it is. I had initially thought the first area was just First Cave from vanilla Cave Story at first but the subtle changes have made for an interesting playthrough.

I died several times in the room after I defeated the Accursed (and it took several attempts before I cottoned on and realized I could backtrack to the save point so I wouldn't have to repeat the boss fight). I also like the custom name boxes underneath the text boxes and will have to consider trying that out for myself. Also the title screen has several other options but I'm not sure if they're actual options or if they simply exist for show.
1. Very early. After the Accursed boss, I don't think there's a lot of stuff?
2. Yeah, I wanted the first room of Origin Cave to have a little bit of familiarity… at first. :P
Plus the name's meaningful: the XSP began as mods of Cave Story, after all, so it made sense--
3. The custom name boxes was done using the TIMG hack, which requires the TSC+ hack. The mod also uses the PHYS hack. The "Timg" files in "Umbrageous Light/data" are the name boxes, but you could, say, use full character art or area maps for that.
4. The title screen options are just for show, sowwy ;-;
I'm guessing you didn't really go through the Readme file. ^.^"
Quote
The main menu having only two working buttons is intentional. So only "Initialize" and
   "Continue" will work, even if you clear the game over nine thousand times. This is, of
   course, due to limitations (but it also leads into spoilers).
  In the unlikely event that the mod gets remade in an entirely new game engine, however,
   this will be altered somewhat - settings can be altered in-game (rather than using the
   external program), and the Sound Test and Profile can be unlocked later on (the Profile
   would just be for keeping stats like first start date and first clear date and other
   useless accomplishments and whatnot).

Plus.
Like.
(click to show/hide)
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 September 2023, 14:43:12
Almost a full house.
That turned out to be completely true.

Games Progress
Umbrageous Light: I decided to for whatever reason play Umbrageous Light. I assume that it's early in development so I'll play it through just to see how far along it is. I had initially thought the first area was just First Cave from vanilla Cave Story at first but the subtle changes have made for an interesting playthrough.

I died several times in the room after I defeated the Accursed (and it took several attempts before I cottoned on and realized I could backtrack to the save point so I wouldn't have to repeat the boss fight). I also like the custom name boxes underneath the text boxes and will have to consider trying that out for myself. Also the title screen has several other options but I'm not sure if they're actual options or if they simply exist for show.

Katawa Shoujo: I end up having lunch on the roof with Emi, Rin, Lily and Hanako. Hanako was initially absent but showed up later (I had expected Shizune to show up to ruin our fun). Emi and Hisao have bad English scores but Lily got a perfect score. Also Hisao ends up suffering from Arrythmia but thankfully avoids getting a heart attack. (Also it's nice that Hanako cared enough to consider getting the nurse for Hisao even if Hisao said that he was fine.) At the end of the scene, Lily announces that she's leaving for Scotland and after the other girls leave, she makes a paper crane for Hisao. Yes, Lily can learn origami but that only makes her slightly less boring.
Title: Re: King (2.0)'s Games Log
Post by: Lunatrix on 09 September 2023, 23:08:36
The next scene has Rin, Emi, Lily and Hanako arrange to meet up on the rooftop for lunch, though I've yet to progress any further.
Almost a full house.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 September 2023, 19:26:59
Games Progress
Katawa Shoujo: Talked to Lily and chose not to talk about Hisao's condition (I'll be picking the other option eventually). I came back, gave Hanako the groceries she left and then go to bed. I wake up, expected death but it was actually results for an English exam. Hanako shows up and then so does Emi, they talk for a bit and that's nice because they're my favourite out of the girls you can pick in Katawa Shoujo. Also Hisao and Emi take the same English class and both hate English, so that's interesting. The next scene has Rin, Emi, Lily and Hanako arrange to meet up on the rooftop for lunch, though I've yet to progress any further.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 31 August 2023, 20:55:35
Games Progress
Katawa Shoujo: I realized that Katawa Shoujo is far more user friendly that I intially gave it credit for. It turns out I can play the game in windowed mode rather than fullscreen and I can change music volume on the fly so I don't constantly have to quit the game if I want to do something else.
All that aside, Hisao is woken by Shizune and Misha and is forgiven with force while also getting a letter from Iwanako. After this, I leave class and see Hanako (how precious :3) who gives me a shopping list. Then I go off to meet Lily, and we go to town to go shopping before coming back to Yamuku Academy.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 August 2023, 16:57:18
Arcane Dragon… wasn't that the boss on that post-game planet?
You're thinking of Omega Dragon, who is the last of three bosses on New World. Arcane Dragon is only unlocked after you beat every door boss and all 3 bosses on New World.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 28 August 2023, 19:00:43
Arcane Dragon… wasn't that the boss on that post-game planet?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 28 August 2023, 17:56:48
Decided to play Blue Dragon: Awakened Shadow. I decided to go around a few planets, went back to the Element Ruins to gain some Light Stones to upgrade one of my weapons. Tried a few times against Arcane Dragon and lost.
...
..
Huh.  That's two games where the final roadblock is a powerful superboss who can kick my ass even at my strongest.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 August 2023, 12:37:28
Games Progress
Katawa Shoujo: Finished up, got Hanako and Lily a gift each from the antique shop and eventually take Lily home. Then there's a small party for Hanako's birthday. There's a knock at the door and I expect it to be either Shizune or Kenji but thankfully it's Akira. Akira has bought alcohol for us before she left to go back to work. Everyone gets drunk. Hanako falls asleep, leaving Lily and I to have a heart to heart moment. Morning falls, Lily reveals that she's leaving to see her parents then it's back to class where I'm being woken by Misha and Shizune in class.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 August 2023, 10:21:10
I HAVE BEEN SUMMONED.
I misunderstood that as Hisao meeting an actual family cough and was like, "wait what?" :))

That would've been… quite a misunderstanding.
Huh, so that's how you summon Cibryll.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 06 August 2023, 18:57:34
ice cream
I HAVE BEEN SUMMONED.

(cough Hisao meeting Shizune's family cough)
I misunderstood that as Hisao meeting an actual family cough and was like, "wait what?" :))

That would've been… quite a misunderstanding.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 August 2023, 13:47:24
Games Progress
Katawa Shoujo: Hanako is absent so Lily and I go to a nearby city to buy her a birthday gift. During this meeting, ice cream is bought and we get to see Akira again. I'll give credit where it's due, it introduces Hideaki and his relation to Shizune and Lily in a far more organic way than Shizune's route did, and without doing in a tedious filler arc (cough Hisao meeting Shizune's family cough). Lily and Akira go off to talk somewhere so Hisao is stuck babysitting Hideaki while he goes off to an old antique shop to buy a present for Hanako.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 August 2023, 23:20:01
Games Progress
Katawa Shoujo: Made some progress on Lily's route. Honestly so far, she's quite boring and I'm more interested in Hanako even though Lily is physically attractive. I find it interesting that Hanako taught Lily how to play chess and that Kenjo thinks she's in the mafia. Honestly, a Kenji route would've been neat if only because Kenji scenes are often interesting in terms of how he bounces off of Hisao's more sane demeanour.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 August 2023, 15:15:06
Games Progress
Kingdom Hearts: Final Mix: Did a few more attempts against Unknown. After getting my ass kicked the first time, I switched one of my command shortcuts from Thundaga to Graviga, which helped because casting Graviga after Unknown uses Spark Bomb stuns him briefly. After a few more tries, I switched my keyblade from Oblivion to the Divine Rose, which turned out to be the best choice because I ended up defeating Unknown. Such a shame that you can't rematch him though. After this, I travelled to Agrabah and then End of the World so I could some Mystery Goo and Mithril Shards. No Mystery Goo and only one Mithril Shard. Oh well.

Mega-Potion DONE
Cottage DONE
Energy Bangle DONE
Power Chain DONE
Magic Armlet DONE
EXP Earring
Mega-Ether DONE
Guard Earring DONE
Angel Bangle DONE
Golem Chain DONE
Rune Armlet DONE
Moogle Badge
AP Up
Dark Ring DONE
Master Earring DONE
Gaia Bangle DONE
Titan Chain DONE
Mythril DONE
Elixir DONE
Defense Up
Heartguard DONE
Three Stars DONE
Atlas Armlet DONE
Crystal Crown DONE
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 31 July 2023, 20:19:25
Games Progress
Kingdom Hearts: Final Mix: I went to Agrabah for some Mystery Goo and Mythril Stones and Wonderland for some Frost Shards. I managed to make a Three Stars and an Atlas Armlet. I'm now at Lv.90 and decided to take on Unknown a few times but lost due to his Invitation to Nothingness killing me. Fortunately, if I lose to him and try again, his pre-battle cutscene can be skipped much like Dragon Maleficent's pre-battle cutscene.

Mega-Potion DONE
Cottage DONE
Energy Bangle DONE
Power Chain DONE
Magic Armlet DONE
EXP Earring
Mega-Ether DONE
Guard Earring DONE
Angel Bangle DONE
Golem Chain DONE
Rune Armlet DONE
Moogle Badge
AP Up
Dark Ring DONE
Master Earring DONE
Gaia Bangle DONE
Titan Chain DONE
Mythril DONE
Elixir DONE
Defense Up
Heartguard DONE
Three Stars DONE
Atlas Armlet DONE
Crystal Crown DONE
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 30 July 2023, 16:59:53
Games Progress
Kingdom Hearts: Final Mix: So I decided to return to Agrabah for more Mystery Goo and as it turns out, Simba is the best summon for obtaining them. Simba's Proud Roar is able to kill them off or least stun them when fully charged. As I've learned, One Winged Angel isn't that bad and it's only slightly weaker than the Metal Chocobo and I decided to use that while grinding for synthesis materials.
After going to various worlds (and even managing to successfully defeat a White Mushroom in Deep Jungle), I got some synthesis ingredients and managed to make some Mythril, a Heartguard and a Crystal Crown. I eventually decided to go fight Unknown with Oblivion as my keyblade of choice and for my first attempt, I did quite well. I managed to get him down to his last few HP bars though his Invitation to Nothingness ended up killing me.


Katawa Shoujo: I decided to finish up Act 1 and began Act 2 for Lily's route. Thankfully, we'll be seeing Hanako in this route.


… boosting critical hit rate… might aid in Mystery from not fun guys…?

… cheats like in re:coded… would be nice…

(… built-in cheats… on the stat board… some with side effects like stronger enemies…)
I've already got several Critical Pluses equipped. I didn't summon Tinkerbell at the start so that seems to be my main mistake considering that her HP regen and 1 time revival would've helped.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 30 July 2023, 08:31:10
… boosting critical hit rate… might aid in Mystery from not fun guys…?

… cheats like in re:coded… would be nice…

(… built-in cheats… on the stat board… some with side effects like stronger enemies…)
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 July 2023, 19:24:37
Games Progress
Kingdom Hearts: Final Mix: Getting a Power Stone was a pain in the ass because I can't allow the Sniperwilds to see me. If they do, I have to leave the room because they'll spawn infintely and attack you with their slingshots. After many attempts, I managed to get 2 Power Stones for my troubles and left to go do some synthesis. I decided to create a Gaia Bangle. After that, I travelled to Agrabah and defeated a Pot Scorpion. I only got a Mythril Shard so I tried again and got a Mythril Stone.

I went to Hollow Bastion and Halloween Town to fight Black Fungus but no luck on getting Mystery Goo. I went back to Agrabah and after stumbling around, found the Bazaar area. It had a Blue Trinity and guess what? At least 4 Black Fungus spawn there! Sadly no Mystery Goo from them so I left to try again against Sephiroth.

I lost so I went back to Traverse Town, bought some ethers and decided to equip the Metal Chocobo. I fight Sephiroth and lose but I realized I made a good choice because Metal Chocobo allowed me to slice through Sephiroth's HP like a hot knife through butter. I went back to Traverse Town again to buy more Ethers then tried against Sephiroth.
It was a very close call but this time, I won. I got the One Winged Angel keyblade which in terms of stats is a letdown but I might find a use for it since I'm going to go and try for some Mystery Goo so I can create Mythril.

Katawa Shoujo: Spedrun through Act 1 and got the Bad Ending. So I tried again and managed to get myself on route to Lily's route. I also kept a save file for the decision that puts you on either Lily or Hanako's routes so I don't have to keep skipping Act 1 cutscenes in order to get to their routes on a new playthrough.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 July 2023, 19:10:18
Games Progress
Kingdom Hearts: Final Mix: Travelled to Alantica to fight some Screwdrivers to obtain a few Thunder Gems, then travelled to Deep Jungle and fought some Black Ballades to obtain a Thunder Stone. I decided to travel to Hollow Bastion and Halloween Town to hopefully get some Mystery Goo. No luck on getting the goo. It wasn't a complete waste because I gained a level in the Ruined Manor, so Sora is now Lv.85.

After travelling back to Traverse Town to buy a Firagun Band for Sora (to reduce damage from Sephiroth's flame pillars), I went back to Olympus Coliseum and did a few more attempts against Sephiroth. I've made some major progress against him, because I'm now good enough to get the One Winged Angel down to his last HP bar but not good enough to finish the fight. His Heartless Angel isn't too bad initially but once he uses it during his final phase, I end up having trouble with it. He uses it and then I get wrecked.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 25 July 2023, 17:38:37
Games Progress
Kingdom Hearts: Final Mix: So I travelled to Hollow Bastion and Halloween Town to defeat Black Mushrooms but no Mystery Goo so far. I went to Deep Jungle to fight Black Ballades and managed to get a Thunder Stone (the trick is to watch which one jumps then pause repeatedly while the real enemy moves into position before attacking them). I managed to synthesise a Gaia Bangle so there's that. Did a few attempts against Sephiroth using the Lady Luck keyblade and got as far as the phase where he starts using Heartless Angel only for the spell to take effect and me getting wrecked right afterward. (I think I need more Elixirs for this fight).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 24 July 2023, 11:25:38
Games Progress
Kingdom Hearts: Final Mix: Gained 2 levels in Traverse Town because I was trying to get a Power Stone from defeating a Sniperwild, so I'm now Lv.80. I travelled to Halloween Town to try and obtain Mystery Goo from the Black Mushrooms but they weren't there. I also had an opportunity to encounter several Rare Truffles in the area before the Ruined Manor but I botched the timing on those enemies and didn't succeed in bouncing them in the air for very long.

I decided to go to Deep Jungle to encounter Black Ballades to get a Thunder Stone. No luck. Went to Monstro and encountered a Grand Ghost. It turns out that Elixirs can 1HKO so I ended up getting 2 Frost Stones from it. I tried against Sephiroth a few times. No success. I then decided to buy some Ethers for Sora because he'll be the only one needing them for the fight against the One Winged Angel.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 22 July 2023, 19:02:32
Games Progress
Kingdom Hearts: Final Mix: Defeated Kurt Ziza after 3 attempts. It was a surprisingly easy fight probably because I was Lv.77 when I took them on. It's hardest attacks are the dark energy orbs in it's Magic phase and it's spin attack during it's Physical phase, the latter especially because Kurt Ziza casts Silence to prevent magic usage during the Physical phase.

After beating Kurt Ziza, I unfortunately didn't obtain Zantetsuken from defeating them, but I suppose in the grand scheme of things, it probably doesn't matter anyway. I'll need to prepare for the last two superbosses because they're the hardest ones. Sephiroth is next, then it's off to fight Unknown.

Also while I'm here, I kinda want to see a boss rush mod taking place in the Olympus Coliseum. The Arena (for main story bosses and some optional bosses) and The True Arena (for all the optional extra bosses).
The Arena: Tidus, Selphie and Wakka, Darkside, Leon, Guard Armour, Crank Tower (+Card Soldiers), Trickmaster, Cloud, Cerberus, Sabor, Clayton (+ Stealth Sneak), Opposite Armour, Pot Centipede, Cave of Wonders Guardian, Jafar -> Genie Jafar, Parasite Cage, AntiSora, Captain Hook, Lock, Shock and Barrel, Oogie Boogie -> Oogie Manor, The Shark, Ursula (+Flotsam and Jetsam), Giant Ursula, Riku, Maleficent --> Dragon Maleficent, Ansem Riku, Behemoth, Chernabog and Ansem --> World of Chaos.
The True Arena: Leon and Cloud, Yuffie and Leon, Hercules, Sneak Army x2, Red Armour, Destroyed Behemoth, Hades, Rock Titan, Phantom, Kurt Ziza, Ice Titan, Sephiroth and Unknown.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 July 2023, 19:13:19
Games Progress
Katawa Shoujo: I finished up Rin's good ending, which involved the calming sounds of rain and Rin learning to be herself and not what others expect of her. The idea that Rin is afraid of Hisao's kindness is actually kind of interesting if not depressing.

