Fixed a bug relating to the End Tools where leaving and re-entering some of their arenas (or loading a savefile into one of their arenas) would sometimes crash the game. Was due to the End Tools in particular distinguishing between dying and being deleted for some other reason in a different way to everything else in the game, in a way that happened to be very sensitive to the order in which objects get processed.
Also, all the End Tools now take 50% more damage.
Fixed a bug where there were three copies of the player character on top of each other in one specific room. This remarkably broke very little, but did cause menus to behave oddly.
Fixed a bug where characters were likely to get horribly corrupted during the endgame. This happened because lines 16 through 21 of the save files weren't being saved properly and somehow garbage data was getting loaded instead.