Xyrinfe Shadow Project Forums

Xyrinfe Shadow Project => Old Lunar Shadow Project => Lunar Shadow (mod) => Topic started by: RKS on 28 January 2015, 12:11:10

Title: Re: Bosses (spoilers)
Post by: RKS on 26 February 2015, 18:25:07
That might work, I'll think about it.
Title: Re: Bosses (spoilers)
Post by: Sonja on 26 February 2015, 02:06:34
CALL IN HELP FROM OUTSIDE

Sorry.

Though, I think we should at least have one member write a guide on one Boss, or have members write several guides on the same boss. Various strategies are a thing, after all.
Title: Re: Bosses (spoilers)
Post by: RKS on 09 February 2015, 02:29:38
That might be a good idea, though I'm horrible at making guides on beating bosses. :))
Lunaris would be better with that than I, especially considering she beat the beta on what essentially is Hard Mode.
Title: Re: Bosses (spoilers)
Post by: Dianke on 08 February 2015, 17:21:26
Perhaps make it more detailed with a walkthrough on beating them?
Title: Bosses (spoilers)
Post by: RKS on 28 January 2015, 12:11:10
Yes, bosses. A list of them would come in handy, wouldn't it? :P
This thread will contain only the bosses of the released versions, however. For future bosses, you're best checking the thread with the "future versions" thing.

Xyz: uses Omega's AI. A piece of cake with level 3 Invidia. The boss of the Entrance area. Defeating it unlocks the Life Pot item, though you need to have met the two witches in the Laboratory to access it.
Sycor: uses the Undead Core's battle AI. Not so easy as Xyz, but still beatable. The boss of the Laboratory area. Defeating it triggers a trap in the next room, but also unlocks one of two "gates" to the Map System.