After getting the good ending, I opened up my other save file and did the neutral ending. In contrast to the good ending, it's actually rather sad. Hisao says some poignant things about loneliness and human connection, and there's his interesting perception of Rin's character. He and Rin end up going their separate ways, with Rin advancing her art career at the cost of her personal happiness. Then after that, I sped-run through Act 1 and got the bad ending while trying to remember which options I picked to get Rin's route in the first place. I try again, get Rin's route and after several attempts figuring out dialogue choices, I manage to unlock of the cutscenes in Act 3 (BADAAN!) which ensures that I've gotten all of Rin's scenes (aside from the sex ones which are disabled).

Time to unlock Lily's route next!
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 July 2023, 19:13:11
Games Progress
Kingdom Hearts: Final Mix: I ended up defeating Phantom after several more attempts. As it turns out, arming everyone with Ethers (and myself with Mega-Ethers) and casting Stopga on the clock tower whenever Phantom uses it's dark energy ball attack or after it's heart disappears is key to victory. For what it's worth, Phantom is easier than Ice Titan despite being a fight where I'm mostly forced to rely on magic against an opponent who uses Doom to kill my party off gradually. Then again, Ice Titan was mostly about deflection and constant dodging after it gets low on HP.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 July 2023, 16:56:24
Games Progress
Kingdom Hearts: Final Mix: I tried a few more attempts at Phantom but have yet to succeed. I'm starting to think I'll need more than regular Elixirs for my team to keep up the momentum against Phantom. I also travelled to Halloween Town, fought some Heartless (and discovered Gargoyles drop Mega-Ethers. I returned to the ruins of Oogie's mansion which I could thankfully access without switching ISOs. I encountered a Chimera who have 2 HP bars and hit hard. I did however get 2 Blazing Stones for my troubles so there's that.

I then left Halloween Town and decided to try and defeat the Grand Ghost in Monstro. No success. Defeating a Grand Ghost will net me a Frost Stone and Black Ballades drop Lightning Stones. Both are needed for synthesis. Also Fat Bandits drop Blaze Gems so there's also that. Also more failed attempts at defeating Phantom.

Katawa Shoujo: So Rin's route. Nomiya wants to find Rin, goes as far as to interrupt a class by Motou during an exam and I eventually find Rin. After a heart to heart, Rin is convinced by Hisao to apologize to Nomiya for leaving the exhibit. She doesn't get around to that because Nomiya just angrily rants at her. After that, Hisao finally apologies to Rin for blowing up at her a week earlier and another heart to heart. As it turns out, I'm on route for the good ending. After this, I'll go back to my other save file and get the Neutral ending before doing another Rin playthrough to get a cutscene that I'm missing. After that, it'll be the Lily route next.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 July 2023, 15:04:31
Games Progress
Kingdom Hearts: Final Mix: So I did some munny grinding to get myself a Blizzagun Band (cost 8000m) to better prep myself for the Ice Titan fight. I learnt that staying on the ground rather than the sides is better because it allows me to easily see the icicles. It took several tries, but I finally managed to defeat Ice Titan at Lv.74 and got the Diamond Dust keyblade.

After that, I bought some Ethers for myself and a few for Goofy before going to Neverland to fight Phantom. That fight will probably take a few tries but if I can defeat Ice Titan, then I'm sure that I can take on the other superbosses.

Katawa Shoujo: After much internal thought over wherever I should return to this game, I did. So far, class, then an attempt to talk to Nomiya which doesn't pan out. Then a montage before Rin shows up in Hisao's room. It's nice to see that Hisao is able to stand up for himself, even if poor Rin had to be on the receiving end of his anger. Hisao then eventually goes to Rin's art exhibition, we get to see Emi again (which is always nice) even if Nomiya doesn't remember her.

Rin becomes overwhelmed by everyone's questions and shuts down, so Hisao escorts her out (which was good of him despite him being frustrated with her in an earlier scene. Rin and Hisao talk for a bit and I saved because there was a dialogue option and I wanted to see both responses. After this, we see Nomiya and Sae back at the exhibit.

Title: Re: King (2.0)'s Games Log
Post by: RKS on 16 July 2023, 23:35:04
… you can ice them… dig deep… unleash your Bankai… and break the Titans to fragments of sorrow…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 July 2023, 21:20:12
Games Progress
Kingdom Hearts: Final Mix: So after finding a Shiva Band in Olympus Coliseum and equipping it and a Blizzaga Band to Sora, I decided to fight Ice Titan. All of my attempts were failures but I was at least good enough to get them down to their last few HP bars.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 July 2023, 18:50:28
Games Progress
Kingdom Hearts: Final Mix: Completed the Hades Cup solo and got Donald's best weapon. Though the Meteor Strike found in the final dungeon is stronger in terms of strength, Save the Queen is better in the sense that it adds more MP to Donald's total. Also did the Phil Cup time trial and tried the Pegasus one but failed at the last hurdle. I might consider doing the time trials to get Save the King, get some synthesis materials or try my hand at some of the superbosses.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 July 2023, 16:52:01
Games Progress
Kingdom Hearts: Final Mix: Hades Cup. Solo. Defeated Leon and Cloud, then went through the next rounds and extinguished Hade's flame. I'm now at the last bit, so I only have to start from Round 10 now. The last few fights are the hardest when fighting alone, and unsurprisingly, I've had the most trouble with the Final Battalion. Once I take them down, I'll be chiseling my way to victory by defeating Rock Titan. As it turns out, I managed to learn Leaf Bracer at Lv.69 because I picked the sword at the beginning of the game, but hey, better late than never.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 July 2023, 19:46:14
Games Progress
Kingdom Hearts: Final Mix: After managing to ward off my dehydration headache, I decided it was high time to finish off the Hades Cup. I took down Cloud and Leon, made my way to Hades who took a few tries (his rotating flames is his hardest attack to avoid) and eventually took down Rock Titan who was an absolute joke. I decided to check out Ice Titan, got wrecked and decided to visit the other superbosses and got wrecked. After finishing off 100 Acre Woods and getting an EXP Ring, I then decided to return to Olympus Coliseum and do the previous tournaments alone without allies. I just need to finish off the Hades Cup alone then go do some level grinding before I can take on any of the superbosses. Also item synthesis so I can obtain the Ultima Keyblade.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 July 2023, 18:26:42
Games Progress
Kingdom Hearts: Final Mix: I backtracked across several worlds to find the remaining puppies and got them all. The other rewards weren't interesting but Aeroga was worth it. I then tried the Hades Cup again and after some struggle (it turns out Aeroga deflected Cerberus's fireballs hence why it lost two of it's HP bars so quickly), I defeated Cerberus and got upgraded thunder magic. then made some more progress but lost to Cloud and Leon.

I then decided to try the final boss again. Ansem I was pretty easy though his possession attack nearly put in danger of losing. Darkside was easy. Ansem II ended up demolished because Aeroga is that awesome. It even allowed me to stop his dash attack dead in its tracks and I was lucky enough to avoid getting possessed several times during the fight. I then made it to the World of Chaos fight. First phase is the toughest and my death allowed me to learn that it's pre-battle cutscenes can be skipped and that I start from that fight rather than the previous ones.

Anyway, World of Chaos's first phase is the worst of them. It's lasers can kill quickly if you don't heal when the opportunity strikes. Once I overcame Ansem, he decides to rest and I have to take on the next phases. The Heartless interludes are easy and a free opportunity to recover HP, and the other parts of the World of Chaos aren't that threatening. The final phase can easily be dealt with by hiding behind the World of Chaos and then striking Ansem after their black hole attack finishes. I beat the final boss and concluded my Proud Mode playthrough. Had to endure the framerate dropping for the remaining cutscenes, the credits and the secret ending. After reaching the Battle Results screen, I tried pressing every button on my PS2 controller before concluding that I needed to turn the game off. After doing so, I decided to go the Olympus Coliseum since my next goal is to complete the Hades Cup before I take on any of the superbosses.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 July 2023, 16:38:34
Games Progress
Kingdom Hearts: Final Mix: I decided to talk to Aerith 3 times to obtain Curaga, returned to Neverland to open up a Yellow Trinity and got Aerora (though I'll need to find the rest of the puppies if I want Aeroga) and did some training at the Hades Cup. Still lost to Cerebus. I then went back, took a few attempts to defeat all the Heartless in the Heartless Room and finally beat them. I went to the final save point, saved the game and took on Ansem. So far I'm at Lv:56 (so I learn Vortex upon gaining a level), and the first phase went down far too easily, the Darkside was a cinch to take down with my endgame power and Ansem II is where I'm currently stuck.

While I may be good enough to get Ansem II's HP low enough for him to use his strongest attack, I haven't been able to defeat him even after several attampts. The worst of his attacks isn't his possession move (SUBMIT!) but the one where he dashes across the room 5 times. At least the game allows me to skip the cutscene before the Darkside rematch so there's that. Cerebus may take a while to take down in the Hades Cup due to their HP and how their attacks deal a ton damage now. I need to gain a few levels and possibly upgrade some of my magic before trying the final boss fight again.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 July 2023, 15:17:36
Games Progress
Kingdom Hearts: Final Mix: Before I ventured to the end of the world, I decided to get stronger by trying the Hades Cup. Before that, I mistakenly checked the question marked option, met Sephiroth who I was definitely not ready for and got 2HKO'd for my mistake. I then decided to do the Hades Cup and did very well until I got to Cerberus and lost.

I then traveled to the final world. It's the end of the world and I know it, but I feel fine. My trip to the End of the World starts off with opening every treasure chest (and occasionally fighting off Heartless) before trying to find my way through a snowy looking area with crystals. Then I have to walk into beams of darkness and find doors in other worlds (yes, I made it a point to leave Alantica at the first possible opportunity rather than fight off the Heartless like in other worlds).

The World Terminus resembles 100 Acre Wood so its nice to know that Winnie the Pooh has my back. :)
Anyway, I fight Chernabog who isn't really that tough aside from the attack where he surrounds himself in flame, and that attack alone has killed me a few times until I beat him. Otherwise I spent most of the fight behind Chernabog while slashing at his head repeatedly and as I've noticed his first 2 HP meters go down real quick. This fight is what the Giant Ursula fight should've been, in terms of controls at least.

After defeating Chernabog, I go down the volcano, move forward and go into the Heartless Room. The Behemoth goes down easily, and the Darkballs are annoying but managable. Try as I might though, I repeatedly get merked by Invisibles despite having no trouble with them earlier in the dungeon. Several attempts later, I decide to cut my losses by backtracking all the way to the World Terminus and saving my progress until next time.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 04 July 2023, 01:01:02
… Behemoth Sora… would be fun…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 July 2023, 18:10:20
Games Progress
Kingdom Hearts: Final Mix: Level grinded a bit and due to me picking the sword at the beginning of the game, I ended up getting Second Chance at Lv:48. I swapped out Ripple Drive for Second Chance, since I wasn't using the former anyway. This turned out to be the right choice because it got me far enough that I nearly defeated Ansem-Riku before I got too cocky and he killed me. I tried again.

Aero soaks up the damage he deals and allows me to be more aggressive, which is key to whittling down his HP. Cura is there in case I run low on HP and I had several Ethers to recover MP when I wasn't bashing Ansem-Riku with my Olympia keyblade. I kicked his ass, and he proved to be far easier than Dragon Maleficent due to him having less HP.

After this, I turn into a Heartless and have to make my way back through Hollow Bastion. Thanks to Kairi, I'm reverted to my normal form. Cutscene wise, I do think the Heartless should've been the elite ones such as Invisibles and Angel Stars instead of the regular Heartless mooks I spent all game destroying, which would make Goofy and Donald's decision to run far more justified.

Anyway, I travel back to Traverse Town, get a new Gummi Piece and return to Hollow Bastion, backtracking all the way to Dark Depths. I go in, fight a nice easy battle with a Behemoth (whose grey and black colour scheme looks great) and backtrack to the library to get the Divine Rose Keyblade from Belle. It's actually superior to Oblivion and Oathkeeper in terms of Attack Power. I then decide to do the final Gummi level to unlock the final world before returning to Traverse Town.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 June 2023, 21:57:54
Games Progress
Kingdom Hearts: Final Mix: So I decided to try the Hercules Cup again and won! I now obtained the Olympia Keyblade and can now activate Yellow Trinities, so that allowed me to close up the Keyhole in the Olympus Coliseum. I then took on Dragon Maleficent and after several attempts, I finally won. That fight is one of the hardest ones thus far aside from Giant Ursula, the frustration of which is only lessened by being able to skip the pre-battle cutscene for Dragon Maleficent.

I decide to try my hand against Ansem-Riku. Unfortunately, the pre-battle cutscene from that one can't be skipped though Ansem-Riku is still easier than Dragon Maleficent (having 3HP bars while Dragon Maleficent has 4HP bars) and actually feels fair even without your party members to aid you. After a few failed attempts, I decided to do a bit of level grinding and try again later.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 June 2023, 19:06:50
Games Progress
Kingdom Hearts: Final Mix: I fought the Mistress of Evil and it took a few tries. As it turns out, her normal and dragon forms allow you to skip their pre-battle cutscenes which in hindsight makes the Ursula fights more frustrating because I couldn't skip their cutscenes. also thank goodness for that save point after defeating Maleficent because I do not want to backtrack from the library every time I need to get to Maleficent to fight her.

I ended up taking several attempts at taking down her dragon form but I haven't beaten that yet. I also made some attempts at the Hercules Cup. After a few attempts, I defeated Cloud and obtained the Metal Chocobo keyblade and got to Hercules though I've yet to beat him.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 25 June 2023, 15:55:15
Games Progress
Kingdom Hearts: Final Mix: I returned to Olympus Coliseum and completed the Pegasus Cup. I then went to Neverland and completed it. It's actually one of the easier worlds in the game and the boss fights weren't too bad. Unlike the fight with Ursula, the flight controls against Captain Hook weren't too bad and my only reason for faliure was cockiness, forgetting to heal and occasionally botching up my timing. Otherwise Captain Hook is easy.

After that, I returned to Olympus Coliseum, tried out the Hercules Cup and couldn't get past Cloud. I eventually decided to return to Traverse Town and obtained the ability to fly to Hollow Bastion. The music change for the Gummi level really sets the tone for Hollow Bastion. I made there, had Donald and Goofy turn traitor because Riku had the Keyblade. Did a lot of exploring, defeated Riku after 2 attempts, decided to explore Hollow Bastion's library, found pieces to unlock a door. A lot of time was spent in Hollow Bastion and I'm now ready to take on Maleficent, the mistress of all evil.

MegaMan Star Force 2: A few more tries with Rogue SX, all failures. However, for that fight, I've decided to add in some more healing cards and barriers while using Mega Cards such as Gemini Spark SP and Hollow SP because even at his strongest, Rogue is not immune to paralysis. The furthest I've gotten Rogue SX's HP to is 900. I'll just need to keep trying until I've finally deleted him.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 June 2023, 19:26:53
Games Progress
Kingdom Hearts: Final Mix: Made it to Oogie's Manor, had to look up a walkthrough to progress because I didn't understand Japanese. The mini-boss fight with Lock, Shock and Barrel was easy and the save point after was much welcomed. The Oogie Boogie fight is pretty easy, even though it took a few tries. I really appreciate that the game somehow decided now of all times to allow me to skip cutscenes, which allowed me to avoid the hassle of watching Oogie Boogie's pre-battle cutscene over and over again. His second form wasn't too bad. I left, saved the game and came back before starting that fight. Aero is helpful in soaking up damage when you attack the upper dark orbs. Aside from that, the fight is actually pretty easy due to Oogie Boogie himself not attacking, and that the Heartless can be used to regain MP if you ever run low.

