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Re: Misery of Magic updates >_< by King (2.0)
04 December 2020, 14:19:48

Re: Misery of Magic updates >_< by AuroraDash
04 December 2020, 07:03:24

Re: (Silly) Rate the Songs Charlie Mentions! by King (2.0)
26 November 2020, 13:02:40

Re: What'd YOU Think of That Boss? by King (2.0)
26 November 2020, 11:24:07

Re: (Silly) Rate the Songs Charlie Mentions! by Charlie
26 November 2020, 10:27:05

(Silly) Rate the Songs Charlie Mentions! by Charlie
26 November 2020, 10:20:59

What'd YOU Think of That Boss? by Charlie
26 November 2020, 10:12:52

Re: Misery of Magic updates >_< by AuroraDash
25 November 2020, 22:07:44

Re: LSPF: The CS Modding Question Thread by Charlie
21 November 2020, 15:18:46

Re: LSPF: The CS Modding Question Thread by King (2.0)
21 November 2020, 13:39:58

Re: LSPF: The CS Modding Question Thread by Charlie
21 November 2020, 12:44:39

Re: LSPF: The CS Modding Question Thread by King (2.0)
21 November 2020, 12:40:28

Re: LSPF: The CS Modding Question Thread by Charlie
20 November 2020, 22:18:34

Re: LSPF: The CS Modding Question Thread by King (2.0)
20 November 2020, 20:37:49

Re: LSPF: The CS Modding Question Thread by Charlie
20 November 2020, 19:04:06

Author Topic: Gun (Cave Story Mod)  (Read 223 times)

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Offline King (2.0)

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Re: Gun v3 (Cave Story Mod) Updates
« Reply #15 on: 23 September 2020, 19:42:04 »
So far, testing of Sector Violet has gone well. The main gimmick of this level is that at various points, the player must use the Gunnoid Blade or the Diamond Dogbreath to destroy the ice blocks in order to forge a path. If the player takes the door from Sector Purple to this level, they'll be taken to a different part of the level where they have to make their way down while dodging spiked blocks and electricity.


The enemies in this level are Dracoborgs (fire out green gems out their mouths), Drone v3 (blow themselves up) and Diamondfish v2 (hovers around and fires projectiles).


Polished up some things in Sector Violet and am now testing Sector Vermilion. The ice gimmick doesn't appear here as often and the player now deals with lava and flames that need to be jumped over. More Dracoborgs appear and Drone v3 appear in groups to get in your way.
The Lunar Shadow Conspiracy is dying and the Mastermind will soon redeem herself.

Goal: Have fun with Charlie and my friends (also ask questions about the Aeonian Night).

ďIf anyone ever tells me itís a mistake to have hope, well then, Iíll just tell them theyíre wrong. And Iíll keep telling them till they believe. No matter how many times it takes.! Ė Madoka Kaname
"Punishment is not the answer. Punishment is easy. It's lazy. Redemption is hard. Redemption makes you work."-Skulduggery Pleasant
"...How is it that I've got friends like you? I really don't want to add to my sisters' burdens, but... I may have to. Perfection doesn't exist... And now, out of the blue... Anyone got any ideas as to why Ariana saved everyone's pre-Bloompocalypse avatars on a memory stick before the Bloompocalypse happened? :s"- Bloom Seymour (09/10/19)

Offline King (2.0)

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Re: Gun v3 (Cave Story Mod) Updates
« Reply #16 on: 26 September 2020, 12:45:45 »

Polished up some things in Sector Violet and am now testing Sector Vermilion. The ice gimmick doesn't appear here as often and the player now deals with lava and flames that need to be jumped over. More Dracoborgs appear and Drone v3 appear in groups to get in your way.
Tested out Sector Chartreuse and Purpose. Felt that Chartreuse's design was somewhat uninspiring (kinda like Sector Orange originally.) so I'm working on improving it. Purpose wasn't as bad but adding in two paths meant that the "easy" path allowed the player to skip most of the level so it was redone so that the player goes through the "normal" path which leads into the "easy" path.


As for Big Boy, his dialogue hasn't been written up yet and while the boss does show up, it plays it's death animation so I'll need to correct this at some point.
The Lunar Shadow Conspiracy is dying and the Mastermind will soon redeem herself.

Goal: Have fun with Charlie and my friends (also ask questions about the Aeonian Night).

