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Author Topic: Misery of Magic -- 1.0.3  (Read 709 times)

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Offline AuroraDash

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Re: Misery of Magic updates >_<
« Reply #60 on: 04 July 2021, 18:14:23 »
Done for 0.4.9:


-- Made that one weapon work for Max like I mentioned. It has a different effect for each character, which is why it broke. Like the other Max-exclusive attacks, the new version works on the End Tools, and is in fact very effective against them...
-- Also generally buffed that weapon's damage by a significant amount but made one of its limitations a bit harsher.
-- Fixed an assortment of bugs related to some of the remaining endings.
-- Fixed bug where trying to open the menu during certain epilogue rooms would cause the game to softlock.
-- Slowed down the extra part of the credits which appears in the good endings.


To do for 0.4.10:
-- Rebalance all the music so different songs don't wildly vary in volume quite as much.
-- Test endings 13 and 16, which are the only ones which haven't been tested yet. Both of them have secret requirements.
« Last Edit: 07 July 2021, 02:40:38 by AuroraDash »
Entryway / Moss Garden / Elevator / Magic School / Ice Prison / Splendid Tower / Technology Tower / Sky Platform / Hidden Attic / Genocide City

Poison's Lair / Shade Hollow / Backwoods / The Remnant / Underpath / Sorrow Peak / Energy Centre / Fire Hole / North Edge