After all this, I returned to Traverse Town, saved the game, switched my ISO files and defragged my Translated ISO so now I can play in English again.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 June 2023, 16:51:19
Games Progress
Kingdom Hearts: Final Mix: Took a few more attempts but eventually I defeated Giant Ursula. I then sealed up the Keyhole in Alantica, returned to Traverse Town and got a second Elemental Ring, so now both Goofy and Donald have Elemental Rings. Did some backtracking, found a warphole that led back to Wonderland and eventually made it to Halloween Town. Went through the cutscenes, got to a point where I could access Oogie's Manor then a black screen. I'll need to switch my Translated ISO rom with my JP ISO rom, so I can get past this issue then switch back once I'm done with Oogie's Manor.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 20 June 2023, 16:42:44
So did you ever get past that world in KH1? I haven't played Chain of Memories (GBA or PS2 versions) yet, so I'm not sure if Alantica is any better in that game or in KH2.
Nope. And because of the hard drive failure of October 2022, I never will unless I get my motivation to play games back and redownload the games.

As for COM, Atlantica is like the other worlds in that game. No swimming, so you can run around and jump and not have to deal with annoying swimming mechanics.

Dunno about Re:COM though, since I only got as far as the second floor. X_X

KH2 Atlantica… was at least a slight improvement over KH1 Atlantica, though that's probably just me--
* gets eaten by a Meteor Shark *

If I remember correctly, the underwater areas in KH3D's Prankster's Paradise are the same as in COM, sorta. Like. Sora doesn't swim, he runs and such. Though, I think the physics are different there, unlike in COM-Atlantica, but it's been too long--
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 June 2023, 16:10:56
I F*CKING HATE ATLANTICA

Except in Chain of Memories. There you don't have troublesome controls--
So did you ever get past that world in KH1? I haven't played Chain of Memories (GBA or PS2 versions) yet, so I'm not sure if Alantica is any better in that game or in KH2.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 19 June 2023, 18:57:57
I F*CKING HATE ATLANTICA

Except in Chain of Memories. There you don't have troublesome controls--
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 June 2023, 16:40:24
Games Progress
Kingdom Hearts: Final Mix: So I decided to submit to making more progress. I decided to try the orange warp hole Gummi level again, got eaten by Monstro whose innards were far more colourful than expected and not as bad as I've read about (honestly the Water Temple from OOT is worse than Monstro due to the sheer tedium involved). Parasite Cage took me a few attempts during the first fight with it, but I did learn the value of Aero. The second fight with Parasite Cage was a pain in the ass but I learnt the value of Aero and command shortcuts.

After that, I went back to Traverse Town, decided to try out the Pegasus Cup and only got as far as the fight with Yuffie and Leon before I lost. Several more attempts, still lost. Went back to Monstro, then tried out out of the paths which lead to Alantia. The controls in that area remind me of Zone of the Enders but not as good. For navigation and regular battles, they're not too bad. For the Ursula fights, they're a pain. I had to switch my Keyblade from Three Wishes to Spellbinder so I could spam Fira at Ursula's cauldron then wail on her while she was stunned. I'm now currently at the second fight with Ursula which is currently kicking my ass.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 17 June 2023, 15:22:38
I'm not that far yet, but I'm sure that when I get to that fight, it'll probably be pretty challenging.
I meant, as in, SUBMIT to the Kingdom Hearts plot of confusing DARKNESS! >:D

Though come to think of it, Ray hasn't been playing BBS(FM) lately, either. Hm.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 June 2023, 15:13:59
SUBMIT!

:p


Not sure if the Warp Drive is a thing in vanilla KH1 though. I don't remember. ;-;
I'm not that far yet, but I'm sure that when I get to that fight, it'll probably be pretty challenging.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 16 June 2023, 23:05:26
Kingdom Hearts: Final Mix: So I felt compelled to come to this one yesterday.
SUBMIT!

:p


Not sure if the Warp Drive is a thing in vanilla KH1 though. I don't remember. ;-;
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 June 2023, 19:31:53
Games Progress
Kingdom Hearts: Final Mix: So I felt compelled to come to this one yesterday. I went to Olympus, completed the training, the basic tournament (i.e a few enemies, Cloud Strife and later Cerebus), then went back to finish the Phil Cup. Navigated some warp holes, found out that I could thankfully use the Warp Drive to teleport to locations on the map instead of having to replay a Gummi level every time I want to go somewhere.

I also completed Agrabah. The sword enemies hurt like hell and the Cave of Wonders Guardian took several attempts due to it's lasers (I didn't have Guard at the time and had to reflect them with my keyblade). Jafar was far easier, and once I figured out how to overcome his ice tornado, he went down easily. His genie form was an absolute joke. Both Olympus Coliseum and Agrabah were easier and I seem to be leveling up faster, not that I'm complaining.

After this, I returned to Traverse Town, did some things, returned to previous worlds to figure out what to do next. Fun times.

MegaMan Star Force 2: Defeated Le Mu XA, endured the unskippable credits and fought Rouge SX. I got him down to a point where he got his sword out and he had at least 1500 HP left before he deleted me.
Card Total:
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 June 2023, 14:55:04
Games Progress
MegaMan Star Force 2: More attempts with Le Mu XA. Most ended in faliure and I only recall having 2 successes. Ended up trying again with Rogue SX. At some point, I had changed up my deck and realized that Le Mu XA can easily be countered, which made the battle slightly easier. On my third attempt with Rogue SX, I realized that if my battle cards were good enough to fell Le Mu XA, they should be good enough to take down Rogue SX. I managed to get him down to at least 1800 HP before he deleted me.

I'd say that the worst part of all this isn't Le Mu XA or Rogue SX, but the unskippable credits. They're clearly the real final boss of MegaMan Star Force 2.

EDIT: 2. I can't can't believe I forgot the 2. I mean, okay MegaMan Star Force also had unskippable credits but at least it didn't force me to endure them every time I wanted to fight Rogue SX (who wasn't even in Star Force 1 but that's beside the point.)

Card Total:
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 June 2023, 19:55:48
… okay, that's just dumb game design there, I'd think.
MegaMan Star Force 3 didn't have this problem with Rogue ZZ. In that game, all you had to do was put in a code that unlocked Rogue ZZ. You could also save your game before fighting him. Which when I think about it now was one of the many improvements Star Force 3 had over Star Force 2.

As I see it, Rogue SX should've been a separate fight. The unlock requirements could've stayed the same (max out your link power with in-game friends and defeat the final boss) but instead of defeating Le Mu XA twice, you could just go back to Whazzap Ruins after getting Solo's email post-fight and find Rogue in the same place you encountered Terra Condor. (It'd make that 4000z reward from using the ZennyFinder during rematches actually useful).

Or if the designers insisted on having you fight Rogue SX after Le Mu XA, they could've at least made the credits skippable or have the dialogue change if you lost instead of giving you a Game Over and forcing you to avoid Murians, fight Le Mu XA and go through unskippable credits for every failed attempt at the Rogue SX fight during the secret ending.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 09 June 2023, 19:42:43
MegaMan Star Force 2: After several attempts at Le Mu XA, I won, made it past the unskippable credits and unlocked the Rogue SX fight. I changed up my folder for the battle (unfortunately I can't save before Rogue SX), tried my best and lost. *sigh* I'm gonna have to kill Le Mu XA every time I want retry this fight for the secret ending.
… okay, that's just dumb game design there, I'd think.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 June 2023, 18:39:00
Games Progress
MegaMan Star Force 2: After several attempts at Le Mu XA, I won, made it past the unskippable credits and unlocked the Rogue SX fight. I changed up my folder for the battle (unfortunately I can't save before Rogue SX), tried my best and lost. *sigh* I'm gonna have to kill Le Mu XA every time I want retry this fight for the secret ending.

Card Total:
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 June 2023, 19:42:55
Games Progress
MegaMan Star Force 2: I spent a few hours on several attempts to defeat Le Mu XA. I got their HP low enough but I'd end up deleted. I had to change my deck several times, endure dealing with avoiding Murians (and not always succeeding) every time I got deleted and eventually defeated Le Mu XA. After the unskippable credits, I got an email from Rogue basically telling to raise my bonds with in-game friends to maximum and punch God in the face again before I can fight Rogue at his strongest.

Decided to visit the Auto Bro in Grizzly Peak to update their Brotherband, did Jerry Romero's sidequest which gave out a crap reward despite needing 500LP to even start the sidequest; I encountered and deleted Harp Note SP at some point and eventually decided to trek back to Mu so I could prepare myself for another round of godslaying.

Card Total:
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 June 2023, 17:06:28
Games Progress
MegaMan Star Force 2: Getting those last 3 cards was frustrating. Getting Hollow and Rogue to even show up involved me using a Cloaker and additional SubChips and running around while dealing with random encounters before Hollow SP and Rogue SP would show up in the Bermuda Maze and Mu respectively. Ended up getting Hollow's normal card, then using a SearchEye to ensure I'd get more chances to refight Hollow SP and got his EX card after a few tries. Definitely an easier fight than in MegaMan Star Force DX (so those fights with Hollow in that mod paid off).

After getting Hollow's Mega Cards, I went to Mu. I put on a Cloaker, ran around for a bit until Rogue SP showed up. It took me several tries until I beat him and got his normal card (one of my attempts got me his SP card). I even had to de-equip my Tribe-On form so that it's Super Armour effect wouldn't activate and I'd be able to get his normal card.

After getting all Mega Cards, I went to the final boss. Lo and behold, I managed to unlock the fight with Le Mu XA. Lost the fight so I'll be trying that again soon and eventually the Rogue SX fight.

Card Total:
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 June 2023, 17:38:43
Games Progress
MegaMan Star Force 2: Cut my losses, got a Search Eye, some Elec Searches and some Cloackers to increase my chances of finding Hollow SP. So far, no luck in finding him. Once I get both his normal and EX cards, I'll return to Mu and try to find Rogue SP.

Card Total:
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 June 2023, 16:37:45
Games Progress
MegaMan Star Force 2: After several tries on getting General Auriga EX from his EX version, I decided to just accept the General Auriga card and got his EX card from General Auriga SP instead after several tries. After that, I returned to Whazzap, tried to find Terra Condor and after buying some Wood Searches and trying again with them and a single Cloaker, I encountered Terra Condor SP. After roasting the bird with my Fire cards, I tried again with my other folder so that I'd get his normal card instead of his SP card.

I then decided to travel to the Bermuda Maze because I only need Hollow's normal and EX cards and Rogue's EX card until I have all Mega Cards.

Card Total:
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 31 May 2023, 14:14:47
Games Progress
MegaMan Star Force 2: I decided to get Taurus Fire's EX card. Got Blizzard Yeti's SP card before realizing that I already had it then got his EX card. I then decided to get both Dark Phantom's regular and EX cards. Decided to set Kung Foo Kid on fire, which was even easier to do with Break Time Bomb. After getting enough Zenny, I travelled to the Alternate Future and got OxTackle which cost 50000z.

With all 5 Giga Cards obtained, I only need to get a few Mega Cards and then I'll be able to take on Le Mu XA.

Card Total:
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 30 May 2023, 18:17:41
Games Progress
MegaMan Star Force 2: Set Kung Foo Kid on Fire until I had enough Zenny. Decided to buy a HPMem20 from a Merchant in the Bermuda maze which cost 17000z. Decided to do some grinding to get my Zenny total back up and eventually got both of Harp Note's EX and SP cards from her SP fight.
I bought a Break Time Bomb from the Big Wave store so that's another Giga card to the total. After that, I went to the Alternate Future, deleted Dark Phantom IF (and got nothing) and decided to get Apollo Flame's battlecards. Got his EX card after several few attempts and then his regular card. Apollo Flame SP is brutal.

In regards to both Apollo Flame cards, starting the battle in Tribe form helps since Fire Saurian has Super Armour, which prevents your battle rank from going down if you take damage but still means that it's influenced by how long you take to beat the fight.

Card Total:
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 May 2023, 22:28:46
Games Progress
MegaMan Star Force 2: Decided to fight Kung Foo Kid a few times with the ZennyFinder equipped and got some extra Zenny from random encounters. I brought DoubleCross and GigaMine from the merchant in the bonus dungeon before returning to Loch Mess. Did some sidequests to break up the monotony, Decided to set Kung Foo Kid on fire a few more times then bought Spirit Fury.

With all Standard Battle Cards obtained, I returned to the bonus dungeon and fought Apollo Flame. After this, I got MT Magic from a gated off area (defeat all Alternate Future bosses to unlock) and Normal +50 after defeating Apollo Flame and leaving the dungeon.
I've also obtained all 6 Indie Fragments, so if I ever want to change into Rogue Form, there's that (at the cost of being unable to use Mega Cards).

My plan now is to do some Zenny grinding so that I'll have enough to buy the last two Giga Cards. After that, I'll obtain the remaining Mega Cards before returning for a rematch with Le Mu.

Card Total:
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 May 2023, 15:41:29
Games Progress
MegaMan Star Force 2: Ventured into the Alternate Future, got a few battle cards. Getting the Kilobomb battlecards was frustrating because the little bastards don't even drop them most of the time and I kept getting any other battle cards than the ones I needed. I only need 3 Standard battle cards left but unfortunately, I now have to grind Zenny because these cards are expensive. Tried to fight General Auriga EX but got my ass handed to me several times so I'll definitely need to redesign my folder before I even try that fight again.

Card Total:
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 May 2023, 20:50:06
Games Progress
MegaMan Star Force 2: Got all of Cancer Bubble's cards and the Blizzard Yeti EX and Rogue EX Mega Cards. Backtracked to a few places such as Whazzap (to buy Typhoon Dance and AntiSword), Bermuda Maze and Mu (to obtain battle cards from enemies). The only standards I need to get now are either from Alternate Future or need to be bought from merchants. Also finished the remaining sidequests in Echo Ridge.

Card Total: 137/150 (Standard Cards), 28/42 (Mega Cards) and 1/5 (Giga Cards)
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 25 May 2023, 13:41:02
Games Progress
MegaMan Star Force 2: Went to Wilshire Hills, got a few Standard Battle cards from various enemies, obtained some battle cards from Kung Foo Kid (and he drops about 2000 Zenny if I use the Zenny Finder, which is better but still lousy compared to Crown Thunder from the previous game).

Also went underwater, got some battle cards and did battle with Plesio Surf SP. Got his standard battle card and his EX one took several attempts. I didn't get his SP card because I already used a Cipher Code to obtain it. Also completed two sidequests, one of which was Sonia's. Might consider doing all sidequests to raise my HP and Link Power count so I stand more of a chance against Apollo Flame (and later Le Mu XA if I choose to take them on).

So far my card count is 125/150 (Standard Cards), 24/42 (Mega Cards) and 1/5 (Giga Cards)
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 May 2023, 17:20:53
Careful that grinding disc doesn't hit you in the face or something.
Luna still has that scar from the other year--

Also you're more patient than I am.
I don't have the patience to go hunting for EX+ bosses. :))
Unlike the first and third MegaMan Star Force games, Star Force 2's post-game is an exercise is masochism. I mean, it was hell to get through those IF fights and I know that once I get all 150 Standard cards, I'm going to have to fight Apollo Flame. And if his fight in Star Force 3 is any indication, it's definitely going to be a tough one.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 23 May 2023, 16:57:55
Careful that grinding disc doesn't hit you in the face or something.
Luna still has that scar from the other year--

Also you're more patient than I am.
I don't have the patience to go hunting for EX+ bosses. :))
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 May 2023, 16:29:14
Games Progress
MegaMan Star Force 2: Gained a few more Standard cards, bringing the total to 120. Mega Card count is now 20 due to me getting both Gemini Spark and Gemini Spark EX cards by defeating Gemini Spark in addition to obtaining Terra Condor EX by defeating Terra Condor EX. Getting Terra Condor's card was a pain because I had to do the fight without the Card Finder (due to it not being fast enough to deal with Terra Condor's mini condors). On my way back to Echo Ridge, I got ambushed by Harp Note SP and managed to defeat her despite her rapid-fire speed.

