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Author Topic: Lunar Shadow RPG: Ideas  (Read 2650 times)

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Offline After

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Re: Lunar Shadow RPG: Ideas
« Reply #90 on: 30 September 2019, 16:56:18 »
Pineapple dragons
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Re: Lunar Shadow RPG: Ideas
« Reply #91 on: 30 September 2019, 16:57:19 »
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Re: Lunar Shadow RPG: Ideas
« Reply #92 on: 30 September 2019, 18:48:20 »
* cue the Gloom invading LSF *


Even the neurotoxic sockpeople and the other... 20-something things I made up?
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Re: Lunar Shadow RPG: Ideas
« Reply #93 on: 30 September 2019, 18:51:53 »
* cue the Gloom invading LSF *


Even the neurotoxic sockpeople and the other... 20-something things I made up?
If you wish. I assume that you've admitted they're not real then? Then again, I might be mistaken.
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Re: Lunar Shadow RPG: Ideas
« Reply #94 on: 30 September 2019, 18:55:48 »
there's no such thing as an active community, the puppets are all lies, jarmak was fake, we are products of a confused society
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Re: Lunar Shadow RPG: Ideas
« Reply #95 on: 30 September 2019, 18:56:28 »
Literal socks, mind.
Sentient and giving off deadly neurotoxins "that'd make Glados panic" (young Bloom's words, not me).
The thigh-high ones were worst. -_-

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Re: Lunar Shadow RPG: Ideas
« Reply #96 on: 30 September 2019, 19:08:21 »
Literal socks, mind.
Sentient and giving off deadly neurotoxins "that'd make Glados panic" (young Bloom's words, not me).
The thigh-high ones were worst. -_-
Backpedal much?

* taken over by the Gloom and starts destroying the thread *
Stop.
You have violated the law.
Pay the court a fine or serve your sentence.
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Re: Lunar Shadow RPG: Ideas
« Reply #97 on: 30 September 2019, 19:18:31 »
Backpedal much?
Stop.
You have violated the law.
Pay the court a fine or serve your sentence.
Once again, you say what I feel. Good on you, and I wish you luck on your colonization of the UK.
Literal socks, mind.
Sentient and giving off deadly neurotoxins "that'd make Glados panic" (young Bloom's words, not me).
The thigh-high ones were worst. -_-

* taken over by the Gloom and starts destroying the thread *
Aw. I would liked to have Charlotte, Ariana, Dianke, Claire (kurea), Aernout, Eleanor, Evelyn, Gwyneth, Yukiko (inoue), Kurumi, Luminescent Sky (Lumina), Rita, Sarah-Beth, Belle-Mary, Viola, Xarcire, Yvette, Karina, Aimee and Lynn as NPCs for Vresun Ciraian Ruins: The Final Battle.
Oh well, there's always Lunar Shadow. :3
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Re: Lunar Shadow RPG: Ideas
« Reply #98 on: 30 September 2019, 19:18:51 »
* the Gloom evolve into the Vileplume instead *
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Re: Lunar Shadow RPG: Ideas
« Reply #99 on: 30 September 2019, 19:27:06 »
* the Gloom evolve into the Vileplume instead *
so many dodges that even piccolo would be impressed
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Re: Lunar Shadow RPG: Ideas
« Reply #100 on: 30 September 2019, 19:44:54 »
so many dodges that even piccolo would be impressed
Yeah, so many that even a Metal King Slime would be proud.
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Re: Lunar Shadow RPG: Ideas
« Reply #101 on: 30 September 2019, 21:41:41 »
Vile-Gloom...

* uses an attack that never misses *

......

"Vilegloom" sounds like a monster.
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Re: Lunar Shadow RPG: Ideas
« Reply #102 on: 01 October 2019, 12:27:43 »
Vile-Gloom...

* uses an attack that never misses *

......

"Vilegloom" sounds like a monster.
As in, a common enemy. Probably has a few variations that appear in later dungeons.
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Re: Lunar Shadow RPG: Ideas
« Reply #103 on: 01 October 2019, 13:22:01 »
And as bad as malboros. If not worse, like a ton of berries with Karma.
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Re: Lunar Shadow RPG: Ideas
« Reply #104 on: 01 October 2019, 13:45:54 »
And as bad as malboros. If not worse, like a ton of berries with Karma.

Ah yes, Great Malboro. One of the many enemies that making navigating the Omega Ruins a nightmare. Good thing you can add No Encounters to equipment...
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