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Author Topic: King (2.0)'s Games Log  (Read 6841 times)

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Offline King (2.0)

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Re: King (2.0)'s Games Log
« Reply #180 on: 06 June 2023, 17:38:43 »
Games Progress
MegaMan Star Force 2: Cut my losses, got a Search Eye, some Elec Searches and some Cloackers to increase my chances of finding Hollow SP. So far, no luck in finding him. Once I get both his normal and EX cards, I'll return to Mu and try to find Rogue SP.

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  • 150/150 (Standard)
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Re: King (2.0)'s Games Log
« Reply #181 on: 07 June 2023, 17:06:28 »
Games Progress
MegaMan Star Force 2: Getting those last 3 cards was frustrating. Getting Hollow and Rogue to even show up involved me using a Cloaker and additional SubChips and running around while dealing with random encounters before Hollow SP and Rogue SP would show up in the Bermuda Maze and Mu respectively. Ended up getting Hollow's normal card, then using a SearchEye to ensure I'd get more chances to refight Hollow SP and got his EX card after a few tries. Definitely an easier fight than in MegaMan Star Force DX (so those fights with Hollow in that mod paid off).

After getting Hollow's Mega Cards, I went to Mu. I put on a Cloaker, ran around for a bit until Rogue SP showed up. It took me several tries until I beat him and got his normal card (one of my attempts got me his SP card). I even had to de-equip my Tribe-On form so that it's Super Armour effect wouldn't activate and I'd be able to get his normal card.

After getting all Mega Cards, I went to the final boss. Lo and behold, I managed to unlock the fight with Le Mu XA. Lost the fight so I'll be trying that again soon and eventually the Rogue SX fight.

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Re: King (2.0)'s Games Log
« Reply #182 on: 08 June 2023, 19:42:55 »
Games Progress
MegaMan Star Force 2: I spent a few hours on several attempts to defeat Le Mu XA. I got their HP low enough but I'd end up deleted. I had to change my deck several times, endure dealing with avoiding Murians (and not always succeeding) every time I got deleted and eventually defeated Le Mu XA. After the unskippable credits, I got an email from Rogue basically telling to raise my bonds with in-game friends to maximum and punch God in the face again before I can fight Rogue at his strongest.

Decided to visit the Auto Bro in Grizzly Peak to update their Brotherband, did Jerry Romero's sidequest which gave out a crap reward despite needing 500LP to even start the sidequest; I encountered and deleted Harp Note SP at some point and eventually decided to trek back to Mu so I could prepare myself for another round of godslaying.

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  • 150/150 (Standard)
  • 42/42 (Mega)
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Re: King (2.0)'s Games Log
« Reply #183 on: 09 June 2023, 18:39:00 »
Games Progress
MegaMan Star Force 2: After several attempts at Le Mu XA, I won, made it past the unskippable credits and unlocked the Rogue SX fight. I changed up my folder for the battle (unfortunately I can't save before Rogue SX), tried my best and lost. *sigh* I'm gonna have to kill Le Mu XA every time I want retry this fight for the secret ending.

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Re: King (2.0)'s Games Log
« Reply #184 on: 09 June 2023, 19:42:43 »
MegaMan Star Force 2: After several attempts at Le Mu XA, I won, made it past the unskippable credits and unlocked the Rogue SX fight. I changed up my folder for the battle (unfortunately I can't save before Rogue SX), tried my best and lost. *sigh* I'm gonna have to kill Le Mu XA every time I want retry this fight for the secret ending.
… okay, that's just dumb game design there, I'd think.
"Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!"
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Offline King (2.0)

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Re: King (2.0)'s Games Log
« Reply #185 on: 09 June 2023, 19:55:48 »
… okay, that's just dumb game design there, I'd think.
MegaMan Star Force 3 didn't have this problem with Rogue ZZ. In that game, all you had to do was put in a code that unlocked Rogue ZZ. You could also save your game before fighting him. Which when I think about it now was one of the many improvements Star Force 3 had over Star Force 2.

As I see it, Rogue SX should've been a separate fight. The unlock requirements could've stayed the same (max out your link power with in-game friends and defeat the final boss) but instead of defeating Le Mu XA twice, you could just go back to Whazzap Ruins after getting Solo's email post-fight and find Rogue in the same place you encountered Terra Condor. (It'd make that 4000z reward from using the ZennyFinder during rematches actually useful).

Or if the designers insisted on having you fight Rogue SX after Le Mu XA, they could've at least made the credits skippable or have the dialogue change if you lost instead of giving you a Game Over and forcing you to avoid Murians, fight Le Mu XA and go through unskippable credits for every failed attempt at the Rogue SX fight during the secret ending.
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Re: King (2.0)'s Games Log
« Reply #186 on: 12 June 2023, 14:55:04 »
Games Progress
MegaMan Star Force 2: More attempts with Le Mu XA. Most ended in faliure and I only recall having 2 successes. Ended up trying again with Rogue SX. At some point, I had changed up my deck and realized that Le Mu XA can easily be countered, which made the battle slightly easier. On my third attempt with Rogue SX, I realized that if my battle cards were good enough to fell Le Mu XA, they should be good enough to take down Rogue SX. I managed to get him down to at least 1800 HP before he deleted me.

I'd say that the worst part of all this isn't Le Mu XA or Rogue SX, but the unskippable credits. They're clearly the real final boss of MegaMan Star Force 2.