So it turns out that Gemini Spark drops a lousy amount of Zenny (around 1000 or so) so I'll either have to defeat Cancer Bubble or Kung Foo Kid in order to grind Zenny.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 22 May 2023, 17:08:52
Games Progress
MegaMan Star Force 2: Decided to go back to this one for whatever reason and got a few new Standard Cards and the Card Finder weapon, so it's a matter now of killing enemies and getting their standard cards, Also I'll definitely have to start killing optional bosses while using the Zenny Finder so that I can get enough money to buy any cards that need to be bought.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 May 2023, 18:11:42
… difficulty…?
Kingdom Hearts only had Normal and Expert Modes. The Final Mix version changes them to Final Mix: Beginner, Final Mix and Final Mix: Proud Mode. As I've mentioned already, I'm doing a playthrough on Proud Mode.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 09 May 2023, 06:49:31
Kingdom Hearts Final Mix: So I decided to start the game, and I'm doing it on Proud Mode.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 08 May 2023, 22:09:09
… difficulty…?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 May 2023, 17:52:01
Kingdom Hearts Final Mix: Did some level grinding, rearranged my equipment so Sora had more defence, replaced Tarzan with Donald and gave all party members Potions so I could heal off any damage before I did a few more attempts.

Clayton goes down easy, so the real danger is attacking Stealth Sneak immediately before Clayton 2HKOs me at the beginning of Phase 2. Once I was able to put the chameleon in it's place, Clayton himself isn't so tough and his healing is only a minor inconvenience. So I took them down and completed Deep Jungle.

I also unlocked Olympus Coliseum and finished up some plot events in Traverse Town and fought the Opposite Armour which only took 2 tries.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 May 2023, 15:45:28
Games Progress
MegaMan Star Force DX: Decided to change my Star Force back to Dragon before trying the Final Boss Rush DX again. The furthest I got was Wolf Woods DX before I was deleted.

MegaMan Star Force 3: Decided to return to this one to apply what I learnt from playing MegaMan Star Force DX. In this case, I want to defeat all the R bosses under 12 seconds so I can get the Cosmic Rave weapon. So far, it's proving tough and I've only defeated Spade Magnes R under 12 seconds and spent several attempts yesterday trying to defeat Club Strong R under 12 seconds.

Kingdom Hearts Final Mix: Made some progress in Deep Jungle. Got to the Clayton boss fight. Clayton himself is easy up until Stealth Sneak shows up and then I got 2HKO'd, forcing me to start the fight over. I will need to do some level grinding and then try again.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 April 2023, 18:12:57
Games Progress
Katawa Shoujo: More progress on Rin's route. I learn from Sae and Nomiya that Sae's husband was once an artist like Rin but eventually ended up killing himself (I created a save so I could learn from both characters), with both noting that Rin has a lot of potential. I get that they have good intentions but it just feels sinister to me because they're basically trying to mold Rin into an image of a dead man.

I get to see Rin... at her most pitiful, at her most despairing. Hisao gives a hug, then adult content (though I saw fried chicken because I had adult content disabled). After this, I make another save so I can see Rin's bad ending first then pick the other dialogue option, which concludes Act 3 and begins Act 4 of Rin's route.
Title: Re: King (2.0)'s Games Log
Post by: WinteryAlice on 11 April 2023, 11:30:38
Games Progress
Katawa Shoujo: More progress. Rin decides to try destroying herself by smoking cigarettes so she and Hisao decide to do that. Rin gets art block so Hisao takes her out around the town at night. On some level, I feel that Hisao is a bland protagonist and that the girls he can date are far more interesting than he is. But then you have moments like the night scene and it reminds me that even Hisao has his moments.
A nighttime stroll can be most romantic at times.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 10 April 2023, 17:23:10
Games Progress
Katawa Shoujo: More progress. Rin decides to try destroying herself by smoking cigarettes so she and Hisao decide to do that. Rin gets art block so Hisao takes her out around the town at night. On some level, I feel that Hisao is a bland protagonist and that the girls he can date are far more interesting than he is. But then you have moments like the night scene and it reminds me that even Hisao has his moments.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 April 2023, 19:15:37
Games Progress
Katawa Shoujo: A small bit of progress on Rin's route. I know that I'll have to do a second playthrough on Rin's route because I missed a scene but if all goes well, I can create two saves later down the road so I can get both one of Rin's bad ending and get myself to Act 4 of her route.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 April 2023, 18:29:35
Games Progress
Katawa Shoujo: So progress has been made. Rin no longer has to go to classes because she now to create art pieces for an exhibit. We also learn that she doesn't really see Emi as a friend, Emi seems upset at first but then figures that Rin sees her as a sister. Hisao visits Rin, confesses his feelings and gets rejected yet comes back because Rin wanted him as a friend. I have a bad feeling about Nomiya, the art teacher.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 March 2023, 19:16:54
Games Progress
Kingdom Hearts Final Mix: Completed Wonderland. Gotta say, the world feels kinda empty. The hardest parts were dealing with the card soldiers while trying to save Alice from losing her head and the fight with Trickmaster (who has a garish pink, purple and chartreuse colour palette). After that, I completed the next Gummi Ship mission and made a start on Deep Jungle.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 March 2023, 19:44:44
Games Progress
Kingdom Hearts Final Mix: So I downloaded another iso (this one unpatched) and switched my patched iso with the unpatched one which was placed in the DVD folder of my USB stick. After some defragging, I decided to see if my little trick would work. I fought Leon, lost and managed to progress past the Riku cutscene. When I had the chance to save, I did. I then switched the 2 isos back, so my patched iso is now in the DVD folder. After defragging the patched iso, I decided to go to bed.

Today, I beat up some Heartless, met Donald and Goofy and defeated the Guard Armour, did some exploring around Traverse Town and managed to get enough Munny to buy the Obsidian Ring for Sora. I've saved the game, so my next course of action is to take the Gummi Ship.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 March 2023, 18:01:59
Games Progress
Kingdom Hearts Final Mix: Explored Traverse Town, killed a bunch of Heartless and it turns out that Goofy and Donald are looking for me. I return to the shop, talk to Cid and leave only to encounter Leon and get into a fight. Win or lose, it ends the same. Unfortunately due to a bug (I'm playing the English patched version), the screen goes black and I can hear the sound of wind. As it turns out, a cutscene was supposed to play there.

Until I fix this issue, I'll have to cut my Kingdom Hearts Final Mix playthrough short.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 March 2023, 13:28:22
Games Progress
Kingdom Hearts Final Mix: So I decided to start the game, and I'm doing it on Proud Mode. The intro FMV was annoying to get through due to the framerate slowing down. The rest of the game runs just fine. During the tutorial, I picked the sword and sacrificed the staff. After that, it's fetching items then fighting the Heartless. The second fight with the Darkside took a few tries but I eventually succeeded. I'm currently at Traverse Town.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 02 March 2023, 20:38:55
Games Progress
MegaMan Star Force DX: Either I've fallen out of practice or maybe trying the Final Boss Rush DX with the Neutral form wasn't the greatest idea. I can barely get past Libra Scales DX most of the time and that's if I get past Harp Note DX. The former attacks near constantly whereas the latter can effectively stun you to death if her attacks hit you even once. The furthest I got was to Cancer Bubble DX only to get wrecked because I was too cocky and thought it was going to be an easy fight due to having several healing cards to pick from.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 February 2023, 15:12:29
Games Progress
MegaMan Star Force DX: After several attempts, I finally managed to fell the truly lonely giant deluxe. With Andromeda DX down, I have truly taken down every DX boss in the game. With that done, I got a new alternate costume that turns Mega Man gold and allows me to access to Power Up data without needing to be in Star Force form.

I updated all Star Force forms, countered every enemy in the game which puts all of my Power Up data at Lv.99. Then I went back to Deepspace 3 to take on the Final Boss Rush DX. I managed to make it up to Pegasus Magic DX before getting wrecked. And I know for absolute certain that I'm going to need to overcome each Admin's Giga Card because of their high damage output.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 February 2023, 20:04:12
Games Progress
MegaMan Star Force DX: I decided to go find a bunch of enemies to counter, which meant that I've countered at least 70 different enemies. As it turns out, countering 70 different enemies causes Mr Famous MK: II to give you the DX Card.
The DX Card causes all SP bosses to become DX bosses, powerful foes with a golden sheen. Every battle with a DX boss is do or die, so you're definitely going to need a good set of cards to take them down before you go down.

I started with Crown Thunder DX, who wasn't that tough before taking out Gemini Spark DX and Hollow DX. Libra Scales DX was next. Then Wolf Woods DX and Queen Ophiuca DX. After that, Cancer Bubble DX and Cygnus Wing DX. Then Harp Note DX and Taurus Fire DX. All of them down on my first try.

Pegasus Magic DX took 2 tries. Leo Kingdom DX took 3 tries. Dragon Sky DX took a few attempts (mainly due to not having enough HP to survive his Giga Card). Andromeda DX took me several tries and I haven't defeated them yet. I ended up going to bed at 5:00am because of this, despite intending to take them all down in a single night.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 February 2023, 18:03:39
Games Progress
Katawa Shoujo: Rin and I go to a forest and have a heart to heart moment. Then we eventually back to Yamuku, learn Motou's philosophy on education, then Rin decides to agree to the art thing after all. We all go to 22nd Corner and meet Sae.

MegaMan Star Force DX: I decide to take on the Final Boss Rush again, effortlessly defeating each boss while listening to Spark the Electric Jester 3's Floating Point Error on loop. I've decided that I'm now going to try and score a counter against each enemy that I haven't already. (Thankfully, I've already gotten a counter against each boss).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 February 2023, 19:54:17
Games Progress
Katawa Shoujo: So I returned where I left off. Rin's route. I go into her room, talk, accidental kiss and then next scene.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 February 2023, 20:23:06
Games Progress
MegaMan Star Force DX: After several failed attempts, I finally managed to complete the Final Boss Rush. I ended up taking down several of the bosses like a pro. Hollow wasn't so bad this time. The hardest bosses are the Satellite Admins, with Andromeda Infinity being easier than them.

Turns out that all I had to do was replace the Break Sabers with ranged cards, and stay in Dragon form so I could heal whenever I used the shield to block attacks.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 February 2023, 19:33:46
Games Progress
MegaMan Star Force DX: More failed attempts at completing the Final Boss Rush. I've only gotten as far as Leo Kingdom SP, though I've noticed that I am getting better at this. Decided to leave Deepspace, update my Power Up Data for each of my Star Force forms before returning to try again. I had mistakenly kept myself in Dragon form even though I normally use Leo form, though considering Dragon can regain HP by blocking attacks, maybe that was a happy accident.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 February 2023, 19:39:18
Games Progress
MegaMan Star Force DX: Yesterday I found a webpage showing off passwords for Lunar Knights. Today I've used the Grandmaster Password to fully level up Aaron and Toasty to Level 100, with the Sun and Dark Folders giving me all the Lunar Knights cards, filling out my Standard Card library completely.

EDIT: Fully levelled up all Lunar Knight BrotherBands with the Grandmaster Password before taking on Andromeda ∞. That fight took me a few tries but I managed to finish him with a Break Saber. After going to Legendary Master Shin and getting his BrotherBand, I followed a feeling I had and returned to Deepspace. Where the Admins once stood is a giant Golden Hertz who challenged to the Final Boss Rush (i.e every SP Boss and Hollow).
I've yet to complete the Final Boss Rush but at least I'm good enough to make it to Hollow and the Satellite Admins. (Huh. Hollow and the Satellite Admins definitely sounds like a good band name.)
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 February 2023, 17:21:34
Games Progress
MegaMan Star Force DX: Yesterday, I defeated Pegasus Magic SP and Leo Kingdom SP. Also decided to complete the remaining Time Trials in Deepspace 3 (I had completed Taurus Fire and Cygnus Wing's time trials before hand), earning me a Life Aura, ensuring that I now have all Giga Cards.

Today I defeated Dragon Sky SP and have now defeated every boss and their stronger forms (except Andromeda Infinity and the DX Bosses, the latter of which are added to this mod). Now I need to get the remaining Lunar Knights cards and that will be all Standard Cards obtained.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 February 2023, 17:42:02
Games Progress
MegaMan Star Force DX: Forgot to mention that I beat the game a few days ago, then completed every side quest in the game, beat Hollow (who was added to this game as a post-game boss) and all 3 Satellite Admins and obtained every Mega card in the game.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 February 2023, 00:55:45
Wait what
THat's
An actual thing

Fuuuuuuuuuuuuuuuuuuudge.

King, did you know that existed?
I--

DX has a lot of changes compared to the original version, huh? :o
I don't remember the tropical tea thing, though, so I imagine that's either new or something I've missed.
Oh yeah, MegaMan XOver. I remember that it was a mobile game that wasn't very popular. That aside, DX does add changes that consist of Quality of Life Changes, adding back content that was removed from overseas versions of the original games and changing things around so you could get Giga cards that were exclusive to each version (Pegasus/Dragon/Leo) originally and fight all 3 Satellite Admins.

The tropical tea is unchanged from the original game (and is still my least favourite part of the entire game).
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 31 January 2023, 20:44:58
Googling Queen Ophiuca for the proper spelling… discovered this (https://megaman.fandom.com/wiki/Rockman_Xover)…

The XSP's MegaMan references continue…
Wait what
THat's
An actual thing

Fuuuuuuuuuuuuuuuuuuudge.

King, did you know that existed?

Games Progress
MegaMan Star Force DX: Completed Gemini Spark's scenario and got their card, lost some brotherbands, regained them and a new one, fought Leo Kingdom and got the Fire Leo Star Force before having to find Aaron Boreal's former boss and bribe him with tropical tea. After that, I spent an hour or two trying to find data telling me where the space station bunker is because the game requires me to find it despite knowing where the bunker is located. Ended up defeating Gemini Spark EX and obtained their card and did the same for Wolf Woods EX.

Ended up looking up the location of the data and uncovered the bunker.
I--

DX has a lot of changes compared to the original version, huh? :o
I don't remember the tropical tea thing, though, so I imagine that's either new or something I've missed.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 31 January 2023, 19:18:04
Games Progress
MegaMan Star Force DX: Completed Gemini Spark's scenario and got their card, lost some brotherbands, regained them and a new one, fought Leo Kingdom and got the Fire Leo Star Force before having to find Aaron Boreal's former boss and bribe him with tropical tea. After that, I spent an hour or two trying to find data telling me where the space station bunker is because the game requires me to find it despite knowing where the bunker is located. Ended up defeating Gemini Spark EX and obtained their card and did the same for Wolf Woods EX.

Ended up looking up the location of the data and uncovered the bunker.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 31 January 2023, 10:41:47
Googling Queen Ophiuca for the proper spelling… discovered this (https://megaman.fandom.com/wiki/Rockman_Xover)…

The XSP's MegaMan references continue…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 30 January 2023, 20:22:28
Games Progress
MegaMan Star Force DX: Completed Queen Ouphiuca's scenario and obtained her card. Used Cipher Mail to obtain more cards to complete the Standard Library. Defeated Queen Ouphiuca EX, Wolf Woods and several of the other EX rematches to get their Mega Cards. Also bought Poison Pharoah which proved useful to defeating some of the EX rematches along with Queen Ouphiuca due to their poison effects.