ďIf anyone ever tells me itís a mistake to have hope, well then, Iíll just tell them theyíre wrong. And Iíll keep telling them till they believe. No matter how many times it takes.! Ė Madoka Kaname
"Punishment is not the answer. Punishment is easy. It's lazy. Redemption is hard. Redemption makes you work."-Skulduggery Pleasant
"...How is it that I've got friends like you? I really don't want to add to my sisters' burdens, but... I may have to. Perfection doesn't exist... And now, out of the blue... Anyone got any ideas as to why Ariana saved everyone's pre-Bloompocalypse avatars on a memory stick before the Bloompocalypse happened? :s"- Bloom Seymour (09/10/19)

Offline King (2.0)

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Re: Gun (Cave Story Mod)
« Reply #17 on: 05 October 2020, 18:02:12 »
So far:
  • Taboo Zone 3 has been added in so now the Taboo Zone is complete. New enemies have been added in to give more variety to the Taboo Zone.
  • A new costume has been created which is unlocked by obtaining Ending 05: Taboo, which is associated with Taboo-Ga.
  • I'm currently working on getting the Big Boy fight scripted. The first phase works normally but the boss continues attacking before warping me to the Deep Hub rather than transition to Phase 2.
  • Still got 2 minor bugs to deal with regarding Taboo-Oh which are kinda annoying.

The Lunar Shadow Conspiracy is dying and the Mastermind will soon redeem herself.

Goal: Have fun with Charlie and my friends (also ask questions about the Aeonian Night).

ďIf anyone ever tells me itís a mistake to have hope, well then, Iíll just tell them theyíre wrong. And Iíll keep telling them till they believe. No matter how many times it takes.! Ė Madoka Kaname
"Punishment is not the answer. Punishment is easy. It's lazy. Redemption is hard. Redemption makes you work."-Skulduggery Pleasant
"...How is it that I've got friends like you? I really don't want to add to my sisters' burdens, but... I may have to. Perfection doesn't exist... And now, out of the blue... Anyone got any ideas as to why Ariana saved everyone's pre-Bloompocalypse avatars on a memory stick before the Bloompocalypse happened? :s"- Bloom Seymour (09/10/19)

Offline King (2.0)

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Re: Gun (Cave Story Mod)
« Reply #18 on: 13 October 2020, 14:26:40 »
So far
  • The Big Boy fight functions as intended. I've changed it that so once you make it to the bottom, the top floor will lose more ground. This works so that when you make it the middle floor, you'll have more energy orbs to deal with when climbing back up. After this, I need to fix the problem where the mod crashes after you complete Phase 3 of the battle.
  • The Taboo-Ga fight functions normally (though perhaps I could speed the Core A.I up) and the post battle choice (either obtain the Taboo Pin or get Ending 05 and the Failed Husk costume) has been implemented, though I need to get Ending 05 to work.
  • Aside from that, I need to fix two bugs related to Taboo-Oh and polish up the Deeper Sector levels before I send out a test version of Gun v3.
The Lunar Shadow Conspiracy is dying and the Mastermind will soon redeem herself.

Goal: Have fun with Charlie and my friends (also ask questions about the Aeonian Night).

ďIf anyone ever tells me itís a mistake to have hope, well then, Iíll just tell them theyíre wrong. And Iíll keep telling them till they believe. No matter how many times it takes.! Ė Madoka Kaname
"Punishment is not the answer. Punishment is easy. It's lazy. Redemption is hard. Redemption makes you work."-Skulduggery Pleasant
"...How is it that I've got friends like you? I really don't want to add to my sisters' burdens, but... I may have to. Perfection doesn't exist... And now, out of the blue... Anyone got any ideas as to why Ariana saved everyone's pre-Bloompocalypse avatars on a memory stick before the Bloompocalypse happened? :s"- Bloom Seymour (09/10/19)

Offline King (2.0)

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Re: Gun (Cave Story Mod)
« Reply #19 on: 18 October 2020, 14:17:06 »
  • The Big Boy fight finally works as intended. The dialogue has also been added in. Unlike the previous two bosses, there are no health pickups because for some reason the Heavy Press fight doesn't seem to allow it.
  • I'll need to iron out the dialogue so it fits in the text box and make sure the Boss Rematch with Big Boy works properly.
  • There's also the weapons text for the new weapons that needs to be added in as well as the teleporting bug that affects the Taboo-Oh fight.
After all this, I'll send Gun v3 off to get it playtested then fix any issues that were found during those playtests.
The Lunar Shadow Conspiracy is dying and the Mastermind will soon redeem herself.

