I see this thread wasn't created yet, so yeah, here it is.
Regarding King's question in my well, here's a detailing bit.
<CNPxxxx:yyyy:zzzz
xxxx is the entity's event number (0300 for example).
yyyy is the entity type (0366 for MBossIronH, for instance, or 0000 for a blank entity).
zzzz is the direction (0000 for left, IIRC).
I'm trying to apply it to Monster X. A few CSTSF members have said that the first phase of the War Machine fight isn't very interesting (yet they provide no suggestions on how to improve it) so I'm hoping that this little trick could make things more interesting.
With that all said, do all bosses have an entity type?