I also ended up fighting Dragon Shadow and obtained the Green Dragon Star Force. I ended up doing a sidequest that allowed me to unlock Mr Famous MK: II and eventually made it to Dream Island to do a few story events.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 January 2023, 15:30:34
Games Progress
MegaMan Star Force DX: Completed Libra Scale's scenario and got his card, completed a few sidequests, fought Taurus Fire SP (I already had his card, but I do want to get to Deepspace once I beat the final boss) and fought Cancer Bubble EX to gain his card. I'm now at Time Square as part of the Queen Ouphica scenario.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 28 January 2023, 23:07:51
Games Progress
MegaMan Star Force DX: Completed Cygnus Wing's scenario, got his Mega Card. Completed Harp Note's scenario, got her Mega Card. Both cards took a few attempts to obtain. Defeated Pegasus Shadow (who only gives Zennys even at S rank).
MegaMan Star Force DX adds a minigame where you can replay the Harp Note minigame in order to earn Star Frags (and the Golden Hertz nearby sells some pretty good cards which can be bought with Star Frags.)  It's very fun and I got a score of 499 on my first attempt.

Went back to school to check out the set for a school play, met some new viruses and updated my card folder to keep up with new challenges. It turns out the BN Blaster is useful for dealing with those statue enemies since it's rapid fire whittles down it's high defence when it doesn't attack you.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 January 2023, 19:27:51
Games Progress
MegaMan Star Force DX: So I've made a start, completed Taurus Fire's dungeon, completed the MegaMan Battle Network sidequest and a few other sidequests in Echo Ridge. I also inputted a special Cipher mail: Mega Man Unity (next line) April Fools! which unlocked an alternate costume that changes MegaMan's colours during battles to resemble Geo Stelar's colour scheme.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 January 2023, 20:27:16
Games Progress
Katawa Shoujo: So more time spent with Rin. Rin, Emi and I are about to have a picnic but it rains. Emi gets a cold, I meet Rin on the roof and have a heart to heart moment which involves a hug from Rin. I image the whole moment must've emotionally carthartic for Hisao. I'm currently looking for Rin, who is in her underwear for some reason.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 10 January 2023, 18:35:36
Time to dust this one off:

Games Progress
Katawa Shoujo: I read Iwanako's letter, which prompts a lot of introspection from Hisao. I get to spend more time with Rin and I can understand her troubles with trying to communicate things. When the art teacher Nomiya returns to get Rin to put up her images in an art gallery, Rin admits to Hisao that change scares her. Her pained expression and her admittance of her fear is enough for me to try and hug her despite being an image on my laptop and then reassuring her that she's going to be okay.

When it's time to choose my dialogue options, I decide to go with telling her that it's not like her to hesitate. I made a seperate save file so I can try out all 3 decisions and accepted the possibility that I might be getting the bad ending for this Rin playthrough.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 02 January 2023, 19:04:50
Iwa na ko, the Rock Fish Child…

I really didn't think that one through. Didn't realize it was a Naruto reference.
With Cibryll… expect anything… she might even reference something none of us are familiar with…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 December 2022, 16:53:33
Games Progress
Katawa Shoujo: The scene of watching Emi at the track is the weakest one because it's just the same one from Emi's scene with a few differences. The other scenes afterwards make up for it, such as Nomiya's impassonated speech about art, the scene of Rin and Hisao in the forest and Rin's reaction to Kenji. I've gotten a letter from Iwanako. This ought be interesting.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 December 2022, 16:53:15
Games Progress
Katawa Shoujo: More progress. Hisao draws a bird, and Misha and Shizune see the drawing. Hisao tries to be less gloomy after Rin notices that Hisao seems so miserable all the time. Also we'll be getting to see Emi on the track, which reminds me of the that same event in Emi's route.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 December 2022, 20:37:11
Wait are you encouraging Deidara's view on art!? O_O
I really didn't think that one through. Didn't realize it was a Naruto reference.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 06 December 2022, 20:31:22
Wait are you encouraging Deidara's view on art!? O_O
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 December 2022, 20:30:16
And not an explosion. :p
It can be if you want it to be.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 06 December 2022, 19:37:34
Rin is right. Art is supposed to be fun.
And not an explosion. :p
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 December 2022, 19:30:43
Games Progress
Katawa Shoujo: Rin's route. It's nice to know that we'll be seeing Emi in this route because she ran into me, I didn't f-ucking die on this route. I want to give her a hug, like as a subconscious response to me remembering her route. I go up to the roof, lie on the ground with Rin to watch the sky, then after some time, I choose to go to an art club.

Hisao's art piece isn't that bad but Rin's is great. Rin is right. Art is supposed to be fun.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 November 2022, 21:05:23
Games Progress
Katawa Shoujo: Sped through most of the dialogue in Act 1 aside from the ones I hadn't seen and anything to do with Rin. I'm now doing Rin's route, currently just starting Act 2.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 22 November 2022, 17:52:11
Skill unimportant… how it is used… matters…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 22 November 2022, 14:48:06
Best swordsman known to Lunar Tierce… hence highest-ranking LT Knight…?
I wouldn't say the best. The Deathbringer's Shade is just that powerful.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 22 November 2022, 07:25:43
Best swordsman known to Lunar Tierce… hence highest-ranking LT Knight…?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 November 2022, 18:11:02
Games Progress
Dragon Quest Swords: Finished my Payback Mode playthrough by slaying the Purple Mirror bosses who were much easier because the Deathbringer Sword is fast enough to match their speed and powerful enough to cut them down quickly. I upgraded the Orichalcum Stick and Rusty Old Sword into the Dragon Warrior Sword and Metal King Sword, the latter of which makes killing King Latem rather easy. Did some level grinding to make things easier on myself.

After some grinding to get tempering ingredients for the Deathbringer's Shade, I rechallenged every mirror boss and oh man, it melts their HP like a hot knife through butter. Not even Edah Sohpix and his purple mirror cronies stood a chance against it's power and the Figure of Hate. After crushing them easily, I decided to refight them again with the Military Tattoo equipped, increasing my Master Stroke gauge immensely. It was nothing more than a victory lap designed to max out my renown to 9999.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 November 2022, 20:45:12
Games Progress
Katawa Shoujo: Unlocked Act 4 which is great. While Shizune's route is the longest route so far and is very wordy, it isn't as bad as some people think it is. The Misha/Shizune plotline is great and really adds a lot of depth to their characters. The scene with Lily in the bad ending route is one of my favourite scenes in Shizune's route. The ending to Shizune's route really does feel like a finale to the game, though Act 2 is the worst part of her route due to the fishing scene which doesn't really add anything and Hideaki being an awkward character who Hisao dislikes. Kenji in on top form in this route and the scene where he's with Hisao while Shizune is talking to the latter is one of his best scenes.

The plan is this: Hanako's route is last. So, it's either Lily or Rin's routes to do.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 November 2022, 14:50:26
Games Progress
Katawa Shoujo: Continuing on with Act 3. It seems that a rift between Misha and Shizune is opening up, more student council work and Misha comes into my room and asks me to comfort her. I reject her offer and she tells me that it's better that I did reject her. In Shizune's route, there's only one choice. Comforting Misha (i.e sex) gets you the bad ending and seems to trip a lot of players up. Rejecting her offer allows you to continue and ensures you'll get the good ending.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 November 2022, 16:27:52
Games Progress
Katawa Shoujo: More Shizune Act 3. Shizune comes into my room, we make out and she ties me to a chair while I see a picture of a cooked prawn. Jigoro is an arse but Hisao stands his ground. I, Shizune and Misha go back to school. Her haircut isn't as bad as first thought but I still prefer her long drill hair. I get a letter from Iwanako, learn more about Kenji and his ex and more student council work.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 November 2022, 21:40:46
Games Progress
Katawa Shoujo: Made it to Act 3 of Shizune's route. Feels long. Hidaeki is awkward and boring and he just makes me want to see Shizune (which I'm sure was intentional). Their father Jigoro makes for an interesting antagonist character and a possible counterpart to Kenji due to their tendency to go on rants, though Jigoro has none of Kenji's redeeming traits.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 10 November 2022, 14:42:55
Games Progress
Dragon Quest Swords: Completed the game again on Payback Mode. My Hero was at Lv: 32 and Fleurette was at Lv: 27. My final time was 4:13, a total speedrun of the game by utterly crushing my enemies with the Deathbringer Sword. After this, I made short work of all the mirror bosses and unlocked the purple mirrors.
Katawa Shoujo: More of Shizune's route. I do more student council work with Shizune and I learn that Lily used to be part of the student council and their animosity stems from their disagreement on how it should be run, more Kenji interactions and celebrating Tanabata.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 November 2022, 16:10:42
Games Progress
Dragon Quest Swords: Completed the first 4 chapters in Payback Mode. It's so cathartic to just speed run the game by utterly crushing everything with the Deathbringer Sword. It's kinda annoying that your equipment and Master Strokes don't carry over but when you have a sword that kills things real quick and deals high damage, it doesn't really matter than much.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 November 2022, 20:01:08
Games Progress
Dragon Quest Swords: After a few attempts, I finally defeated Edah Sohpix. It's so carthatic to go up against the hardest superboss in the game and defeat him in spite of his all power. In regard to the boss fight, you have to refight the Purple Mirror bosses again: Nomegoen is the hardest of the three with his super-fast attacks, Der Gib is a joke due to the Bisouka trick stunning him constantly and Valgirt Nedlog is tough but doable. The big man himself Edah Sohpix's first phase is manageable; his second phase is a nightmare due to Figure of Hate dealing very high damage with it being used several times and his last phase is an endurance test which I aced by finishing him off with Absolute Zero.

And yes, I intend to try out Payback Mode for myself.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 01 November 2022, 15:29:23
… yeah…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 November 2022, 15:23:39
Only sign language I know… is highly rude…
Ah. So, flipping the bird then?
Title: Re: King (2.0)'s Games Log
Post by: RKS on 31 October 2022, 19:37:49
Only sign language I know… is highly rude…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 October 2022, 17:21:44
Games Progress
Katawa Shoujo: It's nice to see that I don't need Misha to translate Shizune now that Hisao is learning sign language. Kenji insists that I pick up his package, so I do. Shizune and I carry the package back. More student council work and Misha wants to be a sign language teacher.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 October 2022, 17:52:26
Games Progress
Katawa Shoujo: Well, here we are. Reject Kenji, embrace Shizune. I spent time at the school festival with Shizune and Misha, get a romantic scene watching fireworks and unlock Act 2 of Shizune's route. The anime cutscene really makes me want a Katawa Shoujo anime adaptation. (Also, Shizune reminds of Serene [Riveria: The Promised Land] and Sayaka [Puella Magi Madoka Magica], likely because they all have blue hair)
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 October 2022, 14:12:51
Games Progress
Katawa Shoujo: I'm on the right track it seems. I spend more time with Misha and Shizune and the latter's character is starting to develop. It's interesting how Hisao's character diverges depending on which route you choose. Act 1 is really long but thankfully the fun really begins once you hit Act 2 and I'm not there... yet.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 October 2022, 14:09:35
Games Progress
Big Bang Mini: Completed the game. World 7 (Rio) was the worst world in the game, World 8's time gimmick took me a bit to understand but it was pretty intuitive once I did. The final world sadly didn't bring back each world gimmick for each level but it's bubble gimmick was interesting. The final world's boss was frustrating and I wanted to get it over with. The actual final boss was rather fun actually. Unlocked Mission Mode and completed a few of the missions.

Katawa Shoujo: For some reason, I changed my mind and decided to go for Shizune's route. My first attempt got me the Kenji ending (again) so I tried again. I picked all the confident looking options (which included siding with Shizune and Misha at every chance I got) and instead of kicking them out of my room, I dodged the question (Kicking them out of your room puts you on a one-way route to Kenji's ending).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 October 2022, 19:27:58
Games Progress
Played Dragon Quest Swords yesterday and after several frustrating attempts at getting the grand prize for Tombola again, I finally managed to win and got the Liquid Metal Shield. Now I'm hoping that if I defeat either Clank 'n' Knalc or Valgirt, they'll drop their Lucky Bags so I can reobtain either a Rusty Old Sword or an Orichalcum Stick. Hopefully either one will allow me to obtain a better weapon so I can stand a chance against Edah Sohpix.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 October 2022, 15:36:58
Iji reference.

I can't find a video on it, though. ;-;
But basically, the final boss can potentially use a weapon called the Phantom Hammer to instantly kill Iji (right down to erasing all your stats, even your health, to zero).
That sounds brutal.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 04 October 2022, 19:35:55
Iji reference.

I can't find a video on it, though. ;-;
But basically, the final boss can potentially use a weapon called the Phantom Hammer to instantly kill Iji (right down to erasing all your stats, even your health, to zero).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 October 2022, 19:21:29
"Hello, is this the Department of Redundancy Department?" :p

* gets Phantom Hammer'd *
New Bloom Beast?
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 04 October 2022, 19:10:02
It's always redundancies with me.
"Hello, is this the Department of Redundancy Department?" :p

* gets Phantom Hammer'd *
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 October 2022, 18:27:45
Wait
You got the good ending (and bad ending) on Emi's route so now you'll try and see if you can get Emi's route--
Huhhh?
It's always redundancies with me. Primal Groudon and Primal Groudon is but one example. The plan is to go for Rin's route but any other is fine. Hanako's route is last, so I see what the other routes have to offer.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 04 October 2022, 18:23:04
Games Progress
So I managed to get the Good Ending on Emi's route and honestly, it was worth all the build-up. Decided to speedrun the game so I could get it over with and get her bad ending; I learnt on that route that if you mess up and go after her when you're at Emi's house, you end up seeing Misha. If you tell her what happened, you can get another chance and still get the good ending but if you downplay, it's over for you and Emi.

It's got me thinking, both Hanako and Emi's routes get you a bad ending if you white knight them but you get the good ending by acting like a decent human being to them. They've also lost a parent so I'm sure they'd understand each other's pain and both of them are friends with another student heavily associated with them.

I'll try and see if I can get Emi's route but any other is fine. Hanako's will still be last.
Wait
You got the good ending (and bad ending) on Emi's route so now you'll try and see if you can get Emi's route--
Huhhh?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 October 2022, 18:07:21
Games Progress
So I managed to get the Good Ending on Emi's route and honestly, it was worth all the build-up. Decided to speedrun the game so I could get it over with and get her bad ending; I learnt on that route that if you mess up and go after her when you're at Emi's house, you end up seeing Misha. If you tell her what happened, you can get another chance and still get the good ending but if you downplay, it's over for you and Emi.

It's got me thinking, both Hanako and Emi's routes get you a bad ending if you white knight them but you get the good ending by acting like a decent human being to them. They've also lost a parent so I'm sure they'd understand each other's pain and both of them are friends with another student heavily associated with them.

I'll try and see if I can get Emi's route but any other is fine. Hanako's will still be last.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 October 2022, 16:16:54
Games Progress
Katawa Shoujo, Emi route, Running. Visiting the doctor who wishes me good luck. Emi feels catharsis for telling me how she feels even if Hisao doesn't feel that way. Emi accusing Hisao of white knighting (foreshadowing the bad ending of Hanako's route?), then later inviting me to her house. I decide to stay with her mother over going after her, befitting of Mouto's talk about Qwarks (i.e you can't observe something directly so observe everything around it). It seems like a good idea considering that talking to Mouto, the nurse, Kenji and Emi's mother reveals information that actually helps Hisao in the long run.

Act 3 ends and Act 4 begins. I'm unsure if I'm at the good ending or I'm on a one-way trip to the bad ending. Emi and I let out our feelings for each other and we may be visiting her father. I know if I get the good ending then getting the Bad Ending is gonna be painful. After this, I'll see if I can try and get the Rin route. If I get the Hanako route, I'll start again until her route is last.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 30 September 2022, 22:53:52
Must resist urge to--

F-F-FALCON PUNCH--

* falls off the platform into the abyss *

Game set!
The winner is King (2.0)!

Wait wha--
Never got that far in my first Katawa Shoujo playthrough during the Aeonian Night (heck, best I got was the fatal route of Kenji's) and that was way back in 2012 before I went and removed the game from my PC at the time.

Therefore, Bloom was in no manner inspired by Emi, though I imagine kid Bloom in orange clothes more than green clothes (that's more teen Bloom's style).

… definitely would've gone for purple for adult Bloom. Some sort of royal, sophisticated colour or something, I dunno. :p
I was thinking that if Hisao ever met the team coach Captain Falcon, he'd probably get Falcon Thrusted and feel sore in the morning afterwards.

