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Author Topic: Lunar Shadow RPG: Ideas  (Read 2667 times)

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Offline Bloom Leigh Seymour

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Re: Lunar Shadow RPG: Ideas
« Reply #165 on: 07 October 2019, 11:42:09 »
As a party member?
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Re: Lunar Shadow RPG: Ideas
« Reply #166 on: 07 October 2019, 12:40:00 »
As a party member?
Nope. Stephen is fought in the DLC Quest: Messiahs in the Diamond Realm, which allows you to have the protagonists of the first 4 SMT games as party members. Sadly, they can't join you in the fight against YHVH.
Oh. You were referring to the party member in this RPG? Probably not, unless you level them up to Lv:99.
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Re: Lunar Shadow RPG: Ideas
« Reply #167 on: 07 October 2019, 17:47:00 »
Level 1000 Ninja Felinoid Appeared appeared!
...
Who names their kid "Appeared"?
* skips turn *
Appeared casts Zero's Lament!
But nothing happened.
You win!


So, we need puns too, but not too many...
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Offline King (2.0)

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Re: Lunar Shadow RPG: Ideas
« Reply #168 on: 07 October 2019, 20:31:32 »
Level 1000 Ninja Felinoid Appeared appeared!
...
Who names their kid "Appeared"?
* skips turn *
Appeared casts Zero's Lament!
But nothing happened.
You win!


So, we need puns too, but not too many...
Then you fight Level 9999 Shinobi Panthera Reappeared whose Zero's Lament skill kills everyone in one hit, causing an instant game over. He only appears in the game's true final dungeon.
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Re: Lunar Shadow RPG: Ideas
« Reply #169 on: 07 October 2019, 21:37:12 »
* snips thread with a pair of scissors *

* thread comes crashing down, waking several Brain Bats and Skull Spiders and Metal Mongoose *
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Re: Lunar Shadow RPG: Ideas
« Reply #170 on: 08 October 2019, 11:41:07 »
* snips thread with a pair of scissors *

* thread comes crashing down, waking several Brain Bats and Skull Spiders and Metal Mongoose *
Metal Mongoose sounds interesting. Perhaps it has 2 palette swaps: Golden M. Mongoose and Pink-Gold M. Mongoose? Also the Metal Mongoose could be encounted in the Eternal Flower Garden, the Golden Metal Mongoose is fought in Central Megalitha and Pink-Gold Metal Mongoose is fought in a bonus dungeon?
At some point, we'll have to do a list for every enemy and boss in this RPG.
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Re: Lunar Shadow RPG: Ideas
« Reply #171 on: 08 October 2019, 14:19:08 »
Rose Gold Mongoose. 8)

Rose Gold monsters could be rare encounters - like DQ's Metal Slimes.

Rose Gold Rock Star (star-shaped rock monster).
Rose Gold Pyrite (looks like a pirate of sorts - fool's gold pun?).
Rose Gold Thief Bug (they rob you blind and escape quickly).
Rose Gold Shark (*cue Jaws boss variant*).

The force ideas are strong with these ones. :3
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Offline King (2.0)

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Re: Lunar Shadow RPG: Ideas
« Reply #172 on: 08 October 2019, 17:24:01 »
Rose Gold Mongoose. 8)

Rose Gold monsters could be rare encounters - like DQ's Metal Slimes.

Rose Gold Rock Star (star-shaped rock monster).
Rose Gold Pyrite (looks like a pirate of sorts - fool's gold pun?).
Rose Gold Thief Bug (they rob you blind and escape quickly).
Rose Gold Shark (*cue Jaws boss variant*).

The force ideas are strong with these ones. :3
I suppose having them as rare encounters could work, or we could have rose gold versions of each boss (except the final boss and post-game bosses). If we stick with enemies, all of them will be boss level in strength; if we go for bosses, they're as strong as the final boss (i.e Lv: 50). Defeating them drops an ultimate weapon for each party member.

Perhaps we can have equipment for each character and keep the pin system? If not, the Pin system should be able to stand on it's own. In either case, equipping your party members with a Pin allows them to learn skills from that pin; which can still work regardless if we have equipment or not.
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Re: Lunar Shadow RPG: Ideas
« Reply #173 on: 08 October 2019, 19:02:07 »
I approve of equipment + pins.
Both are a good combo.

Best pin it on the bad guy, just to be sure he's a pincushion.
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Offline King (2.0)

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Re: Lunar Shadow RPG: Ideas
« Reply #174 on: 08 October 2019, 19:27:40 »
I approve of equipment + pins.
Both are a good combo.

Best pin it on the bad guy, just to be sure he's a pincushion.
So if you want to gain skills that aren't the default attack or character exclusive attacks, equip a character with a pin and get into several fights to level that pin up to unlock all it's skills.
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Re: Lunar Shadow RPG: Ideas
« Reply #175 on: 08 October 2019, 19:31:06 »
* cut to hero trying to do just that only to find one such skill only gets EXP when killing dragons *

Obscene? Maybe.
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Re: Lunar Shadow RPG: Ideas
« Reply #176 on: 08 October 2019, 19:57:07 »
* cut to hero trying to do just that only to find one such skill only gets EXP when killing dragons *

Obscene? Maybe.
Oh yeah. The Flower Dragon Pin's skills only activate if you fight dragons or dragon-like monsters. Fortunately, you'll find a few at the point where you obtain it, so it's all good. It's still better than trying to obtain all the pins though...
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Re: Lunar Shadow RPG: Ideas
« Reply #177 on: 08 October 2019, 22:30:10 »
Then there's the Terrorking Titan Pin, which gains EXP only from bosses. Eek!

"Onward, Rosary!"
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Re: Lunar Shadow RPG: Ideas
« Reply #178 on: 09 October 2019, 12:04:40 »
Then there's the Terrorking Titan Pin, which gains EXP only from bosses. Eek!

"Onward, Rosary!"
Fortunately, the Custom Boss Arena makes it a non-issue because you get EXP for each boss defeated.
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Re: Lunar Shadow RPG: Ideas
« Reply #179 on: 09 October 2019, 14:44:33 »
* cut to Rosary the White Sorceress blocking access to it and summoning golems to keep everyone out *


* while Yggdra Union song "Onward, Rosary!" plays *
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