Goal: Have fun with Charlie and my friends (also ask questions about the Aeonian Night).

ďIf anyone ever tells me itís a mistake to have hope, well then, Iíll just tell them theyíre wrong. And Iíll keep telling them till they believe. No matter how many times it takes.! Ė Madoka Kaname
"Punishment is not the answer. Punishment is easy. It's lazy. Redemption is hard. Redemption makes you work."-Skulduggery Pleasant
"...How is it that I've got friends like you? I really don't want to add to my sisters' burdens, but... I may have to. Perfection doesn't exist... And now, out of the blue... Anyone got any ideas as to why Ariana saved everyone's pre-Bloompocalypse avatars on a memory stick before the Bloompocalypse happened? :s"- Bloom Seymour (09/10/19)

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Re: Gun (Cave Story Mod)
« Reply #20 on: 20 October 2020, 04:53:07 »
Looking forward to it!
Entryway / Moss Garden / Elevator / Magic School / Ice Prison / Splendid Tower / Technology Tower / Sky Platform / Hidden Attic / Genocide City

Poison's Lair / Shade Hollow / Backwoods / The Remnant / Underpath / Sorrow Peak / Energy Centre / Fire Hole / North Edge

Offline King (2.0)

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Re: Gun (Cave Story Mod)
« Reply #21 on: 20 October 2020, 13:25:58 »
Looking forward to it!
Thank you. It's nice to know that someone appreciates all the work I put into this mod.
The Lunar Shadow Conspiracy is dying and the Mastermind will soon redeem herself.

Goal: Have fun with Charlie and my friends (also ask questions about the Aeonian Night).

ďIf anyone ever tells me itís a mistake to have hope, well then, Iíll just tell them theyíre wrong. And Iíll keep telling them till they believe. No matter how many times it takes.! Ė Madoka Kaname
"Punishment is not the answer. Punishment is easy. It's lazy. Redemption is hard. Redemption makes you work."-Skulduggery Pleasant
"...How is it that I've got friends like you? I really don't want to add to my sisters' burdens, but... I may have to. Perfection doesn't exist... And now, out of the blue... Anyone got any ideas as to why Ariana saved everyone's pre-Bloompocalypse avatars on a memory stick before the Bloompocalypse happened? :s"- Bloom Seymour (09/10/19)

Offline King (2.0)

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Re: Gun (Cave Story Mod)
« Reply #22 on: 21 October 2020, 18:02:07 »
So regarding Big Boy, the main script uses <MOV, <FL+ and <FLJ which does make it function smoothly though it only seems to work once. So I'm going to try and replace them with <TRA instead and see what the outcome is.


UPDATE 1: So defeating Big Boy with the new script simply causes the boss to regain their HP, leaving the fight in an endless loop.
UPDATE 2: So in order for Heavy Press's death animation to work, it has to #1000 or other thousands.
« Last Edit: 21 October 2020, 19:15:03 by King (2.0) »
The Lunar Shadow Conspiracy is dying and the Mastermind will soon redeem herself.

Goal: Have fun with Charlie and my friends (also ask questions about the Aeonian Night).

ďIf anyone ever tells me itís a mistake to have hope, well then, Iíll just tell them theyíre wrong. And Iíll keep telling them till they believe. No matter how many times it takes.! Ė Madoka Kaname
"Punishment is not the answer. Punishment is easy. It's lazy. Redemption is hard. Redemption makes you work."-Skulduggery Pleasant
"...How is it that I've got friends like you? I really don't want to add to my sisters' burdens, but... I may have to. Perfection doesn't exist... And now, out of the blue... Anyone got any ideas as to why Ariana saved everyone's pre-Bloompocalypse avatars on a memory stick before the Bloompocalypse happened? :s"- Bloom Seymour (09/10/19)

Offline King (2.0)

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Re: Gun (Cave Story Mod)
« Reply #23 on: 24 October 2020, 13:57:20 »
So thanks to Charlie's help, I managed to deal with the issue of the Big Boy event flags. I'll need to test the both the initial boss fight and the Rematch Door just to be sure before I move onto getting the teleporting Taboo-Oh glitch.


And I might go back and check the levels before sending Gun v3 off to be playtested.
The Lunar Shadow Conspiracy is dying and the Mastermind will soon redeem herself.

Goal: Have fun with Charlie and my friends (also ask questions about the Aeonian Night).