The Emi thing was a stream of consciousness thing. I'm glad I gave the other girls a chance over just skipping straight to Hanako. Unlike you, I deliberately went for Kenji's ending first though in the end, we both had a manly picnic, and it wasn't as satisfying as expected. In regard to adult Bloom wearing purple, that would explain her having a Reisen Udongein Inaba avatar.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 30 September 2022, 21:06:51
Must resist urge to--

F-F-FALCON PUNCH--

* falls off the platform into the abyss *

Game set!
The winner is King (2.0)!


I then go on a date with Emi next day and she's wearing green. Green clothes. Green eyes. Blonde hair. Upbeat personality. :3 face. Real Bloom Seymour?
Wait wha--
Never got that far in my first Katawa Shoujo playthrough during the Aeonian Night (heck, best I got was the fatal route of Kenji's) and that was way back in 2012 before I went and removed the game from my PC at the time.

Therefore, Bloom was in no manner inspired by Emi, though I imagine kid Bloom in orange clothes more than green clothes (that's more teen Bloom's style).

… definitely would've gone for purple for adult Bloom. Some sort of royal, sophisticated colour or something, I dunno. :p
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 30 September 2022, 19:22:22
Games Progress
Katawa Shoujo. Emi dealing with leg pain. She needs to go to see the nurse and eventually winds up with a leg infection. She tells me she likes me (Woooo, yeah baby!) Seeing Emi in a wheelchair doesn't feel right to me at all, though we wind up in a pillow fight. Due to me disabling adult content, I ended up seeing melons during the first Emi sex scene. Things happen, Hisao is tired from sex. Emi offers to meet at the track again and says we need to go and get gloves in the shed. My first thought? Anal.

We make it to the shed and eventually the second sex scene plays out. Honestly the image of chicken/prawns is just hilarious, though sadly neither character enjoyed anal. The captain is gay so I'm going to pretend he's Captain Falcon. The scene of Rin on the floor is one of my favourite ones. Rin is a good egg. Also, I decide to talk with Mouto and he mentions science and it was very interesting.. Also Kenji and cards. Act 3 is pretty interesting so far.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 29 September 2022, 11:24:51
Games Progress
End up going on the track without Emi, turns out she got sick. So I go to check on her. Also Kenji is hilarious and he's into cryptography. Oh yes, Emi. I end up in her bed and she has a nightmare then I leave. I later meet her on the school roof, and she confesses that she has a crush on me.

Me late at night when Emi confesses that she has a crush on me:
https://www.youtube.com/watch?v=sAXZbfLzJUg

We then kiss on the roof before going to class. I have Misha's support, listen to Motou gush about science, go to the library to find out that a book on cryptography has gone missing. I meet Lily again at the library though Hanako is nowhere to be seen. I then go on a date with Emi next day and she's wearing green. Green clothes. Green eyes. Blonde hair. Upbeat personality. :3 face. Real Bloom Seymour? Ah right, so Emi and I go on a date and when we get back, I notice her limping, so I press her on that.

She is thankful for my concern. Act 2 has ended, and Act 3 has begun. I meet her at the racetrack again.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 28 September 2022, 13:48:29
Games Progress
More Katawa Shoujo. Kenji tells me not to go on the roof before admitting that if he wanted to kill someone, he'd push them off the roof. Iwanako gives me a letter but it's mostly about her so eh, moving on. Emi, Rin and I go for a picnic, but it rains heavily so we go to the Shangai where the school librarian also works there. We go outside. Emi decides to run so I decide to be a good guy and offer to run with her. She tells me that I shouldn't strain myself.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 September 2022, 16:44:34
Games Progress
I decided to play some Dragon Quest Swords and made another attempt at Edahs Sohpix. Got to the last of the 4 fights but got thrashed due to me not bothering to shield properly. As for that game, I'm outta practice. I also need to get myself a Liquid Metal Shield and hopefully get Lucky Bags from either Clank 'n' Knalc or Valgirt so I can forge those dropped weapons into something better.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 September 2022, 18:09:49
Games Progress
More of the Emi route in which Misha teases that I'm hooking up with Emi, more exercise and eating on the roof is done, we see Emi on the track and meet her mother and it ends with us meeting Kenji.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 22 September 2022, 14:52:40
Oooh, which songs?
Were any Chaos Angel songs among them? :3
Cyber Track Act 3, Chaos Angel Act 3, Nonaggression and it's Pinch variant.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 21 September 2022, 15:12:33
Games Progress
Listened to some music from […] and Sonic Advance 3.
Oooh, which songs?
Were any Chaos Angel songs among them? :3
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 September 2022, 13:58:45
Games Progress
Listened to some music from Rub Rabbits, Feel the Magic, Looney Tunes: Cartoon Conductor and Sonic Advance 3. Completed a few songs of Looney Tunes: Cartoon Conductor's Maestro difficulty and did some levels for World 7 in Big Bang Mini.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 September 2022, 13:31:42
Games Progress
Went back to Katawa Shoujo. Did some more running with Emi, learned about runner's high, had lunch on the roof with her and Rin, ended up taking a shower before going to class and now Misha's back.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 September 2022, 18:01:18
Games Progress
So I'm ready for Emi because I'm on her route now. I've cleared Act 1 and now we're on Act 2. The plan here is to get all of Emi's endings then try again and see which route we end up on.

Kenji when I decided to join Emi and actually do some **** excerise instead of moping and getting a manly picnic:
https://www.youtube.com/watch?v=7cmexEZGQbs
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 September 2022, 17:37:37
Emi
has
a
:3 face?!

YE GODS THE BLOOM BEASTS HAVE ALREADY STARTED ASSIMILATING VIDEO GAME CHARACTERS--
So does Shizune. Which is the last thing you'd expect from her but such is life I guess.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 04 September 2022, 17:03:27
After spending hours editing pages for MMBN5's Chaos Lord and Riveria: The Promised Land's Hades, I decided to play Katawa Shoujo even though it was 1:00am. I decided not to take it easy during the second race with Emi and die get a heart attack for my troubles. I think I might be on the Emi route and if that's the case that I'll go for it (How can you not like Emi's :3 face anyway?)
Emi
has
a
:3 face?!

YE GODS THE BLOOM BEASTS HAVE ALREADY STARTED ASSIMILATING VIDEO GAME CHARACTERS--
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 September 2022, 16:55:53
Games Progress
After spending hours editing pages for MMBN5's Chaos Lord and Riveria: The Promised Land's Hades, I decided to play Katawa Shoujo even though it was 1:00am. I decided not to take it easy during the second race with Emi and die get a heart attack for my troubles. I think I might be on the Emi route and if that's the case that I'll go for it (How can you not like Emi's :3 face anyway?)
Title: Re: King (2.0)'s Games Log
Post by: RKS on 04 September 2022, 14:00:21
Flawed Crystals… sounds interesting…
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 September 2022, 16:01:06
Games Progress
Decided to return to Flawed Crystals and decided to create a new save so I could refight the final boss just to see some of the bad endings. I then ended up creating a pre-final dungeon save to see some of the bad endings before refighting the Perfect Crystal on a whim. I was going to play Katawa Shoujo but at that point I was too tired (and kinda sore).
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 02 September 2022, 18:08:40
Games Progress
Played some Katawa Shoujo and I'm now at a second track meeting with Emi, so I'm now considering either doing Emi's path or declining just to see who I end up with. If I do wind up having to choose between Hanako and Lily's routes, I'll be doing Lily's until I get all her endings.

Got to World 4 of Big Bang Mini and the enemies leaving suicide lasers when they die really does sting, then the difficulty gets cranked up for World 5 due to adding puzzle elements (but also stealing enemy weapons). I expect all the unique world gimmicks to come back for the final level.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 September 2022, 14:37:42
Games Progress
Made more progress on Katawa Shoujo. I decided to side with Lily instead of Shizune and ended up unlocking some new cutscenes with Hanako.
Deleted Robots DS, and got rid of a few duplicates on my silver R4 which adding more GBA games to it. I decided on a whim to play Big Bang Mini. It's a bullet hell game where you use fireworks to defeat enemies, and where if your shots miss them become bullets to dodge. So far, I'm at World 4 and I really do appreciate that each world has it's own set of unique gimmicks.

Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 31 August 2022, 14:01:29
Games Progress
The day before yesterday, played some Front Mission DS. Completed the second mission, did some battles in the arena and renamed the mechs and altered the colours so I have a party of myself, AFTRHR, AuroraDash, Mono and Cibryll. Also got a new party member.

Yesterday, decided to play Robots (DS). Music is good and the game is a Metroidvania. Rodney's walking speed is so slow though and I'm stuck on the trackball minigame (which controls awfully. The Wizard of Oz: Beyond the Yellow Brick Road also uses a trackball but that game controls far better)
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 August 2022, 15:13:14
Games Progress
The night before yesterday, I decided to check out Front Mission DS again and wow, it's great. I vaguely remember playing it as a child on my brother's R4 cart (which seems to be long gone).
Yesterday, I decided to play Katawa Shoujo. Hanako is really cute. I tell Kenji that she's cute because **** you Kenji. I also decide to talk to Hanako instead of reading my book or waiting for Misha/Shizune to finish their conversation which netted me some new cutscenes where I get to hang out with Lilly and Hanako.

I skipped all of Rin's opening cutscenes, told the nurse I'd take my health more seriously and will be meeting Emi next. This ought to be interesting at least.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 August 2022, 11:40:27
Games Progress
More Katawa Shoujo. I decide to introduce myself to the class, appreciate a small detail (i.e the game introducing Misha as Shizune before crossing the latter's name out when Misha actually introduces herself) and skip cutscenes. When it's time to play risk, I choose to play aggressively and when I meet Hanako again, I apologize for startling her. I am currently in the library with her.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 August 2022, 19:58:35
Ah, yes, that VN where you date girls who are personifications of various katana and probably other legendary swords reimagined as katana.



What a page-topper. xP
It seems that I need to sharpen this Hanako. The fire has made it very blunt.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 19 August 2022, 19:48:22
Katana Shoujo… bizarre…
Ah, yes, that VN where you date girls who are personifications of various katana and probably other legendary swords reimagined as katana.



What a page-topper. xP
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 August 2022, 18:38:16
Katana Shoujo… bizarre…

But was it truly an accident…?
It's a common interpretation that Kenji pushes Hisao off the roof during the bad ending, even though the narration doesn't state such a thing and Hisao himself doesn't act as though Kenji pushed him to his death.

I was inspired enough to come up with a "Hisao Route" that has Hisao survive the manly picnic that much like Hanako's beta route, is all bad endings. I can't wait to see what I come up with when I play the other routes.
Title: Re: King (2.0)'s Games Log
Post by: RKS on 19 August 2022, 11:27:27
Katana Shoujo… bizarre…

But was it truly an accident…?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 August 2022, 19:24:01
Games Progress
Katawa Shoujo. I'm on the right path. Despair and darkness fall upon me as the manly picnic comes to me at last. Kenji and I get drunk off our arses, Kenji rants about women and admits that he hates them because he had sex once. He clearly doesn't understand that he felt tired because that's a natural part of sex and m-asturbation after it ends and also because his stamina is p-iss  poor.
He then suggests we go troll for women before awkwardly trying to seduce me, causing me to accidently fall to my death. I wince when the screen goes red and a crack can be heard.

Kenji Ending obtained!

Now I overwrite my save and start again. I use the game's skip scene option to get me through the intro. I'm at the school now, ready to make new decisions. I don't know who'll I'll end up with so I intend to go with the flow.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 August 2022, 16:56:42
Games Progress
It continues with more Katawa Shoujo! Shizune and Lily finally meet and I tell Shizune to lay off me because again, manly picnic. Also considering that Kenji asked me for money to buy a pizza while we're both naked in the showers and that he mentioned wearing a hat (despite not wearing a hat), I think I'm on the right track. Also the epic image of Lily and Shizune (though the effect is ruined by Shizune's pantyshot).

Also more Rin. Rin is exactly how I feel about life right now. Also Hanako is adorable and I will enjoy her route once I get to it, though I'll definitely want to do either Emi's or Rin's routes before here. Also the day of the festival arrives at last!
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 August 2022, 22:41:58
Games Progress
Katawa Shoujo. A game that I am destroying my sleep schedule over because I want that manly picnic. Class was fine thought it's a shame that Shizune and Hanako can't get along. Emi crashes into me and it seems that I might die before I ever get the manly picnic. Things go well. I meet Rin and I like her dialogue, though her hair messes with my mind. It's a reddish colour though it seems to have a dark glow about it. Shizune and Misha are big. Yes, Misha has grown much bigger now.

School nurse is not happy at me not taking my health seriously so I go down to the track to meet Emi.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 August 2022, 18:57:55
Whoa whoa whoa whoa whoa wait--There's a Shinica in this game?! O_O
I can't believe I misspelled Shizune's name. She's not going to be pleased. Then again, I suppose you could name one of the nameless classmates Shinica if you wanted to.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 11 August 2022, 18:47:38
Whoa whoa whoa whoa whoa wait--
After all this, I'm back in class with Misha and Shinica.
There's a Shinica in this game?! O_O
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 August 2022, 15:36:41
Katawa Shoujo
We make it to the library and oh my god, she really is the best. Hanako looks so cute and the lighting on her is just magical, espically when she blushes. I try to introduce myself but she flees. I make it back to the dorm. Running for my life, it's Kenji Labeouf, brandishing a knife it's Kenji Labeouf... no but seriously Kenji showed up. The game beckons me to make the choice. Do I tell him that Hanako is cute or not cute. I debate this to myself. Hanako is cute but I do want that manly picnic.

I betray my feelings for Hanako and tell Kenji that she's not cute. I regret the decision initially but then I decide it's worth it because oh my god, Kenji is **** hilarious. He also has an ominous theme too. He has also graphs. And puppets. It's a shame Hisao doesn't like puppets.
After all this, I'm back in class with Misha and Shinica.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 09 August 2022, 15:06:31
Game Progress
More Katawa Shoujo. I assume that Act 1 feels slow paced, though I'd chalk that down to the possibility that the routes split off at Act 2. I'm trying to get Kenji's ending so which means the game ends at Act 1. From my impressions, Shizune seems to have a crush on Hisao and my lord does Lily give off a first impression. Hanako aside, Lily is easily the most beautiful of the girls whose routes you can pick.

Considering we're off to the library, I'm sure we'll be meeting Hanako next. Also this game has a jukebox and I appreciate that.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 08 August 2022, 15:04:25
Games Progress
Katawa Shoujo. My goal is to try and get the Kenji route. So far, I've grown to like Misha and Shizune, and it's a shame that Misha doesn't have a route of her own because she seems like someone I'd want to hang out with. The music is great and Hisao's descriptions of things are interesting though most of it feels like cutscene after cutscene.

Maybe I'm missing the point of visual novels and should try and give the genre a chance. I already enjoyed Ace Attorney though it was vastly different to this game.
Yeah, some visual novels have their own styles (as with Ace Attorney).
But there's a reason they're called "visual novels" :p
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 August 2022, 14:09:39
Games Progress
Katawa Shoujo. My goal is to try and get the Kenji route. So far, I've grown to like Misha and Shizune, and it's a shame that Misha doesn't have a route of her own because she seems like someone I'd want to hang out with. The music is great and Hisao's descriptions of things are interesting though most of it feels like cutscene after cutscene.

Maybe I'm missing the point of visual novels and should try and give the genre a chance. I already enjoyed Ace Attorney though it was vastly different to this game.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 July 2022, 19:31:17
So I bought a memory stick so that I could begin learning how to mod my PS2. So far, I'm trying to install Free McBoot and OPL. Once I've gotten it installed, I'm going to download as many PS2 games as I can. Besides, most of them are either impossible to obtain, are sold online for bullshit prices or it's dealing with CeX's overpriced games.

Rachet and Clank 2 didn't work out and I ended up throwing the disc out so that failure has now driven me to learn PS2 modding.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 25 July 2022, 15:54:45
D:
* hugs a lot *

King (2.0) formerly of despair! (Can't exactly go full name ultimatum here. ^^; )
You can fight it. Believe in the me that believes in you that believes in me! (Or something like that. Might be misquoting.)

