Okay, sure, I'd like to see the Fudge rule PDF so I can adapt it like that.
But here's my character in a nutshell.
Name: Chaleur
Element: Fire
Race: Sprite
Class: Sorcerer-esque (I'll explain later)
He's a sprite, so in terms of being physically strong (i.e. lifting heavy things) he's not that strong.
Again, as he's a sprite (and is tiny) he's not quite as "enduring" either.
He's extremely fast though, due to his small size, and because he's a sprite, he can fly with his wings (though he does get tired eventually if he flies for too long)
He wears the "Manteau de Cendres" (which is French for Coat of Cinders) and wields two "Faucille Vignoble" (French for Vineyard Sickles) as well as the "Coeur d'épines" (French for Heart of Thorns).
The Coat is made of a fire-proof plant material, which is fitting as Chaleur (his name's French for Heat) is a Fire user. However, because he's also a sprite, he has Plant abilities as well.
The Sickles are his main weapons, he usually sets them on fire (temporarily) and slashes with them. He also uses the inner curve to launch fire-based projectiles that are in the shape of a rapidly spinning crescent.
The Heart of Thorns is also a weapon, rather, it's actually an orb with thorns in it that's embedded into his chest. He can actually remove the Heart from his chest, but that causes him to lose his powers. When he activates it, the thorns on the Heart spread outward like roots onto his chest and the center glows brightly. He can then use his bare hands to cast Fire and Plant-based spells.
This might be a bit too complicated for this RPG...