ďIf anyone ever tells me itís a mistake to have hope, well then, Iíll just tell them theyíre wrong. And Iíll keep telling them till they believe. No matter how many times it takes.! Ė Madoka Kaname
"Punishment is not the answer. Punishment is easy. It's lazy. Redemption is hard. Redemption makes you work."-Skulduggery Pleasant
"...How is it that I've got friends like you? I really don't want to add to my sisters' burdens, but... I may have to. Perfection doesn't exist... And now, out of the blue... Anyone got any ideas as to why Ariana saved everyone's pre-Bloompocalypse avatars on a memory stick before the Bloompocalypse happened? :s"- Bloom Seymour (09/10/19)

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Re: Gun (Cave Story Mod)
« Reply #24 on: 10 November 2020, 13:29:12 »

Consider it done: https://doukutsuclub.knack.com/database#search-database/mod-details/5e6cac4dcfeb38001567e118/
If you can't access the link, please inform me so I can send you the latest version.


I'll also be posting a TEST version of Gun v3 here if anybody here wishes to volunteer as a playtester: https://drive.google.com/file/d/1DtcfpEXTXWW2kFJq8uoR3XGdMYXoFiGo/view?usp=sharing

The Lunar Shadow Conspiracy is dying and the Mastermind will soon redeem herself.

Goal: Have fun with Charlie and my friends (also ask questions about the Aeonian Night).

ďIf anyone ever tells me itís a mistake to have hope, well then, Iíll just tell them theyíre wrong. And Iíll keep telling them till they believe. No matter how many times it takes.! Ė Madoka Kaname
"Punishment is not the answer. Punishment is easy. It's lazy. Redemption is hard. Redemption makes you work."-Skulduggery Pleasant
"...How is it that I've got friends like you? I really don't want to add to my sisters' burdens, but... I may have to. Perfection doesn't exist... And now, out of the blue... Anyone got any ideas as to why Ariana saved everyone's pre-Bloompocalypse avatars on a memory stick before the Bloompocalypse happened? :s"- Bloom Seymour (09/10/19)

Offline King (2.0)

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Gun v3 (Cave Story Mod) Updates
« Reply #25 on: 14 November 2020, 17:54:18 »
So Gun v3 has undergone some changes and has some new content:


  • All the Sector levels except the final ones will now have "Hardtype" paths which as the name so states are far more difficult than the main level paths. These levels require the player to use either the Tier 3 (or MAX) Gunnoid Cannon or the Ascension Unit to navigate.
  • All the doors in the sectors used to reach the next ones up (e.g Blue -> Purple -> Violet) will be moved to the Hardtype paths to give the player incentive to try them out and to prevent players from getting lost (even though the levels are so linear that getting lost is hard to do).
  • Sector Blue (1), Sector Orange (2), Sector Chartreuse (3) and Sector Grey (4) all have a Inverted Gunnoid corpse (or head) in the Hardtype sections when when touched transports the player to a bonus level with Inverted Gunnoids as enemies. They cannot be killed, only stunned. Completing a level sends you to the next sector level (which is themed by number). The last two of these levels will be implemented in Gun v4.
  • I'll be changing up the level design in the Deep Sector/Deeper Sectors because they could use improvement and to encourage divergent thinking.
  • All doors/teleports will now have a diamond symbol to indicate which Sector they belong to. The Training Sector and it's levels have a Bronze diamond, the Deep Sector and it's levels have a silver Diamond, the Deeper Sectors have a Gold diamond and the Deepest Sectors have a platinum diamond.
That will be all for now regarding Gun v3. Once I'm finished with the changes, I'll send a second TEST version for you all to try out.
The Lunar Shadow Conspiracy is dying and the Mastermind will soon redeem herself.

Goal: Have fun with Charlie and my friends (also ask questions about the Aeonian Night).

ďIf anyone ever tells me itís a mistake to have hope, well then, Iíll just tell them theyíre wrong. And Iíll keep telling them till they believe. No matter how many times it takes.! Ė Madoka Kaname
"Punishment is not the answer. Punishment is easy. It's lazy. Redemption is hard. Redemption makes you work."-Skulduggery Pleasant
"...How is it that I've got friends like you? I really don't want to add to my sisters' burdens, but... I may have to. Perfection doesn't exist... And now, out of the blue... Anyone got any ideas as to why Ariana saved everyone's pre-Bloompocalypse avatars on a memory stick before the Bloompocalypse happened? :s"- Bloom Seymour (09/10/19)