EDIT: 2. I can't can't believe I forgot the 2. I mean, okay MegaMan Star Force also had unskippable credits but at least it didn't force me to endure them every time I wanted to fight Rogue SX (who wasn't even in Star Force 1 but that's beside the point.)

Card Total:
  • 150/150 (Standard)
  • 42/42 (Mega)
  • 5/5 (Giga)
« Last Edit: 13 June 2023, 01:35:16 by King (2.0) »
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Re: King (2.0)'s Games Log
« Reply #187 on: 16 June 2023, 19:31:53 »
Games Progress
Kingdom Hearts: Final Mix: So I felt compelled to come to this one yesterday. I went to Olympus, completed the training, the basic tournament (i.e a few enemies, Cloud Strife and later Cerebus), then went back to finish the Phil Cup. Navigated some warp holes, found out that I could thankfully use the Warp Drive to teleport to locations on the map instead of having to replay a Gummi level every time I want to go somewhere.

I also completed Agrabah. The sword enemies hurt like hell and the Cave of Wonders Guardian took several attempts due to it's lasers (I didn't have Guard at the time and had to reflect them with my keyblade). Jafar was far easier, and once I figured out how to overcome his ice tornado, he went down easily. His genie form was an absolute joke. Both Olympus Coliseum and Agrabah were easier and I seem to be leveling up faster, not that I'm complaining.

After this, I returned to Traverse Town, did some things, returned to previous worlds to figure out what to do next. Fun times.

MegaMan Star Force 2: Defeated Le Mu XA, endured the unskippable credits and fought Rouge SX. I got him down to a point where he got his sword out and he had at least 1500 HP left before he deleted me.
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Re: King (2.0)'s Games Log
« Reply #188 on: 16 June 2023, 23:05:26 »
Kingdom Hearts: Final Mix: So I felt compelled to come to this one yesterday.
SUBMIT!

:p


Not sure if the Warp Drive is a thing in vanilla KH1 though. I don't remember. ;-;
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Re: King (2.0)'s Games Log
« Reply #189 on: 17 June 2023, 15:13:59 »
SUBMIT!

:p


Not sure if the Warp Drive is a thing in vanilla KH1 though. I don't remember. ;-;
I'm not that far yet, but I'm sure that when I get to that fight, it'll probably be pretty challenging.
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Re: King (2.0)'s Games Log
« Reply #190 on: 17 June 2023, 15:22:38 »
I'm not that far yet, but I'm sure that when I get to that fight, it'll probably be pretty challenging.
I meant, as in, SUBMIT to the Kingdom Hearts plot of confusing DARKNESS! >:D

Though come to think of it, Ray hasn't been playing BBS(FM) lately, either. Hm.
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Re: King (2.0)'s Games Log
« Reply #191 on: 19 June 2023, 16:40:24 »
Games Progress
Kingdom Hearts: Final Mix: So I decided to submit to making more progress. I decided to try the orange warp hole Gummi level again, got eaten by Monstro whose innards were far more colourful than expected and not as bad as I've read about (honestly the Water Temple from OOT is worse than Monstro due to the sheer tedium involved). Parasite Cage took me a few attempts during the first fight with it, but I did learn the value of Aero. The second fight with Parasite Cage was a pain in the ass but I learnt the value of Aero and command shortcuts.

After that, I went back to Traverse Town, decided to try out the Pegasus Cup and only got as far as the fight with Yuffie and Leon before I lost. Several more attempts, still lost. Went back to Monstro, then tried out out of the paths which lead to Alantia. The controls in that area remind me of Zone of the Enders but not as good. For navigation and regular battles, they're not too bad. For the Ursula fights, they're a pain. I had to switch my Keyblade from Three Wishes to Spellbinder so I could spam Fira at Ursula's cauldron then wail on her while she was stunned. I'm now currently at the second fight with Ursula which is currently kicking my ass.
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Re: King (2.0)'s Games Log
« Reply #192 on: 19 June 2023, 18:57:57 »
I F*CKING HATE ATLANTICA

Except in Chain of Memories. There you don't have troublesome controls--
"Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!"
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Re: King (2.0)'s Games Log
« Reply #193 on: 20 June 2023, 16:10:56 »
I F*CKING HATE ATLANTICA

Except in Chain of Memories. There you don't have troublesome controls--
So did you ever get past that world in KH1? I haven't played Chain of Memories (GBA or PS2 versions) yet, so I'm not sure if Alantica is any better in that game or in KH2.
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Re: King (2.0)'s Games Log
« Reply #194 on: 20 June 2023, 16:42:44 »
So did you ever get past that world in KH1? I haven't played Chain of Memories (GBA or PS2 versions) yet, so I'm not sure if Alantica is any better in that game or in KH2.
Nope. And because of the hard drive failure of October 2022, I never will unless I get my motivation to play games back and redownload the games.

As for COM, Atlantica is like the other worlds in that game. No swimming, so you can run around and jump and not have to deal with annoying swimming mechanics.

Dunno about Re:COM though, since I only got as far as the second floor. X_X

KH2 Atlantica… was at least a slight improvement over KH1 Atlantica, though that's probably just me--
* gets eaten by a Meteor Shark *

If I remember correctly, the underwater areas in KH3D's Prankster's Paradise are the same as in COM, sorta. Like. Sora doesn't swim, he runs and such. Though, I think the physics are different there, unlike in COM-Atlantica, but it's been too long--
"Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!"
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