* hugs a lot, again *
I like Hanako just as much~
I just wanna hug her and hug her some more and, uhhh, what else… oh yeah, hug her even more :3
I can't exactly take the [title] of Despair name since you appeared to have borrowed it in a different forum. I want to try again to quit using p-orn. Reading the Easy Peasy Method (https://easypeasymethod.org/) is something I decided to do again because it's right about a lot of things.
Thank you for your support, Charlie.

I also like Hanako because of her appearance (her scars just add to her beauty) and her personality though I also wanna give her a hug right about now.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 25 July 2022, 14:54:54
So it has come to this. Due to the current apathy and misery in my life, I've grown bored of the real world. And after going p-orn free for 119 days before relapsing, I've fallen and it feels difficult to break away from the mental slavery and brainwashing it's imposed upon me even though it's so easy to walk away from it all.
However, now my subconscious recommends Katawa Shoujo and after another p-orn relapse yesterday, I decided I had nothing to lose and decided to download the game.
D:
* hugs a lot *

King (2.0) formerly of despair! (Can't exactly go full name ultimatum here. ^^; )
You can fight it. Believe in the me that believes in you that believes in me! (Or something like that. Might be misquoting.)

* hugs a lot, again *

The only plan so far is that due to my disdain for romantic relationships, I'll reject them all and take Kenji up on his offer for a manly picnic. Hanako's route will be done last because she's my favourite of the young women you can date.
I like Hanako just as much~
I just wanna hug her and hug her some more and, uhhh, what else… oh yeah, hug her even more :3
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 25 July 2022, 14:15:25
So it has come to this. Due to the current apathy and misery in my life, I've grown bored of the real world. And after going p-orn free for 119 days before relapsing, I've fallen and it feels difficult to break away from the mental slavery and brainwashing it's imposed upon me even though it's so easy to walk away from it all.
However, now my subconscious recommends Katawa Shoujo and after another p-orn relapse yesterday, I decided I had nothing to lose and decided to download the game.

The only plan so far is that due to my disdain for romantic relationships, I'll reject them all and take Kenji up on his offer for a manly picnic. Hanako's route will be done last because she's my favourite of the young women you can date.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 June 2022, 16:18:19
Games Progress
Stayed up 'till 11:00pm just to finish the final dungeon of Flawed Crystals. So I took down The Wretched (Corrupted Amethyst) first, then The Lost (Corrupted Pearl) and then The Bound (Corrupted Garnet). I then took a detour to fight the game's superboss The Perfect Crystal which I completed on the first try, though I used up all my healing and revival items (posted a related image in the Gallery). After that I took down The Shattered (Corrupted Bismuth), The Derelict (Corrupted Bismuth) and The Drowned (Corrupted Lapis Lazuli).

After that, the final boss. I really enjoyed the writing and end was very heartwarming. Totally worth staying up late just to complete it. After getting the best ending, I decided to tell Garnet I wanted to go to Homeworld which leads to another ending.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 June 2022, 14:48:51
Games Progress
Got the first Chaos Emerald then got the remaining Chao in Sunset Hill. The first one in Sunset Hill Act was a pain in the arse to get and took me many attempts to obtain. Getting the second one took me only 1 try while the first one took several.

Played Super Mario World on my 3DS. Finally completed Tubular (via the Blue Yoshi method rather than as intended), then Way Cool, Groovy and Awesome. Currently on Mondo and haven't unlocked the last two levels in the Special Zone.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 June 2022, 11:32:19
Game Progress
Still in the Alpha Kindergarten. All my party members are Lv: 35 (i.e max level) though unfortunately every keystone except the green one is lost. I've tried going back to all the areas but I cannot re-obtain them. I did find a save editor online so I might see if that works.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 June 2022, 14:10:35
Yeah, can get annoying ,but I just cheat :p

The Special Stage music is kinda fun though--
I'm considering using a cheat if I ever play Sonic Advance 2 because I've heard a lot about how Chao Hunting is a pain in the arse in that game.

Games Progress
Made some more progress in the Alpha Kindergarten and I've been gaining more levels. I'll probably be max level before I hit the final dungeon due to Lv: 35 being the max level in Flawed Crystals.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 31 May 2022, 15:31:16
Oh yeah, because I completed Toy Kingdom Act 3 with Tails and Knuckles, I think? Aside from that, I've got Chao hunting to do, then I have get these accursed keys just to play a Special Stage and if I mess up, I have to go back to any of the 3 acts to get the key again.
Yeah, can get annoying ,but I just cheat :p

The Special Stage music is kinda fun though--
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 31 May 2022, 12:57:13
That'll be easy, I think? You'll need Sonic in the lead, IIRC.
Oh yeah, because I completed Toy Kingdom Act 3 with Tails and Knuckles, I think? Aside from that, I've got Chao hunting to do, then I have get these accursed keys just to play a Special Stage and if I mess up, I have to go back to any of the 3 acts to get the key again.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 30 May 2022, 18:11:17
Games Progress
Completed Sonic Advance 3 with the normal ending. Need to unlock Amy.
That'll be easy, I think? You'll need Sonic in the lead, IIRC.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 30 May 2022, 17:41:04
Games Progress
Completed Sonic Advance 3 with the normal ending. Need to unlock Amy and obtain all remaining Chao. Got all Chao in Route 99. As for Flawed Crystals, I defeated and uncorrupted Bismuth. Just need to level grind and complete the Alpha Kindergarten.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 May 2022, 12:53:48
Games Progress
Finished Twinkle Snow's boss a few days ago while trying to get Rachet and Clank 2 working. I might need to use a disc cleaner for that one. Also Twinkle Zone's boss is the worst fight in the entire game because the whole takes place over a bottomless pit; however getting a gold rank on it is guaranteed due to the way the fight is designed.

Went back to Faded Crystals. Completed the Strawberry Battlefield and uncorrupted Ruby and Sapphire, which means that I now have Garnet in my party. Time to go back to The Great Desert, get payback on Son of Sun before taking on Pearl.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 17 May 2022, 11:55:17
Might be the PS2 game scanning device thing (IDK what it's called) that's busted, or something, at a wild guess.
It's strange. I tested this out with several other PS2 games and they load up and play just fine so the Rachet and Clank 2 disc is still the main element here. I could see if cleaning the PS2 disc scanner and the disc will change anything.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 16 May 2022, 17:21:37
It seems to be just that game, though I might consider testing a bunch of other PS2 games to see if it applies to them too.
Might be the PS2 game scanning device thing (IDK what it's called) that's busted, or something, at a wild guess.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 May 2022, 11:56:44
King has hereby been disqualified from the match for stepping out of the ring.
The winner is Flower Dragon :3
Is it just that game, or other PS2 games too?
I like the music for Twinkle Snow Zone. :3
If it exists, chances are it has a fan-game.
Though a text-based RPG is not something I expected - I didn't even know those exist (other than tabletop games). :o
It seems to be just that game, though I might consider testing a bunch of other PS2 games to see if it applies to them too.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 15 May 2022, 13:30:10
King has hereby been disqualified from the match for stepping out of the ring.
The winner is Flower Dragon :3

Games Progress
Still no actual progress. Decided to clean Rachet and Clank 2 with deodorant and pulling out one of the wires on the back of the PS2 and putting it back in. Managed to get past the black screen only after the intro cutscene only to make it to an infinitely looping loading screen. God **** damnit.
Games Progress
Cleaned Ratchet and Clank 2 with deodorant and a cloth. Made it as far as the loading screen which seems to loop infinitely.
Is it just that game, or other PS2 games too?

Played Sonic Advance 3 and made it to Twinkle Snow Zone.
I like the music for Twinkle Snow Zone. :3

Games Progress
So I was on TV Tropes and found a Steven Universe fangame called Flawed Crystal, a text based RPG made in the Another RPG engine. As it turned out, it was quite relaxing and it's a fun AU with good writing.
If it exists, chances are it has a fan-game.
Though a text-based RPG is not something I expected - I didn't even know those exist (other than tabletop games). :o
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 May 2022, 11:39:13
Games Progress
So I was on TV Tropes and found a Steven Universe fangame called Flawed Crystal, a text based RPG made in the Another RPG engine. As it turned out, it was quite relaxing and it's a fun AU with good writing.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 13 May 2022, 17:59:21
Games Progress
Cleaned Ratchet and Clank 2 with deodorant and a cloth. Made it as far as the loading screen which seems to loop infinitely. Played Sonic Advance 3 and made it to Twinkle Snow Zone.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 08 May 2022, 13:56:41
Games Progress
Still no actual progress. Decided to clean Rachet and Clank 2 with deodorant and pulling out one of the wires on the back of the PS2 and putting it back in. Managed to get past the black screen only after the intro cutscene only to make it to an infinitely looping loading screen. God **** damnit.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 May 2022, 10:22:26
Games Progress
Decided to clean Ratchet and Clank 2 with toothpaste and left it overnight before cleaning it. The pre-title logo now loads much faster, taking only a few seconds. Still can't get past the opening cutscene.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 May 2022, 21:33:54
Games Progress
Tried to play Ratchet and Clank 2 but the intro took a while and it wasn't loading past the opening cutscene. Tried to clean it with toothpaste and warm water. For the most part, it worked because the intro didn't take as long but I still couldn't get past the opening cutscene. Deleted the save data for Sonic Advance 3 and completed Route 99.

I'm going to try and clean Ratchet and Clank 2 again. Hopefully the disc will work this time.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 May 2022, 10:38:50
Games Progress
Completed Feel the Magic XY/XX on Normal difficulty so Hard Mode is unlocked. Nightmare is a boss rush level in the story mode yet the bosses are separate mini-games. The game is also shorter than Rub Rabbits, which I consider to be better than this game.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 May 2022, 18:26:24
Games Progress
Decided to play Feel the Magic XY/XX and made it to Scene 14. The minigame system is different in that you need to fill the heart meter to 100 points before moving onto the next scene. Which unlike the sequel means you can skip the minigames you find frustrating in favour of the ones that aren't.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 06 April 2022, 11:38:39
Games Progress
Blue Dragon: Awakened Shadow: Completed the first quest, though I had to do it without cheats. Using the level up cheat got myself and the party from Level 1 to 7 though unfortuantely I wasn't allowed to cheat because after defeating the rat enemies, the game goes to the "can't read data" screen, forcing me to turn the game (and cheats) off and do it again.

At least the lab is now available though I'll need to find a way to set up Nintendo Wi-Fi because it went down years ago.
Might also see if the EXP cheats work when a dungeon doesn't have story cutscenes going on. The game doesn't seem to play nice with cheats on during story events.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 04 April 2022, 12:15:23
Games Progress
Lunar Knights (Vambery Tower): N/A
Blue Dragon Awakened Shadow: Downloaded a second copy onto my Silver R4 for the purpose of allowing my main copy to access the multiplayer mode (where you can refight all the game's bosses). After a few attempts to get past the opening (due to the game not loading due to some cheats I had on to speed the process up), I made. Unfortunately the lab isn't unlocked immediately so I have to play through a bit to unlock it. Unlike my first playthrough, I'll be using cheats to speed things up so I unlock what I need faster.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 March 2022, 13:54:12
Games Progress
A few days back, I did a few more attempts at completing Floors 21-30 of Vambury Tower. Once I actually made it to the boss, I use the Trance mode and mistakenly end up using Ezra's Burst attack instead. I expected for me to screw up and get my ass handed to me by the boss there. Instead, the game just sends me to the next room. The prize there (Cursed Boots) are utterly useless.

Also completed Chapter 3 which was a cinch with my superior end-game power.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 March 2022, 15:11:15
Games Progress
In regards to Jak and Daxter, the only areas I need to get Power Cells from are the Spider Cave, the Volcanic Crater and the final level. After this, I'll be playing Ratchet and Clank.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 March 2022, 14:11:36
Games Progress
A few days ago, I finally decided to make the time to play Jak and Daxter. I don't care for the game's humour though the game is quite fun, kinda like Super Mario 64. Perhaps I'd enjoy that game if I ever tried it?

I continued with it yesterday. Completed Forbidden Jungle, Fire Mountain and Precursor Basin. Currently in the Lost Precursor City.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 07 March 2022, 16:26:17
Games Progress
Already completed F11-20 in the Vambery Tower a few days back. I've tried and failed to complete F21-30 though both Lucian and Aaron are gaining more levels and a lot of money so maybe Vambery will be useful for level grinding on Hard/Nightmare difficulty.

I swear if Vambery Tower had an advertisement, it'd be a lot like Big Bill's Hell.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 March 2022, 15:11:41
… there's a Hard difficulty?! (And I've had trouble with the starting difficulty.)

Well, at least you don't have to pay EXP to start the tower all over again.
From my own experience, the game isn't too tough until you reach Armed Train Irving. That said, you do unlock Hard difficulty by beating the game once. Beating the game on Hard Mode unlocks Nightmare Mode.. As for the Boss Rush, all boss refights are Lv: 50 so I'm definitely not strong enough to take them on yet.

Thank goodness for that. I'll definitely need to level grind eventually once I reach the higher levels of Vambury Tower.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 05 March 2022, 15:02:02
Games Progress
Decided to play Lunar Knights on Hard difficulty and kept my levels. It's a shame you can't skip the first two chapters (Bravely Second's New Game + let you pick which chapter to start from) though I'm on Chapter 3.

Vambury Tower basically has you fight enemies with a boss every 10 floors. The first 10 floors were easy. I've also learnt if you fall off the tower and you pay Sol, you have to start the whole thing over. The Beginner's Boots double EXP but disable Sol gain. I don't think I'll need those until I reach Dark Castle Auguste again.
… there's a Hard difficulty?! (And I've had trouble with the starting difficulty.)

Well, at least you don't have to pay EXP to start the tower all over again.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 05 March 2022, 14:21:42
Games Progress
Decided to play Lunar Knights on Hard difficulty and kept my levels. It's a shame you can't skip the first two chapters (Bravely Second's New Game + let you pick which chapter to start from) though I'm on Chapter 3.

Vambury Tower basically has you fight enemies with a boss every 10 floors. The first 10 floors were easy. I've also learnt if you fall off the tower and you pay Sol, you have to start the whole thing over. The Beginner's Boots double EXP but disable Sol gain. I don't think I'll need those until I reach Dark Castle Auguste again.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 03 March 2022, 12:30:12
* attacks *
* attacks *
* attacks *
* attacks *
* attacks *
* attacks *
* attacks, causing the dagger's blade to break off *

Uhhh…

* gets eaten by a flower dragon *

Yeah. I've got an aggressive playstyle for the most part, too.
Though I try to be more careful in difficult games like La-Mulana 2 - especially what with the Tower of Oannes and its diabolical puzzling traps. :p

Wait--
Specter Knight can be unlocked in Shovel Knight?!
In Shovel Knight, you can play as Shovel Knight, Plague Knight, Specter Knight and King Knight. Each character has their own campaign and play style.

Games Progress
Completed Lunar Knights. I went back to Dark Castle Auguste, did some level grinding so both characters gained a level or so. I then returned to Planet Eater Byron and tried again. Second room was easier this time because I could deal more damage.

The next few rooms had their challenges but were easier. I also learnt that if you play as Aaron and you shoot at the Lizardman enemies while their iron ball is red, your shots will be deflected and you take damage from them. That rooms with the Pork Cannons and several Lizardmen also took a bit but thankfully you can heal afterward.

The final boss himself is no slouch. Polidori is Lv: 40 and has a wide variety of attacks.  Took me several tries to take him down, though after a few I decided to use my status points to boost my attack for both characters. His attacks deal a lot of damage (and it's pretty much a 1HKO if his vampire copies attack you) but there's a lot of variety to keep the fight interesting. My main strategy was to use Aaron to shoot at him and use Lucian if Aaron was KO'd or if I needed to avoid the vampire copies.

