Lot of progress tonight! Went from version 0.4.2 all the way to version 0.4.5.
-- Updated the credits.
-- Fixed bug where Ending 15 couldn't be triggered at all and you'd just get Ending 1 instead.
-- Fixed separate bug where the credits would scroll 8 times as fast as normal in Ending 15.
-- Fixed at least one cause of what I call the "antechamber bug", which is actually a string of related bugs where some properties of one area could sometimes carry over into a different one. This is like the third time I've had to squash this thing, wouldn't be surprised if there were yet another version of it out there.
-- Fixed bug where entering the room where Ending 7 happens would crash the game.
-- Made the Ending 7 object's "softspeaker" into a generic "speaker" and made it visible -- I've mostly phased out "softspeakers" because they're a nuisance and if I make them visible they break.
-- Fixed two minor bugs relating to a minor character -- one associated with having more subimages than strictly necessary, another associated with having more than 16 textboxes.
-- Completion percentage of a save file now updates immediately when the file is saved over -- it would only previously update after going to the title screen, because for whatever reason the percentage was being written to the file immediately after being calculated without being stored internally in the proper place, so it wouldn't be visible in the game until it been read from the savefile at a later point.