Polidori's battle theme is also far cooler than expected; it has these kickass guitar riffs mixed in with the ominous overtones.
The second part of the fight with the Laplace isn't too tough. I just used Ursula's missiles to destroy the eyes and deal damage to his head. Whenever he uses his sound waves, he can still be attacked and it also slows them down as well. Whenever he used his portals to summon rocks, I'd just use Alexander to avoid taking damage.

The ending cutscene uses this gorgeous watercolour art style and it's definitely better than the generic style used for the character portraits (though the anime cutscenes are pretty damn good though).
All in all, I've beaten the game so I'm considering trying my hand at clearing the Vambury Tower.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 02 March 2022, 14:29:49
I suppose. I do just because I have an aggressive playstyle. That of course would explain why I prefer playing as Specter Knight over Shovel Knight for instance.
* attacks *
* attacks *
* attacks *
* attacks *
* attacks *
* attacks *
* attacks, causing the dagger's blade to break off *

Uhhh…

* gets eaten by a flower dragon *

Yeah. I've got an aggressive playstyle for the most part, too.
Though I try to be more careful in difficult games like La-Mulana 2 - especially what with the Tower of Oannes and its diabolical puzzling traps. :p

Wait--
Specter Knight can be unlocked in Shovel Knight?!
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 02 March 2022, 11:55:44
Well, I usually rush into battle too. I guess I'm a "Leeroy Jenkins" sort of person? :s
I suppose. I do just because I have an aggressive playstyle. That of course would explain why I prefer playing as Specter Knight over Shovel Knight for instance.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 01 March 2022, 14:39:41
Well, I usually rush into battle too. I guess I'm a "Leeroy Jenkins" sort of person? :s
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 01 March 2022, 12:43:16
* cut to Duke Dumas getting back up again and complaining that he's not being paid enough for this *

Those elemental wolves deal a lot of damage, huh? I never even got that far but it sounds kinda frustrating. ;-;
Damn right they do. And the final level makes you deal with several green and purple ones in a room with skeleton archers. This room has several walls around that also limit your freedom of movement This is the second room by the way.

Then again, I suppose that's what I get for rushing into battle instead of taking it slow and steady.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 28 February 2022, 15:38:41
Games Progress
Lunar Knights: Gained a level for both characters. Turned out that and a full Trance meter for both characters was just the thing I needed to put the Duke in his place. Duke Dumas is down for the count and Chapter 5 is finally over. Need to do some level grinding for Chapter 6. As it turns out, I can't get past the second room because those goddamn elemental wolves deal so much damage.
* cut to Duke Dumas getting back up again and complaining that he's not being paid enough for this *

Those elemental wolves deal a lot of damage, huh? I never even got that far but it sounds kinda frustrating. ;-;
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 28 February 2022, 12:59:44
Games Progress
Lunar Knights: Gained a level for both characters. Turned out that and a full Trance meter for both characters was just the thing I needed to put the Duke in his place. Duke Dumas is down for the count and Chapter 5 is finally over. Need to do some level grinding for Chapter 6. As it turns out, I can't get past the second room because those goddamn elemental wolves deal so much damage.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 27 February 2022, 15:28:15
Games Progress
Lunar Knights: Gained two levels for both characters. Went to Dark Castle Auguste and wow, it really does feel like a final dungeon. Elemental gimmicks that require you to change the weather for Floor 1, elemental fusions for Floor 2 and having Aaron/Lucian split up for Floor 3 also with Chimera minibosses in between.

The fight with Dumas is also pretty tough, though it makes sense. I stayed up to near 1am just to complete this area though I've yet to defeat the boss himself. I'll go gain a few levels then try again.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 February 2022, 14:00:08
Even more fun than chasing a trollnado? :p
(https://external-content.duckduckgo.com/iu/?u=http%3A%2F%2F3.bp.blogspot.com%2F-DCDKeJ1foZM%2FUq-821CF6JI%2FAAAAAAAAE1k%2FDlp6Dx5BimA%2Fs1600%2Fed8.gif&f=1&nofb=1)
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 26 February 2022, 13:59:20
Even more fun than chasing a trollnado? :p
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 26 February 2022, 13:09:15
* takes a grinder *
* grinds several levels apart *

Oh, you meant "level grind" as in "gain more experience", not "destroy the level with a grinder". My bad.
Destroying the level with a grinder would totally be fun though.

Games Progress
Jet Ion GP: Completed Master-S with the Sanctuary I unlocked after beating Caladrius and then Primetime. Unlocked the Night Trap stages for VS Mode which were boring but have their own unique stage theme.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 25 February 2022, 18:36:55
* takes a grinder *
* grinds several levels apart *

Oh, you meant "level grind" as in "gain more experience", not "destroy the level with a grinder". My bad.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 25 February 2022, 17:38:33
Games Progress
Jet Ion GP: Completed Master-B. Pretty much the same as Master-A. The remixed themes at least keep things interesting. As I predicted, Master-S has 9 laps for each track. Also I can face a Time Trial ghost to unlock a new ship.

Lunar Knights: Completed New Castille. Really need to level grind due to all the damage I took. Unlocked Dark Castle Auguste though as I as said, I need to level grind. Completed a sidequest as well.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 24 February 2022, 12:48:39
Games Progress
Played Jet Ion GP. Completed Master-B using the Weimar because while the Gust has high acceleration, it handles like ****. The Weimar has high acceleration and handled far better. Master-A is just Master-B with 6 laps, so I'll do the same thing I did in Master-A.

The ship I unlocked Velvet Works only seems to do well on straight courses despite the higher stats. I gave up using it because it's handling on courses such as the second one was godawful.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 20 February 2022, 14:17:29
Yeah, slowdown's kinda a pain and three-quarters. (That's more than a pain and a half. :p )
On occasion, The Movies would just freeze while my people are busy with a film. Just temporarily, at least, but still. Kinda gets super annoying after a while. -_-

Also, flower dragon. :3
I'm glad you've made it farther in Lunar Knights than I have. :)
(Then again, you are a Lunar Tierce Knight. :p )
It really is. In case of Jet Ion GP, it's kinda annoying but not unplayable. Final Fantasy X's FMV cutscenes were far worse when it came to lag.

Aw thanks. Speaking of which...

Games Progress
Still on Chapter 5 of Lunar Knights. Decided to revisit a bunch of areas to obtain weapons for both characters and new equipment. Haven't unlocked any sidequests so I'll see if I can do that before I go off to New Culican.
Also on Jet Ion GP, I've completed Expert-B and Expert-A (which is just Expert-B but 6 laps instead of 3). Now I've unlocked Master-B.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 19 February 2022, 15:23:09
Games Progress
Completed Chapter 4. Long. Baron Stoker was also far more challenging and actually requires use of both characters to finish the fight. Also played Jet Ion GP's Grand Prix mode. Completed Standard and unlocked Expert B. Got second place on Expert B. Soundtrack is good though the game does suffer from slowdown.
Yeah, slowdown's kinda a pain and three-quarters. (That's more than a pain and a half. :p )
On occasion, The Movies would just freeze while my people are busy with a film. Just temporarily, at least, but still. Kinda gets super annoying after a while. -_-

Also, flower dragon. :3
I'm glad you've made it farther in Lunar Knights than I have. :)
(Then again, you are a Lunar Tierce Knight. :p )
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 19 February 2022, 14:21:32
Games Progress
Completed Chapter 4. Long. Baron Stoker was also far more challenging and actually requires use of both characters to finish the fight. Also played Jet Ion GP's Grand Prix mode. Completed Standard and unlocked Expert B. Got second place on Expert B. Soundtrack is good though the game does suffer from slowdown.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 18 February 2022, 13:56:34
Games Progress
Completed Chapter 3 of Lunar Knights. The Poe siblings put up more of a fight than Rymer did, even got a few game overs. Much prefer playing as Lucian over Aaron. Makes up for me being unable to access the PS2 which I was upset about. The TV signal is weak. Also took out both the back wires in the PS2 and plugged them back in so the problem seems to be solved.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 February 2022, 17:14:38
Games Progress
Finally got around to playing Lunar Knights. Lucian is handsome and I love how much of a sourpuss he is. The first boss wasn't too tough (even the Antlion put up more of a fight). Made it to Chapter 3 now.
Bought Rachet and Clank: Locked and Loaded, Jak and Daxter and Jet Ion GP today from Cex, so I'll be sure to play those at some point.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 12 February 2022, 12:28:43
Games Progress
Went back to Dragon Quest Monsters: Joker and fooled around a bit until I managed to create a Yabby. Fused that with my Diamagon Ace to get Wulfspade Ace. After a slight mishap involving both the Incarnus and Empyrea, I got things sorted out then fused the Incarnus and a different Empyrea to obtain Wildcard. Obtained a Beetlebully and a Psaro, fused those to get Estark (though Estark's skills were lacking because the monsters used to fuse it were obtained via cheats).

Trained a bit before going to Xeroph Isle and taking on it's monster tournament. (Couldn't use Wildcard so Orgodemir took it's place) Chumps. All of them. Not a single one stood a chance against my team. After that, I put Wildcard back in my team and took on Solitaire's team. More of a challenge but I still won.

I also have an Empyrea from obtaining all monsters.

Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 02 February 2022, 11:50:55
Under the mistaken assumption that I'd be doing my online training yesterday, I took the time to return to a childhood favourite.

Games Progress
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 23 January 2022, 13:02:57
Games Progress
While trying to delete Little Red Riding Hood's Zombie BBQ off my silver R4, I found out that I can access cheats for all my games. So I returned to a childhood favourite of mine, Dragon Quest Monsters Joker. I used some cheats to spawn any monster I wanted and to increase the amount of skill points and EXP. I acquired  the components to create a second Grandpa Slime. Then got 2 Gold Golems and fused them. Fused my two Grandpa Slimes together and my two Gold Golems before fusing them into a Gem Slime.

Fused the Gem Slime with an Albast Dragon to create a Great Dragon. Fused Captain Crow with an Albast Dragon to create a Tortured Soul. Fused the Great Dragon and Tortured Soul to create Dragonlord.
I will be training Dragonlord up before fusing it with my Rhapthorne 2 to create a Dragovian Lord.

I'm planning my new team. Wildcard, Dragovian Lord and maybe Dr Snapped?

Next Up:
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 21 January 2022, 15:40:04
Games Progress:
Started Bangai O Spirits then deleted it off the silver R4 because I didn't like it. Played Little Red Riding Hood's Zombie BBQ which is kinda mediocre to be honest. Sadly the rest of the soundtrack wasn't as awesome as the intro theme and the levels are repetitive. The boss fights are the main reason to continue at this point.

Played R-Type Final. Got so sick of the last section of Stage 2 that I decided to use the in-game cheat codes to make myself invincible and fully power my weapons. As it turns out, while the game is easy because I'm invincible, it's also fun as hell to destroy my enemies by running into them while also appreciating the effort that went into the game's graphics. Also noticed that the game sometimes loves to use cheap shots by having enemies come behind you.
In regards to that game, I'm just going to focus on unlocking the different ships and might consider doing all stages without invincibility once I start unlocking higher tier ships.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 16 January 2022, 15:18:34
Games Progress
None. Been trying to patch Boktai 3 and SaGa 2 DS. Kinda upset that I've had no success so I'm trying to see if it's the ROM or the patch that isn't working. Or if I've been patching it all wrong.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 15 January 2022, 15:08:36
Take a chance and step forward with pride! Face that fear (or whatev you wanna call it)! You! Can! Do it!

Gimme a K-I-N-G! Version, two-point-zero! Goooooo, King!

* throws a Poke Ball, sending out a Beldum named "King (2.0)" *

... Sorry, force of habit, haha :s

Silly question, does Rub Rabbits have rabbits, or bunny girls, or neither?
Rub Rabbits does have rabbit girls but only in the game's intro. Also the main character is called Rabbit (which kinda does sound like Rub it, a phrase associated with the game and both him and the girlfriend do have rabbit ears in the game's ending.

Also thanks for the encouragement. If I can patch some of the roms I downloaded, then there's more games I could play.
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 14 January 2022, 19:39:45
Take a chance and step forward with pride! Face that fear (or whatev you wanna call it)! You! Can! Do it!

Gimme a K-I-N-G! Version, two-point-zero! Goooooo, King!

* throws a Poke Ball, sending out a Beldum named "King (2.0)" *

... Sorry, force of habit, haha :s

Silly question, does Rub Rabbits have rabbits, or bunny girls, or neither?
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 14 January 2022, 14:55:35
Games Progress:
Completed Rub Rabbits which unlocks the Sound Test, Hard difficulty and Another Story which is played from the antagonist's side. I might consider completing all missions on Hard mode but there are other games on my silver R4 and my original one that I want to play sometime.

There are a few games I'm going to add to my silver R4 (okay, it's actually grey but silver sounds better). I'll probably have to patch them because some of the games I want to play are JP only and I'm kinda scared of patching JP only games because it's a step forward in the world of modding and romhacking etc.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 11 January 2022, 19:18:41
Games Progress:
Completed Can Can't (remix) in Looney Tunes: Cartoon Conductor on Conductor difficulty. I might consider going back and completing all levels on Maestro difficulty but I don't feel like it at the moment. Watching the credits, all the qoutes are funny outside of them but never have I felt this insulted before. (I'm not even mad, it's actually kinda amusing looking back).

Also decided to play The Rub Rabbits. The menu names are weird but the minigames are good and the music is great. The game's antagonist looks like Rei Ayanami but with a lavender dress and grey hair. I'll be downloading Feel the Magic: XY-XX as well on my silver R4.
Title: Re: King (2.0)'s Games Log
Post by: King (2.0) on 10 January 2022, 13:12:58
Ugh. You reminded me of a game I can't play... because for whatever reason the terrain doesn't load for me. So I'm running around on the void, as it were. :p

But if Golden Sun - Dark Dawn could have its sound issues on the emulator repaired, then I'm sure Lunar Knights can have its issues fixed on the emulator too.

I did better on the Aeonian Night Windows 7 PC (got to the second boss in 2016) though. Now? Not even near a first boss, haha.

LK was fun, but then, it's probably the cat's doing. :3
That reminds of when I was a kid, it was possible for me to occasionally fall into the multicoloured void in Spongebob Squarepants: The Movie Game. That said, I've got all the Golden Sun games on my silver R4 so I may get to those in the future.

I have Lunar Knights on my original R4 cartridge and I didn't even have to patch it. Haven't played it yet.

Games Progress:
I've completed every level in Looney Tunes: Cartoon Conductor except Can Can (remix). Can Can and it's remix versions have a lot going on, so losing track of the notes means that you'll lose quickly. Some of the remixes are actually easier than their original versions (one of them, I got A rank. I told myself that I'd laugh if I got perfect rank and while I didn't, it was close enough that it got a laugh out of me anyway).
Title: Re: King (2.0)'s Games Log
Post by: Charlie on 09 January 2022, 22:09:46
Ugh. You reminded me of a game I can't play... because for whatever reason the terrain doesn't load for me. So I'm running around on the void, as it were. :p

But if Golden Sun - Dark Dawn could have its sound issues on the emulator repaired, then I'm sure Lunar Knights can have its issues fixed on the emulator too.

I did better on the Aeonian Night Windows 7 PC (got to the second boss in 2016) though. Now? Not even near a first boss, haha.

LK was fun, but then, it's probably the cat's doing. :3
Title: King (2.0)'s Games Log
Post by: King (2.0) on 09 January 2022, 14:49:50
Current games I'm playing:
R-Type Final is pretty hard and I'm playing it on Human (i.e Normal) difficulty. So far, I've only made it up to Stage 4. Stage 1 is reasonable, Stage 2 is bullshit in terms of difficulty, though it's weather gimmick makes it worth replaying, Stage 3 is easier than Stage 2 but dear god can the projectiles get overwhelming sometimes.
Unlocking new ships is fun, and it does give you incentive to play with different ships.

Looney Tunes: Cartoon Conductor's graphics aren't too shabby and the gameplay is similar to Osu. I'm playing in on Conductor (Normal) difficulty and thankfully the game isn't too punishing when it comes to mistakes. I think Duck Amuck was better but I'll give this one a chance and see it through.

I'm also considering playing Lunar Knights but we'll see.